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jmlima
29 March 05, 20:41
I was trying my way at car editing and after moving a couple of vertexs and some uvw editing I tried to use the car in-game and got the following error:

'deformation model has invalid vertex count'

I cannot make heads or tails of that so I was hoping somebody could help me, I'm using the plugin (not the official one) for 3ds max and 3ds max 4.2

thanks in advance

RTS013
30 March 05, 06:42
If you change something in the body model you will need to delete the old body crash model, make a copy of your new body and rename it to body crash.

jmlima
30 March 05, 10:22
hmmm... I see. Thanks. Let me try to do the thing now.