Originally Posted by offom
Tire grip levels were changed in respect to mine and dev_null's track driving experiences. The problem is on FFB creation but grip levels are very close to real I think, disconnectivity problem lies beneath. I'm working on FFB edit but don't know if it is legal.
I'm trying to catch buggy cars, keep me updated, thanks so much.
Hey Offom I've been switching a lot between PTMu and NTM, and there are some things
why I like NTM and some things why I like PTMu.
for instance your mod has great physics, imo better than PTMu, especially the suspensions are realistic. some cars still have the floating problem like the classic
911. I believe the biggest reason I use PTMu now is that NTM has better physics but
is almost unplayable on a 360 controller. it's still too responsive and with PTMu it is not.
problem in PTMu is the tight corners which are really hard to take.
I wish I had a wheel but for now I just hope you can make the steering a bit less responsive, or post some recommended settings for the gamepad.
Great work though, I'm going to try out v1.91 right now