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Bradwell
29 October 06, 04:49
Is there a way to change your view when in cockpit mode. I see that I can move my perspective closer or farther away but when in the M3 I see to be sitting very low. Other than a car seat :D can this be changed ?

dragoicho
29 October 06, 05:33
Is there a way to change your view when in cockpit mode. I see that I can move my perspective closer or farther away but when in the M3 I see to be sitting very low. Other than a car seat :D can this be changed ?

There is a way to chage this. You must be look carefully your controls in game and ... done!;)

Lonnie
31 October 06, 03:50
Using your right mouse button will raise and lower seat just like the left mouse button moves it foreward and back
Lonnie

mentasm
1 November 06, 04:44
Holding ctrl While left clicking and dragging will change your FOV.

if right mouse button and mouse movement won't move you far enough, it is possible to edit a file to define the range of movement possible.

In the M3 I have the seat all the way forward and all the way up with decreased FOV.

Bgm
5 November 06, 00:40
if right mouse button and mouse movement won't move you far enough, it is possible to edit a file to define the range of movement possible.


Which files do you need to change? :D
TIA
Butch

blootoon
8 November 06, 16:03
the file you need to edit is your plr file wich stores all your personal settings if you look for the section
[ Graphic Options ]
Broadcast Overlay="1"
Rearview="1"
Rearview Width="70.00000"
Rearview Height="15.00000"
Seat Adjustment Aft="0.12000"
Seat Adjustment Up="0.03000"

aft is the forward and back movement of the seat i think 0.04 is the seat moved right forward.

what i would like to know is how to get the seat moved even further back like it is in the screenshots within the panoramic view.

i did try and increase the aft adjustment to a figure higher that the 0.12 but it reverts back to this as soon as the game is loaded.

if the seat was further back then both mirrors would then be in view like they would be when you are driving a real car instead of being forced to sit like a 70 year old short sighted female midget with her nose stuck on the windscreen all the time

RC45
8 November 06, 16:27
if the seat was further back then both mirrors would then be in view like they would be when you are driving a real car instead of being forced to sit like a 70 year old short sighted female midget with her nose stuck on the windscreen all the time

Uhm - and sitting with the seat all the way back and lounging like a gangster rapper with the steering wheel waaaaaay forward is better? ;)

If you think about it, the passanger side mirror may be in your peripheral view, but you do move your eyes to take in the view... the screen is really presenting what your eyes see... :)

Unless we should just have a fisheye lens display and see 300 degrees around and do away with the mirrors as well ;)

blootoon
8 November 06, 16:47
Uhm - and sitting with the seat all the way back and lounging like a gangster rapper with the steering wheel waaaaaay forward is better? ;)

If you think about it, the passanger side mirror may be in your peripheral view, but you do move your eyes to take in the view... the screen is really presenting what your eyes see... :)

Unless we should just have a fisheye lens display and see 300 degrees around and do away with the mirrors as well ;)

well i did think about it, and i even went as far as sitting inmy bmw and taking carefull note of what i see in my normal driving position and yes you are correct in stating that the opposite mirror is in my peripheral vision but it is in my vision. I have tried to make things better by changing the look to appex view and have went as far as increasing this to 30% but by choice i have been driving the 575GTC and as yet have been unable to see the opposite door mirror unless i use the look right function which is just bit unrealistic and very hard to do while turning a bend

RC45
8 November 06, 18:58
well i did think about it, and i even went as far as sitting inmy bmw and taking carefull note of what i see in my normal driving position and yes you are correct in stating that the opposite mirror is in my peripheral vision but it is in my vision. I have tried to make things better by changing the look to appex view and have went as far as increasing this to 30% but by choice i have been driving the 575GTC and as yet have been unable to see the opposite door mirror unless i use the look right function which is just bit unrealistic and very hard to do while turning a bend

Well, I was thinking about it again as well and even went as far as sitting in my Z06 taking careful note fo what I see in my normal driving position and yes I am correct in stating that the opposite mirror is in my peripheral vision but it is in my vision. I have not tried to make things better by changing the look to appex view as this is really only at play during turning as yet have been unable to see the opposite door mirror unless i use the look right function which is completely realistic as the view port is really simulating ones "point of view".

Perhaps investing in a Trackir http://www.naturalpoint.com/trackir/ is what you need to do ;)

KarlosDaJackal
9 November 06, 07:48
Or get a big widescreen!

GTR supports it, and you can see much further across the car, I don't know if you'll be able to see the mirror though, you may still need to edit that file, but not by as much. I run at 1920x1200 on a 24 inch Dell monitor.

Your eyes generally dont see a square view like on a monitor, widescreen is always closer to what you really see.

Matrox also do an external breakout box that will make 3 monitors seem like 1 monitor. So if you got 3 x 19 inch lcds and the matrox box you could run gtr at
3840 x 1024 which is probably good enough to see the mirrors.

Im assuming money is no object of course :)

Ven
19 June 07, 15:49
the file you need to edit is your plr file wich stores all your personal settings if you look for the section
[ Graphic Options ]
Broadcast Overlay="1"
Rearview="1"
Rearview Width="70.00000"
Rearview Height="15.00000"
Seat Adjustment Aft="0.12000"
Seat Adjustment Up="0.03000"

aft is the forward and back movement of the seat i think 0.04 is the seat moved right forward.

what i would like to know is how to get the seat moved even further back like it is in the screenshots within the panoramic view.

i did try and increase the aft adjustment to a figure higher that the 0.12 but it reverts back to this as soon as the game is loaded.

if the seat was further back then both mirrors would then be in view like they would be when you are driving a real car instead of being forced to sit like a 70 year old short sighted female midget with her nose stuck on the windscreen all the time

Sorry to dig up an old post but I'd like to know if there's way to move the seat further back than default as well.

I like to drive with very low FOV (narrow camera angle) to make the perspective more realistic. But if I do that with ctrl+left mouse button, I'm way too forward. And the seat adjustment is very little to compensate this. Is there way to edit a file to change the seat position?

zeymatis
19 June 07, 17:30
well i did think about it, and i even went as far as sitting inmy bmw and taking carefull note of what i see in my normal driving position

you really need to get out more blooton ....

juls
19 June 07, 17:56
I have exactly the opposite problem: for some time I was using narrow FOV, and then I noticed it was wrong because perceived speed was way too low.
Now I use a large FOV (I increased it until I could estimate reliably speed just watching road), it is a lot better to drive.

But of course, with large FOV, the board looks very far away, and I would like to move the seat frontward. It seems the cockpit camera ignores the parameter PositionOffset. I don't want to edit .car files...no other solution?

doo
20 June 07, 06:26
It would be nice if for instance the shifter pads in the steering wheel could be configured to turn the field of vision to predetermined fixed directions. For example, the right pad would turn the head to look at the rear view mirror and the left pad would turn the head to look at the left side mirror on the door. Not looking straight at the mirrors, but just enough to see them on the edge of the monitor so that you'd still see something of the road at the same time. I think that would be a good way to imitate the way you actually in the mirrors in real life. Probably could be done too, taking into account the vast modding abilities of GTR2. :)