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Old 15 January 12, 15:54   #1
Jimmy The Fox
 
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Default Test Drive Ferrari

SMS' Test Drive Ferrari:








http://www.gry-online.pl/S026.asp?ID=11056

Sub forum time?
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Old 16 January 12, 17:10   #2
Scorz
 
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The bloom is horrendous OMG, that's shocking! Did SMS really design this as it looks well below their standards
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Old 16 January 12, 17:18   #3
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where do you see too much bloom


here's the preview by the way

http://www.gry-online.pl/S013.asp?ID=65222

Quote:
It's 100 percent certain information. The team developer Slightly Mad studios and the creator of the series so Need for Speed: Shift , working on the game Test Drive: Ferrari . The publisher of the title is owned by Evolved Games, while in Poland it will be the efforts of the company's IQ Publishing. Prime Minister in March!

Some time ago we reported about plans BigBen Interactive company, which announced the game Test Drive: Ferrari. It is already outdated. The new edition of a cult car series actually arises, but it is responsible for publishing and tandem Evolved Games developer - Slightly Mad Studios.

Under the title, the game will only cars of the legendary Italian brand, which this year celebrates its 65th anniversary. In total there will be up to 52 - from the oldest to the latest. Players will sit behind the wheel of the famous models that have built a reputation of Ferrari. There will even race cars competing in the GT and Formula 1 cars What's more, you will chase after 36 historical and contemporary tracks.

(...)
(google translator)
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Old 16 January 12, 17:36   #4
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Take a look below, lots of shots with overdone bloom. I forgot to link it earlier. It has the same hazy look as SHIFT

http://www.bsimracing.com/2012/01/te...w-screenshots/
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Old 16 January 12, 18:40   #5
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Those are awful. Only realistic if you have cataracts.
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Old 16 January 12, 18:58   #6
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Quote:
Originally Posted by Scorz View Post
Take a look below, lots of shots with overdone bloom. I forgot to link it earlier. It has the same hazy look as SHIFT

http://www.bsimracing.com/2012/01/te...w-screenshots/
http://www.abload.de/img/910245004n5nz.jpg

http://www.abload.de/img/91021687fg5q5.jpg

http://www.abload.de/img/91022250xc5t7.jpg (that's smoke not bloom )

http://www.abload.de/img/91028546yz6z5.jpg

http://www.abload.de/img/910236711tr6kp.jpg

looks okay to me, except the motion blur.

depending on when or if they (re)started development we might see new weather presets though. we'll see
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Old 16 January 12, 19:14   #7
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less bloom

less motion blur

more saturation

Only then will my eyes stop bleeding
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Old 16 January 12, 20:07   #8
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Quote:
Originally Posted by Jimmy The Fox View Post
SMS' Test Drive Ferrari:








http://www.gry-online.pl/S026.asp?ID=11056

Sub forum time?
On this site there are the same screenshots that Bimley has show with ferrari project
http://www.bsimracing.com/2012/01/te...w-screenshots/

[URL=http://www.hostingpics.net

SMS has recycled their cancelled project to retsrat with Test drive license.

It's NFS: Shift 1 engine (the same as ferrari project) and not Project cars engine.
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Old 16 January 12, 23:09   #9
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Looks legit to me
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Old 17 January 12, 03:40   #10
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Quote:
Originally Posted by Siggs View Post
less bloom

less motion blur

more saturation

Only then will my eyes stop bleeding
Amen, looks really poor graphically and from the videos looks too SHIFT, same pivot looking effect. Will leave this one. All the screens look like they have been covered with Vasaline, too much like SHIFT
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Old 17 January 12, 06:04   #11
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Video is 3 years old, so it basically is Shift before it became Shift.
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Old 17 January 12, 06:33   #12
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we mod it as always
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Old 17 January 12, 06:41   #13
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sliding sliding nooooooooooooOOooo..
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Old 17 January 12, 10:46   #14
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Have SMS said anything else about Ferrari?

