View Full Version : A real hillclimb for RallyTrophy
Hi everybody
I'm currently working on a project to built a real hillclimb to be played with rallytrophy and I'm looking for someone interested on joining the project. I'm basically a 3D modeller so I'd need more help with how to do the model to be "rallytrophy friendly" and how to export it to the game.
The project is for a client who wants to show it on an exhibition next August, connected to an actual car and running on a big screen, so the deadline is quite tight. I also intended to pay some money to the people who'd be interested on joining so, please, send only serious offers as I'll need someone able to fully commit which means time, dedication and ability to deal with deadlines.
I'd also need some modeller as well, in case I won't have time enough to work 100% on the project (I'm running a small company with some other clients as well!). In that case I'd provide detailed drawings of the road as well as all the pics that could be neccesary and even a video from a on-borad camera showing the hillclimb. The project also involves the modelling of a specific car to match the one being used to run the simulation. For this I'll also provide as many detailed pics as needed
Looking forward to your answers!
Interesting, tell us more. Next August - 2005? Seems like you have plenty of time.
Next August could be this year!
l think.............
Neutron is the best track maker :trophy:
and RTS103 is the best car maker :trophy:
and every one else came second. :cry:
lts the committing of time that could well be the biggest problem.
A few more details, and l think you will get lots of offers to help.
Richard
For sure Neutron seems to have very good Max skills and is doing the best work so far seen in RT tracks. RTS013 is very much at the top of the tree, of course Florenzo is up amongst the top branches too.
Of course, you need the car physics looked at too and I think P_G has devlved deeper into RT physics than anyone.
C'mon, dont be shy guys - you are both splendid candidates as well :)
Will the stage be made public for us to d/l?
and RTS103 is the best car maker :trophy:
:bowdown:
And yes, Roger and richard... you are both very much qualified for this as well! :trophy:
It's NEXT August, I mean this year! And for more details, the cars can be seen at www.bangoracingcars.com and the hillclimb at www.langreomotorclub.com/santoemiliano2003
Please let me know who can really work on it and we'd start talking directly by either email or messenger and starting to share information as soon as next week.
And many thanks for your interest and quick replys!
hi.
I'm interested
you can add me to msm neutron3d-@-hotmail.com
without the -'s
richard
2 August 04, 18:16
How is the Hill climb going???
A well revived thread Richard - surely it's due to be finished by now?
Well, actually we are finishing it just today! :OMG:
The track is done, with the help of Neutron, and we are installing it in an hour to the computer connected to the actual race car. The great opening is next Saturday, I'll keep you all posted. I'd maybe need some help to import to 3D model of the car, I'm still struggling to get it right so if there is some one out there who could help I'd send him the MAX file
good to hear you got it sorted... I hope there will be a public release of the track after your event, as I know neutron makes great tracks ;)
neutron
5 August 04, 21:43
just to clearify, I did'nt make the track, daniel made it himself. I only lofted the basic track shape and gave help over msm.
The track is very cool. It would be fun if the incar footage could be uploaded too, so we can compare it to the real thing :)
Ohh man, you gotta cover us with some pictures, I really want to see it :smash: :smash: :P
I was testing it today and driving the simulation from the actual race car equiped with a surround sound sytem and being projected on a 44" plasma screen makes for a really incredible experience :)
We are presenting it at the Gijon International Exhibition (North of Spain) next Sunday and it will be there for two weeks so if any of you is planning to have his holidays near here, please drop me a note, he will be more than welcome. We are also publishing some pics soon at a couple of websites related with the car maker and the team, I'll keep you all posted.
Regarding the car, finally the client only wants the internal view so no need to fully model it right now althought I'd like to have it done anyway for future shows, so still any clue on the whole process using MAX will be greatly appreciated. I do really struggle with ZModeller :-(
Cheers
Daniel
ps: Neutron has been of great help to do this project with a lot of very useful pieces of advice. Also thanks to all the guys who did answer to my previous posts in this forum
my apologies for the mistake Daniel, for some reason I assumed neutron was making the track :-|
anyway, its great to hear its going well, and if you're interested we could put a feature on the project in the main site here too, I'm sure people would be interested to read about it, I know I want to know more :)
Regarding the car, finally the client only wants the internal view so no need to fully model it right now
Also consider what will happen when the game turns into replay mode after the race. Good luck on the event, wish I could be there :)
Well done! Screenshots please....
Would your client allow a general release of the track?
I'm with Ollo for the car model - what about the replays?
neutron
6 August 04, 15:57
can't you just move all the cameras around the car, so they all become an inside view? there are no trackside cameras, so that will not be a problem
Yup, your are right Neutron, that would work....
MudSnow
7 August 04, 07:00
Is somebody helping him import the car? I have never made one in max. Zmodeller is extremely easy if you need help there.
Thanks for you messagge MudSnow. Now the simulation is already running (first pics published at www.langreomotorclub.com) but I'd like to develop it further adding a complete 3D model of the car.
Regarding that and your other last posts, for the replays there isn't an issue to don't have the full car as we haven't setup any cameras so the whole replay is also seen from the cockpit view. Anyway, that's yet another thing to further develop as it looks like we are installing it at other events later this year.
Cheers
Daniel
Oopps! Bad link at the previous post, the website where you can see the first pics is www.langreomotorclub.com
Cheers
Daniel
I don't read Spanish, but it seems like Neutron gets an honourable mention :up:
The screenshot looks pretty good - did I see an aerial photo with the track like painted over it? Looks like a really busy ride up that hill ;) How far is it from start - finish?
MudSnow
7 August 04, 21:18
The "virtual" ascent of Santo Emiliano will be the attraction this year at the stand of the city council of Langreo and the International Fair of Samples of Asturias that is celebrated as of next day 7 of August in Gijón.
An initiative of the Langreo Motor Club in collaboration with Bango Racing Cars, manufacturer of the BRC competition vehicles that challenge the championship of Spain de Montaña. The installation, pioneer of its sort in Spain, consists of a real BRC competition car connected to a computer in which is installed a simulation that faithfully reproduces the route and the surroundings of the ascent to Santo Emiliano, a points test for the Championship of Spain at Montaña that is celebrated every year in Langreo. The program will project in a Hitachi plasma screen of 44".
The simulation, made by GJD Multimedia, takes as it basis the Finnish program RallyTrophy, to which has been installed a virtual 3D model of the ascent made from topographic maps and photographs. The programming to adapt this model to the simulator has been made by GJD in joint work with the Norwegian specialist "Neutron" Gudmund. The accomplishment process began last year with the taking of numerous photographs over the course to later be modeled, a task that has required more than 250 working hours to arrive at the level of required detail. In order to increase the realism of the simulation, the engineering data of power, weight and motion of BRC CM have been introduced in the program.
This way, a reproduction is obtained of tremendously faithful reality that will allow the young visitors of the stand of the city council of Langreo to put themselves to the steering wheel of a BRC gratuitously to challenge the ascent and to feel practically like pilots of competition at the controls of a real vehicle. In addition, the authors of the best times during the fair will receive different gifts and prizes. Throughout the day the previous ten best will be in a replay made by the participants so that the spectators can follow the development of the competition.
Thanks for that - obviously they are very proud of their replica track.
After a weekend with the simulator working in the exhibition the feedback we are getting is very good. That encourages me to further develop it so, once the show finishes in two weeks time, I'd start working on some improvements (complete 3Dcar, cameras, more details, improved physics, etc). Stay tuned, the help I'm getting from the people at this forum is really great .
Regarding the distribution of the file I don't think I'll be allowed to do a public release :-( althought I'd give away some copies for people having helped with it ;-)
Cheers
Daniel
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