kaftan
18 October 10, 11:31
It's a bit too tricky to just texture blind in photoshop without being able to see the result until you export into the game, so I thought Id try to extract a mesh so I could use 3ds Max to check out my progress. The problem is that I havent been able to extract anything, the b_player_helmets.pssg just shows up empty in 3dSimEd.
Anyone else had any luck extracting a helmet mesh?
Anyone else had any luck extracting a helmet mesh?