View Full Version : Race07 Modding
Pat01
13 December 07, 10:27
Is there someone who owns 3D Studio Max ?
Some race07 animation files seem to have been made with 3dsmax8.
Can you read .fxm and .fxa files with 3dsmax ?
geeman
13 December 07, 14:01
I have 3DsMax.
Not sure if they can be opened even after de-crypting. Some game companies will create information, using certain file types on certain programs, but they can be only reopened with their tools. What I'm maybe meaning is like, a copy of 3DsMax is perhaps different saving properties for a Professional Copy for companies, rather than a retailing copy.
I'll have a looky if you want though.
Pat01
13 December 07, 15:25
Yes, have a look please.
I'm pretty sure a lot of thing can be modded in these files : pilots arms, helmets, wipers ...
Thanks.
Pat01
17 December 07, 09:09
Do you have some link to sport cars stickers ?
I mean some stickers to use as texture.
I found this one http://s146325411.onlinehome.fr/encyclopedie/logo_voitures/sigles.php but it's only for car brand logos.
I need some for teams, and other sport cars sponsors.
Thanks.
darock
17 December 07, 14:39
Do you have some link to sport cars stickers ?
I mean some stickers to use as texture.
I found this one http://s146325411.onlinehome.fr/encyclopedie/logo_voitures/sigles.php but it's only for car brand logos.
I need some for teams, and other sport cars sponsors.
Thanks.
What most have done is do a search for the decals you want using Google. That will soon turn up the websites that offer logos and decals. They are a source of most of the decals and labels and things we put on the sides of the cars.
Pat01
17 December 07, 20:11
Thanks darock,
searching Google "car decals" did it.
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