Will it have the physics engine and AI from Project Cars, no lag steering? It looks very promising but all hinges on the inclusion of precise steering input. Please don't screw it up, SMS. And will the game feature the latest Ferraris?

27 of 52 cars identified:

-1948 125 F1
-1948 166 F2
-1957 250 California
-1962 250 GTO
-1966 312 F1-66
-1966 330 P3
-1967 312 F1-67
-1974 312 B3-74
-1979 312 T4
-1981 512 BBi
-1982 308 GTB Quattrovalvole
-1984 Testarossa
-1987 F40
-1989 F40 Competizione
-1991 512 TR
-1995 F50
-1996 F50 GT
-1997 355 F1 Spider
-1999 360 Modena
-2002 Enzo Ferrari
-2003 Challenge Stradale
-2004 F2004
-2007 430 Scuderia
-2007 F2007
-2008 F2008
-2009 599 GTB Fiorano
-2010 California



10 Tracks of 36 identified:

-Assen
-Fiorano
-Imola
-Monaco
-Monza
-Nürburgring-Nordschleife
-Road America
-Rouen
-Silverstone
-Spa-Francorchamps
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Old 17 January 12, 10:53   #15
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Well the author of the video said: "Keep in mind this trailer shows an older work in progress version of the game and does in no way represent the final games quality." I hope this is true
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Old 17 January 12, 11:08   #16
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TD ferrari wil be shift 3 with test drive license and not test drive game
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Old 17 January 12, 19:58   #17
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Quote:
Originally Posted by MaddmattH View Post
Video is 3 years old, so it basically is Shift before it became Shift.
Quote:
Originally Posted by MEFF1091 View Post
we mod it as always
true depending on the state in that video it's Shift's predecessor. if it wouldn't look like it something wouldn't be right.

moddable it a must. sure there are a few sims that aren't moddable and fun, but for how long. imagine some Porsches against those Ferraris

wonder if some new features appear... I'd miss the IBL from S2U and pCars. and the rotation wheel and hands but that won't work without G25/27 anyway. well, except the hand animation it can be modded. still, also console users deserve it to be as good as possible experience imho.
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Old 18 January 12, 01:30   #18
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too bad they wont have any concept cars in it
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Old 18 January 12, 07:37   #19
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I really don't understand all the hate this title receives on this forum and virtualr as well. Many people were asking about it when Ian registered here, and i'm glad it's not lost in the pages of history. As we all know from shift games, it can be a gem after couple of mods, and given that our more serious sims like rf2, gtr 3 and pcars are in development, it can be a refreshing semi-sim experience. I'll probably buy it if Sms is still involved in development.
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Old 18 January 12, 16:37   #20
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It's hated because so far it's like SHIFT, i.e. BAD !

The physics is enough to make a chirurgian puke.
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Old 18 January 12, 16:52   #21
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The target is probably console players with gamepads. So it may actually bring in some decent revenue. I don't think they're targeting hardcore simmers on PC.

I wonder if it will use this Shift1 Forward Renderer or the Shift2 Delayed Renderer (which was introduced for night racing)? Since it was written prior to Shift1 (my understanding) I think it may use that Forward Renderer so this may actually run pretty well on mid level rigs and/or laptops. And if the pakfiles structure support the much beloved "-loose" parameter like Shift1 did that, may make it super mod-friendly. (If that's the case I hope to see JDoug around again. Miss that guy!)
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Old 18 January 12, 22:20   #22
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This one has come out of the blue, hadn't heard anything about it until I saw this trailer.

I heard someone describe it as a Shift Ferrari DLC, which may be a little unfair but probably not far off the truth. Shift 2 did improve on the first but still had it's issues, still I found I had some fun if I played it in the right frame of mind.

Of course the physics were one of the biggest issues and being unable to drive through Eau Rouge without sliding all over in a GT car was unsettling. However, driving the classic cars in the DLC that sort of handling all of a sudden felt quite natural so I have some hope, at least for the vintage cars.

As for this title, I really shouldn't have any interest in a game that contains a sole manufacturer but a game that gives me the chance to drive cars like the 79 312 T4 and other classic F1 Ferraris has my attention!
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Old 18 January 12, 22:58   #23
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Quote:
Originally Posted by resureksiyon View Post
I really don't understand all the hate this title receives on this forum and virtualr as well. Many people were asking about it when Ian registered here, and i'm glad it's not lost in the pages of history. As we all know from shift games, it can be a gem after couple of mods, and given that our more serious sims like rf2, gtr 3 and pcars are in development, it can be a refreshing semi-sim experience. I'll probably buy it if Sms is still involved in development.
probably "we all" or at least them don't know that.

dunno about VirtualR (they seem to attract all kind of people lately, to put it positively) but more then 90% of all users played and still play both Shift games on console. so they have to live with all its flaws, even if they could be edited within 10 seconds.

Quote:
Originally Posted by trigger1984 View Post
Of course the physics were one of the biggest issues and being unable to drive through Eau Rouge without sliding all over in a GT car was unsettling. However, driving the classic cars in the DLC that sort of handling all of a sudden felt quite natural so I have some hope, at least for the vintage cars.
eau rouge is really steep in Shift.
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Old 22 January 12, 06:59   #24
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Quote:
Originally Posted by dartguy View Post
Those are awful. Only realistic if you have cataracts.
Well I for one can enjoy it for a Game...!

I have Sim's:

GTR2/GTL
rFactor
iRacing (better now that they corrected their tire model)
SimRaceWay... A Sim in Arcade Clothes...LOL
LFS
FVA

And I enjoyed:

Shift / Shift 2U
Dirt 2 / Dirt 3
Forza 3 / Forza 4
GT5 (w/its 200 cars)
F1 2010 / 2011

next:

GTR3
rF2 (weak at the moment)
pCARS (Awesome Development project)

and now ...----> TD Ferrari

All good, as long as they keep making car games; keeps me from Killing Someone...!

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Old 22 January 12, 19:24   #25
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I only wished we could have got all these classic Ferraris in a sim package where we could really have driven the cars like they were suppose too...
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Old 22 January 12, 20:20   #26
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oh I'm disappoint too if it's not the best Ferrari sim... prior or post modding

if not I'd rather have some TD like road courses. TDU1 looked like a good compromise for me... not arcade, not sim either. and neither a semi-sim track racer. I think we'll never get a sim with more open environments.

Shift series were ment to play a bit PGR-ish out of the box, so we'll see how that turns out here
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Old 23 January 12, 00:31   #27
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well... looking forward to see some of those 3d models in Kunos' assetto corsa with proper physics and handling.
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Old 23 January 12, 01:01   #28
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that one will take a while... "expected in 2012" sounds like it could be 2013. not that that's necessarily a bad thing
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Old 1 February 12, 17:02   #29
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Quote:
"Test Drive Ferrari Racing Legends presents an important new chapter in the unique test-drive saga," said Jim Wilson, CEO of Atari. "Ferrari has proved in the history of Test Drive franchise as an essential partner. Therefore, the more we are pleased to publish a game that is devoted entirely to the breathtaking feeling of the Ferrari legend. "

"We are very pleased to now publish the titles of the twentieth successful Test Drive series in collaboration with such a great brand like Ferrari. The history of the Italian car maker is modeled in the simulation in more than 50 vehicles, 36 trails and over 100 different racing events, "explains Axel Florizoone, senior product marketing manager (...). "The Slightly Mad Studios impressive afford in the development of Test Drive Ferrari Racing Legends and players will surprise the world with the title".
source:

http://www.ps3blog.ch/2012/01/test-d...-ankuendigung/

http://translate.google.com/translat...nkuendigung%2F

new pictures in link (why does it translate BigBen to Sony )
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Old 5 February 12, 06:53   #30
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For me, I'd rather play NFS Shift with Ferrari DLC mod on PC rather than this. I mean, I'd rather drive a Huayra or C12 ove Ferraris.
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Old 10 February 12, 17:23   #31
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Atari, one of the most recognized names in interactive entertainment, has announced the upcoming release of Test Drive: Ferrari Racing Legends. The latest chapter of the Test Drive saga focuses exclusively on the storied Ferrari brand, bringing over 70 years of the world’s most recognizable performance cars to the Xbox 360Ū video game and entertainment system from Microsoft, PlayStationŪ3 computer entertainment system and Windows PC. Development of the title will be handled by world-class developer Slightly Mad Studios, bringing their extensive experience in the driving category. Production/Publishing partners Rombax Games and Bigben Interactive are proud to work with Avalanche, who has a partnership with Ferrari, thus ensuring that Test Drive: Ferrari Racing Legends delivers the ultimate track based racing experience.

Since its inception, the Ferrari brand has been synonymous with speed, performance and prestige. Test Drive: Ferrari Racing Legends brings this legacy to life; delivering detailed racing physics that underpin a huge variety of entertaining drives spread throughout the brand’s storied history.

Test Drive: Ferrari Racing Legends explores the legacy of Ferrari Racing, recreating Ferrari’s most beloved and coveted performance racers, from today’s latest models to the legendary vehicles that have dominated racing history.

Key Features of Test Drive: Ferrari Racing Legends include:

* Multiple Race Types – A variety of race types challenges including rally, GT, and Formula 1.
* Extensive Online Competition – Single and Multiplayer integration with a selection of racing styles. Up to 8 players can join a single race.
* 36 circuits, including variations – GP circuits, test circuits, and bonus circuits; a wide variety of driving environments to reflect the best driving the world has to offer. Tracks from the past and present.
* Over 50 stunningly detailed cars – The greatest modern and classic Ferrari models are lovingly rendered inside and out – including working switchgear and visible engines. Car dynamics include realistic deflating tires and blow-outs.
* Campaign Mode – Players experience the rich history of the Ferrari brand as they unlock tracks and cars throughout Ferrari’s history. Circuits unlocked during the campaign can be raced subsequently using any available cars.
* Detailed Racing Physics – Vehicle handling uses a convincing physics model, tuned for exciting pick-up-and-play racing. High speed racing with visual damage effects are the major game play keys.

“Test Drive: Ferrari Racing Legends is a landmark chapter of the iconic Test Drive saga,” said Jim Wilson, CEO of Atari, “Ferrari has been an essential partner throughout the history of the Test Drive franchise, and the opportunity to celebrate the unrivaled Ferrari Racing Team and the legendary Ferrari brand promises a one of a kind experience for all driving enthusiasts.”
Bolding mine, made a small tear. More console garbage. Hopefully we can figure out how to import content to/from Shift, or maybe Atari won't be so unfriendly to mods (not holding my breath).

As sad as all that makes me, I still enjoyed both Shift games a lot, and I'm sure I'll put in quite a few laps on this one. A few mods to remove the most annoying features goes a long way.
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Old 10 February 12, 17:44   #32
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ferrari game by atari. at least there won't be any bugs

@darkcyde: why, it's probably the best description in the whole internet about what they did the last 5 years.
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Old 10 February 12, 18:31   #33
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It's SMS so the graphic will be stunning as always. I'm not really a fan of Ferrari but I'm looking forward to this even now all I can see is recipes for disaster Atari.. who produce TDU2 (well... the 1st one is great but the 2nd one they just forgot that they were making a driving game), Ferrari who don't want to license their stuffs to PC, and SMS who... graphically stunning but controls gone horribly wrong.
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Old 11 February 12, 00:57   #34
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Is slightly mad studios known for graphics now? They where the ones making the physics for GTR 2 which was not known for itīs visual splendor.

I donīt know though I wasnīt a fan of their work in GTR 2. Not that the physics was that bad but it just wasnīt that fun to drive compared to the original. Similar feel about Shift 2. Donīt see myself hot lapping much.

I want to remember they where planning a Ferrari title before EA bought them and had them do Shift. I suppose they wonīt make Shift 3 now?

A shame if the open world driving concept would die though. TDU was surely not flawless but had so much fun with it. TDU 2 was just to buggy and there just wasnīt much improvements visible at all despite looking so promising on paper.

Visual damage means there is no mechanical damage? Pick up and play mean it has simplified physics?
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Old 11 February 12, 17:50   #35
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Quote:
Originally Posted by oqvist View Post
Is slightly mad studios known for graphics now? They where the ones making the physics for GTR 2 which was not known for itīs visual splendor.

I donīt know though I wasnīt a fan of their work in GTR 2. Not that the physics was that bad but it just wasnīt that fun to drive compared to the original. Similar feel about Shift 2. Donīt see myself hot lapping much.
exactly my thought. people often don't make themselves clear. both share some of the same flaws / drivability tweaks, however you want to call them.

GTR2 is the best sim racing package especially with endurance races.

Quote:
Originally Posted by oqvist
Visual damage means there is no mechanical damage?
my guess you can't blow engines or lose wheels like for example in S2U (car need to be able to finish the race)
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Old 12 February 12, 07:38   #36
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Official tracklist:

Quote:

Circuit de Catalunya - Spain GP
Circuit de Catalunya - Spain National
Circuit de Spa Francorchamps GP (1980) - Belgium
Circuit de Spa Francorchamps GP (2004) - Belgium
Casino Riviera-Cote d'Azur - France
Cote d'Azur Monte Grande - France
Cote d'Azur Monument Loop - France
Cote d'Azur Port Boucle - France
Donington Park GP (2009) - United Kingdom
Donington Park National (2009) - United Kingdom
Enna Pergusa - Italy
Fiorano - Italy
Fiorano Alternate - Italy
Hockenheimring - Germany GP
Hockenheimring GP (1982) - Germany
Hockenheimring National - Germany
Hockenheimring Short - Germany
Imola (1981) - Italy
Imola (2005) - Italy
Misty Loch - fictitious Circuit
Monza GP (1958 ) - Italy
Monza GP - Italy
Monza Junior - Italy
Motorsport Arena Oschersleben - Germany
Motorsport Arena Oschersleben B Course - Germany
Mugello GP - Italy
Mugello Short - Italy
Nordschleife - Germany
Nordschleife Aremberg - Germany
Nordschleife, Karussell - Germany
Nordschleife Nurburg - Germany
Road America Circuit - USA
Rouen (1956) - France
Rouen Short (1952) - France
Silverstone GP (1959) - United Kingdom
Silverstone GP (1975) - United Kingdom
Silverstone GP (2009) - United Kingdom
Silverstone International (2009) - United Kingdom
Silverstone National (2009) - United Kingdom

Last edited by Jimmy The Fox; 12 February 12 at 08:00.
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Old 28 February 12, 06:10   #37
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Guys you are missing the point. It says TD Ferrari bollocks on the box but really it's a place we can nab 52 Ferrari's and add them to Shift 2 with UCP
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Old 12 March 12, 10:51   #38
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http://racesimcentral.com/2012/03/te...ends-car-list/

So now you have this, Project CARS and rFactor 2 with 1960's

What a turn around. :p


----------------

Ferrari 125 S 1947
Ferrari 166 Inter 1948
Ferrari 212 Export Spider Vignale 1951
Ferrari 250 Testa Rossa 1957
Ferrari 250 California 1957
Ferrari 250 GTO 1962
Ferrari 275 GTB 1964
Ferrari 330 P4 Berlinetta 1967
Ferrari Dino 246 GTS 1972
Ferrari 365 GTB4 1968
Ferrari 365 GTS4 1969
Ferrari 308 GTS 1977
Ferrari 308 GTB Quattrovalvole 1982
Ferrari 288 GTO 1984
Ferrari F40 1987
Ferrari F40 Competizione 1989
Ferrari 512 BB 1976
Ferrari Testarossa 1984
Ferrari 512 TR 1991
Ferrari 348 Spider 1993
Ferrari F355 GTS 1994
Ferrari F355 Spider 1995
Ferrari F355 Challenge (1995 series)
Ferrari F333 SP 1994
Ferrari F50 1996
Ferrari F50 GT 1997
Ferrari 360 Spider 2000
Ferrari 360 Challenge Stradale 2003
Ferrari 550 Barchetta Pininfarina 2000
Ferrari 575M Maranello 2002
Ferrari ‘Enzo Ferrari’ 2002
Ferrari FXX 2005
Ferrari 612 Scaglietti 2004
Ferrari 599 GTB Fiorano 2006
Ferrari F430 2004
Ferrari F430 Spider 2005
Ferrari 430 Scuderia 2007
Ferrari F430 Challenge (2006 series)
Ferrari 125 S Monoposto 1947
Ferrari 312 F1-67 Monoposto 1967
Ferrari 312 B3-74 Monoposto 1974
Ferrari 312 T4 Monoposto 1979
Ferrari 126 C2 Monoposto 1982
Ferrari F1-87 Monoposto 1987
Ferrari F1-90 Monoposto 1990
Ferrari 248 F1 Monoposto 2006
Ferrari F2007 Monoposto 2007
Ferrari F2008 Monoposto 2008
Ferrari 458 Italia 2009
Ferrari California 2009
Ferrari 150° Italia Monoposto 2011

----------------
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Old 16 March 12, 15:01   #39
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Finally, we get some latest videos:

http://www.youtube.com/watch?v=K3XL2J-ZAL0

http://www.youtube.com/watch?v=fyCX6D_AJfo

http://www.youtube.com/watch?v=QsVuo7wFT5k
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Old 18 March 12, 22:10   #40
ermo
 
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Quote:
Originally Posted by Kaerar View Post
Guys you are missing the point. It says TD Ferrari bollocks on the box but really it's a place we can nab 52 Ferrari's and add them to Shift 2 with UCP
Or perhaps TD:F includes some of the features/fixes that didn't make it into the S2U .exe and hence the better bet might be to port the desired assets from S2U -> TDF?

I mean, surely SMS will have used at least some of the knowledge, which they have recently gained during the development of pCARS, to eliminate the most glaring issues compared to the S2U Madness tech iteration, such as incorporating the fixes to the low speed tyre model blending, the input threading rework, the FFB improvements and the recent tyre model load sensitivity discoveries?
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Old 16 May 12, 10:00   #41
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Is this out yet? How is it?
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Old 17 May 12, 23:43   #42
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Not yet.

Release Europe (except UK) June 8. http://www.amazon.de/Test-Drive-Ferr...7297719&sr=8-1

US July 3. http://www.amazon.com/Test-Drive-Fer...7016624&sr=8-1

Quote:
Originally Posted by ermo View Post
Or perhaps TD:F includes some of the features/fixes that didn't make it into the S2U .exe and hence the better bet might be to port the desired assets from S2U -> TDF?

I mean, surely SMS will have used at least some of the knowledge, which they have recently gained during the development of pCARS, to eliminate the most glaring issues compared to the S2U Madness tech iteration, such as incorporating the fixes to the low speed tyre model blending, the input threading rework, the FFB improvements and the recent tyre model load sensitivity discoveries?
I wonder
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Old 18 May 12, 21:36   #43
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I'm quite torn by this game. On the one hand I have confidence in SMS doing a fairly decent job, but I'm also confident that Atari will wait until they've got everyones money, then chuck a tarpaulin over it and bugger off to go find another set of unfortunate victims to rip off like they did with their last project.
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Old 24 May 12, 16:24   #44
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tbh I was really excited about this, wanted to see a SMS arcade game without EA restrictions, but, from gameplay footage it seems that its that same terrible weightless drinving on ice style of physics from Shift series. Its a shame, the studio puts great audio, graphics, but delivers terrible gameplay.

I never understand why Shift series scored so well in reviews.
Arcade games like GRID does the job way better, SMS could've used the physics like that game.
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