NoGripRacing.com

Go Back   NoGripRacing Forums > PC Racing > Project CARS

Reply
 
Thread Tools
Old 20 May 12, 09:43   #151
Chronus
Donated
 
Chronus's Avatar
 
Join Date: Mar 2009
Location: Local Group-Milky Way-Sun-Earth
Age: 44
Default

Quote:
Originally Posted by DoubleT View Post
Playing around with Nvidia development driver 301.40

http://www.youtube.com/watch?v=-dalT...1&feature=plcp

Apart from what appears to be some flickering (40s into the replay), looking good and fluid.
Chronus is offline   Reply With Quote
Old 17 June 12, 22:07   #152
DoubleT
 
DoubleT's Avatar
 
Join Date: Feb 2004
Location: California
Default

This year is going to be a banner year for simulation racing.
I'm enjoying everything out there so far...pre-alphas, betas, you name it.

http://www.youtube.com/watch?v=ER268...ature=youtu.be

Last edited by DoubleT; 17 June 12 at 22:27.
DoubleT is offline   Reply With Quote
Old 18 June 12, 11:05   #153
edubz123
 
Join Date: Aug 2010
Location: Chicago USA
Default

JonZ's latest.

edubz123 is offline   Reply With Quote
Old 18 June 12, 16:34   #154
bogdantw
 
bogdantw's Avatar
 
Join Date: Apr 2012
Location: Romania
Default

My first video from pCARS. I just joined the project, so many more will come

bogdantw is offline   Reply With Quote
Old 11 July 12, 07:58   #155
Roger
TT/3
 
Roger's Avatar
 
Join Date: May 2003
Location: England
Age: 54
Default

Hi guys - I couldn't think of a better place to post this, so sorry if it's slightly off topic.

When watching cars with a manual gearchange (like the historic F1 cars) - there seems to be a slight lag between the rev counter/engine sound change and the hand moving the gear-lever. It's easier to spot with the sound turned off.

Rev counter flicks which indicates the next gear is engaged then the hand moves the lever.
Roger is offline   Reply With Quote
Old 11 July 12, 10:58   #156
Markao
 
Join Date: Oct 2006
Default

Quote:
Originally Posted by Roger View Post
Hi guys - I couldn't think of a better place to post this, so sorry if it's slightly off topic.

When watching cars with a manual gearchange (like the historic F1 cars) - there seems to be a slight lag between the rev counter/engine sound change and the hand moving the gear-lever. It's easier to spot with the sound turned off.

Rev counter flicks which indicates the next gear is engaged then the hand moves the lever.
It will always be there, because the animation can only kick in when you actually change gears on your wheel/shifter.

I hope that for alders cars that required clutch shifts, they can use the clutch as a point to move the hands forward, so the delay would be slightly less.


ps: need to remind myself to ask/post this on WMD forum
Markao is offline   Reply With Quote
Old 11 July 12, 10:59   #157
Chronus
Donated
 
Chronus's Avatar
 
Join Date: Mar 2009
Location: Local Group-Milky Way-Sun-Earth
Age: 44
Default

Quote:
Originally Posted by bogdantw View Post
My first video from pCARS. I just joined the project, so many more will come
Interesting video, m8.

In more ways than one.

You did 2:10:xx for the 2nd lap (fast lap, may we assume?). This with a Pagani Zonda R, capable of producing 750 hp.

Years ago, in RL, Fabrizio Gollin did a 2:15:xx with a Ferrari 550 GTS M with its 600+ hp.

Weight differences aside, assuming the track representation is accurate (no reason to believe otherwise), if the faster (with proper technique) drivers are doing around 2:10 with the Pagani Zonda R, I'd say this looks very, very promising (in spite of the LoadSens thing).

Harder therefore to understand why some are labelling CARS as arcade.




Above, from 3:16 to 5:39, during a FIA GT 2008 race at Spa. The pilot does lock up at the Chicane, but manages a respectable lap (with the lock up).

EDIT: just remembered, F. Gollin did those 2:15:xx on the old Spa layout.

Last edited by Chronus; 11 July 12 at 11:43.
Chronus is offline   Reply With Quote
Old 11 July 12, 11:37   #158
Roger
TT/3
 
Roger's Avatar
 
Join Date: May 2003
Location: England
Age: 54
Default

Quote:
Originally Posted by Markao View Post
It will always be there, because the animation can only kick in when you actually change gears on your wheel/shifter.

