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Pizzaman
18 March 07, 20:05
Hi to all out there,

seems to me that there are plenty 'technicians' around.
Great tracks, greater tracks, even the greatest of tracks have been made from scratch or converted. Great skins and stand-alones have been produced.
Thanks to all for that:up: :up:

But...:cry: :cry:

All we have for add-on cars are a Renault Gordini (which is too fast for my liking--> Frank55 must be a french nationalist B*stard:roflmao: ), and a half-semi-finished Golf GTI...:( (effort appreciated, but why so long?)

I am tempted to have a go myself, but I am afraid I am too dumb and also work too hard... haven't got the time...:cry:

Anyone, could you convert some more cars form other games to GTL?:cool:
And I don't mean Ferrari F555 and Bugatti EB110... that's for other games.

Mostly I miss cars for GT-65 (and GTC-65)...
For example:
-Fiat 500 (Steyr-Puch 650TR:D )
-Simca 1000
-VW Beetle (who has not driven one...)
-Porsche 356 (without that, we'd never have the 911)
-MGB GT (V8, or even the MG-C)
-Triumph Spitfire (Triumph GT6)
And: didn't we get a Mini Cooper S 1275 (with wheelarch-extensions)
Or: what about the Escort Mexico (no wheelarch-extensions and a 1600 engine)

No mistake, I like the current add-ons. They make GTL A LOT more colorful.:roflmao:
Somehow, I am missing something. Is importing cars from other games an option? say... GT4? Or something?

File 1993
18 March 07, 20:11
I like your idea Pizzaman, but that is a lot of time to work, for now I'd prefer the 356! :D

grem304
18 March 07, 23:41
This seems like a good place to put in my 2cents ;). I've worked on a few models for other games, nothing real spectacular. I'm working on a Sunbeam Tiger Lemans right now. I'm also new to GTL and still trying to figure out the structure of the cars files. I to would like to see a few more cars (TR4,TR6, MGC, and of course the Tiger). I've seen some nice convertions to existing cars taking the top off the Healy and making a nice roadster, the Lotus convertible and 914 targa are sweet, but how about putting a top on a car? How about a gullwing for the Mercedes? I would be more than willing to do it myself if I knew how to unpack and repack the files. Anyone willing to send me the mesh for the Mercedes or want to get together on this ? Thanks Johnny V

SuperPask
19 March 07, 00:01
I am tempted to have a go myself, but I am afraid I am too dumb and also work too hard... haven't got the time...:cry:

Here you go Pizzaman... I work hard and haven't got enough time left for me too. But I manage to make some stuff here and there though. Like most of modders here, I recall you that this is just a hobby. We all have other priorities in our private lifes. If you never try, you will sure never get what you want... I'm no 'hard core engineer', just learnt by myself, with all tutos and tools I've found all over the web.

I understand you'd like to get all the cars you've listed. Well, if you got enough money to pay then I'll manage to do something for you :D

This is not the Ritz here! Wouldn't you like a glass of Champagne while waiting for your cars? :roflmao:

OK, I stop kidding at you. What I mean is that everyone would like new cars for sure. But stop asking this way. There are already so many people doing such a great job by kindly spending a bit of the time you don't have to kindly share their addons here for free. So please, there's no need to ask for the moon!

And if you lose patience you can try to make something. All the tools and info you need are here on the web, and no special skills are required. But it needs a bit of time though certainly ;)

HAMMER
19 March 07, 00:09
I dont see the point in having so called revolutionary sims to be putting GTL cars into rFactor and turning them into abortions

Revolution my arse

The different devolpers let everyone rip everything apart ? ...I said years ago sims should have editors built in with online software for realtime lessons / classes and make it open end.

what ? are they going to do run away with models and make there own sims ?
they cant even make a decent convert how the hell would they rebuild a entire sim ?

:p

sunalp2
19 March 07, 04:38
Sunbeam Tiger Lemans :banana:

This car was worked on by one of our club members here in Melbourne. I have a period article if you want, PM me and I'll email it to you grem304

Pizzaman
19 March 07, 21:30
@ SuperPask: This is not the Ritz here! Wouldn't you like a glass of Champagne while waiting for your cars?
Haha! I did not sit idly on my butt, you know...(i did, but the brain was busy on the net):p
I have already been busy with things...:mad:
Don't be surprised if something gets posted. Yes, for free. :roflmao:
Currently I am busy organising a server to have Mini and Abarth races on.
We have the server... now to start a league with all Mini's and Abarths (something like Altbierbude), so if 10tacle decides to screw GTL, we'll still carry on... even without the lobby-server!:down:service sux!

@Hammer: I dont see the point in having so called revolutionary sims to be putting GTL cars into rFactor and turning them into abortions
Well, what about putting some of the Rfactor cars in GTL? (Beetle, Porsche 356);)
Seems to me that's what happened wit the Renault Gordini.;)

@Grem304: but how about putting a top on a car? How about a gullwing for the Mercedes? I would be more than willing to do it myself if I knew how to unpack and repack the files.
Amazement here too. I know that first there was the Gullwing, after that the convertible. Unpacking and repacking is not too hard, even I can do it, I think. The files for the cars are around this site somewhere, somebody already cracked them..

I think these are threads about car-converting:
http://www.nogripracing.com/forum/showthread.php?t=7479

http://www.nogripracing.com/forum/showthread.php?t=6172

http://www.nogripracing.com/forum/showthread.php?t=8442

I think I can get the poly's for the rest of the cars. Would you be able to smack them in GTL? Me and my brother can create skins, we both have PSP pro and HE is a real whizz (I suck, but am more like the organising force)

TR4,TR6, MGC, and the Tiger are cool cars. I can't understand why there are no more of them. Seems like there is a huge gap in GTL between teh Elan and the 911. Only the Ferrari does some filling-up. However, I hope that with joined forces we can do something about it. :up:

10tacle sure will not, judiging by the lack of service (=lack of server-maintenance) they do not give a rats...SS! :down:

David Wright
19 March 07, 21:51
Well, what about putting some of the Rfactor cars in GTL? (Beetle, Porsche 356);)
Seems to me that's what happened wit the Renault Gordini.;)


The Renault Gordini was originally a Rally Trophy car. It was first converted for GTL then rFactor :)

There is a Porsche 356 for rFactor? Must track it down. Is it another RT conversion?

grem304
19 March 07, 22:52
Have not got to the interior yet and the wheels are just some quick donuts just to see wheels and have yet to play with normals, but here is what I got so far.

Pizzaman
19 March 07, 22:57
@ David Wright: think I saw a 356 here, Yup there it is. But is for RT.
http://www.nogripracing.com/details.php?filenr=2701
Could that be converted to GTL, you think? From the pics it looks great.
I like the 356 more than the 911. Would fit in neatly in GTC-65

@ Grem: Looks cool! :roflmao: would love to have it online and race the cr*p out of some TVR's. Good to have somethin that will stand out form the usual Elans and stuff.:D :up: :up:

sunalp2
19 March 07, 23:07
Have not got to the interior yet and the wheels are just some quick donuts just to see wheels and have yet to play with normals, but here is what I got so far.


Looking good. I reckon the Cobra physics shoud fit in well. Short wheelbase, plenty of power, uncontrollable.:p (Plus it did run a Ford V8)

grem304
19 March 07, 23:19
yes I think the cobra 289 would make good physics for this car although the Sunbeam was a little better balanced for and aft almost a 50/50 weight distribution. By the way Sunalp2 you have a PM

sunalp2
20 March 07, 00:06
By the way Sunalp2 you have a PM

Yep, email sent. ;)

SuperPask
20 March 07, 00:18
I have already been busy with things...:mad:
Don't be surprised if something gets posted. Yes, for free. :roflmao:
Currently I am busy organising a server to have Mini and Abarth races on.
We have the server... now to start a league with all Mini's and Abarths (something like Altbierbude), so if 10tacle decides to screw GTL, we'll still carry on... even without the lobby-server!:down:service sux!

Ah I see you should be pretty busy indeed! ;)

Sorry about my sarcastic words towards you before. It wasn't to offend you, but I reckon that sometimes my sense of humour is a bit special, and of course when reading it may not look the same than when speaking. So, my bad, I appologize. Actually I talked this way cuz I thought you might be one more 'lazy boy'. I mean this kind of people who spend their time asking others to make them live in a way :P I've tried to help some of that people in the past about skinning for example. I finally were pretty annoyed with them cuz I realized that I wasted my time this way. For example you give the ma link with a tuto in it. And they simply don't read it, and send you a message asking you things that are in that link. What is pissing me off is that I did spent hours searching for tutos myself, and I kindly give the links and those guys don't take even 5 min to read! It's just one example among many others!

But you're not one of them for sure. I misanderstood and I'm very sorry about it :o

If I get any info about new cars, I'll let you know ;)

Good luck for your server :up:

sunalp2
20 March 07, 00:40
It wasn't to offend you, but I reckon that sometimes my sense of humour is a bit special, and of course when reading it may not look the same than when speaking.

We have to realise that we can all take the written word the wrong way.

That's why these are good::) ;) :o :D :p :confused: :mad: :cry: :eek: :roflmao:

splintert92
20 March 07, 03:02
@ David Wright: think I saw a 356 here, Yup there it is. But is for RT.
http://www.nogripracing.com/details.php?filenr=2701
Could that be converted to GTL, you think? From the pics it looks great.
I like the 356 more than the 911. Would fit in neatly in GTC-65:


It could be done.
http://www.imagehosting.com/out.php/i360508_NewBitmapImage.JPG (http://www.imagehosting.com)

But I dont have the time or the permission to do it.

Pizzaman
20 March 07, 13:03
@Superpask: Sorry about my sarcastic words:roflmao:
I was being sarcastic too. No offence taken! And you are right that there are many around who expect their b*tts kissed and wiped without even saying thank you.

Unfortunately, I am not a producer, neither do I see the use of me producing for example a 356 which, with my limited talent, would probably look like a Bratwurst. This while many people are able and would like to make a perfect one, or even while great ones already exist and only need 'some' adaptations...:D

I have read the tutorials and I think I can make fairly decent skins, however, downloading Z-modeller haha I was not even able to produce a straight line so that will take much more practice.:cry:

I will find out who has the rights to the 356, and ask him (her?) if he will allow to have it converted to GTL. I imagine they will, as this will also bring more 'credits' to them. :cool: And the 'credits' being the thing all of us started making add-ons for, it is the ultimate reward for our works! :)

Mostly, I will try to join up some people to finally produce something worthwhile (=a real add-on car). We can all see, that although there are brilliant people here, only one real add-on has been produced so far. Joinig forces seems to be a talent, that has thus far escaped the GTL-grasp.:cry:

@ splintert92: I also imagine it could be done, no need to re-invent teh wheel. We have a Gordini, why not the 356?:cool: I'll stick to it!

@ Grem: maybe there is a way to adjust the Cobra-physics to the Sunbeam. We'd have to adjust something, because the Cobra is a bit shorter and wider. The Cobra also has a different way of suspension. The 427 was independent all round, the earlier ones had transverse leaf-springs. That's why the handling is so 'entertaining'...:rolleyes:

For now, I have contacted various people who have or that I expect to have some poly's for the Fiat 500. Also, I have contacted some professionals to see if I can have this poly-stuff done. :)

I imagine that once there is a new car out for GTL, the community will take care of heaps of skins... so no need to worry about the colors...

About the server: probably up again on fridaynights, saturdays and sundays (for now, only testing the water:) ) and will be broadcasted in the GTL-lobby (or on Hamachi with Altbierbude). We are using just about any track available, and over 30 stand-alone Mini's, 30 Abarths, 25 Cortina's and 25 Alfa's. Mostly available here. The tracks are Mini-friendly: Cadwel, Knutstorp, Hidden Valley, Hitchin, Loch Rannoch, LimeRock Park, Nuerburg Village, Slotpark, but also a few scenic ones like Lienz and Le Mans. Larger things like Nürnburgring are also considered, but it would be a bit boring without many participants...

Gamename in GTL-lobby/Hamachi: BIG CAR = SHORT DICK

FatBrian
20 March 07, 20:06
What type of file is a GTL mesh ? I use Zmod and a few other programs to make and convert vehicles for other games so I may be of assistance. There are plenty of cars that would be a great addition to this game and some of the stock cars need reworking anyway.

Pizzaman
20 March 07, 22:31
@ Brian: Hiya, and all help is welcome. I am still confused as to which kind of mesh is used. I think Zmodeller will be OK, as it was for GTR too. But the files in GTL are encoded, so I have to f*ck around with them for a bit:rolleyes: . But I will find out, or else make Simbin have the disc as a suppository...:D

Keep watching this thread, as for in one afternoon I have started to produce my own Mini-skin, and I am a complete nitwit:confused: . If I can do it, you surely can! And find out I will!

As for cars, not sure if we should edit the existing ones. It definately NEEDS some real add-ons. You can only hav so many different colored Mini's before you still start to get bored...:roflmao:

FatBrian
20 March 07, 22:45
Well, as for fixing the stock cars, the GT-40 and Cobra both need updates. They are both only accurate for the early small block versions. I'm not really familiar with European cars but I'm sure the same is probably true for some of them. On the Zmod site Oleg has a download for a Corvette from GTL in a format that is supported by ZMod2. This file is encrypted also, unless you pay the $53.00 USD to register your copy. If anyone knows the file format that will be the first step to making real improvements in the accuracy of the meshes.

grem304
20 March 07, 23:09
As far as I can tell the filter for Z-Mod is the only one out there right now that can read these files

Pizzaman
20 March 07, 23:10
@ Brian: I know that in GTL there are both bigblock and smallblock Corvettes (the red one is a bigblock I'm sure). However, the US tended to alter some things every year to give the cars the 'next year' look. This is not the case with european cars. They tend to stay much more the same:rolleyes: .

if you look at the Mini's (I am a Mini-expert) you will see that some of them have different grilles/air intakes. this is because the Mini was avaliable in both Austin Seven and Morris Mini version, which is basically the same car but with a different air intake and such details:cool: .

Considering updates, the Mini was available in 998 Cooper, 998 CooperS, 1071 Cooper (S) and 1275 Cooper (S). The later ones also had wheelarch-extensions (like in my avatar) and was a lot faster than the 'previous' ones. I know from experience that a Mini 1275 S can even blow away a standard Impreza... so I think this will be one of the mods I'll make: a 1275 Cooper S.:D

Considering other cars, minor changes wouldn't be really noticable. In racing changes (a 69 engine in a 67 body) would be rampant, too. I would like better to have some leveled-out competition. In US-cars: what about a Charger, Challenger, Camaro? All those pony-cars, why do we only get the Mustang? It makes it rather 'boring' to me. I am also sure that in those days, we'd see more competition because cars were different, but more equal. I guess you'd be able to fill in the US-gaps here?

Also I miss the competition for the Mini. In 'the old days' it was a matter of budget as well as 'GT-classes'. Those who raced a Mini, may have faced opponents like Escort Mexico, Simca 1000 and VW Beetle. Probably not the Mustang... unless some rich kid's dada owned the local Ford-dealership!:p

FatBrian
20 March 07, 23:21
I know I can get my hands on just about any American muscle car that raced in the SCCA and Trans-Am series and plenty that did not. The detail of the models may not be the quality of the GTL ones but they're nothing a little more work won't fix.

Pizzaman
20 March 07, 23:32
:D :D :D
@ Brian: I am very sure that most people here would love to have some more US-muscle to drift around with.
In fact, I am drooling right now.:roflmao:

Seriously, currently there is only the Falcon, the Mustang and the Shelby (my gawd. did Ford sponsor GTL...). So that limts your choice a bit. let'have some MOPAR here. And isn't (or wasn't) GM the best-selling manufacturer in the US?:up: So, let's find out how to stuff them in GTL. Performance&such must be at par with the Mustang. You may just have started a new racing-league... Now for somebody to make some NASCAR-tracks...

Would you have a shortlist of 60's-70's contestants? I hope the Charger is one of them... YIIIIIIHAAAAAH!:roflmao:

Although I am not very good at driving the V8's (I suck...), I must say they have a great sound and feeling about them. Let's have that list!

@ Grem: I have Z-modeller, but an unregisterd version. So... no filters. I am not sure if the filters will work, and I am not going to register until I am sure that they will... I don't think they will work, because GEditor shows me the files that are in the actual 'car'-file (*.GTL) but does not allow me to extract them. I think they are 3DS-files, and AFTER extracting them I can use Z-modeller with filters, or 3DS to muck around with them. So.. first have to find a way to extract the buggers, then also a way to put them back later. Else we can make polys whatever we want, but we won't get them in.

Anybody suggestions? I say let's form a team, in which there are:
-'artists' poly-specialists who will do the drawing;
-'technicians' to sort out handling ans sounds and such;
-'engineers' to put the whole 'cat' in the 'bag'...
and let's communicate so we can start getting some where, where only Frank55 has gone before... (and somebody with a Golf GTI got to 99%)

splintert92
21 March 07, 00:04
We are getting very close with this one. Just a few minor details now. And that pic I posted is the porshe in GTL ;)



http://www.nogripracing.com/forum/showthread.php?t=6577

FatBrian
21 March 07, 00:28
I found a 69 AMX Javelin, 68 and 69 Camaro, a few Mustangs, old bettles, a new Mini, and a pile of other great cars just on one site. I'm working on getting some pics up, I need to track down my old Photobucket account. I will post the best cars as soon I get them up, these have all been converted from other games or made by modelers for other games and have been around so I don't think getting permission will be an issue.

Pizzaman
21 March 07, 14:58
@ Splintert: I have asked the author (Sharpo) of the Porsche for permission and he even offered his help :up: . I already thought the track that the Porsche was on looked familiar (Cadwell?). But then I am not familiar with its original game. Good to find out that there are more likeminded people her.

I sure am curious how you got around the thing with GEditor. I could not get the poly's out, and I wonder how to get them (back) in.
The GTO is GREAT. The sound however, I'd put less V12 in it and more V8. A mate of mine had a Firebird that sounded a bit different (but then, I don't know what it sounds like in racing with 7.000rpm, his would only do 5000 max).My RangeRover V8 also sounds quite different, (and it has NO muffler). Of course that is not a high-revving enigine. Are you also going to make a '67 GTO? Maybe Brian has some poly's already made!

;) Something you should take care of and is often left out: scaling. The Renault Gordini that is added-on in the game now, looks somewhat too big to me. Maybe that's why it is soooo fast (or it is also French-programmed:roflmao: )

@ Brian: we wouldn't want the NewMini in GTL... I find it a special hatefull car since it is basically just a cheap BMW(a No-Mini) :mad: But that is because I drive an ORIGINAL Mini, free of BMW parts heheh:D. In europe there are plenty NoMinis around, but they are expensive and when I see other offers (Ford Fiesta, Opel Corsa) in GTI-form, I do not think it is the best-value. But... there's the (bought and bribed) Mini-heritage... I'll just wait how the new Fiat 500 turns out...

Forget about the Mustang too, there is already one in the game, unless you know how to vary the body-styles -. Fastback-coupe-convertible, then again.. who would race a convertible, maybe it f there is a way of doing iot easy like they did with that Falcon and Elan convertible? Not that I mean the Mustang would be a bad idea, but the Camaro and Javelin would be soooo much better ideas!

Beetles are the things I go for. They are well compatible with the Mini. For the league we are starting, we need Mini-competitors. Not Mini-killers (Alfa's and on)... And I have to step up the Mini a bit (1275-version).

Nappe1
21 March 07, 16:20
@ Splintert: I have asked the author (Sharpo) of the Porsche for permission and he even offered his help :up: . I already thought the track that the Porsche was on looked familiar (Cadwell?). But then I am not familiar with its original game. Good to find out that there are more likeminded people her.

I sure am curious how you got around the thing with GEditor. I could not get the poly's out, and I wonder how to get them (back) in.
The GTO is GREAT. The sound however, I'd put less V12 in it and more V8. A mate of mine had a Firebird that sounded a bit different (but then, I don't know what it sounds like in racing with 7.000rpm, his would only do 5000 max).My RangeRover V8 also sounds quite different, (and it has NO muffler). Of course that is not a high-revving enigine. Are you also going to make a '67 GTO? Maybe Brian has some poly's already made!

;) Something you should take care of and is often left out: scaling. The Renault Gordini that is added-on in the game now, looks somewhat too big to me. Maybe that's why it is soooo fast (or it is also French-programmed:roflmao: )

@ Brian: we wouldn't want the NewMini in GTL... I find it a special hatefull car since it is basically just a cheap BMW(a No-Mini) :mad: But that is because I drive an ORIGINAL Mini, free of BMW parts heheh:D. In europe there are plenty NoMinis around, but they are expensive and when I see other offers (Ford Fiesta, Opel Corsa) in GTI-form, I do not think it is the best-value. But... there's the (bought and bribed) Mini-heritage... I'll just wait how the new Fiat 500 turns out...

Forget about the Mustang too, there is already one in the game, unless you know how to vary the body-styles -. Fastback-coupe-convertible, then again.. who would race a convertible, maybe it f there is a way of doing iot easy like they did with that Falcon and Elan convertible? Not that I mean the Mustang would be a bad idea, but the Camaro and Javelin would be soooo much better ideas!

Beetles are the things I go for. They are well compatible with the Mini. For the league we are starting, we need Mini-competitors. Not Mini-killers (Alfa's and on)... And I have to step up the Mini a bit (1275-version).

Japan tracks were fullfilled with Mini competitors in 1960's... as an example of japan cars that could fit in TC-65 (eventhough they are 1 or two years younger):

for TC-65:
- 1965 Toyota Sport 800 (great competitor for Abarth)
- 1965 Honda S600 and S800 (great competitor for Abarth)
- 1966 Toyota Corona GT
- 1966 Prince Skyline GT
- 1966 Datsun Fairlady 1600
- 1966 Isuzu Bellet 1600 GT
- 1966 Mazda CosmoSport 110
- 1965 Hino Contessa 1300S

for GTC-67:
- Toyota 2000GT (also extremely rare 1966 Shelby 2000GT could be included.)
- Datsun Fairlady 2000GT
- Prince / Datsun Skyline 2000 GT-R


and the "Death Flyiers" that just do not fit in any category, but are propably most dangerous racing cars ever built in japan:
- 1971 Toyota 7-Turbo. Ultra light CanAM monster, single seater, 5 liter V8 with twin turbo chargers)
- 1968 Prince / Datsun R380. Yet another fast CanAM monster
- 1968 Hino / Toyota Samurai Coupe. Due japanese governement instruction, Hino was merged with Toyota, and Prince merged with Datsun in March 1967 and Toyota ended (as well as Nissan ended Prince) personal car production for Hino, which still continues building heavy trucks. This seems to be never raced Hino prototype / CanAM class racer... Not much information available though.)

Pizzaman
21 March 07, 21:51
@Nappe: I am all for having some Japanese cars. But some of them may be totally alien to the world outside Japan. But I know for sure that these will ring a bell to most people:

- 1965 Toyota Sport 800 :up:
- 1965 Honda S600 and S800, sportscar from the 'Karate Kid':up:

- Toyota 2000GT a beautiful car by Alfred Graf Goertz:D
- Datsun Fairlady 2000GT predecessor to the Datsun/Nissan ZX series:D .

How about these:

-Honda Z600/800 and Honda N800 (nicest in bright orange)?
-First of the Toyota Celica's, who doesn't remember them?
They were really good value for money in their days, and a lot of them also competed on the european circuits.

Forget about Can-Am though, that is more likely to get into GTR than in GTLegends.

FatBrian
21 March 07, 21:54
These pics were taken in the game 4x4 Evolution 2, these cars were converted to that game from another source. They were not made by me, but I know the person who converted them and they will contain readme files to help locate the author. There are models available for almost anything you want of every major body style, these are only a sample . I have included cars of all years. In my opinion since this game replicates not the sixties but sixties cars reced in modern times I personally don't see the problem with racing a newer car with the old ones as long as its comparable to the other cars. I don't see why racing an 80's Rabbit or Golf or Omni against an old Mini would break the realism of the game as long as the power numbers are set accordingly. But then again' I'm not a purist or anything.

http://i167.photobucket.com/albums/u134/FatBrian81/6cam.jpg

http://i167.photobucket.com/albums/u134/FatBrian81/r12g.jpg

http://i167.photobucket.com/albums/u134/FatBrian81/jcc.jpg

http://i167.photobucket.com/albums/u134/FatBrian81/ritmo.jpg

http://i167.photobucket.com/albums/u134/FatBrian81/chaperal.jpg

http://i167.photobucket.com/albums/u134/FatBrian81/cooprally.jpg

http://i167.photobucket.com/albums/u134/FatBrian81/amx.jpg

http://i167.photobucket.com/albums/u134/FatBrian81/240pac.jpg

http://i167.photobucket.com/albums/u134/FatBrian81/70chalta.jpg

http://i167.photobucket.com/albums/u134/FatBrian81/beettle.jpg

Nappe1
22 March 07, 08:13
@Nappe: I am all for having some Japanese cars. But some of them may be totally alien to the world outside Japan. But I know for sure that these will ring a bell to most people:

- 1965 Toyota Sport 800 :up:
- 1965 Honda S600 and S800, sportscar from the 'Karate Kid':up:

- Toyota 2000GT a beautiful car by Alfred Graf Goertz:D
- Datsun Fairlady 2000GT predecessor to the Datsun/Nissan ZX series:D .

How about these:

-Honda Z600/800 and Honda N800 (nicest in bright orange)?
-First of the Toyota Celica's, who doesn't remember them?
They were really good value for money in their days, and a lot of them also competed on the european circuits.


Suprisingly, the easiest one is the one that also was first to race outside japan and even gain victories. Hino Contessa 1300S was race prepared pretty nameless guy called Peter Brock. ;) They Raced it in SCCA series,1964-1965. Shelby again prepared 1966-1967 Toyota 2000GT for SCCA.

also, Hino Contessa 1300 is actually license built Renault 8 with Hino's own GR100 engine block and gearbox. Brock tuned it to top, getting 120-127bhp. Basically you could pick R8 Gordini, make a new gearbox, engine files and new skin and what a nice new we have here. :)

And while we go to 70's cars, then we really open the Japan motor racing. there's huge amount of good racing cars under 2000cc configurations. (Celicas, RX3s, Skylines,Fairlady followers, Datsun SSS'es, Levin Corollas... the list is endless.) But the problem is that these do not really fit in any class in the game. If there would be TC-75 or similar, then of course.

FatBrian: Most of those cars are originally made for Need For Speed 3 or 4. I even recognize few of them being some old legendary NFS modeller's artwork. (for example, that Datsun must be Justin "IH8COPS" Martin's 240ZX. I am 90% sure about it.) I'd say that converting them to GTL can be possible, but beyond hard work and at least new skins are needed from scartch. The main problem with GTL addon cars is the performance. Getting it accurate ain't really "slap-in" feature and without that, adding cars is more or less useless, because the game lives on from performance / physics.

Pizzaman
22 March 07, 15:46
@Nappe: WTF says we can not make a TC-75 section... :D I knoew that in the 70s japanese cars really took off! And I guess that the Gordini is why I did never see a Hino. Or maybe I saw one and mistook it for a Gordini. If you know these cars, don't you think they are a bit out of scale in GTL? I think they are a bit too big:confused: . But the GTI (which is not finished yet) is even bigger... looks like a fat MF truck! As for the game lives on from performance / physics I think you are very much right. Then again, I have a 110 BHP Mini, and it is certainly quicker than the GTL-version with 180 BHP? :down: I have 'killed'many Alfa's on the track with that Mini...:roflmao: Guess realism can only go so far, and we 'll figure something out which is at least realistic enough.

@Brian: those cars certainly look the 4x4 part...;) they all look a bit comic-book style, some more than others. We wouldn't want that for GTLegends, it would become GTLaughs.:D Having 'rustbucket' cars and some comically painted ones (Joe Bar Mini/Abarth) is bad enough and though I can see the fun in that, I don't think anyone would download these cars because they look too much like 'Hot Wheels'. That said, I don't think too many would object to a 'TC-tuning' where you would have Call-look Beetles and such stuff:p .

As for now, I am stuck because I cannot get the poly's out of the encrypted files. Because of that, I am not certain that I will get them back in either. Any ideas?:confused:

FatBrian
23 March 07, 00:17
I know the cars would be changed to make them more suited for this game, I was just trying to show what was available if someone was able to get other meshes into the game. And any of these could be reskinned with year and game appropriate graphics. Evidently all you need is Zmod 2 and a set of cracked .gtl files and you're on your way. It was presented as there were no vehicles out there suitable to put into this game, but it turns out you just need the right tools and the game is wide open.

grem304
23 March 07, 01:22
The only way I know of extracting and putting back in the meshes is with Z-Mod 2 with gmt filter, and only with a regestered copy. ($53 US) Kind of put a kink in what I was doing being between jobs right now. I have a couple meshes almost complete and starting on textures to those. Guess I'lll have to give up coffee and cigs for a while to scrape up the dough.:cry:

FatBrian
23 March 07, 02:12
If you can find someone with Zmod2 you could do all the work on your pc and send it to them for final conversion. Zmod likes bmp and raw/act files for art, if you map to one of those and send that maybe its possible.

grem304
23 March 07, 05:39
I got z-mod 2 just not regestered yet but by the time I get all this together I might be able to scrape up the 53 bucks:banghead:

Pizzaman
23 March 07, 19:31
Hiya! Now this is constructibve thinking:roflmao: .
Anyone out there able to do the job (Z-modeller2 and GMT-filter)?

In fact, I do not think any one person can do this on their own.:(
The one that is brilliant at graphics probablty sucks at sounds.
And maybe they both suck in physics:cry:

Then, a brilliant mind may not be able to cough up the dough needed for the programs. I have heard that you'd also need 3DSIMED to compile the files back to GTL-format. Well, you'll need another load a of the green stuff!:eek:

I am saving up too. Maybe if I hit the jackpot, I'll be able to slap out on the programs.
Haha, and then there still is the problem, that I suck on 3D-editing:p .

So: we need someone who can put the cars in GTL-format here.

HELP WANTED!!

Nothegger
24 March 07, 15:20
Hi

I've got Zmodeler and Simed, curently trying to work on one of my own conversions, but since I'm alone (and new to 3d modeling) it takes quite a long time. I want to try simple things first, for example I found some 70's LeMans prototypes that were made as mod for GTR (before GTL was released) and was thinking it could be nice to try to convert them to GTL. So far I wasn't successful, I tried converting files with Simed and then packing them back into .gtl but still doesn't work.
Anyway, in the mean time I'd like to get involved with you guys, if I can help with anything, I'm a newb but ill do what I can...

grem304
24 March 07, 17:14
Judging by the number of add on original cars avalible for GTL I think we are all newbie's at this :D Right now I have meshes for the Sunbeam Alpine/Tiger (could be used for either as it would just be a physics and wheel/tire change), I've been working on meshes for the Sunbeam Tiger Lemans and Hilman Imp.
My personal wish list as to what I would like to get into GTL :
Lotus Europa- Sweet little car (Remember JPS)
Datsun 510- famous SCCA runner
MGC- would just look good running with the Healy
TR4 >
TR6 > (Group 44 fan)
GT6 >
Jensen Interceptor- Good looking light for size and BIG V8
Imp-would make a great Mini and Fiat competitor
And of course the Tiger- something to tame the TVR and Cobra
But trying to be realistic and taking this a step at a time I would like to convert the Mercedes into a Gullwing If someone could get me the mesh it would be greatly appreciated. Give me a PM

Pizzaman
24 March 07, 18:11
@ Grem & Nothegger: how about the files for the Merc in *.GMT?
would you be able to handle those? I have NO converter to handle GMT.
Maybe you have one?:cry:

I am trying to convert them to something I can handle with Z-modeller, but alas, no luck so far.:(

On your car-list, I couldn't agree more. I would like to have the Imp as a possibility between Abarth and Mini:roflmao: .

Nappe1
24 March 07, 22:20
@ Grem & Nothegger: how about the files for the Merc in *.GMT?
would you be able to handle those? I have NO converter to handle GMT.
Maybe you have one?:cry:

I am trying to convert them to something I can handle with Z-modeller, but alas, no luck so far.:(

On your car-list, I couldn't agree more. I would like to have the Imp as a possibility between Abarth and Mini:roflmao: .

Hey Pizzaman, were you racing in a blue Mini at Gamers Crib #2 on last friday evening? :)
- I just realized why you nick sounded so familiar in the pits. :)

that was quite good racing there.

Pizzaman
24 March 07, 23:56
@Nappe: Yep, that was me in the blue Mini (going sideways). Mostly I was limping along... Once hit, the Mini usually is 'kaputt'. The larger cars are much faster on the long straights.
We also have a few members that are faster than me in the Mini :cry: .

Try to join us @GTL-lobby, BUT you'll need all the add-on Mini's and Abarths and the tracks.... gamename-> big car = short dick, we usually only race Mini's and Abarths. At Cadwell, the fastest of our members is only 6 sec slower than with the GT-40....:roflmao: usually @friday-nights, saturdaynights and sundaynights...

FatBrian
25 March 07, 00:47
Has anyone cracked Rally Trophy yet ? They have a Stratos and a Ford RS 200 that look interesting.

HAMMER
25 March 07, 00:54
3rd party models made for GTL would look as shit as what that horrible ripped GTL looks like in rFactor

whats the point of spending time converting nice stock models that come out looking like abortions.

Ah who cares do it, but I wont be downloading them

GTL for RF is a heap of shit


:rolleyes:

If you want nice new models in GTL
Get simbin to do a addon pack to BUY !! with new cars and tracks
Now that I would get. ;)

HAMMER
25 March 07, 01:10
Variety might be the spice of life but not at the expense of overall quality imo
GPL Nascar F1-2002 F1C the mods improved the look of the standard ones
GTR2, GTL and RF there are NO mods look better then the orginals i seen.

;)

Nothegger
25 March 07, 03:21
Actually, the model of the car I'm working on right now has higher poly count then originals from gtl, and it looks as good if not better. I guess we'll see when (and if) it gets done. Also, the way it takes damage should be improved, it should have more parts that fall off in a crash (bumpers, fenders, doors, hood, trunk lid...) and it's got a pretty detailed engine in it. Suspension, brakes and wheels should also look pretty good. I'll still need some help, particularly with texturing and maybe handling setup.
Model is mostly done, I still need to move the steering wheel to the right side, and then cut the cockpit out for in-car view. :)
I doesn't have the rollcage, I guess I'm a bit lazy with that. What do you guys think, should I put it in?

grem304
25 March 07, 04:36
Nothegger sounds good keep up the good work and if you need help with the textures and physics I'm sure we can find you some help.

Hammer if you spent as much time being constructive as you do being an ass you could have made a whole new game.
Before you open your mouth you might consider the games you mentioned that add on cars did improve! Might it not be possible that this may also happen with GPL?
I''m not working on any convertions from other games but from the ground up models!
Oh and Rfactor is a different section.
:censored:

FatBrian
25 March 07, 05:05
All that would be used is the mesh from whatever car is put in the game, everything else would probably need to be redone any way.

splintert92
25 March 07, 18:09
Has anyone cracked Rally Trophy yet ?

Check out my little movie :D

http://rapidshare.com/files/22739644/Movie_GTL.rar.html

FatBrian
25 March 07, 19:09
Thats great, did you convert that ? It would be great to two little AWD terrors to drive in GTL, does GTL support AWD ?

Pizzaman
26 March 07, 12:25
@ Brian: guess RT is cracked, but i don't think GTL supports AWD. What car fits in, having AWD? I can only think about one: The Jensen FF.

@ Splintert92: YEEEEAAAAHHHHH!!!:D :D :D
When are you going to release that?:up:
Did you get the physics and sounds set up already?

@ Hammer: you are most welcome NOT to download anything:roflmao: , and have your own kind of game. As far as convincing SimBin: first of all I'd like to convince them (or 10-tacle) to keep the GTL-server going... I do not think they are going to do anything...:down: :down:

Fourvalve
26 March 07, 12:38
I grew up around SCCA club racing in the 60s... While I'm fantisizing (-sp?), how about the Porsche Carerra Speedster, RS61 & 904, Bill Thomas' Cheetah... Yeah-I know, the list is endless. I have zero talent along these lines, but I envy those who do, and REALLY appreciate all of your various efforts!!!

David Wright
26 March 07, 12:42
... does GTL support AWD ?

It does but the torque split front/rear is even.

Pizzaman
26 March 07, 12:44
We will be at it, no doubt.
I am a complete NOOB but at least I can help out where I can.
Also, I am not a complete nitwit so maybe I'll start something myself.
Seems like pretty soon we'll have the 356:up: .
And a convertible version?

After that, it is only a matter of time until we get more cars.
No need to make a lot of skins, as there are lots of people involved in that already.

I can feel the Stratos coming....:roflmao:

Nothegger
26 March 07, 14:17
It does but the torque split front/rear is even.

mmmm... Mitsu Lancer mmmmm Skyline GT-R....... :D :p


PS Anyone still wants those 300SL *.gmt files?

Nappe1
26 March 07, 16:20
I grew up around SCCA club racing in the 60s... While I'm fantisizing (-sp?), how about the Porsche Carerra Speedster, RS61 & 904, Bill Thomas' Cheetah... Yeah-I know, the list is endless. I have zero talent along these lines, but I envy those who do, and REALLY appreciate all of your various efforts!!!

I can now admit that I am working on 1968 Toyota/Shelby 2000GT performance. :) three of them were built and two of them raced 1968 season in SCCA Group C production, placing 3rd and 4th in the series.

hopefully KCendra / Butch has time to convert or re-make his beautiful NFS mesh of this car to GTL.

I already have engine file done and I am working on with gears. for testing, I will use Jaguar E-Type as test bench, as it seems to be closest one to shape, weight, etc... Still, there's going to be quite big uphill battle with suspension and inertia specs, because they will be most likely close to impossible to obtain.

Pizzaman
26 March 07, 21:26
@Nappe: because they will be most likely close to impossible to obtain. No they are not. I think I have an article somewhere around... If I can find it, I'll PM it to you.:roflmao: But may take a while, as my garage is an absolute mess (I am moving up north).

@ Nothegger: mmmm... Lancer Evo mmmmm Skyline GT-R....... Hope not, that will be TC-95??:confused:

Nothegger
27 March 07, 15:04
@ Nothegger: mmmm... Lancer Evo mmmmm Skyline GT-R....... Hope not, that will be TC-95??:confused:

LoL not THAT Skyline, I was thinking about THIS Skyline::D :D ;)

http://www.gtrclub.org/c110.htm
http://www.youtube.com/watch?v=TFWNpS4E4fM

http://www.gtrclub.org/download/kpgc10-1.jpg
http://www.gtrclub.org/download/kpgc110-1.jpg


Check out C10 and C110 :)

Pizzaman
27 March 07, 15:40
Heheheh! That is a COOL car. Looks like the first Capri 1600/2300 (which, by the way, should be available too in GTL). Now, how about that Lancer? Is this the Evo Zero you're talking about?:roflmao:

kliest
27 March 07, 16:33
That thing is four wheel drive.....?

Nothegger
27 March 07, 17:28
Thats Skyline GTR.

Upper picture is 3rd Generation (1968-1972),
and below is 4th Generation (1972-1977).


Cars in GTL can be made 4WD.

Nothegger
27 March 07, 17:39
Mitsubishi Lancer is this one:

(1973 model 1600GSR)

http://www.lares.dti.ne.jp/~jps/cg3/lancer.JPG

http://www.lares.dti.ne.jp/~jps/cg3/lancerb.jpg


Although I like Celica better :)

Pizzaman
27 March 07, 18:19
When I was in Australia, I had a '73 Colt Galant stationwagon for a while.
It had a 2 litre 4-pot, and a 5-speed box which was not bad at all.
But a live rear axle, and no shananigans like 4WD or such.
But it did have 4 wide alloy 'Wolfrace' wheels and it was very bright yellow.
A very 'entertaining' car to drive:eek: . Nevertheless...
Ehhh... I sold it and bought a blue '69 Mini 1000 instead...:D

I like the styling from those old 70's japs, but I think that they are little known by the general public. Would be good to have some though! (certainly the Celica). But then, that Skyline was sold 193 times, only in Japan? Well... I am not ashamed that I don't know it then! (2nd generation looks absolutely ROOAAARRRRR!:D lets have it, by all means)

Lancer: I know this car very well as my old neighbour used to have one:) . But there were no 'quick' versions available here as far as I know:confused: . I think the wheels on this Lancer are a bit too big, as are the rear lights. Also, it should be a bit wider. But you probably took the shots from a different game, in which all cars have that 'comical look' (as opposed to 'Cal-look'):roflmao:

kliest
27 March 07, 19:04
Through college I drove a 72 Opel Manta. What a great car that was. Wish I kept it. In the US, the SCCA banned the Manta from showroom stock racing cause it was too fast... actually it just handled too well.

That would be another nice car to have....(dream on kliest)

Kliest

Nothegger
27 March 07, 19:04
You are right, early GTRs were popular only in Japan (although today are very sought after by car collectors), but given the popularity of todays GTR, I thought it would be great to include this one in the game. It's not like including a car that no1 ever heard of, in fact it might even be more exciting than including a car that everyone already knows, everyone knows about GTR but few people know that it existed back in the sixties. This car is true pedecesor of todays model, both in mechanics and styling, both have DOHC straight six, and you can see similarities in design if you look at the pictures. Not to mention how fast was it on the race track, it racked up 33 victories in 18 moths in Japan, beating many European cars, some of the older Japanese race drivers say it's still the best handling GTR ever built. I myself didn't know it existed until a few moths back when I read an article in the magazine. It was fast, looks cool, it was built with racing in mind, and I think it's a shame most people never saw it.
:)

BTW did you know the first skyline was made in 1957 and it looked like this:
http://upload.wikimedia.org/wikipedia/commons/4/41/Prince_Skyline_ALSI-1.jpg
LOL :D

As for Lancer, I dont know about road versions, it's said to have 98 hp. But racing version was popular - 1600 GSR with 165 hp @ 7800 rpm. And it had quite a few wins at various rallys. These pictures are not from a game, some Japanese 3d modelers made it for a fanpage or something. It does seem to be narowed a bit but that can be fixed with couple clicks in any better 3d modeling program. It looks like its got rally offroad tires on it.

Nappe1
27 March 07, 19:59
Still if someone is up to making Skylines, please remember that they were made by Prince Motor Company all way to 1967, when Japanese Goverment decided to improve country's position in car manufacturing by forcefully joining Nissan and Prince as well as Toyota and Hino. While Toyota kept Hino running as Industry & Truck side, Nissan decided to clean sweep everything that Prince did and make them look as their own. Even the legendary R380 racing car was originally Prince R380, but has been afterwards renamed incorrectly as Nissan/Datsun R380.


(Skyline 1st and 2nd generations were both always Princes and during sells of 3rd generation the name was changed. Not Datsuns like Nissan Motor Company wants now everyone believe. They didn't even give rights to Digital PolyPhony add these Prince cars in Gran Turismo 3 as prince cars, but they were named as Datsuns. So, game had cars that never existed, like 1964 Datsun Skyline.)

and no, none of the 60's-70's japanese GT'es were 4WD. All of them were RWD. 1600cc class was propably very remarkable class for the regular car sales, so every single manufacturer that wanted to be associated in some sort as sporty, had car or two to put in competition.

Another reason for staying in small engines was the oil crisis and the fact that the racing in late 60's and very early 70's developed to direction that took quite many driver lives. Huge monsters, like 880bhp/550kg Toyota 7-Twin Turbo and Prince/Nissan R380, roamed around japanese tracks like the old Fuji. (and I don't mean that old Fuji, which Herman Tilke almost totally destroyed lately, but the old Fuji, which had huge banking in the end of the loooooong mainstraight and which was removed from use after deathly accidents in pre CanAm testing for 1971 season.)

...and another no, the Lancers weren't evos. EVO lineup started very late... IIRC, it happened somewhere near Mazda pulling out from Rally World Championships in early 90's.

Pizzaman
27 March 07, 21:23
Harhar!:D

So, we'll just cal them Prince Skyline then. Scr;)w the japanese governement, they cannot make us follow their rules haha:up:

Reason for 1600-class was that this was one of the european racing-classes.
They went something like 500-750-1000-1300-1600-2000-3000 and 3000+.
Wonder what went in the class under 500 (except for the Fiat 500 sport).:confused:

This is also what I mean, GTL has plenty of cars, but in th ewhole of TC65 only the Mini-Abarth (1000-1300cc?), and Alfa-Cortina (1600-2000cc?) are in competition. And I think this Mini is even the 1000cc-version (normally a Mini Cooper S 1275 would eat Cortina's for breakfast, and after that use some Alfa's to wash down the remains).:roflmao:

FatBrian
28 March 07, 00:21
AWD (Skyline R34) and 4WD (offroad truck) are not the same thing. In an AWD setup the front and rear axles are driven by a transfer case that is capable of driving the front and rear ends at different speeds to cope with the effects of turning. In a 4WD setup the front and rear are driver at the same speed and it is really only suited for off-pavement use. The AWD Tcase has clutches that compensate for varying wheel speed front to back and is usually engaged all of the time. A 4WD Tcase is engaged with either a chain or a gear set and sends power equally to each axle, this setup is only suitable for limited traction situations and not really desirable for full time use. In both setups the differentials of the axles can be open, limited slip, or fully locked. In an AWD vehicle open or limited slip diffs are used to avoid hopping and skidding in tight turns. In a parttime 4WD vehicle locking diffs can be used in the front since the locked axle will not be used all of the time.

Nappe1
28 March 07, 00:48
AWD (Skyline R34) and 4WD (offroad truck) are not the same thing. In an AWD setup the front and rear axles are driven by a transfer case that is capable of driving the front and rear ends at different speeds to cope with the effects of turning. In a 4WD setup the front and rear are driver at the same speed and it is really only suited for off-pavement use. The AWD Tcase has clutches that compensate for varying wheel speed front to back and is usually engaged all of the time. A 4WD Tcase is engaged with either a chain or a gear set and sends power equally to each axle, this setup is only suitable for limited traction situations and not really desirable for full time use. In both setups the differentials of the axles can be open, limited slip, or fully locked. In an AWD vehicle open or limited slip diffs are used to avoid hopping and skidding in tight turns. In a parttime 4WD vehicle locking diffs can be used in the front since the locked axle will not be used all of the time.

not to nitpick, eventhough you are right in terms at least from U.S. point of view, but 4WD has been widely used in road cars and epecially in Rallies with great success. Of course not having central differential makes these cars rather weird to drive, but at the same time it's sort of funny feeling when front is under steering and rear oversteers at the same time. :)

again, we have in europe cars that have Full Time 4WD that is not AWD, so these terms aren't exactly written in stone as same way in everywhere.

FatBrian
28 March 07, 02:35
If y'all want to drive around hoppin' and skiddin', who am I to judge ? (j/k) I just wanted to avoid any confusion in what I had said about the Stratos and RS 200 earlier.

Nothegger
28 March 07, 09:20
Still if someone is up to making Skylines, please remember that they were made by Prince Motor Company all way to 1967, when Japanese Goverment decided to improve country's position in car manufacturing by forcefully joining Nissan and Prince as well as Toyota and Hino. While Toyota kept Hino running as Industry & Truck side, Nissan decided to clean sweep everything that Prince did and make them look as their own. Even the legendary R380 racing car was originally Prince R380, but has been afterwards renamed incorrectly as Nissan/Datsun R380.


(Skyline 1st and 2nd generations were both always Princes and during sells of 3rd generation the name was changed. Not Datsuns like Nissan Motor Company wants now everyone believe. They didn't even give rights to Digital PolyPhony add these Prince cars in Gran Turismo 3 as prince cars, but they were named as Datsuns. So, game had cars that never existed, like 1964 Datsun Skyline.)

and no, none of the 60's-70's japanese GT'es were 4WD. All of them were RWD. 1600cc class was propably very remarkable class for the regular car sales, so every single manufacturer that wanted to be associated in some sort as sporty, had car or two to put in competition.

Another reason for staying in small engines was the oil crisis and the fact that the racing in late 60's and very early 70's developed to direction that took quite many driver lives. Huge monsters, like 880bhp/550kg Toyota 7-Twin Turbo and Prince/Nissan R380, roamed around japanese tracks like the old Fuji. (and I don't mean that old Fuji, which Herman Tilke almost totally destroyed lately, but the old Fuji, which had huge banking in the end of the loooooong mainstraight and which was removed from use after deathly accidents in pre CanAm testing for 1971 season.)

...and another no, the Lancers weren't evos. EVO lineup started very late... IIRC, it happened somewhere near Mazda pulling out from Rally World Championships in early 90's.


I am aware that first Sylines were Princes, but as I ilustrated above I was thinking about 3rd and 4th gen 1968-1977. Buy that time Prince brand was dead, and no cars were wearing it. 4th gen export version was marked as Datsun K, and in Japan it stayed Nissan Skyline.
I know none of them were 4WD, I think game doesn't even support AWD. I was just wondering what would it be like to drive 4WD car in GTL, would it be drivable etc... It might be interesting to make sort of a 'test car' in 4WD to see how it works.

And yes, I know Evos came much later. I think I incorrectly mentioned name evo in my first post, but as the actuall cars were discused I put up the Lancer 1600GSR.

David Wright
28 March 07, 10:24
And I think this Mini is even the 1000cc-version (normally a Mini Cooper S 1275 would eat Cortina's for breakfast, and after that use some Alfa's to wash down the remains).:roflmao:

The Mini is the 1275 version. In the FIA Historic series, they don't eat Cortinas for breakfast, nor did they back in 1965 :)

Pizzaman
28 March 07, 11:04
Well David, maybe I am a 'little bit' biased...

Still, I have a fully decked out Mini Cooper S (replica).
It has around 120 HP, but it feels quite a lot faster than the Mini in GTL.
The Lotus Cortina is mighty quick, but even so, my Mini is easily able to keep up with them (in fact, in sprinting they are 'gone in 6 seconds')
I always feel very 'let down:cry:' when the Cortina's get away in the game...
And in my view, the Alfa is not that much quicker (unless it is a 2 litre, most however are 1600 or even 1300)! If so, the 2000 Alfa should have double headlights and is not called the GTA but GTV. Ehhh, in GTL the topspeed is not much different between Alfa, Mini and Cortina... whereas I have experienced that once over 180 km/h the Alfa and Cortina are noticably faster, but under 180 the Mini will give hem a run fo their money...

That said, my Mini is not FIA-regulated and may (I am sure it does) have stuff that was not around in 1965... like a steel-nitrided and crossdrilled crank? Also it is 1430cc, but I think that was allowed back then also (max. overbore?). It also is a lot quicker than the Mini in GTL (top speed is around 215:roflmao: ). It is very frustrating:mad: to see the Cortina and Alfa take off and leave you standing still, as my experiences are a bit the other way around (if you don't smoke the tyres too much)!

The Abarth is done very accurately (related to the Mini). I have seen a few Dutchies chase Porsche 356's with their Abarths (on an short track), much to the dismay of the Porsche-drivers. Hahaha, the Mini IS faster than the Abarth, but not much, and it all comes down to the corners...:up:

Furthermore, I cannot believe that a Porsche 911 or a GT40 would be hounded by Escorts... even if they are RS2000. Reason being, that I know people who have a fully loaded RS2000 (Mk2) and a porsche 911 Carrera (2,7 litre). The Escort is very very quick, but the Porsche is certainly faster at any point! If you don't screw up, no way an Escort is ever going to catch you in a Porsche!

I think that there's something very suspicious going on at SimBin... perhaps they took a bribe from some manufacturers (Ford):D ? Still think something is wrong here...:confused:

David Wright
28 March 07, 12:24
I think that there's something very suspicious going on at SimBin... perhaps they took a bribe from some manufacturers (Ford) ? Still think something is wrong here...

Game publishers usually pay manufacturers to use their cars in games, not the other way around :D

Seriously, the manufacturers are not involved in GTL - the license is with the owners of the FIA Historic Racing series.

I'll dig out some data from the series race results and post later :)

David Wright
28 March 07, 23:14
Furthermore, I cannot believe that a Porsche 911 or a GT40 would be hounded by Escorts... even if they are RS2000. Reason being, that I know people who have a fully loaded RS2000 (Mk2) and a porsche 911 Carrera (2,7 litre). The Escort is very very quick, but the Porsche is certainly faster at any point! If you don't screw up, no way an Escort is ever going to catch you in a Porsche!

I think the term RS2000 is confusing. The RS2000 Mk2 has a Pinto Cortina engine and I agree its no match for a 911 Carrera. The Escort in GTL is an RS with a 2000 cc engine but its not an RS2000. Technically its an RS1600. It has the Cosworth BDA engine producing 284 bhp and its a different kettle of fish to the Pinto engined RS2000.

On the FIA Historic series laptimes, here are some examples. Being an amateur series, driver skill is very variable so don't put too much weight on these figures but here they are for what they are worth.

Fastest laptimes for each type of car

Nurburgring 2004

GTA 2'14.6
Falcon 2'13.8
Cortina 2'15.7
Mustang 2'16.1
Mini 2'22.8
Jag Mk2 2'28.3

Zolder 2004/2005

Cortina 1'58.7 1'57.2
GTA 2'00.2 1'58.0
Mustang 1'59.8 1'58.8
Falcon 2'00.5 1'58.9
Mini 2'03.5 2'01.3

Spa 2004

Falcon 3'05.6
GTA 3'05.4
Cortina 3'06.6
Mustang 3'06.6
Mini 3'12.1

Hockenheim 2005

Mustang 2'12.1
Falcon 2'12.1
Cortina 2'11.5
GTA 2'14.4
Mini 2'18.0
Jag Mk2 2'22.0

CX650
29 March 07, 01:37
Sorry, I must agree. When the original Cortina-Lotus as it was called, arrived it p*ssed all over everything including Martin Birrane's Falcon.

Pizzaman
29 March 07, 14:17
@CX650: The Cortina was very quick, however most depended on the talent of local drivers. I doubt if the Cortina was that much quicker than the Mini. I have noticed, that the Cortina-Lotus (you are right about that!!) only is faster than the Mini when you get over 100mph. Before that, it is usually the Mini which gets away with the cake:roflmao: .
The Ford Lotus Cortina comes in various stages of tune, and the ultimate is the 145-bhp model, produced specifically for competition. This has a maximum speed of 128 mph at 7000 rpm with the 3.9 axle ratio and is reputed to have achieved 140 mph on the banked circuit at Monza.
('Road & Track', July 1964)

@David: The BDA-engined Escort is clearly NOT an RS2000... Also, even BDA-Escorts would not be able to keep up with the 911 on a wide and paved track. The Escort was great at rallying because it is more 'chuckable' than a 911, on the track the RSR is by far superior. Unless you take a 'factory' Escort and a 'driven by a rich idiot' bog-standard-911....:p

Furthermore: time from Bill Sollis in his MiniMiglia on Spa, 2007: 2.59.224
does this mean that the Mini has just killed off the rest of the cars? Or that FIA-drivers suck?:confused:
A Mini Miglia is not that much different from a Cooper S... in some parts, it is even a bit 'restrained'... (it also has 140 BHP,as stated in GTL):rolleyes:

In 1966, the MINI Cooper S racers filled the top nine places at Bathurst (Mount Panorama, Australia) racing the Ford Falcons and Mustangs. Now, if you still believe that the Mini in GTL is a 1275 Cooper S: :roflmao: Bite me!:roflmao:
I think they are SLOOOOOOOOOOOWWWWWW~!
http://www.uniquecarsandparts.com.au/bathurst_1966.htm

CX650
29 March 07, 14:49
"however most depended on the talent of local drivers"

You are probably right, my most vivid memories are of Jim Clark and Graham Hill in the two 'works team' cars.

"if you still believe that the Mini in GTL is a 1275 Cooper S"

I have not checked up on myself so my recollections may be in error, but the genuine Cooper S was a specialist 1,293cc and only a small number were built. The 1,275 was merely a production engine. Likewise the Escorts, the BDA was built by Cosworth and the RS2000 was fitted with a proddy Pinto unit.

p.s. probably irrelevant but I used to work on the Pinto line at Dagenham as an engine tester.

David Wright
29 March 07, 15:17
Furthermore: time from Bill Sollis in his MiniMiglia on Spa, 2007: 2.59.224
does this mean that the Mini has just killed off the rest of the cars? Or that FIA-drivers suck?:confused:

What tyres are used? I would doubt the MiniMiglia is restricted to hard compound 5.00L-10 Dunlop Vintage.

Now, if you still believe that the Mini in GTL is a 1275 Cooper S: :roflmao: Bite me!:roflmao:

I don't want to bite you but I know the Mini in GTL is a 1275 Cooper S. I know because
1. the cars are in the upto 1300 cc class in the race results,
2. the FIA Historic championship Entry lists identifies them in the up to 1300 cc class (not the up to 1150cc), and
3. there is no way a Group 2 1000cc A series engine is going to produce 140 bhp. :)

http://www.fia-historic-racing.com/_archive/2003-04/index.php?id=598

Pizzaman
29 March 07, 15:35
@David: restricted to hard compound 5.00L-10 Dunlop Historics I hope not (they are driving on slicks, no limits there in Mini-Miglia), but I hope at least FIA has had the common sense to allow the use of good radial road-tyres, as 145 HP in a Mini on diagonals would be suicidal (NUTS!)...

Mini in GTL is a 1275 Cooper S
1&2. Maybe you are right (guess you are);
3. Wanna bet? check the records for the 1964 Cooper 970S....

But my point is: they feel soooo much slower than my own Mini! I have also driven the Alfa's 1300 (GTjunior) and 1600 (GTA), and the GTV. I also drove the Mini against Escorts and Cortina's, and other stuff like Abarths. Some cars I drove myself too (if only for a few laps). I feel that there is something lacking in performance in the Mini (also in the Abarth). In real life, Cortina's and Alfa's would have a much harder job 'getting rid of' those little bugs!
BTW: I think the Porsche 914 is also overdone, it is not THAT fast at all!

David Wright
29 March 07, 15:50
@David: restricted to hard compound 5.00L-10 Dunlop Historics I hope not (they are driving on slicks, no limits there in Mini-Miglia), but I hope at least FIA has had the common sense to allow the use of good radial road-tyres, as 145 HP in a Mini on diagonals would be suicidal (NUTS!)...

No they run bias ply/cross ply tyres, but they are racing tyres not road tyres :)

Pizzaman
29 March 07, 17:05
there is no way a Group 2 1000cc A series engine is going to produce 140 bhp.
-In 1985, I had a Mini 998 that produced 95 HP@5800rpm, only 'home-tuning'...:D
-in 1965, Downton conversions (who tuned the works-Coopers) had a re-bored 970s with 122 hp at the wheels... in groep 1/2.:D :D

BTW, I guess that those FIA-tyres should be at least as good as my normal 165/70 HR 10 Bridgestones? Still the GTL-Mini FEELS REEEEEEAL SLOOOOWW!:down:

Ehhh... and then: the other cars use those tyres too, don't they?

Pizzaman
29 March 07, 17:11
CX650
"if you still believe that the Mini in GTL is a 1275 Cooper S"

I have not checked up on myself so my recollections may be in error, but the genuine Cooper S was a specialist 1,293cc and only a small number were built. The 1,275 was merely a production engine. Likewise the Escorts, the BDA was built by Cosworth and the RS2000 was fitted with a proddy Pinto unit.


What I mean is, the GTL-mini does not FEEL like 140 HP:mad: . I know the number to be (about) correct. The Alfa had 170 HP, so had the Cortina. The Mini, with only 30 HP less (but also 250 kg less....) should be nipping their tails:D , not lagging in the back of the field... as it does in GTL:mad: ! (And, they all should be able to kill off the V8-cars -> in GTL you only stand a chance in the Alfa...:down: )

David Wright
29 March 07, 18:51
-in 1965, Downton conversions (who tuned the works-Coopers) had a re-bored 970s with 122 hp at the wheels... in groep 1/2.:D :D

Not according to my sources :) The Group 2 1300 Cooper S was only producing 115-120 bhp in 1965, at the flywheel.

Perhaps we will have to agree to disagree on this :)

David Wright
29 March 07, 18:59
What I mean is, the GTL-mini does not FEEL like 140 HP:mad: . I know the number to be (about) correct. The Alfa had 170 HP, so had the Cortina. The Mini, with only 30 HP less (but also 250 kg less....) should be nipping their tails:D , not lagging in the back of the field... as it does in GTL:mad: ! (And, they all should be able to kill off the V8-cars -> in GTL you only stand a chance in the Alfa...:down: )

GTL simulates the FIA Historic Championship and the performance of the cars seems to reflect pretty well the performance of the cars in that series (I have previously quoted the RL FIA Historic Championship laptimes). I know you'd prefer it to simulate another series but it is what it is. Perhaps when the GTL to GTR2 mod comes out you'll be able to edit the physics to whatever you'd like it to be :)

Nothegger
29 March 07, 20:00
Can we please stop bickering now? :mad: You started with big HELP WANTED and now you just argue about whos got more hp, whose faster... :(
Thats a subjecto for (many) another thread. It'd be much better to get some work done instead. I'm working one one car right now, also it would help if there was any info on converting cars from GTR to GTL. I may have found models for few more cars to be converted, but thats a LOT of work, just on 3d models alone...

Pizzaman
29 March 07, 21:08
You're right David, we'll agree to disagree:up: . However, I'd agree that the average standard 65 CooperS=120hp (so, not 104kW:p ). So, that's settled then!

Northegger, I have the link on converting stuff from GTR to GTL somewhere here. I'll have a look and post it in an 'edit'. Also, I promise to keep myself busy on more usefull subjects...:roflmao:

Here's the link I usually use, it also contains other links to more tutorials.
However, none of them is probably 'the final word'.
http://www.nogripracing.com/forum/showthread.php?t=1815

CX650
30 March 07, 00:52
"Can we please stop bickering now?"

Sorry! I didn't realise that's how it looked to others. I was just trying to make a contribution to debate.

sunalp2
30 March 07, 06:12
I thought this was quite a good debate, and not an argument. It's always good to hear different peoples different opinions. At least it hasn't degenerated into a foul mouthed slanging match like some threads do.

This is still a discussion about what HP new add on cars may, and perhaps should, have. I guess to some it may seem like train spotting, but I think this is ok. :up:

Pizzaman
30 March 07, 08:15
Well, Northegger was making a point: I will probably never like the way GTL has portrayed the Mini:mad:. But, maybe there are faster Mini's, and my experience may be different, Simbin took a 120 HP Mini and put it in with a 170 HP Alfa. Well, I'll just have to live with it. (or make a 'downton-tuning' add-on, if there's more people who would like that, and put it in TC-70). However, in this way we'll probably also discuss the new cars that are made here and what class they should fit into:D .

Main point is: you can never satisfy everyone:p. But, you can respect eachothers opinions, look into the facts, see if you can find different data and share your own experiences:roflmao: .

All things considered, i think we'll be able to produce high quality add-ons here, that may not be to everybody's taste, but are surely the most accurate we can come up with.:up:

Nothegger
30 March 07, 12:05
Sorry guys, (Iguess I was in abad mood last night :o :p ) the point is this thread is going little off topic and its huge already. Maybe we could keep it focused on deciding which car to put in the game and how to do it, maybe distribute tasks, help each other etc. I've got nothing against a good debate, if there is need to discus historical facts like which car had how many cc/hp, who was quicker where/when, there is more than enough material there to start other threads. If someone wants a faster mini, lets see how can it be made, technical stuff and such.:)

@Pizzaman: Thanks for the link:up:

grem304
30 March 07, 16:29
I have been colaborating with a friend on a car that I would like to see in GTL :up: and of course you would like to go nuts and make it a class killer. But to be realistic, fit in with the limitations of the cars in the game and to promote multi make races I feel that you will have to give and take a little when setting up the physics of the car.
For example say I am putting together a car to compete against the Cortina and the Alpha. If you take the spec's on both cars and the car you are working on and compare them. Then take a look at the car you are doing. Perhaps the car you are doing was a little heavier but with a lower cg, or a little less power but the torque coming on at lower rpm. By tweaking these numbers and keeping inline with the cars you are targeting your car to compete against in the end there will be more variety of makes on the track instead of single or two make races. :cool:

From what I can tell from the treads here we have plenty of enthusiasum and willing people to put some stuff together but nobody spilling the beans on the in's and out's of how to get the stuff we are doing into the game.:cry:
For me personally, I can put together a respectable model, do a realistic paint if I have a template and I think I can do a good job on the physics. But so far making a template and figuring out the cars file structure in this game still escapes me.:confused: In the mean time while I try to figure all that out I'll keep at what I can do and stockpile some good cars just itching to get into GTL.:) I am more than willing to share what little knowledge I have.

Is it me or is the Elite in the wrong class?

kliest
30 March 07, 16:41
Grem304,

I think your approach is what the FIA does, and would be good for the game. They take a car, look at it abilities and targeted competitors. They probably then assign an amount of extra weight that car needs to carry to make it competitive with the cars in its class.
In my opinion, it would be great to have 20 different cars, each with its own personality, that could win its class on any given day....

Kliest

Pizzaman
30 March 07, 19:17
I guess we all here should act like a sort of FIA of our own-no doubt we can pull off a good job:D .

Guys like Grem and others can deploy their talents in their own way, I will try to help things come together. If I cannot do things myself, I will find people who can. Games like GTL are so complex there won't be anyone who can do this kind of thing on their own.

@ Grem: when you finish the meshes, you should somehow spread them out on a 2D-surface, keeping the points that connect the different meshes to their respective 'covers', thus making a template. I am not sure how to do it exactly, cause I don't understand....

But I understand pretty well how to stash the whole lot of meshes and the complimentary *.dds together in the file that makes a car in GTL. I don't understand the first thing about the sound & physics though (I still have to look into that). But there are people around here who make 'add-on sounds' so I guess we'll need a little help from them. For the meshes and creating templates, here's a good tutorial (with the downloadlinks you'll most likely need):

http://f1simlinks.rscsites.org/guides/guide_painting.htm

and also here:

http://www.nogripracing.com/forum/showthread.php?t=1815

CX650
30 March 07, 20:40
BIG CAR = SHORT DICK

Speak for yourself matey!

I've had no complaints. :-)

Nothegger
30 March 07, 22:13
I agree with most, new cars should definitely be set up to be competitive and not too fast. But the biggest problem is that the physics files are not available (they are still coded). If I had examples they could be easily tweeked to fit new car, but without them I'd have to make one up from scratch?? I've seen the files from Gordini and a few GTR2 cars but it's still not enough to make good physics setup, and be competitive, let alone match the real world physics of the actual car.

FatBrian
30 March 07, 22:50
I have a question for my new European friends, is the Capri similar in size to the US Ford Pinto ? I want a Pinto in this game so bad I can't stand it, I have a model that I can probably use and I was looking for a suitable car to mimic. I am going to flare the Pinto fenders like the RS2000 and add the appropriate interior mods. Also I bought GTR2 the other day, would it be much easier to do it for that game or try for GTL ?

sunalp2
31 March 07, 00:55
Is it me or is the Elite in the wrong class?

I think so. It's hard to beat TC 65 cars with it let alone GTC 65.

I think it comes into it's own in longer races, where it is good on fuel and tyres.

CX650
31 March 07, 01:08
"is the Capri similar in size to the US Ford Pinto ?"

Bearing in mind that the last time I stood next to a Pinto was the summer of '76 I would say they are fairly close in size but I think the Pinto was heavier.

YorT
31 March 07, 03:43
Mitsubishi Lancer is this one:

(1973 model 1600GSR)

http://www.lares.dti.ne.jp/~jps/cg3/lancer.JPG

http://www.lares.dti.ne.jp/~jps/cg3/lancerb.jpg


Although I like Celica better :)

Where can I get this model??

Would be a great addition to any rally game. :drool:

FatBrian
31 March 07, 04:04
It looks just a little high poly for a game, you might have to put it on a bit of a diet to get it to perform better.

Pizzaman
31 March 07, 08:13
@Brian: the Capri is a bot longr, the Pinto a bit shorter and wider. Also, the Pinto is quite a bit heavier (almost 50%). Though I reckon it will slim down a bit in racing-trim:D . It would be a lot easier to get it in TR than GTL (because of the damn encoding in GTL).

@Nothegger: I am sure we'll find out how to tweak the set-up of the cars. Somebody will know how to fiddle around with this!;)

@CX650: that's why I have cars from a Fiat 500 to a RangeRover... never have any difficulty....:D

@Sunalp & GREM: I don't know why the Elite is in, except for it being famous as the first and only car to be made out of resin... It was specatcular in it's day, because related to the tiny engine it performed so well. Only, even the Mini will outrun it easily. Must be an example of a car that SimBin thought to be a 'must-have'...:confused: ? It drives nicely though, if you know how to handel it, it can be very fast. However, it is NO competition even for the cars in TC-65:down: .

David Wright
31 March 07, 09:01
Is it me or is the Elite in the wrong class?

Sorry if we are going off topic again but the Elite is a GT car (2 seats) so it is in the right category.

http://www.fia-historic-racing.com/_archive/2003-04/index.php?id=525

Presumably Simbin included it in GTL because its in the FIA Historic series. Nothing to do with resin :) Come on guys - get with the programme :D I doubt it was top of their list for must have cars but I'm pleased they included it - it handles really well and I love the dashboard.

For those who want to know more about the series GTL is based on

http://www.fia-historic-racing.com/_archive/2003-04/

Nothegger
31 March 07, 09:30
@ YorT & Jonny: Sadly Lacer model is not mine, but I'll ask the owner. It does look a bit high poly, but that can be solved without much trouble.

FatBrian
31 March 07, 11:56
Didn't someone convert all of the GTL cars to GTR2 ?

2CV SUPER GT
31 March 07, 14:55
Thats Skyline GTR.

Upper picture is 3rd Generation (1968-1972),
and below is 4th Generation (1972-1977).


Cars in GTL can be made 4WD.

KPGC10 "hakosuka" & KPGC110 "kenmeri"

grem304
2 April 07, 00:23
:roflmao: SunAlp2 and David Wright, I'm actually suprised you all picked up on that comment. I guess the point I was trying to make is that there is no good competition in that class for that car. Hmmm...... maybe a GT6 would be a good ticket?

herrodboss
4 April 07, 13:45
There were no falcons or mustangs in the race in 1966. Check 1967 results for the 289 V8 XR GT falcon.

the Cortinas were 1200 & 1500 models, not lotus. in the early days bathurst was a strictly production car race and new cars from europe were not able to be homologated due to low numbers. (250 from memory, was the number ford aus needed to sell to qulify it).

in fact, prior to 1965, imported cars were not allowed. they had to be at least assembled in aus.

*see here (http://www.nmrm.com.au/fact.cfm?ID_Race=7&) for a list of the field of the 1966 Gallaher 500 at Mt Panorama, Bathurst.

aussie racing was a very different scene back then!!

herrodboss
4 April 07, 14:00
now back on topic, i'm not really into 3d modelling or skinning... but i would like to know how to manipulate the physics, say for a new car that someone wants to release. lets say i'm a mechanic not a panel beater. can someone point me in the right direction, 'cause in about 2 1/2 months i'm gunna have a lot of time to "waste"... (am at uni, will finish then - job hunting is boring)

Pizzaman
4 April 07, 15:38
As to Bathurst-you are right. The Mini was locally produced in Sydney.

As to the files that contain the car-physics, i am also still searching.
Anyone?:confused:

CX650
4 April 07, 17:07
Sorry to go off-topic again, but the chap called Barry Seton listed as driver 2 of the car in 9th position, any relation to Glenn Seton?

[SSR]Hoskins
4 April 07, 17:13
As to Bathurst-you are right. The Mini was locally produced in Sydney.

As to the files that contain the car-physics, i am also still searching.
Anyone?:confused:

:o Physics for GTL are encrypted but not impossible of course. You would have to recreate them from scratch. The main file would be called a .HDC file and the vehicles .car file points toward this in the game.For example here is the default Ac cobra .car file.

// 873 - GTC - AC Cobra, Simulation
//--------------------------------------------------

HDVehicle=Cobra289.hdc <-------------- SEE :up:
Graphics=AC_Cobra.cas
GenString=2222131
Sounds=shelbysounds.aud <------------- this is for the sound file of course

The .hdc is the high detail parameter file and contains alot of information
and variables. Also the .hdc points to several other key files for a working
car such as the ***.SP (suspension) , ***.GRB (Gear Ratios), and of course the very important ***.ENG (Engine). Basically i have one thing to suggest to you, look at the structure of the only car released for gtl (Gordini) or even view the files in GTR2 they are done the same way but are not encrypted and are pretty much the same game.You can even take the exsisting gordini files or files from another car and apply them to a new one then tweak to your desired perf/specs.

Pizzaman
4 April 07, 20:41
Thanks! Good idea to look at the Gordini.
Why didn't I think of that?? Call me stupid...

sunalp2
4 April 07, 23:40
Sorry to go off-topic again, but the chap called Barry Seton listed as driver 2 of the car in 9th position, any relation to Glenn Seton?

Father. ;)

CX650
4 April 07, 23:58
I have a friend in Oz. he works for Ford special developments. Is that far from you?

sunalp2
5 April 07, 00:30
The Ford plant is on the other side of Melbourne from me. About an hour's drive. I pass it on my way to the Winton Historics every year at the end of May. (My avatar shows me doing the trip in 2004)

David Wright
5 April 07, 09:42
For those not wanting to create all the physics from scratch, you can certainly "borrow" a set of existing tyres, as the R8 mod does. Also if you are creating a new version of an existing car, you can probably borrow elements of the existing physics. I would guess you would make a new engine and gearbox files, but the suspension geometry physics might be re-usable. You just have to guess the file name :)

Finally, for those with a little patience, the physics files for the GTL to GTR2 mod (not the quick and dirty one) will be a useful starting point as the cars are gradually released.

grem304
5 April 07, 17:01
David Wright of GPL65 fame?
Anyway a couple ?'s for whoever knows the answers.
When "borrowing" a set of wheels is there position set in the .sp file? Am I correct in assuming that if I have a coupe and make all the poly's for the top transparent and then on the paint, paint them all pure black that they will not show or do I have to delete those poly's? If I have to delete those poly's would I have to remap the car to texture it or could I just black out the area where they were at? And lastly if I move vertcies around without adding or deleting them will the faces still be mapped to the texture in the same place. ex: increase the bulge in the hood or flare out fenders,etc? I realize the shading would have to be redone. Maybe I'm trying to hard to save some work:D We are hard at work here but don't want to let to much out until I'm sure I can get it done with a reasonable amount of competency.

[SSR]Hoskins
5 April 07, 20:11
David Wright of GPL65 fame?
Anyway a couple ?'s for whoever knows the answers.
When "borrowing" a set of wheels is there position set in the .sp file? Am I correct in assuming that if I have a coupe and make all the poly's for the top transparent and then on the paint, paint them all pure black that they will not show or do I have to delete those poly's? If I have to delete those poly's would I have to remap the car to texture it or could I just black out the area where they were at? And lastly if I move vertcies around without adding or deleting them will the faces still be mapped to the texture in the same place. ex: increase the bulge in the hood or flare out fenders,etc? I realize the shading would have to be redone. Maybe I'm trying to hard to save some work:D We are hard at work here but don't want to let to much out until I'm sure I can get it done with a reasonable amount of competency.

Chances are you are might have to move the actual wheel gmts in a modeling program...you might want to check out the following in the .hdc file as well, it allows for some adjustments.

[SUSPENSION]
AlignWheels=1 // correct for minor graphical offsets
FrontWheelTrack=0.000 // if non-zero, forces the front wheels to be specified track width
RearWheelTrack=0.0 // if non-zero, forces the rear wheels to be specified track width
LeftWheelBase=0.0 // if non-zero, forces the left side to use specified wheelbase
RightWheelBase=0.0 // if non-zero, forces the right side to use specified wheelbase

as for mesh editing ive done it before with 3dsimed and what i done was actually delete the polys.I never added any new polys but Im pretty sure that you would have to remap any new faces you add to the exsisting mesh.

sunalp2
5 April 07, 21:51
Yes, I think you do have to mess around with the wheel position. I recall it being discussed when InsaneDruid was fitting Wire Wheels to the Ferrari and the E Type.

Here's the thread:

http://forum.racesimcentral.com/showthread.php?t=247084&highlight=Wire+Wheels

grem304
5 April 07, 23:30
Thanks guys for the responses. Some very helpful info for what I'm trying to do. Still have a long way to go but will get there.:) Will have to get hold of InsaneDruid to see why the wires won't work on the lightweight.

herrodboss
6 April 07, 06:31
I have a friend in Oz. he works for Ford special developments. Is that far from you?

i'm between the two factories (broadmeadows & geelong) about 10 mins to the you yangs proving ground/ test track.

sunalp2
6 April 07, 07:08
i'm between the two factories (broadmeadows & geelong) .

Hi herrodboss. :wave:

Zoomie
6 April 07, 07:20
Sounds like I live pretty close to herrodboss. I used to work in Geelong last year. Took me only 30 mins to get there and I used to park about 5 mins walk from the plant.

The proving ground isn't too far from here either. :)

CX650
6 April 07, 11:47
If I ever get enough money to visit him and his family I'll PM you and sunalp2, maybe we can meet for a tinnie or two.

edited to add: you too Zoomie.

sunalp2
6 April 07, 12:45
we can meet for a tinnie or two.

edited to add: you too Zoomie.

Sounds good. And you're onto the Lingo already. ;)

CX650
6 April 07, 12:49
"you're onto the Lingo already"

Paul Hogan has a lot to answer for :-)

Pizzaman
7 April 07, 19:07
something like: 'G'day mate, howza?'

sunalp2
7 April 07, 22:43
something like: 'G'day mate, howzat?'

I think your'e getting it too Pizzaman. ;)

Ps, I am an expat from Hertfordshire, but been here since 1962. But don't hold that against me. :cool:

Pizzaman
8 April 07, 20:44
Been there for almost a year when I was just 25.
That's when I learnt the worst words imaginable in the Ozzy lingo...:D
Harharhar talking 'bout raw prawns, mystery-bags:confused: and stuff...

wuzofoz
9 April 07, 15:38
looks like i have been a real help with some differant cars in GTL so far.
1 car i wanted to do was a 65 mustang that raced here in oz that was basicly a shelby gt350 with in a mustang notchback body.
thinking all the required stuff was in the game allready it shouldn't be to hard.:D
YEA RIGHT.:cry:
hope you others are haveing better luck.

Pizzaman
9 April 07, 15:58
Well... all is there, as you say.
You'll just have to find out which is the 'engine'-file in the GTL Mustang.
Then swap that with one from the Shelby 350:up: .
Maybe you need to do some setup-wheel-brake-things too (guess).

Problem in GTL is that all original stuff is encoded.:mad:
Maybe you better start off with a few add-on cars:confused: .
I don't understand half of it anyway!:roflmao:

wuzofoz
9 April 07, 17:07
i was trying to do it like this.
changeing 1 or both lines in the .CAR file.
Graphics=SHELBY_GT350.cas
GenString=SHELBY_GT350
to
Graphics=FORD_MUSTANG.cas
GenString=FORD_MUSTANG

the idea was to have the shelby looking like a std mustang in the GTC 65 class.

i have a the car working by creating a new HDC file but the performance is unrealistice at this stage.

Pizzaman
9 April 07, 18:33
Looks like you got 10%.
I don't know much, but you'll need to change a lot more than that.
First of all, you need to change all the starting-numbers and the lot.

But there are others around here who know better than me:roflmao:.
Maybe they can help out?

herrodboss
10 April 07, 08:56
i've actually been distracted of late and not even looked at any of this stuff. so no progress here. maybe one day...

tinnie is a magic word to me (& my dad), it speaks of sunshine, relaxation and ususally the reward for some job well done. (mowing the lawn counts!) might indulge in one now. - boags or a crown? boags.

Pizzaman
10 April 07, 11:20
Well - if you would be able to help us get some OZ-power to GTL, I'd send you an tinnie or two (original Heineken/Grolsch:D).
How 'bout that?

For instance, we could use the Torana and a fat V8-Kingy here.
And, the Ozzy Falcons were quite different to the US ones.
Also, the Oz Mini Cooper was a bit different than the Pommie ones.

It wopuld be good to have some of that Oz-power in GTL.
There seems to be an Australian modders group, maybe you could ask them.
Should appeal to their nationalistic feelings:roflmao: !

sunalp2
10 April 07, 13:13
There are some guys here working on Aussie cars: Torana's and Commodore's. But I think they are for R Factor :(

Stu
10 April 07, 13:34
G'day! yep another annoying Aussie trying to logon to the online GTL. I guess there is not much chance until I get broadband is there?
Tooheys or VB for me!
Ford's only here as well!

Pizzaman
10 April 07, 15:59
@ Sunalp: Yes, I've seen them and they are not for GTL :cry:

@ Stu: Cheers mate, have one on me. And see if these lazy couch potatoes can make those Torana's for GTL too. Would be 'good on ya'...:D
And no worries, it will work without a fat broadband too.
Just try, see if there's a server nearby and try to find one without too much lag.
I've seen guys race with ISDN-connections and they beat me.
No wonder, i was in the mini and they were in the GT40, but buggers: I got beat anyway.

Nothegger
10 April 07, 16:06
It wopuld be good to have some of that Oz-power in GTL.
There seems to be an Australian modders group, maybe you could ask them.
Should appeal to their nationalistic feelings:roflmao: !

I might be able to help with that.

Pizzaman
10 April 07, 16:27
Well, Nothegger, it would be good to have some more V8-power in GTL. That is at least less broing for me, all I see now are the SS-ses from Mustangs and Falcons.

What would you suggest?:D

Nothegger
10 April 07, 17:07
Well, I'm working on something right now, but it's uncertain at the moment, so my lips are sealed, sorry ;) I wll post more info as soon as I can, just saying there is a possibility for a nice Aussie car soon :)

Pizzaman
10 April 07, 20:19
:roflmao:GOOD ON YA MATE!!!:roflmao:

Now all we need is something like this and we're off to some seriuosly interesting competition.
The cars in GTL are just too far apart, performance-wise.
You can predict, looking at the grid and the track, who will win.
In my opinion this is kinda b:(:(:(:(:(ring...

Stu
11 April 07, 00:40
I reckon Nothegger is working on a 2 door Falcon, plenty of power, handles not too bad.

grem304
11 April 07, 01:00
Getting back to the original gist of this tread the biggest problem I see is a lack of organized information. Most of what I have put together so far I have had to spend hours searching for with a lot of trial and mostly error. Not discounting the help I have gotten from others,:up: those that I asked for some information were very helpful. Thanks. If we could somehow pool the information that we have it would make things a lot more inducive for others to put some stuff together. Even some small tutorials on different aspects of how you can do different things. Such as what the heck do the #'s in the genstring do? How do different files interact? etc. Once I have a compitent understanding of what is going on with the different car files I have no problem with compiling them into something halfway understandable. But at the rate this is going it may be a Loooong time. In the mean time I'll go back to plugging away digging into the files and playing around with stuff to see what it does and hopefully come up with what I need.

splintert92
11 April 07, 01:39
Damn, I thought I had the genstring page bookmarked. I'll try to explain it anyway. In the .cas file, it should read something like "my_car"_CHASSIS_STYLE<1>.gmt. The number 1 here means it will be the first number in the genstring. Now in your "my_car"obj.gtl you should have "my_car"_CHASSIS_STYLE1.GMT and "my_car"_CHASSIS_STYLE2.GMT and so on. So if your genstring's first number is 4, that means its using "my_car"_CHASSIS_STYLE4.GMT. And you can you can use at least 2 numbers. For example your .cas would read "my_car"_CHASSIS_STYLE<23>.gmt.
That would be the second and third number in the genstring and you could have 1 to 99 different "my_car"_CHASSIS_STYLE99.GMT's. I hope this makes sense and good luck!

[SSR]Hoskins
11 April 07, 02:02
this has been kicking around for quite some time but never released :p

herrodboss
11 April 07, 07:46
Getting back to the original gist of this tread the biggest problem I see is a lack of organized information. Most of what I have put together so far I have had to spend hours searching for with a lot of trial and mostly error. Not discounting the help I have gotten from others,:up: those that I asked for some information were very helpful. Thanks. If we could somehow pool the information that we have it would make things a lot more inducive for others to put some stuff together. Even some small tutorials on different aspects of how you can do different things. Such as what the heck do the #'s in the genstring do? How do different files interact? etc. Once I have a compitent understanding of what is going on with the different car files I have no problem with compiling them into something halfway understandable. But at the rate this is going it may be a Loooong time. In the mean time I'll go back to plugging away digging into the files and playing around with stuff to see what it does and hopefully come up with what I need.

that seems to be about what i do grem, except that i only manage to find a couple hours every other week (sunday arvo) to "filter the crap" as i call it. i'll scan through this site and try to drive a few laps as often as i'm near my pc though. eventually i'll come up with something.

herrodboss
11 April 07, 07:48
Hoskins, whodunnit? etc... i'm hardly the person to get it finished, but i am VERY interested in that car.

Pizzaman
11 April 07, 16:10
Well, I am not completely stupid, but I cannot gather enough info to be surethat i can make a whole car. I could make a skin, but there are so many great ones around already that I would not want to put out my miserable attempts...;) It is not one of my strong points...

If Grem and Splintert can mke a half-decent guide, I'll give it a go. I can do autocad... so should be able to make a decent car... but no use if I cannot bring it in-game or know someone who can.

meanwhile, I can make BIK-files, icons and whatsoever so I am learning:roflmao: (however slow). So, someday you'll see a car published by Pizzaman. But not now, also because I am moving house in about a month.:p

I am glad to be of any help if I can though!

@Hoskins: is that an XA-Falcon I see there or a Torana:confused: ?

CX650
11 April 07, 18:23
"I am moving house in about a month"

My Dad and I are moving NOW. I'm wallpapering the lounge before we actually take the furniture.

I wish you an easy transition and contentment in your new home. :-)

Pizzaman
11 April 07, 19:05
Thanx CX,

It will take me quite an effort, as I have to move 8 cars, the garage and a whole house full of stuff across Holland. I am moving to Groniongen, which is 300 kms... can't get much further away from Rotterdam, or I'd be in Germany!

Meanwhile, I am trying to restore/pimp my Ford Capri and have the upkeep of the others.

Therfore, I won't be doing any add-ons as yet.:roflmao:
Hope you have a good 'move' too!:D

Lunsmann
12 April 07, 10:39
@Hoskins: is that an XA-Falcon I see there or a Torana:confused: ?

:confused: nope it is a XY GT falcon (1970 to 1972) has the "shaker" which was only on the XY GT.

the XA was more coke bottle shaped.;)

Snowcat
14 April 07, 00:23
Hoskins;82874']this has been kicking around for quite some time but never released :p

And why the heck not?!? :confused:

Obviously can't comment on how it handles but She's got the look!

grem304
14 April 07, 03:28
Well we are working on a little bit of something for each class. Each car is at different stages of development. The Tiger and the Imp are ready to put on textures. The XJC-V12 needs the interior done and tweeked a little bit. I have got baselines on the physics for each car done. And picked out some ingame wheels to go with each. As soon as I figure out what all goes where we may end up with them in the game some day.:confused:

JohnnyV

sunalp2
14 April 07, 04:02
I'm getting excited. I love the Tiger/Alpine without the airdam, and that Sunbeam Stilletto (Hillman Imp, sorry ;) ). Good work grem.

bobwilliams
14 April 07, 19:16
I'd love to have this pure gem! Aston Martin DB4GT - real FIA Historic racer!

http://www.nogripracing.com/forum/showthread.php?t=5399

grem304
15 April 07, 14:30
I would be degress in my duties if I didn't give credit to Pizzaman for giving me good feedback on the design and shape of the Imp. Thanks :up:

David Wright
15 April 07, 14:43
This scale drawing doesn't look perfect but might help

http://www.vsrnonline.com/Mags/MC/Vol5/MC_V5N1_p25.jpg

I would love to see the Imp in GTL, and have some data which would help in terms of physics.

Pizzaman
15 April 07, 21:37
Too much credit, Grem.:thanks:
And you're welcome.:zen:
When you have it in-game, I'll be happy to try and do some skins from the Imps that I know:drool:
Just hope the wheels match (maybe get WizardOfOzz to do a wheelset?)

I'd like to know how to get the stuff out of Rfactor for the Porsche (and other cars).:D
Seems to me that I'd need the original game in order for the editor to work:argue: .
Hope that someday there'll be a good manual. Until then, nothing useable from me but comment...:blah:

grem304
21 April 07, 15:38
Progress is slow but we got some preliminary mapping done on the Imp, no interior or window mapping done yet. We have it scaled to the right size (width and height about the same as the mini of course a little longer) and the Cortina Minilites fit real well. (I didn't load the textures for them) I have damage and distance models done. I do have the mirrors, wipers, and door handles done that aren't in the screenshots. Once I get the interior done I'll have to try to dive in and start working on some physics and explore for what ever else I need to get it in the game to start some testing. At my pace and with my limited knowledge of what files go where and what they do that may be a few months:( But progress is progress. If I get through this one then I'm sure the backlog of models I have building up will come quicker.

When I get frustrated with things I turn to making meshes of other cars to relax. Meshes I have so far are: Sunbeam Tiger and Lemans Tiger, Jag XJC V12, Fiat 850 spider, Bugeye Sprite, and working on a Triumph GT6, Also have gathered up some good blueprints for a few other cars. Among which are a DB-4 GT Zagato, Karman Ghia, 550 Spider, and Volvo 1800

Pizzaman
21 April 07, 18:21
:D Your progress is better than mine.
May I suggest a shortcut, same as the Triumph that got released:
use the physics from the R8 Gordini and try adjusting those :uhm:.
You may get a problem aligning the wheels, however.

I have driven both the Gordini and the Imp (in real), they drive a bit similar.
The Imp is quicker, but the Gordini is better at the top-end.
Also the Imp is a bit better on corners (not so twitchy).
The Imp is like a Fiat Abarth with a heavier (and better suspende) front end.
Suspension on an Imp is very good! It isn't harsh or bumpy at all, very unlike the Mini.
Disadvantage is, that this leads to a lot of body-roll.
Funny thing is, it seems that the more it rolls the better it steers:up:.

Keep up the good work Grem. Hope that you'll shgare the methods with us here. Maybe even a no-brain like me can do a car then...:roflmao:

David Wright
21 April 07, 18:25
Don't worry about the physics, help is at hand :)

Pizzaman
21 April 07, 20:07
Don't know what this helping hand is supposed to be...
Heheheh! I guess that's the good thing about this forum,
we can all help eachother. Although, I haven't been much help yet.

Willing, but not able...:cry:

grem304
22 April 07, 00:47
Not to worry Pizzaman I'll soon have some more meshes for you to give me some feed back on. :) Hmmm and maybe a little suprise for you and the rest of the gang here to play with while I get these files figured out.:D Hint? think avatar.

sunalp2
22 April 07, 00:54
:confused:

NWRAP_Golly
22 April 07, 02:20
Mercedes convert

Pizzaman
22 April 07, 08:24
Excellent Grem!
Now for someone to import rain in GTL...:roflmao:

You are really good at making meshes.
Wish I could do that. But I haven't got much time.

In three weeks I'll be moving, and I'll lose internet for a few weeks:(.
What's worse, I have a sh*tload of construction-work waiting for me:eek:.
Means the main DIY-occupation is shifting badly towards 'home-improvement':smash: .

grem304
23 April 07, 14:23
Maybe should have put this in a different tread but since I already hinted about it here I'll stick the question here. I have made a top for the Mercedes, my question is since there is no room on the body or windows template will it work to just stick the top and windows on a seperate template? Just renumber it say Windows2? In the screen captures I haven't relocated the door handle yet.

Pizzaman
23 April 07, 19:03
That wasn't hard to guess, and about time somebody did put the top on the Merc:roflmao:.
A Gullwing merc was a thing that should have been there in the first place:mad:.
Don't know why they chose to do a convertible instead!

I think you'll be allright to put the meshes and windows on a separate template.
I've seen that the interior and other stuff is also on different templates in GTL, so why not the roof;)?
Just make sure the game knows where to put it. Wouldn't make much difference then. I've seen (for example) that the JBSC-Mini uses a separate set of templates for the 'window-stickers'. No reason why this shouldn't work with the roof.

Be sure to mod the front end as well. It is different on Gullwings!
(but I'm sure you already knew that).:bowdown: :bowdown: :bowdown: :bowdown:

David Wright
23 April 07, 19:28
A Gullwing merc was a thing that should have been there in the first place:mad:.
Don't know why they chose to do a convertible instead!

The usual answer :)

GTL uses the FIA Historic Racing Championship license. There are no gullwings in the FIA series.

grem304
23 April 07, 19:34
The front end depends on what version of the Gullwing you use, the US version is the same because at that time the US wouldn't let us use the european lights.

grem304
26 April 07, 06:05
Just an update, I deleated my mesh files for the Gullwing by mistake so I had to do the whole thing again. No promises but I hope to have it in the game tomorrow and want to run it a bit to make sure there are no glitches. So we may release it this weekend.

Zoomie
26 April 07, 06:18
Bugger :(

Hate it when that happens

gazman
26 April 07, 06:57
:confused: nope it is a XY GT falcon (1970 to 1972) has the "shaker" which was only on the XY GT.

the XA was more coke bottle shaped.;)

that is a XA GT 4 door falcon there is another XA GT 2 door coupe yellow.XB GT coupe red,XC cobra the last of them.all models have 351 V8. Then theres the best TORANA ever built A9X.76 MODEL 308 V8 this model won bathurst in 1976 by 6 laps driven by the king of the mountain Peter Brock,who also broke the lap record on the last lap of the race.GOD BLESS HIM.

herrodboss
26 April 07, 07:24
gazman, those pics make me droooool, even the torana.

btw, someone needs to slap the shit out of Eric Bana for what he did to his car...

http://www.news.com.au/adelaidenow/story/0,22606,21596429-910,00.html

Pizzaman
26 April 07, 18:21
@Herrodboss: That's all fixable, I have fixed worse!:D

@ Grem: yes please, release that. Will be al,most the last weekend of GTL-online for me. And maybe a lot of weeks before I can hae a go at GTL again...:cry:

Nothegger
5 May 07, 20:58
I have a request for someone who has GTR.
How big is the "24H_extras.GTR" file (in GameData/Teams I think). I need it for a car I'm converting.
Thanks.

sunalp2
5 May 07, 22:12
I have a request for someone who has GTR.
How big is the "24H_extras.GTR" file (in GameData/Teams I think). I need it for a car I'm converting.
Thanks.

I had a look, but I couldn't find it. :(

CX650
5 May 07, 22:27
I have a request for someone who has GTR.
How big is the "24H_extras.GTR" file (in GameData/Teams I think). I need it for a car I'm converting.
Thanks.

99kb

You want I should e-mail a copy?

Nothegger
5 May 07, 22:39
Thats strange :confused: :confused:
It should be in GTR\GameData\Teams\24H_extras.GTR :cry:

Nothegger
5 May 07, 22:43
Yes please! :D
nothe99er@yahoo.com

Thank you!

Souch a small file gave me so much trouble...:rolleyes:

CX650
5 May 07, 23:06
Yes please! :D
nothe99er@yahoo.com

Thank you!

Souch a small file gave me so much trouble...:rolleyes:

Sent!

sunalp2
6 May 07, 00:03
Sorry, I have GTR2 :o What a dick head. :p Glad to see you got it.

Nothegger
6 May 07, 00:19
Sorry, I have GTR2 :o What a dick head. :p Glad to see you got it.

No problem ;), if it was in gtr2 I would have had it, but I noticed it wasn't. I'm just glad it's 100kb, I was worried it could be 100Mb or so:rolleyes: :up:
Don't be so hard on yourself:p

Pizzaman
6 May 07, 00:45
Even if it WAS 100 Mb, there's still ways to send it.
But a helluva lot more work if it's all to be edited in Notepad....:banghead:

I am looking forward to the next cars, but I 'm afraid it is gonna wait till after the house-moving....:cry: