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aschweitzer
16 February 07, 03:09
Hey everyone!

I'm not sure whats up with the GT Legends mod, and why there aren't any links to it, especially since there seem to be some good car conversions for it.

So here's the only link i could find so far:

http://files.filefront.com/GT_LEGENDS_MOD_X_GTR2exe/;6629008;;/fileinfo.html

please post any other links and stuff here.

Big_Al_929
16 February 07, 14:56
Have you downloaded this yourself? There's no description or screenshots so is it genuine?

Cheers

skridge
16 February 07, 15:56
i found it and dled it yesterday before i posted it to another thread.

it is genuine and works fine.

October
16 February 07, 17:10
Yup! Works quite well too.

gc24
16 February 07, 17:39
WEll, I D/L it from that site and all it does is CTD when I select a car from that mod.

skridge
16 February 07, 18:08
i installed it last nite and selected all the classes, loaded up a race and watched the ai drive around for a while. seemed to be working fine. maybe it has one or 2 cars that are not working.

i know when i had this before i reinstalled everything, that one of the classes would crash. but tc-65 worked, and that's all i ever race :)

my advice would be to play with it a bit and only race on division at a time. it's prob something you can work around if you want.

i see this more as a cool toy than really ready for prime time. gtl is still a lot better for driving the old cars. unless this version has fixed all the cars. like i said, i have not done in depth testing with it yet.

October
16 February 07, 19:30
I haven't had any CTD's yet but DID notice that the Panteras on my machine don't have any engine sounds! All the rest of the sounds are there, just not engine RPMs.

Anyone have an idea how to fix that?

Goresh
16 February 07, 19:43
Why not just be patient and wait for the mod to be released? These half ass jobs aren't worth the hd space they take up.

October
16 February 07, 23:42
Why not just be patient and wait for the mod to be released? These half ass jobs aren't worth the hd space they take up.

Because life is short.

I'm sure "the" mod will be the best thing since sliced bread... when it's released. It's been several months already without even a beta, a design philosophy I personally disagree with but won't argue here.

Others have and will release things in the meantime and worth the harddrive space? Harddrive space is cheap as dirt and I want to race now, not three or four more months from now. "Worth" is open to opinion.

I'm driving an open top Mercedes at Monaco this afternoon *without* having GTL's starforce garbage installed. Are you? ;)

David Wright
17 February 07, 00:32
I'm driving an open top Mercedes at Monaco this afternoon *without* having GTL's starforce garbage installed. Are you? ;)

I'm driving an open top Mercedes with the right physics and sound. Are you ;)

October
17 February 07, 00:46
I'm driving an open top Mercedes with the right physics and sound. Are you ;)

I would say so, at least for a free mod people can actually play at the moment. ;)

Just for comparison:

Pantera.eng:

RPMTorque=( 9500.0, -400.0, -20.0)
FuelConsumption=4.15e-5
FuelEstimate=1.05
EngineInertia=0.260
IdleThrottle=1.0
IdleRPMLogic=(1250.0, 1350.0)
LaunchEfficiency=0.969
LaunchRPMLogic=(5000.0, 6000.0)
RevLimitRange=(7000.0, 100.0, 7 )
RevLimitSetting=0
RevLimitLogic=150.0
EngineMapRange=(0, 1, 5)
EngineMapSetting=2
EngineBrakingMapRange=(0.0, 0.00025, 6)
EngineBrakingMapSetting=2
OptimumOilTemp=95.0
CombustionHeat=40.0
EngineSpeedHeat=12.000e-004
OilMinimumCooling=7.50e-003 // heat dissipated without oil/water transfer
OilWaterHeatTransfer=(3.962e-001,7.925e-005) // heat transfer from oil to water (base, w/ engine speed)
WaterMinimumCooling=3.962e-003
RadiatorCooling=(1.592e-004, 10.039e-005)
LifetimeEngineRPM=(8200.0, 95.0)
LifetimeOilTemp=(100.00, 3.00)
LifetimeAvg=10800
LifetimeVar=2250
EngineEmission=(0.00, 0.71, -0.315)
EngineSound=(0.300, 1.200, -1.5)
OnboardStarter=1
StarterTiming=(1.4, 0.4, 1.5)

// 54 - GTC - Lindberg Jägermeister Detomaso Pantera, Simulation
//--------------------------------------------------

HDVehicle=Pantera_80-84.hdc
Graphics=DETOMASO_PANTERA.cas
GenString=21236
Sounds=PANTERASOUNDS.aud



300sl .eng:

RPMTorque=( 9000 , -150 , 4 )
FuelConsumption=7.80e-5
FuelEstimate=0.72
EngineInertia=0.300
IdleThrottle=1.0
IdleRPMLogic=(1500.0, 1700.0)
LaunchEfficiency=0.000
LaunchRPMLogic=(4500.0, 5000.0)
RevLimitRange=(7000.0, 100.0, 5)
RevLimitSetting=2
RevLimitLogic=150.0
EngineMapRange=(0, 1, 5)
EngineMapSetting=2
EngineBrakingMapRange=(0.0, 0.000125, 6)
EngineBrakingMapSetting=2
OptimumOilTemp=95.0
CombustionHeat=40.0
EngineSpeedHeat=12.000e-004
OilMinimumCooling=7.50e-003 // heat dissipated without oil/water transfer
OilWaterHeatTransfer=(3.962e-001,7.925e-005) // heat transfer from oil to water (base, w/ engine speed)
WaterMinimumCooling=3.962e-003
RadiatorCooling=(1.592e-004, 10.039e-005)
LifetimeEngineRPM=(7300.0, 95.0)
LifetimeOilTemp=(100.00, 3.00)
LifetimeAvg=10800
LifetimeVar=2250
EngineEmission=(0.00, 0.71, -0.315)
EngineSound=(0.300, 1.200, -1.5)
OnboardStarter=1
StarterTiming=(1.4, 0.4, 1.5)

// 300 - GTC - Mercedes 300SL Roadster, Simulation
//--------------------------------------------------

HDVehicle=300SL.hdc
Graphics=Mercedes_300SL.cas
GenString=241
Sounds=Mercsounds.aud
HeadPhysics=headphysics.hed


The Pantera re-uses many of the GT40-Mk1 sounds but I can forgive that for a *released* beta. Certainly NOT a bunch of GTL cars all running the same engine and physics (a 400hp Lotus or something, wasn't it?) like some of the earlier mods that were floating around.

I recommend you try it! ;)

skridge
17 February 07, 04:35
i did notice the mini is still messed up bad

Goresh
17 February 07, 04:40
I don't need to try it, but if your happy enjoy, those that can wait won't be sorry.

pbearsailor
17 February 07, 06:09
Same old stuff that's been out there actually. Just the thing if you want a rear wheel drive Mini and ground effects on everything. :OMG:

KarlosDaJackal
17 February 07, 10:04
Don't begurdge these guys for downloading what you consider an inferior mod.

Its a game and the point is to enjoy it, they downloaded a mod that they enjoy. When your mod is released they probably will download and enjoy that also.

Unfortunatly the "it will be ready when its ready" approach doesn't help your mod in the PR stakes. That approach was used for Vista (was it 6 or 7 years to get released, with features cut out) and also for Debian 3.1 (that was defo 5 year)

Unfortunatly as things where taking so long the competitors got there foot in. Linux and mac os flourished as much as possible, while people got sick of waiting on Vista. Ubuntu became a runaway success by releasing every 6 months warts and all, and Debian went from being the main contenter to almost a niche market.

Surley your could release an alpha-0.0.1 version even with cars with missing sound or whatever. It would keep the masses happy and you could get a lot more testing and feedback, and maybe attract a few more contributors.

I know you won't do it, but I had to suggest it. I can see the "other" mod getting downloaded, played, tweaked and fixed, downloaded again, etc.

David Wright
17 February 07, 10:33
You assume modding is all about competition. For (what in my opionion are) the best modders its about pride in your work. Putting out something even half finished is just not an option. Besides, apart from those too mean to buy GTL or who have issues with Starforce, most of us have GTL and are in no rush for this mod.

Big Pies
17 February 07, 11:26
Can some one pleaseput this file upsom where its not working from the site .

There are some great looking cars fro this mod but finding the mod that will allow you to drive them near on impoosible .

snowy
17 February 07, 12:38
Honestly do not waste your time, we've seen it all before. There is no point driving an E Type Jag that does 100mph in second gear, and corners like it is on rails. GT Legends doesn't actually cost that much these days and is still widely available the only reason you could possibly want GTL for GTR2 is for the extras that GTR2 offers, none of which are particularly relevant if the car you're driving is an F550 that just looks like a Shelbey Cobra.

pbearsailor
17 February 07, 14:20
Don't begurdge these guys for downloading what you consider an inferior mod.

Surley your could release an alpha-0.0.1 version even with cars with missing sound or whatever. It would keep the masses happy and you could get a lot more testing and feedback, and maybe attract a few more contributors.

I know you won't do it, but I had to suggest it. I can see the "other" mod getting downloaded, played, tweaked and fixed, downloaded again, etc.

I don't begrudge this other thing, but I don't mind describing it the way it is. A rear wheel drive mini? c'mon. :confused:

I just don't understand this need to rush things out the door to please the masses. I'm sorry, but the only people we really are trying to please are those of us working on the mod. When it's ready, it will be released and certainly we all hope that others will enjoy what we've done and appreciate the effort that has gone into it. But, what possible purpose is served by releasing more unfinished work? For me, rFactor has just been destroyed by all of the the 30 minute "mods" out there for it. You download a mod, try it for 30 minutes and forget it, only to repeat the process when the next bad mod is released. Why do we do this? :confused:

I admit to old GPL bias in this area. The great GPL mod teams have never released work before it was ready. That part of the community understands the work involved and is always willing to wait often years to see finished work released. It's always been worth the wait. The GPL mod teams maintain control of their work and release it from a vision of what it should be from within that group, not as a community voting project where the direction is decided by a few vocal message board posters.

cheers,
steve :)

Dorfmeister
17 February 07, 17:22
Hey Guys;) install this fix and you can play this mod without probs:D
http://files.filefront.com/Legends_Mod_for_GTR2_Klas2rar/;6525232;;/fileinfo.html

skridge
17 February 07, 17:43
Honestly do not waste your time, we've seen it all before. There is no point driving an E Type Jag that does 100mph in second gear, and corners like it is on rails. GT Legends doesn't actually cost that much these days and is still widely available the only reason you could possibly want GTL for GTR2 is for the extras that GTR2 offers, none of which are particularly relevant if the car you're driving is an F550 that just looks like a Shelbey Cobra.
a lot of ppl wont install gtl due to starforce.

lowndes888
17 February 07, 17:52
Starforce slowed up my DVD rom a lot. Installing games took 2-3 hours. I was even thinking of buying a new DVD rom.:chair: SIMBIN :chair: for making me not buy one of the greatest games!:mad:

Keith Moore-24
17 February 07, 18:07
For me, rFactor has just been destroyed by all of the the 30 minute "mods" out there for it. You download a mod, try it for 30 minutes and forget it, only to repeat the process when the next bad mod is released. Why do we do this? :confused:

cheers,
steve :)

That is the best thing I have ever read in a sim forum. This is the reason I don't like Rfactor.

October
17 February 07, 18:23
I won't install GPL due to Starforce. No, I've never lost a drive to it (yet), but it's the principal of the thing. I've considered buying it for a CD check for the "other" Legends mod but we'll get to that when it's necessary.

This mod that is out now is good fun and if you want to tweak it yourself it doesn't take a magic wand... just a text editor.

A rear wheel drive mini? c'mon.

Change one word from "REAR" to "FRONT". Next?

skridge
17 February 07, 19:45
I won't install GPL due to Starforce. No, I've never lost a drive to it (yet), but it's the principal of the thing. I've considered buying it for a CD check for the "other" Legends mod but we'll get to that when it's necessary.

This mod that is out now is good fun and if you want to tweak it yourself it doesn't take a magic wand... just a text editor.



Change one word from "REAR" to "FRONT". Next?
i agree. it would seem pretty darn simple to do the basics here. if i get some time i plan to get all the tc65 cars closer to real. it's not rocket surgery.

October
17 February 07, 19:54
i agree. it would seem pretty darn simple to do the basics here. if i get some time i plan to get all the tc65 cars closer to real. it's not rocket surgery.

What are you using for reference material? I might pitch in myself a bit if I had some good references.

darock
17 February 07, 23:16
GPL is Grand Prix Legends. It was one of the first that had very good simulation of handling response.

As for the handling response of the individual cars in the quick and dirty legends mod, since every car in that mod has the same engine, car, and tire data (including the Mini and the Fiat) they're all going to handle the same. If you want to drive a Mini with rear wheel drive and a motor that fires the sucker off the line like a GT40, no problem. You got it. If on the other hand, wanted the Mini to act like a Mini and the Jag to act like a Jag etc. then that quick and dirty thing ain't worth spit.

You gonna change all the characteristics of the cars easily with a text editor? OK. I'd like to have all of the cars ready to go as quickly as you expect it should be done. Thursday ok? After all, it's only a couple of edits, right.

darock
17 February 07, 23:21
BTW, I'm not kidding at all.

You guys have stated very clearly that it's not any effort at all. Heck, you've said fixing the mini is as simple as changine one word from "front" to "rear". You weren't kidding were you?

Neither am I.

I'd like just the Mini and the Abarth and figure giving you a day would be about what you've suggested, but figure to give three days. And would you mind keeping me posted on your progress. Like some screenshots and reports of how those two little suckers are handling.

I can't wait.

Check with you tomorrow.

skridge
18 February 07, 04:31
BTW, I'm not kidding at all.

You guys have stated very clearly that it's not any effort at all. Heck, you've said fixing the mini is as simple as changine one word from "front" to "rear". You weren't kidding were you?

Neither am I.

I'd like just the Mini and the Abarth and figure giving you a day would be about what you've suggested, but figure to give three days. And would you mind keeping me posted on your progress. Like some screenshots and reports of how those two little suckers are handling.

I can't wait.

Check with you tomorrow.



posting snotty juvenile stuff like this gets you what? im sorry the existence of this seems to threaten your project or you seem to have a problem with how other ppl play their game. grow up.

October
18 February 07, 04:42
Ignore the troll, skridge.

If he/she had any couth at all he/she would have already downloaded what is available and gave it a go. Pretty clear just from reading these threads that the "all cars are one car" thing is SO YESTERDAY. If they (anyone) actually installed what is available and tried it before posting I think they would have a hard time arguing that the mini is just like all the rest. Give the 300sl a run and then the Pantera. Completely different animals, EVEN IN THIS MOD.

People that post like that without actually experiencing first hand what they are criticizing are either trolls looking to start a flame war or a moron.

~sigh~

I'm biting the troll bait myself, aren't I? Anyway, you want to work together tweaking this stuff a bit let me know.

skridge
18 February 07, 16:33
sure, i would at least like to get the mini working. i was thinking you could get a whole lot closer just by taking the gtl specs you can see and sticking them in there. at least the springs and the like would be correct.

it's a start :)

catch me on m3h (http://www.minor3rd.com/m3h) and we will figure it all out

brettt777
18 February 07, 17:28
Well, I downloaded it and tried it...it worked...but it wasn't the same at all...I will wait for the rcstratton mod to be finished.

Gonzaga
18 February 07, 18:51
I will wait for the rcstratton mod to be finished.

Me too but now the mod is doing by pbearsailor, ferrariron and another guys

October
18 February 07, 22:56
Well, I downloaded it and tried it...it worked...but it wasn't the same at all...I will wait for the rcstratton mod to be finished.

I also run the "Less Power" mod found here in our GTR2 downloads. Helps a BUNCH.

RC45
18 February 07, 23:13
BTW, I'm not kidding at all.

You guys have stated very clearly that it's not any effort at all. Heck, you've said fixing the mini is as simple as changine one word from "front" to "rear". You weren't kidding were you?

Neither am I.

I'd like just the Mini and the Abarth and figure giving you a day would be about what you've suggested, but figure to give three days. And would you mind keeping me posted on your progress. Like some screenshots and reports of how those two little suckers are handling.

I can't wait.

Check with you tomorrow.


So where's this "other" moid then?

I have bought a second copy of GTR2/GTL, upgraded 2 computeres, joined, left and rejoined the forum... joined the league - leaft the league - and even changed jobs in rela life twice... and the "real GTL for GTR2 mod" still isnt done yet.

Talk aboutlosing interest - thats why the "real mod" team should release some snippets and betas for the folks to test and enjoy.

Until then - who cares if my Viper has a Cobra skin - its still great fun - which is more than can be said for the "real modder's - I mean they can't be having fun if its taking this long :P ;)

clevy911
19 February 07, 00:07
All these bad attitudes makes me want to say "screw the public release" and keep it for private use and select league play. I doubt I am alone in my thinking. They want it free, perfect and now! All I can say is we got some of the best men onboard working on this and it's an absolutely amazing mod. Better than GTL hands down. The GTL cars really bring out the GTR2 physics engine. Quit your job Steve and get this mod done pronto :)

Here's your snippet:http://youtube.com/watch?v=QizC2GhLyo4

willdarling
19 February 07, 00:32
Firstly, I'd like it free, but I'd pay for it if it would hasten the release or improve it at all!

Threatening to keep it for private use just took 5 years off my life. If you guys actually go through with that I'm not sure what I'll do. :-(

..If I made some kind of time machine, then I'd be able to go back and race the classics new, then I'd feel better about not having your mod. But still quite bitter.

pbearsailor
19 February 07, 01:30
Firstly, I'd like it free, but I'd pay for it if it would hasten the release or improve it at all!

Threatening to keep it for private use just took 5 years off my life. If you guys actually go through with that I'm not sure what I'll do. :-(

..If I made some kind of time machine, then I'd be able to go back and race the classics new, then I'd feel better about not having your mod. But still quite bitter.

Not going to keep it private and we'll be happy to share it when it's done. :) I just don't understand people (and I don't mean you) who think we owe it to anyone to hurry. What purpose does that serve other than to have another unfinished mod floating around with everyone wondering just how good it "could" be. I usually put in hours each day on this and I'm not at all the only team member who does. Hurry? I won't do it. Some of us have worked on this since October--worked on it that long. Some who post here are upset that they've "waited" that long. Gimmie a break. :eek:

On the other hand, I don't begrudge anyone for working on the stuff that is out there. My whole point is that they'd be better off waiting--I can guarantee that we do know how much work is involved in making this right and it's far more than adjusting a couple of lines in an hdc or eng file. Anything you do without considering the car as a whole, with all of the physics files, is just going to be a disappointment. You simply cannot dial in a few spring rates and hp numbers and change a line from rear drive to front and walk away with a Mini. I remember what we started with, know what we have now, and just suggest it makes more sense to wait and see what we have before you commit yourself to hours and hours of work we've already done. Up to you though. :confused: I'm heading back to our long thread now. :wave:

cheers,
steve:)

Nice vid, Scott! :D

October
19 February 07, 03:20
I just don't understand people (and I don't mean you) who think we owe it to anyone to hurry. What purpose does that serve other than to have another unfinished mod floating around with everyone wondering just how good it "could" be.

No one thinks you "owe it" to anyone to hurry... You really don't get it?

Ok, it's because people are afraid that they will NEVER see it. A few videos, some screen shots, a bunch of posts about how "good" it is... Yeah, neat. I can pick up a magazine about the PS3 or the Wiiiiiiiiiii or whatever and get just as much fluff that is just as valuable (to someone wanting to play on a PC).

I'm 40 years old, have been playing computer games for over half my life and have done beta testing, both closed and open, for over a dozen different games and mods in the last 10 and one thing I've learned is... The majority of projects that don't release *something* in the first two or three months, while they still have their fans interest, *generally don't release at all*, statistically. Really!

Why? Lots of possible reasons. Sometimes a mod team is bought out by a "real" company, sometimes the team splits up and the source is lost like dust in the wind (being upfront and clear about licensing is a big help in preventing this!!!), sometimes a commercial game comes out first that makes the mod redundant and it's abandoned. Maybe the dev-team just looses steam? Everyone has a real life too and we all realize it. No one is paying anyone to make this mod happen... right?

Look, if nothing else take this impression of impatience as a GOOD sign... a sign that if/when you guys actually do release something people will be happy to play it. Lots of mods release and never get that much attention.

In the mean time, as there is nothing else to play with, I, like many others, will go back to tinkering with the files that we CAN lay our hands on, good or not.

Keep up the good work! I expect it will be quite remarkable whenever it's made public. :)

pbearsailor
19 February 07, 03:59
Yeah, I agree with your points for sure, but it just kills me how much crap has come out for rfactor since it came out and most of it never ever made it past the early stage and just looked and ran like garbage.

I'm only familiar with the sim racing stuff, but most projects do seem to actually get out here IMO. Certainly some track projects get lost, but most of the major mods I've had any knowedge do get out and for sure, those done for GPL have often taken years of work. Just seems to me the attention span for the ISI based sims is remarkably shorter. :confused:

cheers,
steve :)

October
19 February 07, 04:23
Just seems to me the attention span for the ISI based sims is remarkably shorter.

Well maybe that's due at least in part to the fact they seem to release a new game every year or even six months or so ;)

Best to you and the crew Steve, I'm sure you guys are at least trying to do the right thing.

I do have to agree with skridge on the cd-check thing. If the mod is even half as good as it sounds I'll happily send a check for US$10 to Simbin or whomever IF it meant getting to play GTL cars in GTR2 *without* having to install anything with Starforce on it. Really, I could care less about having a physical copy of GTL... I just want to drive the cars.

Cheers,
Jon

morning_wood
20 February 07, 00:47
IMHO most hardcore racers would pay for quality, finished mods.

Possibly a free, public teaser ( 2 or 3 cars ) and a small ( 5$ ) fee for the rest of the mod. Even a small "down payment" of 2-3$ would give the developers an incentive to produce a quality mod, and ensure those that pay get the full mod. Mabey put pre-purchasers on a beta program to help with testing and suggestions.

Obviously GTR2 and rFactor enjoy their popularity to the diversity of mods avail, and I would hate to see the modders quit / go private because of the bitching by people with no patience or gratitude.

Goresh
20 February 07, 02:31
[QUOTE Obviously GTR2 and rFactor enjoy their popularity to the diversity of mods avail, and I would hate to see the modders quit / go private because of the bitching by people with no patience or gratitude.QUOTE]

Not to worry, no ones quitting anything, this mod will be completed and released. As for the few impatient whiners, I for one ignore their ignorance, there has been far more work put into this mod than they could possible know. Certainly not the quick fix suggested.
I have to admit at 1st I was floored by the attitudes but I also realized this isn't the view of the community as a whole. To withhold because of a few would not be fair to those on the team who have invested alot of time and effort nor to the ones who are willing to wait.

clevy911
20 February 07, 03:02
I certainly didnt mean to threaten and I apologize. Not even was my place to say that. Just a really bad day in a bad week in a bad month. :) When it's finally arrived, we'll all live in harmony ! Yea right! LOL

RC45
20 February 07, 04:05
I've had any knowedge do get out and for sure, those done for GPL have often taken years of work.

I bought GPL the day it came out - and played it for a couple years... then lost interest waiting for some the "great mods" and add-ons to make public release.

Thats the problem, you alienate a lot of folks who are borderline hardcore if you take too long ;)

gazman
20 February 07, 05:26
i have had GT Legends installed for ages never had a problem,i think the starforce is different to gtr original (NEVER HAD A PROBLEM WITH GTR EITHER) what about race wttc its got steaming poo. i found that to be worse than starforce

darock
20 February 07, 12:31
Every mod I've ever seen that was advertised to be under development triggered the same "discussion". Every one.

Someone shows a couple of screenshots. Why they do that? Well, sometimes one reason is to hopefully recruit some help. And sometimes the workers are trying to get a feel for how worthwhile their efforts are going to be.

But it's a double edge sword. It usually triggers an often loud and very often impatient crowd.

And they in turn trigger a bunch of others who trot out the "have patience children for we wish for perfection and thou shouldst abide any waiting with calm and silence"

It's amazing to me how often the same old fight brews up and how loud it often gets.

It's also amazing how often there is a slapped together, halfass competing mod that has it's followers screaming above the roar of the crowd.

things never really do change

jsimmons
20 February 07, 13:40
I do have to agree with skridge on the cd-check thing. If the mod is even half as good as it sounds I'll happily send a check for US$10 to Simbin or whomever IF it meant getting to play GTL cars in GTR2 *without* having to install anything with Starforce on it.
Cheers,
Jon

I installed a copy of win2k into a virtual machine and used that to install GTL. Now, I have the installed GTL files on my hard drive, but StarFarce isn't installed in my host OS (XP).

October
20 February 07, 16:16
I've got the Mini tweaked so it actually uses front-wheel drive now, something resembling the correct tires, brakes and suspension, and the motor tuned to something more believable as well.

As I don't have GTL I'm working with a combination of what is currently available out there as well as a few historical references which has made me realize it is probably much easier to mod a car like this to historical specifications rather than trying to exactly copy GTL's emulation of historic cars upgraded to modern specs. I think following GTI-Heizer's lead with the VW GTI mod and doing up a "stock", "tuner" and full race version might be the most fun or in this case "historic stock", "historic race", and "modern race".

I'd still love it if someone could post a screenshot of the horsepower and torque curves used in GTL and a stock setup just to see what they say they use :)

October
20 February 07, 16:42
Tools I'm using in case anyone else wants to play around with this stuff too:

GTR_Engine calculator at http://www.gtr4u.de (database > utilities) which has made tweaking .eng files MUCH easier than using just a simple text editor, even without MS Excel. If you don't have Excel then get http://www.openoffice.org for free and use it's "Calc" module. Better than a text editor but still not perfect. Thinking about trying to make a quick app for this.

Audacity for sound file recording and tweaking. http://audacity.sourceforge.net/

The Gimp for bit pushing... an excellent free alternative to Photoshop, etc. for skinning, whatever. http://www.gimp.org/

Google Spreadsheets for tracking changes and storing information in a form that allows collaboration. http://docs.google.com

Vector art I like to use Inkscape http://www.inkscape.org/ and/or Sodipodi http://www.inkscape.org/ (linux version has more features) in Windows (and Xara Xtreme in Linux http://www.xaraxtreme.org/ )

Text editor Notepad is teh suck. Try Cpad or Crimson Editor: http://www.snapfiles.com/Freeware/productivity/fwtext.html

Good car references:
http://www.conceptcarz.com/default.aspx

http://www.carfolio.com/

http://www.carclassic.com/stock.asp?Ref=DY15&Lang=en

http://www.seriouswheels.com/

fenners06
20 February 07, 18:06
:confused: hi guys just downloaded the legends mod but when extracting the files it says i need a password for the encrypted file any ideas? many thanks fenners

October
20 February 07, 18:07
:confused: hi guys just downloaded the legends mod but when extracting the files it says i need a password for the encrypted file any ideas? many thanks fenners

No, never seen THAT! Did you get the .exe installer from filefront?

fenners06
20 February 07, 18:46
yea got it from the link at the start of this thread i am unzipping it 2 the gtr main directory is this right?

October
20 February 07, 19:06
Yup, that's the right one and the right place but you are the first that has reported seeing anything about encrypted files!

ettore_b
20 February 07, 22:16
:confused: hi guys just downloaded the legends mod but when extracting the files it says i need a password for the encrypted file any ideas? many thanks fenners

I downloaded the file from the filefront link a few days ago and installed ok without the need for a password. Perhaps the file has been corrupted?

fenners06
21 February 07, 10:34
I downloaded the file from the filefront link a few days ago and installed ok without the need for a password. Perhaps the file has been corrupted?

that is a good point i will delete the original download and start again and let you know what happens. thanks

Petty Andretti
21 February 07, 20:07
Is there a web site for the development of this mod to check its progress?

zelimper
22 February 07, 17:02
think its from this dude
http://www.brakesman.at/

but in the read me of the actua mod it reads contact info

http://all-what.dl.am

grtz
ZeLimper

MitziBark
23 February 07, 20:52
Just my two cents...

I'm just a member of the silent majority...there are quite a few of us. I have no modding or skinning skills, couldn't do it to save my life...:o, i have a lot of respect to the "mod community" as they enhance my enjoyment of GTR2, and my thanks to them for that.
I play this game for enjoyment, and the fact it can transport me out of every day routine and hassle and into another "reality", is the most important for me...
Now it's very clear to me that it does it quite authentically and is also good to look at, and that fact i appreciate...
But, alas, i need my "fun" and until the GTL mod is released i'm playing with that "other" GTL mod and having lots of fun with it. Sure, some of the cars are goofy and i seldom drive them but i still get enough "transportation to another reality" from it to be worthwhile.
I'm sure i'll be driving the "deeper" GTL mod when it is released, but in the meantime, i'm just here for the ride...literally...

:D

GeForce06
23 February 07, 23:03
hi
is it possible to add gtl standalones in the gtl legends mod (GTRē) ?? if itīs possible, could somebody explain it ???
thx before ^^

brettt777
24 February 07, 04:18
I also run the "Less Power" mod found here in our GTR2 downloads. Helps a BUNCH.

I will try that. I wonder if it evens out the HP somewhat like it should be. It seems like all the cars are rated at only 2 or 3 HP levels and none of them are right. I like the 76 Corvette in GTL but since the files are encrypted you can't edit your own series. I would like to set up a North American 76 Corvette series and with this mod I can do that. The 76 'Vette isn't an easy car to drive in GTL but in this mod it's just about impossible.

HAMMER
24 February 07, 04:48
i have had GT Legends installed for ages never had a problem,i think the starforce is different to gtr original (NEVER HAD A PROBLEM WITH GTR EITHER) what about race wttc its got steaming poo. i found that to be worse than starforce

I AGREE 100%

iF you had trouble with starforce you dont know what you are doing.

Funny I cant find many pics of the Legends Mods :rolleyes:
Its like RSC banning A1GP pics :rolleyes:


"GPLDemo2004 .....God damm hypocrites

Wheres my "standalone" GTRDemo2007 HuH" ?

:roflmao:

October
24 February 07, 05:16
I will try that. I wonder if it evens out the HP somewhat like it should be. It seems like all the cars are rated at only 2 or 3 HP levels and none of them are right. I like the 76 Corvette in GTL but since the files are encrypted you can't edit your own series. I would like to set up a North American 76 Corvette series and with this mod I can do that. The 76 'Vette isn't an easy car to drive in GTL but in this mod it's just about impossible.


The less power mod at least gives the cars something like what they should have for power... for example the Mini apparantly uses the "motor" from the Lotus Elise... not a bad drive.

You get me HP and Torque numbers for all the original GTL cars, preferably with a screen shot of the power curve, and I'll do what I can to quickly make the cars more like the originals.

Currently I'm running modded cars based on historical data... Not GTL's data based on historical cars driven *today* but historical cars driven when they first hit the tracks, 30-40 years ago. Maybe not everyone's cup of tea but it works for me :)

Gutzy
5 April 07, 21:46
The porsche 911 is not working , can you guys tell me why

rduff
6 April 07, 17:02
does anyone know where i can get the full mod?? the link in post one is just a patch??

Sunday Racer
6 April 07, 17:25
does anyone know where i can get the full mod?? the link in post one is just a patch??

I'm pretty sure it is the full mod, try redownloading.

rduff
6 April 07, 17:45
done that twice it dosen't seem to have all the files?? it's missing the gtr files for each car. thanks for the reply i'll give it another test.


edit*
none of the .gtr files are there and none of the .tga files extracted. the download said they were corrupt both times (391mb download and corrupt twice??)

italian racing team
7 April 07, 08:54
hi !! That "incomplete" mod it's been uploaded by me... and taken from a site that it's now closed.. cars don't have accurate phisics and often bad HP ... the default mini/abarth/alfa have 500 hp engines :P ... i've used it to do some fun event with abarth car and alfa but with engine corrected ;)

If you want to drive really legends car with real phisics, at the moment, the only good game it's GT Legends..

3D model in this mod are pretty good but require a mass work to correct phisics and engines...

rduff
7 April 07, 09:29
thanks, i've got gtl i just prefer to play gtr2 and wanted the choice in that instead. a 500hp mini sounds like fun??

Pwarix
7 April 07, 14:01
IF you have the mod, chg engines, chg the gearing, chg the tires, you chg what you want in GTR2. DOn't use 6 speeds, make it a 4 speed, do some research and just enjoy tthe game and be glad to have it. :p