View Full Version : World Super GT Mod v1.0. for GTR2 Released
wix
13 September 08, 22:34
World Super GT Mod v1.0. GTR2 Release
_________________________________
Important Note !! : >>> People that have the old WSGT xmass release installed are encouraged to remove all files of that release. The old WSGT mod could cause problems for your new WSGT V1 release. <<<
Finally, it is released after a year of development…..First, the history of the mod and the team.
Many things did change during the last two years of develloping the WSGT Mod. The original WSGT mod was started on the 1st August 2006 as a team SSR project. In September, the original RMT was founded by Andrew(as known as Rictus Grin), and did take over the project. A Demo of the original WSGT mod was released on 25th December 2006, which was done in very low quality and with tons of bugs. The development of the original mod lasted until ist leader Andrew left to join Team A-A on the 21st February 2007. More and more members left the team untill only Klaas and Arnold where left.
Although Klaas had reformed RMT, and Wix and his team BSR joined the team, the mod development was still frozen for almost 5 months.The 1st of August 2007 Marek aka Revelli and Adison aka AS-GTR joined the team, Work on the mod restarted. All the old productions and data of the original WSGT were scrapped, and this resulted in all new models. The development went very smooth after the restart.The Team spirit had become a positive factor,and finally here we are with the release.
Mod Features:
- 7 new car models with detailed cockpits and textures.
-highly developed physics with suspension geometries modeled with references of photos
-Realistic Engine sounds
-New special effects sounds
-Fully detailed drivers suits
-Fully compatable with GTR2
-Optimized LODs
-New showroom and showroom menu
-and more.
Cars included:
Aston Martin DBR9
Aston Martin DBRS9
Ferrari F50 GT
Ferrari FXX
Maserati Trofeo Light
McLaren F1 GTR Longtail
Ultima GTR
Credits:
Klaas van Houten………………..(project Leader,3D Modeler,ingame,Skins)
Arnold Carter Wong………………………..(3D Modeler,ingame,Skins,Physics,2D Artist)
Marek Varcholak aka Revelli………………..(leading 3D,2D Artist)
Wim Bries aka Wix……………………(leading 2D,Web,Skins,Music)
Ben Buitendijk…………………………………………………………………….(Physics)
Thinlane T…………………………………………………………………………….(Sounds)
Adison Ma aka AS-GTR…………………………………(2D Artist, Skins)
Steevee / Teo / Dna99……………………………………………………..(Skins)
Jan Baros aka BariCZ………………………………………………………(Custom Gloves & Suits)
Beta Testing:
BSR-Fonzie - BSR-Oldtimer - BSR-Vamuda - BSR-Pruts - Toby Newton - Jacques Bonet - Rui Zhang
- Nan Zhang - scca1981 - F1Racer
Special Thanks:
Belgian Sim Racers - Http://www.bsim-racing.com
RaceSimCentral - forum.rscnet.org
SimBin - GTR2
ISI - rFactor and GMotor tools
And of course all members of the Simracing community who have been supporting us through the years.
Donation:
We accept donations through Paypal. If you are interested, please donate to our account : rmtwsgt@gmail.com
All the donations accepted will be used on the materials of our future development.
Community Painting Contest Skins:
Jetalliance DBR9 - Michael Chevalier
Intersport Ultima GTR - moatlspeed
Team Denso Sard DBR9 - moatlspeed
Charouz DBR9 - Khildram
Haruka Amami DBR9 - tougeproject-emino2
Bang & Olufsen F50GT - Apollyon
EMKA McLaren F1 GTR - The NewBob
Vision Racing DBRS9 - Mugenbob
Mansory Ferrari FXX - Janne Kirjavainen
Vitaphone/Strakka DBR9 - James Beaty
HSBC DBRS9 - Michael Adenekan
Phoenix DBRS9 - Nick Suffeleers
Manthey DBRS9 - Nick Suffeleers
GoFast Trofeo - Circuit Zolder
Jones Trofeo - Circuit Zolder
DR.NL DBR9 - Bram Knot
Guidici Trofeo - yosteff
Usage Disclaimer:
You are permitted to install and use this software for personal entertainment purposes only. Any commercial or public uses are strictly forbidden without written Permission from the author.
You are free to distribute this software as long as it is kept 100% free of charge and is by no means modified in any way and with this readme file included in it. RMT takes no responsibility for any damages this program may cause. Use it at your own risk. It is forbidden to convert any materials, use it as part of another mod, using part of the physics and/or skins, modifying any materials in the mod, or releasing any patches, without PERMISSION from RMT. A Permission list will be published on the RSC Forum.
If you want to use the mod for League Racing, please inform us. RMT is willing to contribute the sim racing scene and will therefore gladly answer all your serious questions regarding this matter.
Thanks for downloading our mod.
Racers Modding Team(C)2008
Official Webpage: www.bsim-racing.com (http://www.bsim-racing.com)
>>> We will keep a list of download mirrors on this page (http://www.bsim-racing.com/?page_id=4276) <<<
More mirrors will be posted soon.
We know it was a long wait , but thanks to all that kept on supporting us.
Racers Modding Team 2008
http://www.bsim-racing.com/wp-content/uploads/2008/06/wsgt_beta.png
http://www.abload.de/img/wsgt_lemans_5b70.jpg
http://www.abload.de/img/wsgt_june_1hot.png
http://www.abload.de/img/wsgt_lemans_79t7.jpg
http://www.abload.de/img/wsgt_june_7m44.png
audir8fan
13 September 08, 22:39
Which tracks are in the screenshots?
BariCZ
13 September 08, 22:41
I think that Toban and Virtua_LM Le Mans ;)
BariCZ
avenger320
13 September 08, 22:47
Been looking forward to this mod! Very much appreciated, I'm actually away from home right now, but will be trying this out when i get back!
Amazing work :D Thanks to the makers!!
Richie61
13 September 08, 22:55
WOW:ohmy: Nice screen shots:thumbup:
Rantam
13 September 08, 22:57
Cool, thanks! :)
RacingManiac
13 September 08, 23:03
good mod...the best visual thus far in GTR2 mods IMO. The cars are tricky to drive fast....should be a fun learning experience....
this has dragged me back to GTR2 from Evo....
mclaren_mercedes_f1
13 September 08, 23:04
AWESOME. Now, someone needs to acquire permission to convert this to GTR Evo.
suesman
13 September 08, 23:08
Stunning work guys. The "Ultima GTR" looks freakin' great. What happened to the Ford V8 in the Ultima?
arronski
13 September 08, 23:10
I must be hullucinating, dam that Peyote is strong:eek:
wix
13 September 08, 23:15
Stunning work guys. The "Ultima GTR" looks freakin' great. What happened to the Ford V8 in the Ultima?
its actually the Ultima that drives the Belcar championship in Belgium . its BMW powered.
fane
13 September 08, 23:22
Awesome job guys.In fact it actually made go back to gtr2 from evolutiom also lol.Cockpits are amazing and the Astons also.The Ferraris are tricky to drive but nothing that some practice doesnt cure :-)
Thank :thumbup::thumbup::thumbup: you
PS Why converting to Evo?? What does evo than gtr2 doesnt have? I think its otherwise gtr2 has things that miss in evo.Convert to Rfactor would be a great idea imo :)
raphaelnariga
13 September 08, 23:23
YEEEEEEEEEEEEEAHHHHHHHH!!!
I'm waiting to see the DBR9s, will be finally a correct version of this car, I hope so!
wix
13 September 08, 23:31
Awesome job guys.In fact it actually made go back to gtr2 from evolutiom also lol.Cockpits are amazing and the Astons also.The Ferraris are tricky to drive but nothing that some practice doesnt cure :-)
Thank :thumbup::thumbup::thumbup: you
PS Why converting to Evo?? What does evo than gtr2 doesnt have? I think its otherwise gtr2 has things that miss in evo.Convert to Rfactor would be a great idea imo :)
Thanks for the nice comments people . A rFactor version is allready in the making and it should not be that long before its ready.
tomdoyle1948
13 September 08, 23:34
Fantastic - Looks GREAT - Sounds GREAT - Drives GREAT - Wonderful Interiors - Paint Jobs are Fabulous.
THANKS
tom ...
lukilla
13 September 08, 23:39
Thanks for this amazing mod, can´t see download links though :-D
AWESOME. Now, someone needs to acquire permission to convert this to GTR Evo.
Waste of time IMO.
Edit.- Downloading, hehe.
ZeZeZoom
13 September 08, 23:49
Many thanks for this wonderful job. Absolutely sensational!!!
Christian 66
13 September 08, 23:51
State-of-the-art-mod, took me 30 minutes only to watch cars in showroom. :mrgreen: :thumbup:
MitziBark
14 September 08, 00:14
Excellent job!
Thanks Gents, been waiting patiently for this since December 06...
:thumbup::-D:thumbup:
PhilH959
14 September 08, 00:18
Thank you for this!! Question...will any old skins (especially all my C6R's) work with the final?
Phil
wix
14 September 08, 00:31
there is no C6R in the WSGT 1.0 ( the mod is entirely scratch build , and has nothing to do with the old xmass demo )
There will be a brand new high detailed Corvette in the WSGT V2.0
10thMountains
14 September 08, 00:41
Awesome work. Nothing more to say.
lukilla
14 September 08, 00:48
Does it change all gtr2 menus?
swviper
14 September 08, 00:49
This is truely spectacular work, all involved. Everything about the cars, the sounds, the detail, such dedication...fantastic job!
SuperCouilles
14 September 08, 00:49
First time I'm going to load GTR2 since acquiring Evo...
Looks promising.
lukilla
14 September 08, 00:54
First time I'm going to load GTR2 since acquiring Evo...
Looks promising.
I wish I could say that. :clown:
xanaxkamikaze
14 September 08, 00:58
WOW! I thought this mod was in league with the Easter Bunny and Elmer Fudd! Glad to see it really exists now!
Humpfester
14 September 08, 01:20
After two years, it's well worth the wait. Thanks to all involved. :thumbup:
Gralski Vitez
14 September 08, 01:21
OMG... went to Imola for ''just a few laps'' with my favorite F50 and stay until fuel disappear :laugh:
this mod is legend :thumbup:
thanks to all of you
RMi Release Group
14 September 08, 01:24
- Mini Review - Driving impressions
DBR9: Nice Drive, the best GT?
DBRS9: Bad low speed handling, bad brakes ( this should "feel" similar to the DBR9, it dont. )
F50: Oversters at all speeds, bad brakes
FFX: Horendous understeer and aero ( again, the 2 Ferraris should "feel" similar, they dont )
Trofeo: Good all around, however... very lackluster, boring.
McLaren: whats up with the stretched MoteC ? Odd physics, cant place the feel, or rather odd feel. I would think a car of this caliber in full race trim has provisions for an adjustable rear anti-roll?
Ultima: Mabey the best car in the bunch, get this guy to fix the other cars physics. Great sounds as well. Graphical issues, drivers hands badly aligned and steering wheel has been lowered showing the stub steering colum on the dash. Minor MoteC mis-alignment in the display.
Love the showroom, and you used an idea I had with the movies on the widescreen!
overall a good mod, outstanding models and paints, sound can use help, physics.. well thats said above. ( and better than what I expected after hearing they were worse than NAGT, which they are not )
Overall...
Graphics = 9.5
Details = 7.5
Physics = 6.0
Sounds = 8.0
Mr Man
14 September 08, 01:25
Yep, nice mod indeed. Thanks!
:)
mclaren_mercedes_f1
14 September 08, 01:32
Thanks for this amazing mod, can´t see download links though :-D
Waste of time IMO.
Edit.- Downloading, hehe.
Why would it? the physics on GTR Evo is a lot better since you can ACTUALLY correct the steering rather than just spinning off.
RMi Release Group
14 September 08, 01:37
Why would it? the physics on GTR Evo is a lot better since you can ACTUALLY correct the steering rather than just spinning off.
thats the tire model in EVO, not the game itself
arronski
14 September 08, 01:42
Just had a quick blast, fantastic job, my favourite so far is the mclaren f1 so addictive to drive cant stop setting fastest laps at virtua midohio......the detail in the cockpit is a work of art.......test the rest later.
Thanks to the whole team and look forward to more cars in the future, im so jealous of your skills.
lukilla
14 September 08, 01:52
Why would it? the physics on GTR Evo is a lot better since you can ACTUALLY correct the steering rather than just spinning off.
Make the mods for the popular games I say... and that would be rfactor and gtr2.
wix
14 September 08, 02:02
[quote=RMi Release Group;358757]- Mini Review - Driving impressions
dont get me wrong , i can apreciate the constructive critisime http://www.virtualr.net/wp-includes/images/smilies/icon_wink.gif , what i dont get is what you mean with ” again, the 2 Ferraris should “feel” similar, they dont “and ” ( this should “feel” similar to the DBR9, it dont. ) ??
i dont know for the Ferrari because i never was in one, but i can asure you the DBRS9 does not feel the same as a BBR9.
I also doubt that the F50 would feel the same as the FXX . The Fxx produces allot less down force and has a higher gravity point then the F50. Brakes are different too .
all in all , thanks for the evaluation.
lukilla
14 September 08, 02:03
I have another question ¿Is this gonna mix itself into gtr2 or does it have its own classes?
Gralski Vitez
14 September 08, 02:10
I have another question ¿Is this gonna mix itself into gtr2 or does it have its own classes?
own class,of course
CzIvn
14 September 08, 02:14
Thanks guys, I've been eagerly waiting for this, and it was worth it.:banana:
You've done an excellent job! :thumbup: :thumbup: :trophy: :trophy: :trophy:
RacingManiac
14 September 08, 02:27
DBRS9 and DBR9 are totally different animal, despite the namesake. DBRS9 is supposed to be a GT3 car, makes minimum downforce, and is largely related to the roadgoing car. DBR9 is a purpose built car, with only the roof being the unaltered item from the road car in general....DBRS9 should drive like NAGT cars, as it is the same car(and there is nothing wrong with NAGT neither)....FXX is a rich people's track toy, and F50GT is a stillborn GT1 car for the 1996 season....
Haven't tried Trofeo or Ultima yet. But the rest:
DBR9: Drives like a standard GTR2 car, which is a good thing, such it will blend in well when you put it with other cars. Predictable handling and exploitable limit.
F50GT: Good grip, ok brake, could probably use more downforce, but I have a feeling that this was the problem with the real car, which is why it never raced. Car gets real twichy at speed(car gets real loose around a corner like Bridge at silverstone....).
FXX: only really drove like 5 mins and gave up. Having trouble putting power down in a straightline with no TC. As a richman's plaything I think its too suicidal...:D
McLaren: Kinda like F50 GT, the car is twichty in general. And the real car do not have rear anti-roll bar. The road going car does not have roll bar at all.....
Lovely mod, very nice to look at, and most are very nice to drive.....I'd love to stay in the FXX a bit more, but I just can't tame the beast...maybe I should start using TC and such...
Most cars are screaming high rev cars here....needs that C6.R back to put some rumble back in....:)
HouzE
14 September 08, 02:28
when will be released the rFactor version?
Eurostc
14 September 08, 03:23
well done , lots of detail.....a big thank you to everyone involved
this is the kinda series that keeps me coming back to GTR2
maybe evo will get this mod and some others ..
antonio
14 September 08, 03:26
Fantastic mod! Fantastic! Thank you so much :thumbup:
pain-less
14 September 08, 03:34
when will be released the rFactor version?
He said soon!! Hold on to your pants HouzE :mrgreen:
Excellent mod. Love the McLaren. Even the stretched MoTec. :-P
lukilla
14 September 08, 03:44
Biiig problem!, driver suit texture is not showing up in cockpit view:
http://i201.photobucket.com/albums/aa276/Lukilladog/prob.jpg
¿Is there some way to force default driver textures?.
Also I don´t like the new show room for non wsgt vehicles, its obstrusive, produces a massive performance hit (110fps to 40) and zooming out/in becomes very unresponsive, I need to deactivate the feature, please tell me how (this alone makes me wish to uninstall it, sadly) :thumbup:
ps.- Windshields are too dark :crying:
RacingManiac
14 September 08, 04:29
McLaren is even scarier at speed than the F50GT....going through that "kink' on the back stretch at Mid-Ohio, the car does this little wiggle, like the back end is floating, it'll oscillate a few times then settles back down....for a car with that big of a rear wing it certainly seem a little odd...
HouzE
14 September 08, 04:44
He said soon!! Hold on to your pants HouzE :mrgreen:
Excellent mod. Love the McLaren. Even the stretched MoTec. :-P
i cant wait m8 :crying:
im installing again my gtr2 copy only to give a spin on this , lol :laugh:
Goresh
14 September 08, 05:04
Only had a quick look but sofar I'm impressed, great job guys, well worth the wait. Thanks to all those involved.
Kubik
14 September 08, 05:09
F50GT is so frustrating to drive. It's trickiest thing I've ever driven in GTR2. And I was expecting so much from it.
It's like when you're pushing it hard and you think:"Aah.. now it's going well.", and suddenly it just snaps out of control and after 1/100th of a second you are dead. When it lets go there is nothing to do.
FFX just floats. IMO it's pointless car(but it's just IMO)
McLaren looks... well... stunning. Both inside and outside. By just looking at it you immediately know it has been made with passion. I'm not so keen of it's physics but I'll come around
Aston Martin... I think I'll keep this version and delete other versions. Stunning as McLaren. Easier to drive.
and other cars... oops. need to test drive them too.
Cheers, Kub
lukilla
14 September 08, 05:10
The handling in the Fxx and the McLaren is weird, needs a fix.
Aston martin skins are great, very good work in all models and cockpits, really. :-) Now if only I could fix the arm textures and the buggy show room.
ArnoldWong
14 September 08, 05:27
The handling in the Fxx and the McLaren is weird, needs a fix.
Aston martin skins are great, very good work in all models and cockpits, really. :-) Now if only I could fix the arm textures and the buggy show room.
hmm....please don't release any patches to the mod, as it causes online mismatches.........For the arms, I would say try to low down the resolution of the texture and see if it works.
lukilla
14 September 08, 06:22
hmm....please don't release any patches to the mod, as it causes online mismatches.........For the arms, I would say try to low down the resolution of the texture and see if it works.
It is me who needs the patch :-) I´ve made a clean install of the game and textures on the arms wouldn´t show.
gazman
14 September 08, 06:28
Great work guy's . glad to see the mod finally released. :thumbup: :thanks:
JacoRoux
14 September 08, 06:42
Downloading it now :mrgreen:
lattergassen
14 September 08, 06:57
would this overwrite the showroom and other menues or can we choose between this :/
UncleChuckle
14 September 08, 07:05
What does evo than gtr2 doesnt have?
For starters weather that works correctly.
This mod looks amazing.
kooda
14 September 08, 07:11
wooohoooo!! been monitoring this on rsc since the start.........thanx again for the effort put forth on this.
Starraider
14 September 08, 07:42
Fantastic work, many many thanks for this great work and to everyone who was involved to this Mod!:thumbup::-D
lukilla
14 September 08, 08:26
would this overwrite the showroom and other menues or can we choose between this :/
It overwrites and pastes tech specs in the show room for every single car, I don´t like this because it puts a transparent layer that makes difficult to zoom and spin the car. It also conflicts with perfectdark´s 7th gear f1 mod. :crying:
On the other hand, I´m surprised with its good performance in races, nowadays almost no mod has car lods. :thumbup:
Wil
14 September 08, 08:28
MASTERPIECE! The very first TOP quality Mod for GTR2!
Ferraris seems to be perfect from my “experience” from PGR3 and 4!
THis is a must have, not only for GTR2 fans but to every SimRacer freak!
Many thanks!!!
Prez
14 September 08, 08:30
Fantastic work.
Im off testing it now.
lukilla
14 September 08, 08:34
MASTERPIECE! The very first TOP quality Mod for GTR2!
Ferraris seems to be perfect from my “experience” from PGR3 and 4!
THis is a must have, not only for GTR2 fans but to every SimRacer freak!
Many thanks!!!
I also tested those and think they are crap, although I agree this mod is a must. Its a little rough but it is potentially the best gtr2 mod.
Edit.- Damn, nobody has played this mod with a X800 series card?, I have a problem with suit textures not showing at all.
lukilla
14 September 08, 08:46
I think I know why the textures are not showing, they are 4096x4096 and not every card supports them. :clap:
Could some expert tell me what format should I use to save them once rezised?
:?:
gregman
14 September 08, 08:56
Fantastic work guys nice models.
ArnoldWong
14 September 08, 09:01
I think I know why the textures are not showing, they are 4096x4096 and not every card supports them. :clap:
Could some expert tell me what format should I use to save them once rezised?
:?:
dds dxt1
BariCZ
14 September 08, 09:01
I think I know why the textures are not showing, they are 4096x4096 and not every card supports them. :clap:
Could some expert tell me what format should I use to save them once rezised?
:?:
Hello lukilla,
save them as DXT1 without alpha and without mipmaps ;-)
BariCZ
ArnoldWong
14 September 08, 09:02
It overwrites and pastes tech specs in the show room for every single car, I don´t like this because it puts a transparent layer that makes difficult to zoom and spin the car. It also conflicts with perfectdark´s 7th gear f1 mod. :crying:
On the other hand, I´m surprised with its good performance in races, nowadays almost no mod has car lods. :thumbup:
I would say it would be better to have a new GTR2 install for the mod.
Prez
14 September 08, 09:03
Ok tested the Ferraris and the Mclaren at Monza. WHAT? Is this the way a Ferrari behave on the street ....then ill stick to my Mercedes. Totally uncontrollable with my steringwheel. Its like dirving with a Hovercraft.
Sorry but i dont like the way they behave...
Fantastic graphics though
lukilla
14 September 08, 09:07
Thanks Arnold and Baricz, gonna try that.
I would say it would be better to have a new GTR2 install for the mod.
I have alreay done that :ohmy:
scottj63
14 September 08, 09:07
i can never download from filefront, but with this one it is downloading on the first try (laughing) it is a miracle.
scott in philippines
Monsoon
14 September 08, 09:11
Same here, got it working last night but by accident I had my download accelerator on and it brings up a user name and password box everytime I try to download from filefront...
Been trying with IE7 but no luck yet, sometimes the downloads work after a few tries and sometimes it takes 1000x1000 tries to download something from that POS site!
Monsoon
14 September 08, 09:13
Lets not even start on rapidcrapshare...
lee1971
14 September 08, 10:32
I also tested those and think they are crap, although I agree this mod is a must. Its a little rough but it is potentially the best gtr2 mod.
Edit.- Damn, nobody has played this mod with a X800 series card?, I have a problem with suit textures not showing at all.
works fine with my 8800 card
Dreiviertel
14 September 08, 10:33
Lets not even start on rapidcrapshare...
crapidshare you mean.. :)
JoeMaters
14 September 08, 10:35
They look stunning but only the DBR9 and Ultima are good. All other turns like crap. Old F1 GTR had a better turn ratio and handling. I wish the F50 could turn better than it does....
It kinda feels not complete without the C6R and ELISE GT1...
Awesome Job none the less to all involved....
lukilla
14 September 08, 10:47
works fine with my 8800 card
It works now with shrunk textures, good old X850 can´t do 4096x4096 :thanks:
http://i201.photobucket.com/albums/aa276/Lukilladog/wsgt01.jpg
http://i201.photobucket.com/albums/aa276/Lukilladog/wsgt02.jpg
axel linther
14 September 08, 10:58
Stunning piece of art!!! Thousand, thousand Thanks to all creators!!!:mrgreen::thumbup:
ccyn2001
14 September 08, 11:21
Hi Guys, The handling was perfect for both the F50gt, and the Mclaren. Had a one hour race online with the Mcalren this afternoon at Spa 2003 and did a best lap of 2:08.9xx.
I found the handling to be quite good. I just put the rear tyre (medium) pressure to 180 and front (soft) to about 160ish and rear wing to max. I also changed the springs to be as soft as possible, stiffened up the shocks and put ride height as 6 front and 7 rear.
Had another small race at Suzuka with the F50gt, but its so quick on the straights that I just drove by the DBR9s too easily....
Hezemans
14 September 08, 11:51
Great Mod!!!!!!!!, but I need some understandle explanation about the hands textures, this because I'm a bloody PC noob, I cannot understand where you talking about!!!
Would some one please explain how to it work in clear noob talk?????? Thanks,...Hez.
dadada1
14 September 08, 11:59
Aston Martins are like buses it seems, you wait ages for one and then 3 come along all at once.
On a more serious note I think internal glass reflections are overdone, apart from that a good addition to GTR2.
10thMountains
14 September 08, 12:30
Also I don´t like the new show room for non wsgt vehicles, its obstrusive, produces a massive performance hit (110fps to 40) and zooming out/in becomes very unresponsive, I need to deactivate the feature, please tell me how (this alone makes me wish to uninstall it, sadly) :thumbup:
Same here.
dadada1
14 September 08, 12:39
Same here.
Theres an Uninstall feature included in the mod, its the other part of the download.
Louike
14 September 08, 13:27
I really like the graphics but the Mclaren F1's could use a phyiscs update. They are more difficult to drive then prototypes.
Can someone tell me what value to change in the .hdc-file to get rid of the left-right twitching ffb when going fast on the straight?
suesman
14 September 08, 14:08
its actually the Ultima that drives the Belcar championship in Belgium . its BMW powered.
Thanks for the quick reply, but I came realize that not too long after I posted the question. :-D The mod freakin' rocks.
So no Vette then huh? :-(
Edit: DOH!! I missed the comment on the newly high detailed C6R coming.:rolleyes:
suesman
14 September 08, 14:21
I was really hoping to add the Ultimas I had painted for the X-Mas edition, but that's cool. No problem to just redo them.
nismogt
14 September 08, 14:21
how installer the showroom ? i have problems with textures of the driver
Jabo
14 September 08, 14:27
First my complements to the whole team for realizing this awesome mod. After downloading and installing I saw the oriinal menustruxture back and decided i wanted my advanced back. I reinstalled Damusto`s New Advanced Garage and FFB menu V2.10 and it works very nice again with the new WSGT, so........... if you want, do it.:thumbup::thumbup::thumbup:
Monsoon
14 September 08, 14:31
Im so pissed off right now, like a moron I go and try to check the latest standings in the LMS race when my WSGT download was at 99%, yes 99% after over 4 hours of downloading...
Then as to no suprise I try to exit the webpage knowing that the mod is about complete when IE7 seems to have gone corrupt, struggled to close the page and that f**ked up my download too!
Now I have to either wait till the end of the month or buy more bandwidth for 100bucks! :banghead: :argue: :censored: :2guns:
jim clark
14 September 08, 14:47
cant find the down load of it for gtr2 help plz
Streak115
14 September 08, 15:12
well hate to be the bearer of bad news but the wheels on the FXX are wrong, the paint job should go with the other types of wheels and the wheels which it currently has belong on the "Edo Competition" (i believe it is called that) model. and that would require updated physics of the engine, oh and at high speeds the FXX has a tendency to turn left.
Smuckers
14 September 08, 15:42
the physics have some issues. im still trying to fix the fxx
wix
14 September 08, 15:43
[quote=Streak115;359106]well hate to be the bearer of bad news but the wheels on the FXX are wrong, the paint job should go with the other types of wheels and the wheels which it currently has belong on the "Edo Competition" (i believe it is called that) model.
Not correct Streak115 !
The wheels are from the first FXX ever build . certainly not an evo . do some google searching and you will notice that in fact the wheels are the actuall original FXX wheels.
random1self
14 September 08, 15:55
a couple of different things:
was there really a rear facing tv camera in the mclaren f1 that was blocked by the drivers hands?
in the garage area, the gear box graph showed that the mclaren and the dbr9 rev over 15000rpm but they only rev to ~7500rpms. the f50 is worse showing it to rev over 20000rpms. im presuming whatever menus were installed, they over rid any other gearbox mods since i can no longer adjust final drive? i ran the reinstall gtr2 menu and that didn't help. it doesnt appear to be restricted to wsgt cars as well.
the ultimas have no headlights.
on the intersport its VERRY BERRY not VERY BERRY :p
the GT ultima shows that GT is made by EA, not, polyphony digital.
Streak115
14 September 08, 16:07
[quote=Streak115;359106]well hate to be the bearer of bad news but the wheels on the FXX are wrong, the paint job should go with the other types of wheels and the wheels which it currently has belong on the "Edo Competition" (i believe it is called that) model.
Not correct Streak115 !
The wheels are from the first FXX ever build . certainly not an evo . do some google searching and you will notice that in fact the wheels are the actuall original FXX wheels.
well i will believe you it is an easy change to add that wheel style to the paint scheme, though will you do an Evo Competition version, and i mean physics not convert it to EVO.
RacingManiac
14 September 08, 16:08
I think the GT Ultima has a bunch of game makers on it...THQ, EA...etc
Mine gearbox graphs seems ok. The F50 GT is at 10k something, and the rest aren't. I've never been able to adjust final drive in GTR2, even the stock game. Was there something you have to install to get that setting?
Just a curious question, not mod related, but on real cars with rearview camera, are the image reversed?
triebie
14 September 08, 17:32
Great, great mod. can`leave my hands off ...
Could someone please skin the missing second cars of the DBR´s Gulf and Jetalliance teams?
Overdosed
14 September 08, 18:08
How can i play this mod online? Is there any way by in-game browser? Or via internet browser iside the game you can only play cars that were originally on DVD?
ROEDxEonVDK
14 September 08, 18:33
Here's my two cents.
DBR9 - best to drive so far. could use nicer sound. the one in FIA GT 2006 mods sounds better imho.
McLaren - second. also the sounds are so and so.
F50 - disappointing, man and I wanted this care to be great. sounds are nice but still the car is almost rubbish.
FXX - not worth writing
the rest I haven't tested yet.
I would give the mod maybe 8 out of 10 for the models. physics are not what I expected. Only the DBR9 can score higher than 8 :)
cheers!
p.s. hope for a BIG patch on this one, cause it's a waste for the mod to pass in the "just another mod" box.
Gralski Vitez
14 September 08, 18:40
tried again FXX and its almost impossible to control :-(
Raikku
14 September 08, 18:41
I like F50, its not bad, but FXX is quite bad, its too slippy to drive and i'm much faster with DBR9 than FXX.
McL is great as is Ultima and Maserati Trofeo too. In general mod is good only with few minor gripes. I usually complain about too strong ffb(as in RMI's mods) but this time ffb is little bit too light in these cars, it could be more powerful.
Leper Messiah
14 September 08, 19:03
Oh MAN!! Downloaded this as soon as I saw it was out and just had a (very) quick bimble in a few cars before the MGP at Indy...So far I'm massively impressed, no trouble with installing (I installed to a dummy gtr2 dir and just copied the gamedata info across to avoid issues with showrooms and gear mods.
Graphically this is on another level, it really is utterly superb. I'm big cockpit fan and this delivers in spades, I see there's physics critisism but so far it's all good for me, then again I'm not a physics expert.
so far I'd score it 10/10....gawd MGP has started.....'m off!
T. Rimspoke
14 September 08, 19:18
Thanks Arnold & team.
The graphics quility alone, made it worth the wait.
Thanks
T.
w2sjw
14 September 08, 20:38
Time to shift a few gears here - does anyone know what part of the .MNU file to edit so that the tech specs are not visible in the showroom?
I want to take some screenshots of the Astons in the showroom for use as wallpapers on my laptop, but the tech specs just ruin the shot... :thumbdown:
RMi Release Group
14 September 08, 20:57
just rename the txt files for the car
Holger
14 September 08, 21:18
hi wix and Co..
This Mod is just Worldclass ! Many many Thanks Guys...:thumbup::thumbup:
Im impressed
Holger
jcarno
14 September 08, 21:32
Great Mod.......been playin for over an hour. :thumbup:
Prez
14 September 08, 21:53
After some tweakin i got the hang of the F50 but still cant race fxx.
alexSchmurtz
14 September 08, 21:58
Thanks you!! Models are superb, they look professional! And the amount of details is amazing! I love the cockpits, sounds is great—I really appreciate the "details" sounds like the gearbox, the brakes, the tire rub... I won't talk about the physics, first I'm not an expert, and I only had a quick drive. But I won't complain if I have to spent some time on the set-ups, it's a sim after all... A big thanks again to all involveld! :thumbup:
Overdosed
14 September 08, 22:30
So there is no way to play this online? The red 550 and black lambo 24/7 is bering as hell.
lukilla
14 September 08, 22:41
Great Mod!!!!!!!!, but I need some understandle explanation about the hands textures, this because I'm a bloody PC noob, I cannot understand where you talking about!!!
Would some one please explain how to it work in clear noob talk?????? Thanks,...Hez.
It was just a problem with my video card being incompatible with 4096 sized textures, if you have a recent card you should not care about it.
how installer the showroom ? i have problems with textures of the driver
Pm if you want the 512x512 driver suit textures.
just rename the txt files for the car
Thanks for the tip.
stabiz
14 September 08, 23:22
Could someone please explain how to race these cars in championship mode?
wix
15 September 08, 00:14
So there is no way to play this online? The red 550 and black lambo 24/7 is bering as hell.
could you explain what you are talking about ? i dont see the connection to the topic here .
lukilla
15 September 08, 02:32
Look at the end of the video (2:24), the fxx smokes the McLaren on 6th gear, ¿Is the ferrari that fast? :blink:
http://www.youtube.com/watch?v=mjs1GW0NdnE
Goresh
15 September 08, 03:48
I'm rather suprised ppl aren't happy with the FXX's handling, I ran for about an hour last night and found towards the end, with alot finesse I was dropping my lap times in leaps and bounds. Personally I much prefer a car you need to actually learn to drive, this notion of jump in and do blistering laps right away should not be a basis for a good or bad physics.
scca1981
15 September 08, 04:32
yes people fail to realize its an overpowered street car
ArnoldWong
15 September 08, 04:44
yes people fail to realize its an overpowered street car
Yea, so it's no way to compare to the GT1 cars, or even to the GT2 cars.
It's what we can see in the real world that a FXX is really a slow car.
Goresh
15 September 08, 04:56
Yea, so it's no way to compare to the GT1 cars, or even to the GT2 cars.
It's what we can see in the real world that a FXX is really a slow car.
Tonight I thought I might have a go with the Mclaren, and after that session I'll have to agree, the FXX is slow by comparision, wow what a difference, not saying its a bad thing but starting to wonder if the physics guru of this mod is a Lewis Hamilton fan:)
Graphically this mod gets two thumbs up, some minor tweaks, ie animations relation to steeringwheel but all and all an effort worth a big pat on the back. Thanx guys.
