Fool_1njection
15 October 07, 16:12
Hi, does anyone know exactly how I should save .DDS textures after I've edited them?
I'm trying to save edited light textures for gtr2 cars but I get weird effects like, the lights show up even behind the car in a beam and looks green sometimes:cry:.
I lowered the resolution for the HL_PLR_AI files (AI headlights)!
Should they be cube, 2D, Volume textures? and in what .DDS format (RGB with ALPHA or without)?
Sorry but I've not got too much of a clue:(.
I'm trying to save edited light textures for gtr2 cars but I get weird effects like, the lights show up even behind the car in a beam and looks green sometimes:cry:.
I lowered the resolution for the HL_PLR_AI files (AI headlights)!
Should they be cube, 2D, Volume textures? and in what .DDS format (RGB with ALPHA or without)?
Sorry but I've not got too much of a clue:(.