TICTOC
4 January 11, 05:15
I'm modding the default GTL GT40. It's in game, sitting lower,
and raked further forward.
This has changed the locations of the headlights and tail lights,
as well as virtually every external .gmt.
If I use the default light glow .gmts they're in the wrong spot,
but if I move them, just XYZ movements and include them with
all the other .gmts I get a CTD after loading a circuit. The trace
file showes this...
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\GTC-65\FORD GT40\083\..\FORD_GT40.CAS)
vehgfx.cpp 2552: Unable to read USERDATA\LOG\vehgen.scn: Error loading global material HEADLIGHT_FORD_GT40
vehgfx.cpp 2607: Could not find instance "SLOT000"
Anyone got any ideas of what I might need to do?
Cheers,
Cam.
and raked further forward.
This has changed the locations of the headlights and tail lights,
as well as virtually every external .gmt.
If I use the default light glow .gmts they're in the wrong spot,
but if I move them, just XYZ movements and include them with
all the other .gmts I get a CTD after loading a circuit. The trace
file showes this...
vehgfx.cpp 2520: Entered VehGraphics::Init(GAMEDATA\TEAMS\GTC-65\FORD GT40\083\..\FORD_GT40.CAS)
vehgfx.cpp 2552: Unable to read USERDATA\LOG\vehgen.scn: Error loading global material HEADLIGHT_FORD_GT40
vehgfx.cpp 2607: Could not find instance "SLOT000"
Anyone got any ideas of what I might need to do?
Cheers,
Cam.