Khan1670
15 September 08, 04:59
One thing I noticed quickly driving the FXX is poor brakes that go with blazing straight away speed. So you have to hit the brakes real early.
I guess that goes a long with the street car talk as it handles more like one than a race car. That being said I'm hardly an expert on how it should drive :)
ayaxr
15 September 08, 05:08
Great mod, I've skimmed thru the thread and havent found this issue but... I cant really fully enjoy these cars with FULL shadows on, whenever I go under a shadow its like the glass becomes tinted to the point I cant see like the rest of the outside body... lol..is that a problem that I'm just seeing on my PC or what? any ideas?
Cheers
Prez
15 September 08, 06:05
I'm rather suprised ppl aren't happy with the FXX's handling, I ran for about an hour last night and found towards the end, with alot finesse I was dropping my lap times in leaps and bounds. Personally I much prefer a car you need to actually learn to drive, this notion of jump in and do blistering laps right away should not be a basis for a good or bad physics.
So you actually believe that Ferrari make a car that cant even turn at speed low as 180-200 km/h...My old Volvo from 1973 was able to do that.
shakaku
15 September 08, 06:19
Big thanks to the whole team for this truly breathtaking mod. Only tried the mod briefly so I really can't say anything about physics, but visuals are stunning.
Two minor things I found, stretched McLaren display and the same issue with the glasses and full shadows ayaxr has, they respond to enviroment shadows same way body and interior do, so it gets kind of dark in there. And yeah, I really miss V8 in Ultima.
Overdosed
15 September 08, 08:15
could you explain what you are talking about ? i dont see the connection to the topic here .
I was just asking if you can drive this mod online somehow? Because i think that everytime i play gtr2 online i see 10x red 550`s and 5x black lambo`s. It gets boring after few years. We cant even use some skins.
nver2L8
15 September 08, 08:33
I love this, thank you Klaas, Arnold and team!!! did a bit of fiddling with the old Ultima and its files, renamed a few things now i have a chevy v8 Ultima that looks good and goes like stink, thank you thank you thank you,
Love the FXX, yes it is a street car, loads of hp, straight line acceleration is phenominal but cornering is purely street as it should be, snap wheelspin out of corners changing up to third, need to learn a whole new driving style for this one, gently squeezing the throttle and early braking the secret, around Philip Island its about 8 seconds slower than the McLaren, but hell it feels good once driving style is adjusted, just my thoughts.
lukilla
15 September 08, 08:49
I could bet the real FXX uses racing level suspension and brake system :whistling: it´s not even a street car, cmon. I think it should handle at least as good as some gt viper.
redrubber
15 September 08, 09:05
Thankyou for posting the link to this fantastic mod.
Overdosed
15 September 08, 09:20
I agree, astons are great, mclaren is good, but ferrari feels like driving on iced lake. Come on its FXX, it should corner and brake better than 20 yrs old volvo. :mrgreen:
Edde
15 September 08, 09:45
Once textures reduced to a reasonable size, this mod rocks. Thanks all BSR mod participants, respect for your work :thumbup:
...Fxx too impredictably tail happy for multi.
Lucky
15 September 08, 12:06
BSR Team, You are incredible. The Mod is terrific. I agree with Overdosed, that the Ferrari FXX will increase a little bit betters. Thank you very much guys ! Works fine.
R10Rik
15 September 08, 13:12
Great mod. Slightly disappointed with the FXX & F1 GTR, though. Both understeer quite a bit, the former having a terrible case of it on many tracks like Spa.
peksu82
15 September 08, 13:15
Try the FXX with the tyres that the GT1 cars use (michelin gt), it's really nice with those on. But I do like the challenge of trying to drive with the original tyres on. Just need to figure out a way to keep the rear tyres cooler.
dadada1
15 September 08, 13:16
Is it my set-up or is the F50 engine sound skewed way over to the right hand side, with almost nothing coming from the left?
Whilst I appreciate the driver sits to the left of the engine I'm not sure the channel difference would be that extreme. This would be a cockpit stripped of any soundproofing so the whole enviroment in which the driver sits would be awash with engine noise.
What do others think?
andreas pangl
15 September 08, 13:53
Wowww, waited three hours and then only 436KB were downloaded !
Filefront is sh.... (I meant: slow)
Sunday Racer
15 September 08, 14:14
Wha? Mine got downloaded in half an hour.
Gralski Vitez
15 September 08, 14:48
here in Serbia we don't have fast net (I have 1 mb/s and its 25 euros per month) but no problems with Filefront
racerm
15 September 08, 14:58
I really don't know how to express how awe-struck I am by the quality of this mod. Thank you does not seem adequate for the work that Arnold, Klaavish, Thineline and the rest have done. You CAN really see the time and work that has gone into these models. I want to say congratulations and thank you to a masterwork well done.:thumbup:
raekwon337
15 September 08, 15:50
I really don't know how to express how awe-struck I am by the quality of this mod. Thank you does not seem adequate for the work that Arnold, Klaavish, Thineline and the rest have done. You CAN really see the time and work that has gone into these models. I want to say congratulations and thank you to a masterwork well done.:thumbup:
I second that Racerm !!!! :thumbup: DBR9's are mind blowing! Also ...big Thanks to everyone that has already made awesome skins for the WSGT DBR9 models
Smuckers
15 September 08, 15:58
the fxx and mclaren physics have some pretty serious issues. both cars want to wander all over the road at 150mph and up
gavkiwi
15 September 08, 16:05
Great mod, I had been meaning to uninstall and reinstall GTR2 for a while now, my motec and graphics settings somehow got corrupted by one of the many mods I installed. This mod motivated me to do a fresh install, anyway after a fresh reinstall, GTR2 has never looked better, the GULF Aston is just stunning, had a couple of really good, door handle to door handle races, fantastic!!!!!!
iantheracer
15 September 08, 16:09
i cant download the mod the first time i tried it toke about 20 minuets then was corrupt after opaning now it takes like 6h btw im downloading from Filefront if that helps
shakaku
15 September 08, 16:16
I have to apologize, after testing all cars I found that shadows on windscreen issue happens only with fxx, dbr9, ultima and mclaren.
It is easily fixable in the way that is described at the end of this post, I don't play online so don't know if it's ok.
http://www.nogripracing.com/forum/showpost.php?p=359450&postcount=7
RacingManiac
15 September 08, 16:28
the fxx and mclaren physics have some pretty serious issues. both cars want to wander all over the road at 150mph and up
I find that for the McLaren also. Under that speed the car handles quite well, but over it the back end just oscillates back and forth with what tiny amount of input from the wheel....I stopped trying FXX when I can't barely keep it straight accelerating in a straightline....
Overdosed
15 September 08, 17:34
I just wish all cars had handling like DBR9, its AWESOME. :thumbup: Its a shame i can only play dbr9 because other cars are undriveable. :-(
stabiz
15 September 08, 17:54
Thats just bs. The Aston is great to drive, but to say that for instance the Ultima is undriveable?
In my opinion, none of them are undriveable. The FXX is alot of fun, actually.
Stalk3r*
15 September 08, 17:54
took the DBR9 for a spin, not sure if its a problem on my end but i can't even get up to 4th gear @ spa... is this how the physics were set up, or an install problem on my end?
Overdosed
15 September 08, 18:04
Thats just bs. The Aston is great to drive, but to say that for instance the Ultima is undriveable?
In my opinion, none of them are undriveable. The FXX is alot of fun, actually.
need for speed is also fun. so is super mario cart. what is your point? This game is based on realism, so thats what we want. And i really think fxx is a little more stable in real life than in the mod. Because if thats how fxx drive in real life, its suicide to drive it on the road. Hell my uncles 20 yrs old volvo is more stable and braks better. :-D
But dont get me wrong, this mod IS BEST MOD I EVER TRIED for GTR2, graphics are AMAZING, astons look WAY better than in EVO. I just want to help to make it better and better and its only my advice how to make it better and what cars need handling changes.
Fabby
15 September 08, 18:17
Hmm I can only get 15k 20k a second trying to d/l this mod !! :crying::angry::mrgreen:
Hope I ca get it some day.
Maybe a MediaFire link would work nice ! :thumbup:
dadada1
15 September 08, 18:20
thats just bs. The aston is great to drive, but to say that for instance the ultima is undriveable?
In my opinion, none of them are undriveable. The fxx is alot of fun, actually.
+1
MrYubby
15 September 08, 18:21
I want to say thanks to Arnold, Klass, and everyone else that was involved in creating this epic-scale modification for GTR2. Arnold, it's easy to see why you've spent so much time with the McClaren model, it's a work of art, thanks for sharing it with the rest of us. The minor issues with physics will be addressed in time, the most amazing thing about this mod are the car models: no detail has been missed, all the LODs are adjusted properly, it's graphically close to perfect. Thanks again! :thumbup::thumbup:
ArnoldWong
15 September 08, 18:33
I want to say thanks to Arnold, Klass, and everyone else that was involved in creating this epic-scale modification for GTR2. Arnold, it's easy to see why you've spent so much time with the McClaren model, it's a work of art, thanks for sharing it with the rest of us. The minor issues with physics will be addressed in time, the most amazing thing about this mod are the car models: no detail has been missed, all the LODs are adjusted properly, it's graphically close to perfect. Thanks again! :thumbup::thumbup:
hmm....the McLaren exterior model is not by me, it's by Revelli. Only the cockpit of it is by me.
pain-less
15 September 08, 18:39
the fxx and mclaren physics have some pretty serious issues. both cars want to wander all over the road at 150mph and up
I have to agree with the McLaren, haven't tried the FXX.
Bob
15 September 08, 20:36
Just installed and spent an hour driving this mod - it's wonderful. However, I get a CTD if I try to drive the Ultima (just as the track finishes loading). All other cars work fine. I made a separate installation for this, same as I did for P&G. I was meticulous in following instructions on which files I could delete for that. I was wondering if maybe the Ultima uses a tyre or other file from the original game. The Ultima folders seem to have all the same sort of files as the other cars. I'd appreciate it if anyone can suggest anything to save me having to start again and waste driving time.
RMi Release Group
15 September 08, 20:47
kinda happy to see it wasnt just "me" in my assessment. ( about the physics )
Fabby
15 September 08, 21:11
Edit:
Good link found !!
And OM MY OH MY This mod is fantastic!!
Thanks WSGT Team, I will be up too long now, and take me away from NAGT for Rf for a bit.
MrYubby
15 September 08, 21:50
Sorry Arnold, I have obviously been remiss in regards to keeping up with this mod. Nevertheless, it's quite good, a benchmark for creating GTR2 custom content and the 3-D models are all quite impressive, regardless of who contributed. :-D
hmm....the McLaren exterior model is not by me, it's by Revelli. Only the cockpit of it is by me.
Humpfester
15 September 08, 22:16
Thats just bs. The Aston is great to drive, but to say that for instance the Ultima is undriveable?
In my opinion, none of them are undriveable. The FXX is alot of fun, actually.
You know I completely agree with you as to the handling of the FXX, the one thing I did was go into the My Windows game controller settings and check the enable centering spring and set it to 0 for my Momo and now the car is rock solid at 210 mph @ Le Mans and is a pure joy to drive.
Smuckers
15 September 08, 23:10
i have some edited physics for the fxx, it no longer drives like a boat. using my files will cause online
MISMATCHES
pm me if interested
ayaxr
16 September 08, 00:14
Great mod, I've skimmed thru the thread and havent found this issue but... I cant really fully enjoy these cars with FULL shadows on, whenever I go under a shadow its like the glass becomes tinted to the point I cant see like the rest of the outside body... lol..is that a problem that I'm just seeing on my PC or what? any ideas?
Cheers
Anyone?
uv316
16 September 08, 00:49
Overall very impressive. Just one small point as far as bugs go though: The "team DR" Aston Martin skin seems to have some sort of bug (at least for me) where the stripes on the car change sides as it goes around the track. Looks horrible on replays or following it.
ScarfaceHood
16 September 08, 02:30
Thanks for this nice mod. :thumbup: Huge file... :-P
Hopefully the C6.R comes back in soon. :mrgreen:
Gr
shakaku
16 September 08, 05:57
Anyone?
As I posted earlier, check the second half of this post:
http://www.nogripracing.com/forum/showpost.php?p=359450&postcount=7
lukilla
16 September 08, 07:13
try this for the fxx, it no longer drives like a boat. using my files will cause online
MISMATCHES
Car still tends to turn by itself at high speed on straights, the mclaren also does this. I wish this car behavior to go although I don´t know if it is the tyres or a massive lack of caster angle :sleep:
Leper Messiah
16 September 08, 08:52
I'm another who's having no problems with the FXX F50 or the F1GTR, all do more or less what I expected. I've been testing them all at the Oran Park GP circuit which is twisty as hell! The FXX I learnt to brake earlier than the pure GT cars (obvious really as it has the speed but not the brakes or the downforce as the GT cars), on a similar note I learnt to NOT use full throttle in the first 3 gears! By doing this I was only 2 seconds slower than my times in the GT cars, which I THINK is good!
In the F50 and the F1GTR I just drove them like the other GT cars in the game and was doing comparable times, altho I have no idea if they are suppossed to be much faster than modern GT cars or not.
Maybe it's something with controller settings that causing a problem? I've got my centering spring down at 25%.
ArnoldWong
16 September 08, 10:46
I'm another who's having no problems with the FXX F50 or the F1GTR, all do more or less what I expected. I've been testing them all at the Oran Park GP circuit which is twisty as hell! The FXX I learnt to brake earlier than the pure GT cars (obvious really as it has the speed but not the brakes or the downforce as the GT cars), on a similar note I learnt to NOT use full throttle in the first 3 gears! By doing this I was only 2 seconds slower than my times in the GT cars, which I THINK is good!
In the F50 and the F1GTR I just drove them like the other GT cars in the game and was doing comparable times, altho I have no idea if they are suppossed to be much faster than modern GT cars or not.
Maybe it's something with controller settings that causing a problem? I've got my centering spring down at 25%.
Both of them are faster than original GTR2 GT1 cars for 2 - 3 secs at Spa
snowy
16 September 08, 10:59
I love everything, this mod is gorgeous. :mrgreen:
Oh . . . except the FXX which looks gorgeous but hates going fast or stopping. :(
giaserg
16 September 08, 11:12
Ferrari are really difficult to drive, but the mod is spettacular.
Could someone make a skin on this livrery of the Dbrs9 please?
Would be very appreciate
http://www.racingsportscars.com/photo/2006/Dubai-2006-11-18-115.jpg
http:/www.racingsportscars.com/photo/2006/Spa-2006-07-30-115.jpg
is the Dbrs9 Bms racing in Fia gt 2006 championship
krissboo
16 September 08, 11:22
Hi guys,
Just want to say what an absolutely blinding mod, the best so far without a doubt. Respect to the amount of hard work put into this. This mod has stopped me uninstalling gtr2, especially as GTR Evo has now taken up residence on my pc.
Check out the following clip clip to see just what a handful the Ferrari FXX is.
http://www.pistonheads.tv/clip1096
(same clip on youtube) http://uk.youtube.com/watch?v=wEq8Sx0d100
I don't think you can switch off your brain for even a split second in this car. You'd be eating armco for sure
Thanks again for this excellent mod
Prez
16 September 08, 11:41
Hi guys,
Just want to say what an absolutely blinding mod, the best so far without a doubt. Respect to the amount of hard work put into this. This mod has stopped me uninstalling gtr2, especially as GTR Evo has now taken up residence on my pc.
Check out the following clip clip to see just what a handful the Ferrari FXX is.
http://www.pistonheads.tv/clip1096
(same clip on youtube) http://uk.youtube.com/watch?v=wEq8Sx0d100
I don't think you can switch off your brain for even a split second in this car. You'd be eating armco for sure
Thanks again for this excellent mod
Cool. But it turns doesnt it? In the mod everything is the best ever graphics and good physics except the floating feeling of Fxx and the suspicios highspeed unstability of McL
krissboo
16 September 08, 11:46
Cool. But it turns doesnt it? In the mod everything is the best ever graphics and good physics except the floating feeling of Fxx and the suspicios highspeed unstability of McL
It does look like he's having a wild time with the steering wheel. lol.
I need to spend a bit more time with these WSGT cars to see how i get on....
What are your opinions on driving aids, do you guys use em here, or is it cheating even if you have abs or t/c on low??
Bodie
16 September 08, 11:54
I'm another who's having no problems with the FXX F50 or the F1GTR... I learnt to NOT use full throttle in the first 3 gears!
Agreed. If you bury the throttle in the FXX it'll spin like a top, but as with any car you should be learning by gradually finding its limits, not just planting it and seeing how many pieces you end up in! (I'd be willing to bet there's a clear generational divide between those who are quick in the FXX and those who can't get it back to the pits in one piece... ;-) )
Loving the F50; early impressions are that it doesn't like putting a wheel in the dirt and needs a good five minutes to pick its way out of the weeds, but if you keep it on the road it's great fun.
General impressions: I play on a very modest laptop, but despite the beautiful detail I have absolutely no performance issues with this mod. In fact, I'm inclined to say that not only is it the best GT-based mod out there, it actually far surpasses the original content. Epic win. :thumbup:
Khan1670
16 September 08, 12:36
took the DBR9 for a spin, not sure if its a problem on my end but i can't even get up to 4th gear @ spa... is this how the physics were set up, or an install problem on my end?
FYI, I get up to 6th no problem at Spa.....
Hezemans
16 September 08, 12:59
Great Mod, it feels when driving the Mclaren (great car) in a straight line, i'm in a ship on a river!?!? Does my setup suck????
Spy
16 September 08, 13:07
Excellent Graphics.Amazing Work.I have not that experience in GTR2 (still driving with the Keyboard) but i think Fxx brakes are not good.The other cars feel nice.I would have a Ultima GTR V8 too,the straight six is a bit underpowered although it drives fast.
I will try Smuckers fix to see how it handles.
Again very good work guys.Thank you very much.
Daveyraveygravey
16 September 08, 13:18
Hi guys,
Check out the following clip clip to see just what a handful the Ferrari FXX is.
http://www.pistonheads.tv/clip1096
(same clip on youtube) http://uk.youtube.com/watch?v=wEq8Sx0d100
I don't think you can switch off your brain for even a split second in this car. You'd be eating armco for sure
Thanks again for this excellent mod
Holy smokes, if the mod sounds half as good as that FXX, it don't matter how they drive! :mrgreen:
nver2L8
16 September 08, 13:27
copy and paste the Xmas demo hdc, eng, sp, aud and gearbox files into the new WSGT folder you will have to change the gearbox file name a bit (I called it ULTIMGTR.grb)then copy and paste this new name into the hdc, change the hdvehicle line in the car file and away you go
[SSR]GTR Racer
16 September 08, 13:27
The feel of the FXX IMO is spot on, but the feel for the F50 GT and the McLaren, it's awful cars loose as hell. I've found that using the standard Michelin_GT.tyr file makes life alot more easier with these cars and makes them driveable..
Its alright saying this and that Arnold that "you" can go 2 -3 seconds faster than the stock FIA GT cars, but "your" the one that has spent 2 - 3 years on the car and creating the physics. Im beggining to think you have created the physics to how your driving style is. Not how the car should behave.
nver2L8
16 September 08, 13:36
I have run the old and the new McLarens back to back around Phillip Island and they are within about half a second of each other, the old use to push like crazy under brakes into corners the new turns in better but is a bit looser on exit.
Also ran back to back laps in the three new Aston mods (This one, the challenge and FIA) all within .6 of a second per lap, WSCT the slowest but only by a bit, could be my set up and driving, but over all pretty damned good that three different Aston are that close, at least will be able to run races with all three mods with no major disparity
Goresh
16 September 08, 13:38
Hi guys,
Just want to say what an absolutely blinding mod, the best so far without a doubt. Respect to the amount of hard work put into this. This mod has stopped me uninstalling gtr2, especially as GTR Evo has now taken up residence on my pc.
Check out the following clip clip to see just what a handful the Ferrari FXX is.
http://www.pistonheads.tv/clip1096
(same clip on youtube) http://uk.youtube.com/watch?v=wEq8Sx0d100
I don't think you can switch off your brain for even a split second in this car. You'd be eating armco for sure
Thanks again for this excellent mod
This video clip is a perfect example of what one can expect from the FXX. I also think this has been captured rather nicely in this mod, as for it not turning, I can't disagree more, you just really need to realize your going a hell of alot faster then you actually think, braking earlier will improve the turning and short shifting when exiting the corner will help tame the rear end.
ayaxr
16 September 08, 14:20
As I posted earlier, check the second half of this post:
http://www.nogripracing.com/forum/showpost.php?p=359450&postcount=7
Thanks ,must have missed it.
Hopefully a patch can be done to look at these cases regarding the windscreen being totally dark under shadows.
Also, that video does show the FXX in action, and I think the one from the mod is still too wild, the way smuckers set it up seems to reflect the video better and what one would expect from the FXX more.
dalejr8afan
16 September 08, 16:09
If I remove the WSGT xmas version, does that mean that the C6R's will no longer be available?
andreas pangl
16 September 08, 16:56
Indeed, the FXX is difficult to handle, compared to the Aston Martin it is as soft as a streetcar (which it wasnt). But to be honest, its handling reminds me of the cars in GPL, which is known as the most realistic simuation game (sorry).
So, dont shoot at the FXX, try to drive him fast - a real challenge !!
rasfigjohn
16 September 08, 18:31
Please don't post "patches" for a mod if you don't have the permission of the mod creator.
CodeF1
16 September 08, 18:53
Great mod - thank you very much RMT!
Wow the FXX is like a beast but it is challenging. I am happy with all the other cars and the handling seems to be just fine except for the F50 I expected it to handle a little bit better. I ran a few laps on SpeedForce with the FXX and with all that power I still couldn't manage to beat the times of the GT's.
Thanks again.
RacingManiac
16 September 08, 21:04
Tried FXX on a different track(first time I drove it at Mosport, not a good place to start), tried it at Brno and it was more manageable. But I still find it way too loose. I did most I can in terms of setup to give me some hope. And the back is still very loose. So much so that after 3-4 laps the rear tire temp is in the 100-110 C range and front is only at 60. Running max downforce, no rear ARB, lots front brake bias for braking stability and very reduced steering lock....the FFB setting on that car also seems to be different, the wheel seems way lighter than the others for some reason....
The McLaren still seems odd...running with 12 on rear wing and no chassis rake and the back still walks above 250kph....
jim clark
16 September 08, 21:10
great mod :thumbup: but you can have the fxx fast but horrible to drive :thumbdown: not that the f50 is eather but better :crying:
Goresh
16 September 08, 22:41
Maybe a solution till a FXX-update is published:
Copy the .hdc-file of the F50GT as a FXX.hdc-file into the FXX-folder and rename all F50GT-remarks in new file to the relevant FXX-files.
Then the FXX handles slightly better (like the F 50), but with its faster engine it is still a challenge !
(Disclaimer: modifying files only with the permission of RMT)
Thats a horrible suggestion, I'm sorry. I think people really need to give this car more of a chance. I hate sounding like I'm preaching, but I really can't understand why people dislike this car so much. I'm sure it comes down to personal preference, and I'm not meaning to sound like I'm saying those that dislike the car are wrong. I will say though, the old adage, slower is faster has never been more true than in the case of the FXX. I find myself smiling ear to ear, with every lap I drive with this car, what a beast! It really fights back, why wouldn't you smile?
wix
16 September 08, 22:46
Maybe a solution till a FXX-update is published:
Copy the .hdc-file of the F50GT as a FXX.hdc-file into the FXX-folder and rename all F50GT-remarks in new file to the relevant FXX-files.
Then the FXX handles slightly better (like the F 50), but with its faster engine it is still a challenge !
(Disclaimer: modifying files only with the permission of RMT)
Modding a mod is like stealing from the poor. ( i am not saying that stealing from the rich is allright ;-)
I still think its a solution to a non existing problem. even more, a wildgrow of changes will render the mod useless online . after a while there will be so much different mod edits out that mismatches are going to be a common thing. as we have seen before , then a mod will be destroyed. sometimes i wonder why we even try to make a public mod? i am sure that all ideas and changes are meant well, but it will trigger the reverse effect.
there will be an update patch in the near future , but we do not intend to patch it every 2 days. if you read the Disclaimer in the readme file it still says the mod can not be altered in any way . this does not include skins ofcourse. we do realise that we can not stop anyone from doing so, but we count on the etikette and respect of most users.
PS : Like stated , and understood by allot of people the RMT FXX is meant to be the way it is. As Goresh says , i have to agree. in the end of the day the FXX is the most fun car of the mod. it feels like you have to drive it, not just slam it in a corner at 280mph an hour. just try an FXX cup race with a few people and i can assure you you will have a blast if you give it half a chance. sometimes i notice that easy to drive is being mistaken for good to drive.
Just cant understand why the people that dont like it still want to drive it .. would it not be easy to just pick another car , or go drive GTR-Evo ?
Smuckers
16 September 08, 23:16
I still think its a solution to a non existing problem.
if u like to beleive that fine by me:laugh:
lukilla
16 September 08, 23:32
Check out the following clip clip to see just what a handful the Ferrari FXX is.
http://www.pistonheads.tv/clip1096
(same clip on youtube) http://uk.youtube.com/watch?v=wEq8Sx0d100
I don't think you can switch off your brain for even a split second in this car. You'd be eating armco for sure
Thanks again for this excellent mod
The car does have good handling, he´s just too heavy on the foot off curves and it doesn´t seem to wobble around on straights at all. 8-)
Chad711
17 September 08, 03:55
Few questions.
Are these screenshots cleaned up or edited or straight from the game? They look great.
Where is the C6R? Please tell me it is on the way!
wix
17 September 08, 06:37
if u like to beleive that fine by me:laugh:
You really look smart there Smuckers. you hit the hammer on the nail there... people do believe what they think. did you ever read the thread ?
If i dont like football, i dont watch it, and i am sure not going to fill forums trying to tell it to the world. Sorry if i sound a bit frustrated there, but sometimes after a few short nights it gets to me.
PS: I got a few private messages this week from various people. ( you guys will know who i am talking about. ) just want to say thank U for the support. those constructive comments where apreciated by he RMT team.
Scorpyo
17 September 08, 07:26
Thank you guys, downloading now...
P.S. And hoping that Aston have decent cockpit.
ayaxr
17 September 08, 08:15
You really look smart there Smuckers. you hit the hammer on the nail there... people do believe what they think. did you ever read the thread ?
If i dont like football, i dont watch it, and i am sure not going to fill forums trying to tell it to the world. Sorry if i sound a bit frustrated there, but sometimes after a few short nights it gets to me.
PS: I got a few private messages this week from various people. ( you guys will know who i am talking about. ) just want to say thank U for the support. those constructive comments where apreciated by he RMT team.
You guys keep on the great work! Physics are always going to be subjective in a PC game, everyone feels things in a diff way... so its gonna be hard to please the crowd altogether, I think thats the bottom line.
Again, kudos on enduring so many hours of modeling/skinning/physics trial n error and such, the quality really does show. Hope to see more in the future.
Altarir
17 September 08, 11:51
I don't want to offend anyone, but I don't like this mod:
-FXX handles hopelessly: turns when accelerating, goes straight when turning, I kind of thought, that a car should do the opposite.
-changed showroom, I wouldn't mind if it was only for the mod cars, but why the hell for the whole game?!
-changed setup screen, I had a mod that allowed me to set the final and 7th gear rations (if a car had those, which was very usefull in the F1 mod), after installing this WSGT I can only set 1,2,3,4,5,6 and reverse gear :thumbdown:I aint gonna race backwards, so I have no idea what do I need reverse gear ratios for.
As a plus, I can only say that the models look nice, but sadly that's all. This mod is like Windows Vista: nice looks but still needs a LOT of work.
Raikku
17 September 08, 12:14
It's true that FXX's behauvior is not a problem, we just shouldn't drive with it if we don't want to.
I myself like i.e Maserati Trofeo much more, so i ditch FXX completely, i don't need it.
I'm more interest about when we get Lotus Elise GT1 back?
About that showroom, i just didn't install any of those UI/showroom(/what ever) files, so i have normal GTR2 layout in everything. I'm very much against anything which alters standard menu.
(Although i have "advanced menu"-mod for better ffb adjustment)
merlin75
17 September 08, 13:33
Is anyone making the ALMS 08 Drayson Barwell DBRS9?
Otherwise i'll start with it....
Monsoon
17 September 08, 13:41
Please do that merlin! :up:
freejrs
17 September 08, 13:49
Thanks for this awesome mod RMT!!!!!!
Loving the new showroom, adds a touch of class to an already classy game.:thumbup:
I have to say I was shocked when I first drove the FXX, It handles like a shopping trolley full of beer!!!!!! After several laps round Magny Cours I found it is possible to tame the beast if you drive it like your granny!!!
I am driving with all aids off and using the paddles to shift. I was wondering if the car has traction control or ASM to keep it in a straight line as its proving quite difficult. Also what the score with the gearbox?? Do you have to use the clutch and blip the throttle or is it an F1 style seamless type box???
Even though driving it fast is like trying to wrestle a grizzely bear covered in glass, I have to say it is great fun and very rewarding to drive. I just thought it would have been a lot easier to handle.
The best thing about this mod for me is the tire sounds.:thumbup: Excellent, almost a match for EVO.
Chad711
17 September 08, 17:26
If I remove the WSGT xmas version, does that mean that the C6R's will no longer be available?
yup, it's gone
andreas pangl
17 September 08, 18:35
The FXX reminds me of the cars in GPL: difficult to handle, but very rewarding. Just be careful on the pedals !!
Another thing is the behavior on straights. I assume this "swimming" is caused by the tyres. Reducing the steering lock may help.
Love it or leave it !
Fourvalve
17 September 08, 18:56
Jeeezzz...... THANK YOU!!!
Any thought to doing a 917/512/etc mod?
Altarir
17 September 08, 19:01
If I remove the WSGT xmas version, does that mean that the C6R's will no longer be available?
Personally I unintalled the Xmas mod before installing this one, and then installed it back again, and I encounter absolutely no trouble and have all the cars.:-)
BTW, the gear ratios and showroom issuea I wrote about earlier can be removed by installing the RMi ratios mod that can befound here at nogrip. So all that remains is the FXXs insane handling, I sure hope that will be fixed, that would be a shame to see so much work go to waste.
Stalk3r*
17 September 08, 19:08
Simple thing to do with the C6R's in the WSGT Xmas Beta, just move the Corvette C6R teams folder into the GT or 24H folder, and they'll still work fine.
andreas pangl
17 September 08, 19:15
Jeeezzz...... THANK YOU!!!
Any thought to doing a 917/512/etc mod?
There is such mod in GTR (LeMans 1970), but I didnt found a conversion to GTR2 yet.
Smuckers
17 September 08, 20:20
Another thing is the behavior on straights. I assume this "swimming" is caused by the tyres.
bingo:thumbup:
bobwilliams
17 September 08, 21:10
Well today I tried the Aston DBRS9 at Silverstone...
I found it's a perfect GT3 car.
I mean, you all know the GT3 class was meant for gentlemen drivers.
So it's the car: a gentleman' ride.
It's heavy, understeering and it has brakes that should efficiently stop a '65 mini cooper.
During the first laps, after the straights, when it comes to the bends, you realize:
1) You just did your braking too late;
2) you're going to roll off the track;
3) the drivers' gloves are actually covering your trajectories spots;
4) at the end of the steering, you could have smashed down the accel. before, and without problems, since you wouldn't have gone sideways anyway. :-P
But as I said, the car is meant for managers and week-end drivers. It's the FIA who decided the rules, and these were programmed for people who ordinarily drive unsporty-big-heavy and understeering metal cubes with all the safety systems of this world. Not GT1s.
I like it. After some laps, the challenge is all about blasting its rear tires to make it cornering properly :laugh:
It has another driving philosophy we should appreciate: in the real world, nobody of us would jump inside a DBR9 to kill the Le Mans straights, but - instead - we would cleverly choose a less 'ass-kicking' Aston, like an heavy, safer, and understeering DBRS9.
Altarir
17 September 08, 22:22
...in the real world, nobody of us would jump inside a DBR9 to kill the Le Mans straights, but - instead - we would cleverly choose a less 'ass-kicking' Aston, like an heavy, safer, and understeering DBRS9.
maybe you would, speak for yourself. The faster, the better, that's how it is for me ;)
lukilla
18 September 08, 02:16
What I would do if it was my mod:
-Fix the Fxx/McLaren swaying in straight lines (it feels like the car has a bad suspension alignement work).
-Change the windshield over-polarization (track too dark at times, take a look at the converted gumpert, thats perfect).
-Take the F50 and ultima off the mod, or improve its skins/cockpits/sounds.
-Give people the option to keep their stock showroom.
-Resize some textures, driver suit 4096x4096 isn´t compatible with minimum requirements (8500/Geforce3).
And that would be all, I´m not ranting, just making some suggestions. :thumbup:
triebie
18 September 08, 02:36
What I would do if it was my mod:
-Fix the Fxx/McLaren swaying in straight lines (it feels like the car has a bad suspension alignement work).
-Change the windshield over-polarization (track too dark at times, take a look at the converted gumpert, thats perfect).
-Take the F50 and ultima off the mod, or improve its skins/cockpits/sounds.
-Give people the option to keep their stock showroom.
-Resize some textures, driver suit 4096x4096 isn´t compatible with minimum requirements (8500/Geforce3).
And that would be all, I´m not ranting, just making some suggestions. :thumbup:
...so why don`t you just deinstall the mod. I think this would be the best for you...;-)
Nevermind, just joking, but i think, we all should be thankful that these guys put together such a good mod. Take away the cars you don`t like and you have a perfect new playtoy, esp. the Astons. These made my personal Lemans-Mod incredible.
Btw: Unfortunately i am no skinner but i hope someone will fill in the missing Gulf and Jetalliance cars...
pain-less
18 September 08, 02:41
He is correct though. If the FXX is anything like the McLaren, it is nearly impossible to drive. As soon as you hit the higher speeds, it's like the front tires lose all their air and the car just zig-zags back and forth without any steering intervention at all. It just isn't right. :-(
nver2L8
18 September 08, 03:34
If I remove the WSGT xmas version, does that mean that the C6R's will no longer be available?
Dont remove the old folder just yet, just move the folders inside the old WSGT folder to the GT folder in gamedata folder, then delete the old WSGT folder, then install the NEW WSGT mod, then you have all your C6Rs and Lotus and Ultima these do not conflict with the newer ones haven't tried the old McLarens yet, still looking at the file names,
shakaku
18 September 08, 06:21
What I would do if it was my mod:
-Change the windshield over-polarization
And that would be all, I´m not ranting, just making some suggestions. :thumbup:
I agree with this suggestion, after extensive testing this has turned into my biggest issue with this mod because of two reasons:
1. It reduces further already poor existing cockpit visibility and it tires eyes (I feel like I'm driving with 5 euro "original" gucci glasses)
2. I get some strange unrealistic reflections on windshield periphery
Can someone please instruct me me how to turn it off, unchecking visible windshield doesn't help, yeah and I never play online.
Once again big thank you, it's astonishing what you have produced here and decided to share with community.
ArnoldWong
18 September 08, 07:01
What I would do if it was my mod:
-Fix the Fxx/McLaren swaying in straight lines (it feels like the car has a bad suspension alignement work).
-Change the windshield over-polarization (track too dark at times, take a look at the converted gumpert, thats perfect).
-Take the F50 and ultima off the mod, or improve its skins/cockpits/sounds.
-Give people the option to keep their stock showroom.
-Resize some textures, driver suit 4096x4096 isn´t compatible with minimum requirements (8500/Geforce3).
And that would be all, I´m not ranting, just making some suggestions. :thumbup:
First, I don't find the McLaren and FXX sway on straight lines, I think you haven't set the steering lock or you just drive with a KB.
Where's the point to remove the F50 and Ultima from the mod? They are a part of it, and the cockpits are like the mod in the real world, especially the F50 GT cockpit, it's just a cockpit with very few things, so what can be improved? The F50 is the highest quality low poly model except the McLaren, I don't find any reasons to kick it or do something.
lukilla
18 September 08, 09:53
First, I don't find the McLaren and FXX sway on straight lines, I think you haven't set the steering lock or you just drive with a KB.
Where's the point to remove the F50 and Ultima from the mod? They are a part of it, and the cockpits are like the mod in the real world, especially the F50 GT cockpit, it's just a cockpit with very few things, so what can be improved? The F50 is the highest quality low poly model except the McLaren, I don't find any reasons to kick it or do something.
Yes I use KB but I can´t remember any car in any other gtr2 mod showing the behavior of the FXX/McLaren, other cars in WSGT are fine and other people is reporting the issue as well, so it´s just not me. It would be great if you guys consider taking a look at the issue.
As for the F50 and the Ultima, I´m not sure, they just don´t seem as finely crafted as the others. Probably they could use more polys in cockpit (especially the ultima), better skins in the F50, better sounds. Maybe I´m talking too much, but since you asked :laugh:
Leper Messiah
18 September 08, 09:55
Both of them are faster than original GTR2 GT1 cars for 2 - 3 secs at Spa
Thanks for clarifying that Arnold I am indeed marginally faster in the F50 and F1, glad to hear that's how it should be. Once again I'd like to say I'm massively impressed with this mod and would like to say that the level of complaints should be a positive thing, if no-one cared about the mod they wouldn't complain! A high profile mod will never ever please everyone and that means complaints.
BariCZ
18 September 08, 10:03
What I would do if it was my mod:
-Fix the Fxx/McLaren swaying in straight lines (it feels like the car has a bad suspension alignement work).
-Change the windshield over-polarization (track too dark at times, take a look at the converted gumpert, thats perfect).
-Take the F50 and ultima off the mod, or improve its skins/cockpits/sounds.
-Give people the option to keep their stock showroom.
-Resize some textures, driver suit 4096x4096 isn´t compatible with minimum requirements (8500/Geforce3)
lukilla,
so why do you play it? Well, everybody is able to make criticism but only in few cases it is constructive. Everyday I read posts about FXX or McLaren physics but I absolutely dont agree with them. And Iam not writing it as a part of development team. I have nothing to do with physics. But people should practise first instead of writing criticism after driving few laps. FXX is well driveable car, I have lot of online events with it. But you must rembeber that is still only roadcar so dont compare it to the others.
And I also absolutelly dont agree with your opinion on F50 and Ultima. It seems, that you never seen its cockpits in real life or photos. Also, can you write exactly whats wrong with its skins/sounds?
One thing when I agree to you are the windscreens. For me they are little dark too, but it is subjective from person to person. But when you are capable to write that criticism, you are certainly capable to fix it by yourself as I did it ;) Or not?
P.S. Isnt default showroom included? Look at your GTR folder ;)
lukilla
18 September 08, 10:06
Thanks for clarifying that Arnold I am indeed marginally faster in the F50 and F1, glad to hear that's how it should be. Once again I'd like to say I'm massively impressed with this mod and would like to say that the level of complaints should be a positive thing, if no-one cared about the mod they wouldn't complain! A high profile mod will never ever please everyone and that means complaints.
You´ve got that right, other mods just get uninstalled by us users without saying a word in case we find what we think are problems; but not this one, this is special. :thumbup:
Altarir
18 September 08, 10:37
He is correct though. If the FXX is anything like the McLaren, it is nearly impossible to drive. As soon as you hit the higher speeds, it's like the front tires lose all their air and the car just zig-zags back and forth without any steering intervention at all. It just isn't right. :-(
Personally I find the McLaren quite drivable, its' very tricky and loses control easily (lowering the diffs will help with that a bit, and raising the rear wing plus lowering the front sway bar is helpfull). I'm not saying it's easy, but it seems after that FXX, nothing is difficult for me ;)
andreas pangl
18 September 08, 10:40
lukilla,
But people should practise first instead of writing criticism after driving few laps. FXX is well driveable car, I have lot of online events with it. But you must rembeber that is still only roadcar so dont compare it to the others.
You are perfectly right, give the FXX a chance (maybe some need more).
Reducing the steering lock from 15.0 to 11.0 helped me on the straights, using a Xbox 360-Controller (dont laugh, it works fine with its triggers).
By the way, the FXX wasnt exactly a roadcar (it was the "not-street-use" version of the Enzo). Find more on the FXX at http://www.supercars.net/cars/3175.html
lukilla
18 September 08, 10:53
lukilla,
so why do you play it? Well, everybody is able to make criticism but only in few cases it is constructive. Everyday I read posts about FXX or McLaren physics but I absolutely dont agree with them. And Iam not writing it as a part of development team. I have nothing to do with physics. But people should practise first instead of writing criticism after driving few laps. FXX is well driveable car, I have lot of online events with it. But you must rembeber that is still only roadcar so dont compare it to the others.
And I also absolutelly dont agree with your opinion on F50 and Ultima. It seems, that you never seen its cockpits in real life or photos. Also, can you write exactly whats wrong with its skins/sounds?
One thing when I agree to you are the windscreens. For me they are little dark too, but it is subjective from person to person. But when you are capable to write that criticism, you are certainly capable to fix it by yourself as I did it ;) Or not?
P.S. Isnt default showroom included? Look at your GTR folder ;)
Yep, but guess what happened when I restored the file in a clean gtr install, no more car spinning in the showroom. :ohmy:
As for the Fxx handling, I´m just reporting a problem, car sways from side to side at high speeds, don´t tell me its normal because I really doubt it. Even cheap cars can mantain straight lines at 200kmh without much trouble.
As for the skins of the F50, they don´t seem as realistic as the others, probably lack some 2d shading, colors used don´t blend too well into gtr2 atmosphere imo.
Ultima´s cockpit has some pretty big polys, its not in the same league as the others cockpits. The f50 cockpit looks flat on its lightning and one cannot appreciate any detail... sounds samples don´t have enough quality (filtered/muffled words come to mind).
¿Why I´m playing it?. Because if I was playing only perfect mods/games, I wouldn´t be playing anything at all.
One thing when I agree to you are the windscreens. For me they are little dark too, but it is subjective from person to person. But when you are capable to write that criticism, you are certainly capable to fix it by yourself as I did it Or not?
Many other things I can fix, this one not; tell me how, somebody.
Mario115
18 September 08, 15:07
First of all, THANK YOU for this wonderful mod!:thumbup:
I tested all the cars, especcialy FXX and F50, and I must say they are great.
I agree FXX is 'little' loose, but again, I think it behaves like it should, I didn't get any swerving on the straight from it, I agree it's tricky put the power down like in GT cars, but that's normal.
My favorite is F50, very fast car, again, little loose, but great fun!:mrgreen:
Great job!
BariCZ
18 September 08, 15:31
Thanks for comment Mario, especially when I saw, how you were fighting with that F50 yesterday :D
pain-less
18 September 08, 18:45
Personally I find the McLaren quite drivable, its' very tricky and loses control easily (lowering the diffs will help with that a bit, and raising the rear wing plus lowering the front sway bar is helpfull). I'm not saying it's easy, but it seems after that FXX, nothing is difficult for me ;)
Tricky?? It's beyond tricky. At speeds over 150 mph, it's like someone just removed your tie rods. The car sways back and forth without any steering intervention. You can't tell me that a "Race Car" should behave like that?
Oh...by the way I'm not using a keyboard.
I'm not complaining, I just think it's not right.
Nice looking mod. Models are exquisite. But with it driving that way it does, I can't see myself using this mod at all.
Smuckers
18 September 08, 21:56
He is correct though. If the FXX is anything like the McLaren, it is nearly impossible to drive. As soon as you hit the higher speeds, it's like the front tires lose all their air and the car just zig-zags back and forth without any steering intervention at all. It just isn't right. :-(
im my 3 years of doing physics for gtr\gtr2\rfactor . when a car wanders all over the road at high speed it usually means the tires can not withstand the downforce being generated and/or suspension is way to loose. in the case of the wsgt fxx and mclaren it is both. tire load is to low and the front suspension arms do not come to the same point at the spindle along with the front pushrod/spindle connection is 12 cm above the wheel center. that maybe how the real cars are but in the gmotor simulation those things do not translate well at all. beleive me ive experienced all of this first hand at one time or another. its possible to work on the same set of physics for months and not be 100% happy with them.
lukilla
19 September 08, 07:55
Is this mod broke i mean if the the cars are crappy to drive why use this mod .I want to drive real gtr2 cars like in game.I wish gtr2 would make a real addon cars to buy for gtr2 like the ones that came with game.I want to drive the real thing that the point i play this sim.
It is not broken, most cars drive pretty good.
Leper Messiah
19 September 08, 10:12
Is this mod broke i mean if the the cars are crappy to drive why use this mod .I want to drive real gtr2 cars like in game.I wish gtr2 would make a real addon cars to buy for gtr2 like the ones that came with game.I want to drive the real thing that the point i play this sim.
The mod is far from broke, at worst there's some issues with the tyres on the FXX (which is a debateable point), some straight line stability issues (which I personally havn't experienced, which may be a controller set up issue or another tyre issue like Smuckers says), and a slight issue with the Ultima's cockpit...oh and the F1GTR's motec is stretched.
The good points FAR outweigh any negatives and considering this was done in the spare time of the modders it's a stunning piece of work IMO. Personally for me the cockpits coupled with the new arms and gloves are up to and better than commercial products. The car models too are comparable with commercial products. Added to that some all new sounds and FX mean it's easily one of the best ever mods for GTR2 and it can only get better with V2 and patches/fixes from the team.
Gonzaga
19 September 08, 20:43
Trully amazing quality mod. Million Thanks team WSGT for shared this piece of art. Just one question Why you didn't pack the textures of the cars in a .gtr file? Maybe you can get better FPS
phrantic77
19 September 08, 21:29
Don't know why there are always guys, who have to criticise everything. :blink: Well, a few physics are a bit more tricky than those of the original GTR2-cars. But with a few miles on a track which you know you'll get it. And then the real fun begins!
This mod is an absolute masterpiece! Everyone who doesn't like it - go and play NfS! :mrgreen:
Finally :thanks: to RMT!
RaceBabe
19 September 08, 23:38
DAMN!
Such a great looking MOD and I can not play untill I don't know when, because of an operation at my right knee last monday.
Forced to watch TV and movies ALL week. Bleeeggghhh!
This really sucks.
Accept for Motors-TV ofcourse....
Now I'm aware of the fact I'm addicted to my steering wheel...
Withdrawal symptoms..... :alien: :-P :crying: :cursing: :banghead: :blink: :w00t:
wix
19 September 08, 23:53
lol ... I still dont get it !! ... if its all crap and you dont like it , then where do all complainers get the urge to post and post and cant seem to stop discussing the mod.
Common people , lets grow up. If you dont like it , then leave it for what it is . we did not work a year on it to irritate the ones who dont like it. we worked hard on it for the ones that do like it. the Sim scene has plenty of top material to offer . annyone will find something he likes, but funny enough a very small percentage just seem to only run mods they dont like. lol
if i recollect correctly we did not put a gun to annyones head and forced them to download the mod. be mature people, if you dont like it, just get something you like and dont waste forum space nagging about it over and over. its that simple .
On the other hand , i want to thank the fans of the WSGT mod for their amazing support. its unbelievable wat a massive amounts of thank U mails we got. it was beyond our wildest expectations. the positive feedback was the best reward we could have gotten.
Eurostc
19 September 08, 23:56
I like it and the more i get to run it , the more good things I see...!!
lukilla
20 September 08, 01:56
Meh, I don´t know why you have to bash the guys sharing their experiences (positives and negatives) with this mod, you have been doing the same at other forums, it just seems a little arrogant.
RMi Release Group
20 September 08, 02:12
RaceBabe: get well soon!
hpiracer
20 September 08, 06:26
Just loaded the mod, and it looks marvelous.... but where did the C6 go???
I don't want to re-write my .gdb, and get online mismatches. Was so fun in the Christmas preview.... is there any prospect of it being officially added back to this version?
Jeff
COLVIN35
20 September 08, 06:34
There was never a C6R in this release, I believe that the next release will have one.
hpiracer
20 September 08, 06:50
There was never a C6R in this release, I believe that the next release will have one.
I was under the impression that the original was the one that brought us, a "legit" version of the car. Many have painted them, as we can see in the downloads section, here. Hopefully the ones that deleted the original version of the WSGT won't miss the Corvette, until then......As I understand it, the original release was the "hub" for the car. I may be wrong..... I hope so.
Even after creating a "different" .gdb file... this is the only car to show in game...
http://www.nogripracing.com/details.php?filenr=3657
Jeff
ayaxr
20 September 08, 22:32
The WSGT Xmas mod has no relation to this one other than the name. To my understanding, its not even the same people behind it.
Again great WSGT mod.
Khan1670
20 September 08, 22:38
I was under the impression that the original was the one that brought us, a "legit" version of the car. Many have painted them, as we can see in the downloads section, here. Hopefully the ones that deleted the original version of the WSGT won't miss the Corvette, until then......As I understand it, the original release was the "hub" for the car. I may be wrong..... I hope so.
Even after creating a "different" .gdb file... this is the only car to show in game...
http://www.nogripracing.com/details.php?filenr=3657
Jeff
You don't have to create a new gdb, just alter the class lines in your C6's so they show up with the rest of the WSGT cars.
Still a bit of work though.
RaceBabe
21 September 08, 00:35
All my Corvettes still running fine :thumbup:
I don't know why some people did, but do NOT delete them !!
There's not any problem with it.
- TIP ---------------------------------------------------------------
If you want to be save:
Rename in TEAMS the OLD "WSGT" directory in something else.
WSGT1 or something like that.
Then install the new one.
- TIP ---------------------------------------------------------------
When it is a auto-install EXE, I always first make a TEST-DIR and let it install in there.
After that I can decide myself what I want to copy and what not.
Like the showroom and the menus.
Showroom was OK, but I did not want the game pages changed.
I never store the EXE as a backup, I rename the TEST-DIR and store that one on a save place.
Then I always can see directly in that dir what I need for a fix when things go wrong.
When using a good filemanager like "Total Commander" (FREE) it's very easy and quick to do.
indiefilm
21 September 08, 12:52
Finally had the time to download and run this mod.
This is awesome!!! Thanks to all people involved.
Sure the Ferraris are a bit tough to drive, but driveable. The graphics are top-notch.
This is like getting a whole new game for free!!
Great stuff!!!!
uv316
22 September 08, 04:13
lol ... I still dont get it !! ... if its all crap and you dont like it , then where do all complainers get the urge to post and post and cant seem to stop discussing the mod.
Common people , lets grow up. If you dont like it , then leave it for what it is . we did not work a year on it to irritate the ones who dont like it. we worked hard on it for the ones that do like it. the Sim scene has plenty of top material to offer . annyone will find something he likes, but funny enough a very small percentage just seem to only run mods they dont like. lol
if i recollect correctly we did not put a gun to annyones head and forced them to download the mod. be mature people, if you dont like it, just get something you like and dont waste forum space nagging about it over and over. its that simple .
On the other hand , i want to thank the fans of the WSGT mod for their amazing support. its unbelievable wat a massive amounts of thank U mails we got. it was beyond our wildest expectations. the positive feedback was the best reward we could have gotten.
Hmmm...bit over the top that in my opinion. I can understand that comments such as "this mod is no good" are irritating after you have worked so hard and that they serve no purpose, but many people have made constructive criticisms, which I would have thought would be welcomed rather than you adopting a "praise us or shut up" type of attitude. As I have said, I can appreciate that you worked hard on the mod (which I love incidentally, so thankyou) but surely suggestions from the community which could perhaps aid in making your work even better in the future should be embraced - given that the goal of any modder is surely to make a mod of the highest quality possible - rather than you adapting a 'play something else then' type of attitude. Just seems a little conceited and arrogant.
hpiracer
22 September 08, 05:01
All my Corvettes still running fine :thumbup:
I don't know why some people did, but do NOT delete them !!
There's not any problem with it.
- TIP ---------------------------------------------------------------
If you want to be save:
Rename in TEAMS the OLD "WSGT" directory in something else.
WSGT1 or something like that.
Then install the new one.
- TIP ---------------------------------------------------------------
When it is a auto-install EXE, I always first make a TEST-DIR and let it install in there.
After that I can decide myself what I want to copy and what not.
Like the showroom and the menus.
Showroom was OK, but I did not want the game pages changed.
I never store the EXE as a backup, I rename the TEST-DIR and store that one on a save place.
Then I always can see directly in that dir what I need for a fix when things go wrong.
When using a good filemanager like "Total Commander" (FREE) it's very easy and quick to do.
I kept the car folder, but in WSGT and WSGT Single Makes, they don't show as choices....... sad.....
Jeff
ps, I never run .exe to game directory.... NEVER... I have lost too much stuff that way.
THX
RaceBabe
22 September 08, 12:39
That's why a rename is needed.
That will prevent the old files like *.gtr and *.cas and others getting mixed with the new files.
Two WSGT directories. A WSGT1 and a WSGT.
The new install will change the SIM too.
When you want the "old" cars to show up modify the CLASSES in the car files to the right SIM name.
snowy
22 September 08, 13:06
Telling modders that they may seem conceited or arrogant isn't going to help in the general scheme of things. It is actually quite inflamatory and unecessary. As you are well aware Wix was not countering a few well chosen critisms but a number of very ill judged and inconsiderate posts.
pÅrrÅ_dØxx
22 September 08, 15:54
Telling modders that they may seem conceited or arrogant isn't going to help in the general scheme of things. It is actually quite inflamatory and unecessary. As you are well aware Wix was not countering a few well chosen critisms but a number of very ill judged and inconsiderate posts.
I agree! Constructive criticism & kind suggestions are always welcomed. However, creating a post containing nothing more than every single little thing you dislike/hate without adding suggestions is friggin' ridiculous and absolutely childish! “I hate this, don’t like that, this should be this way, that should be that way; in fact I don’t like this mod at all!” Statements like this are irrelevant & completely unnecessary! They are not constructive and serve no purpose but to project negativity!
Complaints, complaints, complaints… oh my!
In these cases, replies like: “if you don’t like it, don’t play it”, “if you have nothing constructive to add, remove the mod and shut up” are more than justified! Modders do not need nor deserve such bull^*@# after everything they have done for the community!
I say pay no attention to these “members” (I use the term very lightly) if they are to contribute nothing but negativity!
The majority of this community is extremely appreciative for the work you've created and released for FREE! :thumbup:
Cheers…
uv316
22 September 08, 17:01
Telling modders that they may seem conceited or arrogant isn't going to help in the general scheme of things. It is actually quite inflamatory and unecessary. As you are well aware Wix was not countering a few well chosen critisms but a number of very ill judged and inconsiderate posts.
Well, I wasn't trying to provoke an argument but as for my being "well aware" of what Wix was responding to, well no, the post seemed to convey a dismissive attitude towards any criticism, not just the idiotic comments comming from certain quarters.
simracer1
22 September 08, 21:22
I think any Mod that gets ten pages of comments so quickly is well received, I think its freakin great ! So much work goes into somthing like this, I don't know how your wives allow it. I will have to say the main reason I loaded the Christmas edition was for the Corvette C6R and the GT1 Elise, thanks RaceBabe for help with that. RMI and WSGT keep up the good work and know the force is with you, 'Positive' force that is, forget the others. Great Job !
wix
22 September 08, 22:03
I think any Mod that gets ten pages of comments so quickly is well received, I think its freakin great ! So much work goes into somthing like this, I don't know how your wives allow it. I will have to say the main reason I loaded the Christmas edition was for the Corvette C6R and the GT1 Elise, thanks RaceBabe for help with that. RMI and WSGT keep up the good work and know the force is with you, 'Positive' force that is, forget the others. Great Job !
My Wife has to drag me out of my room for sex simracer1 ;-)
By the way .. its RMT , not to be confused with RMI . ;-)
Thanks for the comments.
PS: ( The reason we did not want to mix the WSGT xmass and the WSGT V1.0 is because the level of details is different , and the mod is made by an entirely new RMT ( exept for Klaas and Arnold ofcourse )
RaceBabe
22 September 08, 23:20
Tried carefully the first WSGT rounds with a stiff right leg. :crying:
Despite of that....
:drive2::trophy::trophy::trophy::trophy::trophy:
:mrgreen:
scottj63
23 September 08, 10:18
I just want to thank all the guys who made the mod. It is incredible and with all the skins coming into the game (thank you for the maserati cup mod, lots of slower cars now) You can run a full field at any track including Tally RC (100 cars) The mod is incredible and is so much fun just to watch, let alone race. Arnold, Wix, and the rest of you true artists, thank you so much.
scott in philippines
wix
23 September 08, 11:14
How long will it take for WSGT v2.0 be released i want the C6R vett real bad hope it dont take a year.I cant get the WSGT v1.0 to work i sent the files to GTR2 gamedata folder.The cars dont show nothing shows up in game did i sent the files in the right folder.:crying:First i sent them in the GTR2 folder of game then i sent them to GTR2 gamedata folder same thing no go.I uninstalled game made new one same thing.I have few stuff installed before i install it like no cd,unlock all tracks, is that why it dont work need info.
The WSGT is shurely going to take a year. Mods as the WSGT V1.0 are not made in a month, and V2 will even push the limit further.its also unlikely the mod will be for GTR2 . we dont know whats going to happen in a year from now... rFactor 2 , GTR EVO modding ... a new engine ? we will see .
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