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Oschersleben edited AIW files by GTR2 Reborn
Description
Oschersleben 2003, 2004, Club Edited AIW files by GTR2 Reborn
========================================
These edited AIW files were developed and tested using the physics and AI of the GTR2 Reborn project. They have also been tested with the default GTR2 physics and AI.
Instructions
========
* Be sure to make backup copies of your existing 3Oschersleben.aiw, 4Oschersleben.aiw and 4BOschersleben.aiw files before using these updated AIW files. They are located in the GTR2 "GameData > Locations > Oschersleben" folder.
* Extract the updated 3Oschersleben.AIW, 4Oschersleben.AIW and 4BOschersleben.AIW files into your GTR2 "GameData > Locations > Oschersleben" folder.
NOTE: Use of these edited AIW files may cause online mismatches.
Overview
======
Oschersleben has several faults that can make racing against the AI very problematic:
* The AI often become unstable through the McDonalds chicane, which also makes causes them difficulty in the Kurve 6 turn, just after the chicane. Many indicents and spins occur here.
The edited AIW files use a slightly different line through the chicane which avoids the instability, and also has an adjusted driving line through Kurve 6.
* The big 180-degree Hotelkurve has several driving line problems, the worst being that the pit exit merging line is very poorly made. This causes cars that are trying to merge onto the driving line to brake and often cut off cars that are already on the driving line.
The edited AIW files have a smoother merging line which fixes both of these problems, plus other minor improvements.
* The Safety Car is positioned too close to the pit exit line. Cars that are trying to exit the pits from the stalls near the safety car cannot move around it easily and hit it from behind.
The edited AIW files move the safety car back into a clear area by the garages, where the AI can avoid it easily and also lets the safety car move into the pit lane without problems.
* The driving line through Shell Esses on the Club circuit causes most cars to exit onto the grass, causing frequent instablility. The edited AIW for the Club circuit has an adjusted driving line that changes where the cars take the apex which is smoother and lets them ride the exit curb without always drifting out onto the grass.
Cheers,
WhataMack / GTR2 Reborn team
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Oschersleben 2003, 2004, Club Edited AIW files by GTR2 Reborn
=
These edited AIW files were developed and tested using the physics and AI of the GTR2 Reborn project. They have also been tested with the default GTR2 physics and AI.
Instructions
=======
* Be sure to make backup copies of your existing 3Oschersleben.aiw, 4Oschersleben.aiw and 4BOschersleben.aiw files before using these updated AIW files. They are located in the GTR2 "GameData > Locations > Oschersleben" folder.
* Extract the updated 3Oschersleben.AIW, 4Oschersleben.AIW and 4BOschersleben.AIW files into your GTR2 "GameData > Locations > Oschersleben" folder.
NOTE: Use of these edited AIW files may cause online mismatches.
Overview
======
Oschersleben has several faults that can make racing against the AI very problematic:
* The AI often become unstable through the McDonalds chicane, which also makes causes them difficulty in the Kurve 6 turn, just after the chicane. Many indicents and spins occur here.
The edited AIW files use a slightly different line through the chicane which avoids the instability, and also has an adjusted driving line through Kurve 6.
* The big 180-degree Hotelkurve has several driving line problems, the worst being that the pit exit merging line is very poorly made. This causes cars that are trying to merge onto the driving line to brake and often cut off cars that are already on the driving line.
The edited AIW files have a smoother merging line which fixes both of these problems, plus other minor improvements.
* The Safety Car is positioned too close to the pit exit line. Cars that are trying to exit the pits from the stalls near the safety car cannot move around it easily and hit it from behind.
The edited AIW files move the safety car back into a clear area by the garages, where the AI can avoid it easily and also lets the safety car move into the pit lane without problems.
* The driving line through Shell Esses on the Club circuit causes most cars to exit onto the grass, causing frequent instablility. The edited AIW for the Club circuit has an adjusted driving line that changes where the cars take the apex which is smoother and lets them ride the exit curb without always drifting out onto the grass.
Cheers,
WhataMack / GTR2 Reborn team
Edited AIWs Version History
=
Version 1.6 - 04/08/2011
-
* Improved driving lines through the McDonalds chicane and Kurve 6.
* Improved driving line for the pit exit merge into the racing line in the Hotelkurve
* Relocated the safety car to a clear spot near the garages to allow AI cars to move past it easily.
* Improved driving line on the Club circuit through the Shell Esses.
Credits
====
* The GTR2 Reborn project team for their work on GTR2's AI and physics, and for testing of this edited AIW.
* Pontiac51 for the JImola AIW Editor.
Version History
| Version |
Released |
Downloads |
| 1.6 |
7:22pm, 17th May 2011 |
437 |
Thanks
| 27 members have left thanks. | |
1napalm1, 46fan, bb36, DimiD, FER BEL, GeForce06, greenie, Heidfeld, JoeP1, mad70sx, MartiniMK23, Menanteau, Mooz, Mydriaz, Norman.Bates, patrickramirez, Paul_in_DC, Pro_drive, pÅrrÅ_dØxx, Salvador Torres, Schuchi, Steppi01, System, thephantomstar, THUNDERbreaks, Vetterfied, Vil coyote
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