Imagine
12 January 04, 18:00
I was playing whole day with editing camera views for watching replays and I still don't get it all-
so I need little help :D
A main reason why I'm doing this is that I like some camera views from Buk_Nekkid alternative cameras and some from Toni's camera views so I want to inegrate them with little modifications to original camera views but whole .txt file is little hard to understand for beginer :(
It would be best to have unlimited number of views but the game is limited to 10 views ;)
I'm allways playing from inside view so hood and bumper view are uselles for me so I want to replace that 2 views with something more usefull for watching replays but I'm unable to do that :smash:
Of the original views I would like to have that assigned to numbers 1,7,8,0-tv mode but on places where were those I don't like I would like to put some Toni's views like that what straight from the side but I would like it to be on bigger distance(not much) and that one which rotates around car and that helicopter view from behind but little closer to car and one exactly the same but rotating arround car...but I don't know which number is changing what so I need guide becouse I want to play with it... :D
one of the most confusing things I consider is number asigned to camera-for instance interior camera 9 is on kayboard at number 1 so thay are all mixed :confused:
Camera .txt
# Camera settings
Camera1LookAt = { 0.0, 1.0, 0.0 };
Camera1Position = { 0.0, 1.8, -4.3 };
Camera1Stiffness = 0.01;
Camera1Fov = 85.0; #76
Camera2LookAt = { 0.0, 0.4, 10.0 };
Camera2Position = { 0.0, 2.0, -5.1 };
Camera2Stiffness = 0.01;
Camera2Fov = 85.0;
Camera3LookAt = { 0.0, 1.0, 0.0 };
Camera3Position = { 0.0, 2.2, -5.7 };
Camera3Stiffness = 0.01;
Camera3Fov = 85.0;
Camera4LookAt = { 0.0, 1.5, 0.0 };
Camera4Position = { -1.0, 1.0, 3.5 };
Camera4Stiffness = 0.01;
Camera4Fov = 82.0;
Camera5LookAt = { -0.25, 1.0, 3.5 };
Camera5Position = { 1.5, 1.5, -4.3 };
Camera5Stiffness = 0.01;
Camera5Fov = 65.0;
Camera6LookAt = { 0.7, 0.0, -5.0 };
Camera6Position = { 1.2, 0.4, -0.0 };
Camera6Stiffness = 0.0001;
Camera6Fov = 65.0;
# Hood camera (lookat is relative to hoodlocation in car.ini)
Camera7LookAt = { 0.0, -0.1, 3.0 };
Camera7Position = { 3.0, 1.0, -6.0 };
Camera7Stiffness = 0.000001;
Camera7Fov = 90.0; #82
# Bumber camera
Camera8LookAt = { -0.25, 1.0, 0.15 };
Camera8Position = { -0.25, 1.1, 5.0 };
Camera8Stiffness = 0.01;
Camera8Fov = 90.0; #76
# Interior camera
Camera9LookAt = { 0.0, 1.0, 15.0 };
Camera9Position = { -0.25, 1.0, 0.15 };
Camera9Stiffness = 0.0;
Camera9Fov = 85.0; #76
little help please :smash: -what to change :confused:
so I need little help :D
A main reason why I'm doing this is that I like some camera views from Buk_Nekkid alternative cameras and some from Toni's camera views so I want to inegrate them with little modifications to original camera views but whole .txt file is little hard to understand for beginer :(
It would be best to have unlimited number of views but the game is limited to 10 views ;)
I'm allways playing from inside view so hood and bumper view are uselles for me so I want to replace that 2 views with something more usefull for watching replays but I'm unable to do that :smash:
Of the original views I would like to have that assigned to numbers 1,7,8,0-tv mode but on places where were those I don't like I would like to put some Toni's views like that what straight from the side but I would like it to be on bigger distance(not much) and that one which rotates around car and that helicopter view from behind but little closer to car and one exactly the same but rotating arround car...but I don't know which number is changing what so I need guide becouse I want to play with it... :D
one of the most confusing things I consider is number asigned to camera-for instance interior camera 9 is on kayboard at number 1 so thay are all mixed :confused:
Camera .txt
# Camera settings
Camera1LookAt = { 0.0, 1.0, 0.0 };
Camera1Position = { 0.0, 1.8, -4.3 };
Camera1Stiffness = 0.01;
Camera1Fov = 85.0; #76
Camera2LookAt = { 0.0, 0.4, 10.0 };
Camera2Position = { 0.0, 2.0, -5.1 };
Camera2Stiffness = 0.01;
Camera2Fov = 85.0;
Camera3LookAt = { 0.0, 1.0, 0.0 };
Camera3Position = { 0.0, 2.2, -5.7 };
Camera3Stiffness = 0.01;
Camera3Fov = 85.0;
Camera4LookAt = { 0.0, 1.5, 0.0 };
Camera4Position = { -1.0, 1.0, 3.5 };
Camera4Stiffness = 0.01;
Camera4Fov = 82.0;
Camera5LookAt = { -0.25, 1.0, 3.5 };
Camera5Position = { 1.5, 1.5, -4.3 };
Camera5Stiffness = 0.01;
Camera5Fov = 65.0;
Camera6LookAt = { 0.7, 0.0, -5.0 };
Camera6Position = { 1.2, 0.4, -0.0 };
Camera6Stiffness = 0.0001;
Camera6Fov = 65.0;
# Hood camera (lookat is relative to hoodlocation in car.ini)
Camera7LookAt = { 0.0, -0.1, 3.0 };
Camera7Position = { 3.0, 1.0, -6.0 };
Camera7Stiffness = 0.000001;
Camera7Fov = 90.0; #82
# Bumber camera
Camera8LookAt = { -0.25, 1.0, 0.15 };
Camera8Position = { -0.25, 1.1, 5.0 };
Camera8Stiffness = 0.01;
Camera8Fov = 90.0; #76
# Interior camera
Camera9LookAt = { 0.0, 1.0, 15.0 };
Camera9Position = { -0.25, 1.0, 0.15 };
Camera9Stiffness = 0.0;
Camera9Fov = 85.0; #76
little help please :smash: -what to change :confused: