System
9 June 04, 15:49
This is the final version of alternative car physics I originally made about 18 months ago for the original BB cars, and was designed for multiplayer racing/competitions. They give a better feel to the original cars, but are not using realistic data.. I guess compared to the new realdata physics that are being worked on I would have to describe these as having more of a arcade type feel.
This version includes the improved FFB settings by Quenaelin
This version includes the improved FFB settings by Quenaelin