I hope that for alders cars that required clutch shifts, they can use the clutch as a point to move the hands forward, so the delay would be slightly less.


ps: need to remind myself to ask/post this on WMD forum
Obvious when you think about it! So, it is literally the time delay between the physics of the car responding and the animation graphically responding? It does seem to be a long delay.
Roger is offline   Reply With Quote
Old 11 July 12, 12:40   #159
Markao
 
Join Date: Oct 2006
Default

Quote:
Originally Posted by Roger View Post
Obvious when you think about it! So, it is literally the time delay between the physics of the car responding and the animation graphically responding? It does seem to be a long delay.
Yes,

the game (physics) reacts instantly to your moving the shifter (or paddle), by changing gears (within allowed time, older cars change slower than modern cars with paddles for example). But it is only the starting point for the animation, hence you will always be at least a little to late, because you do not know when a player will shift.


Some games try to help it a little by a very quick animation, but that mostly looks silly. Others by moving the hand forward when you reach certain rpm, but that will look silly because often while cornering you reach high rpm, but you do not switch gears and you get a hand constantly moving toward s the shifter and back again.


Regarding this game, some cars also still have temperary shifting animation, as they have not been done (placeholders/1t pass).
Markao is offline   Reply With Quote
Old 15 July 12, 11:21   #160
C3PO
 
Join Date: Apr 2008
Default pCARS

Some fun recently!

http://www.youtube.com/watch?v=G7vfyjQr7-g

http://www.youtube.com/watch?v=l5Xlag97sgY
C3PO is offline   Reply With Quote
Old 16 July 12, 08:52   #161
bogdantw
 
bogdantw's Avatar
 
Join Date: Apr 2012
Location: Romania
Default

Radical SR-3 @ Le Mans , 3 lap night race.
Hope you enjoy

bogdantw is offline   Reply With Quote
Old 17 July 12, 15:26   #162
C3PO
 
Join Date: Apr 2008
Default

Too good not to share -- very earliest and therefore quite buggy -- implementation of new clouds system. This is the first time it's been in a build but you can see from the get-go how it'll be in a year's time:



Worth remembering too how eventually cloud cover on track will affect temperature on that part of the track and therefore affect grip etc....to say nothing about the full monty rain and other associated work done with the help of a meteorologist. Will be fun!

Last edited by redi; 17 July 12 at 19:23. Reason: Fixed YouTube link
C3PO is offline   Reply With Quote
Old 18 July 12, 02:07   #163
edubz123
 
Join Date: Aug 2010
Location: Chicago USA
Default

and this one

edubz123 is offline   Reply With Quote
Old 25 July 12, 01:23   #164
SternRav0R
 
SternRav0R's Avatar
 
Join Date: Feb 2012
Location: Arizona
Age: 44
Default

Awesome!
That first video on first lap I found myself holding my breath, I thought you were about to blow the Bus Stop altogether. heheh
SternRav0R is offline   Reply With Quote
Old 25 July 12, 13:55   #165
SwiftyOne
 
SwiftyOne's Avatar
 
Join Date: Aug 2006
Location: Norwich (England)
Age: 56
Default

Awesome vids, and a great setup too

Swifty
SwiftyOne is offline   Reply With Quote
Old 26 July 12, 08:57   #166
C3PO
 
Join Date: Apr 2008
Default

Cheers guys - will put some more up tomorrow - I have some exciting plans.
C3PO is offline   Reply With Quote
Old 28 July 12, 04:23   #167
DurgeDriven
 
DurgeDriven's Avatar
 
Join Date: Jan 2011
Default

There is a VIDEO SECTION

Why make a thread
DurgeDriven is online now   Reply With Quote
Old 28 July 12, 13:44   #168
redi
Superator
 
redi's Avatar
 
Join Date: Oct 2006
Location: On a thin crust covering a huge ball of hot molten stone whizzing through space
Age: 40
Default

Merged with existing thread.

There is a pCARS video section now for video links that can be used as well.
redi is offline   Reply With Quote
Old 17 August 12, 17:45   #169
edubz123
 
Join Date: Aug 2010
Location: Chicago USA
Default

JonZ's latest



Some effects (both visual and audio) were from non-game sources, this is just something cinematic he put together. Still really fun to watch. Enjoy
edubz123 is offline   Reply With Quote
Old 21 August 12, 02:06   #170
DoubleT
 
DoubleT's Avatar
 
Join Date: Feb 2004
Location: California
Default

Playing around with b.277 at Spa in the Zonda...

http://www.youtube.com/watch?v=Shc1x...ature=youtu.be
DoubleT is offline   Reply With Quote
Old 29 August 12, 11:46   #171
Roger
TT/3
 
Roger's Avatar
 
Join Date: May 2003
Location: England
Age: 54
Default

I have to say watching that it looks very convincing. That point between having grip and not having it looks believable. A bit of a buttock clench through Eau Rouge, some corners even as you went in, my brain was saying 'he'll get understeer on the exit' and you did.... (try different lines ).
Roger is offline   Reply With Quote
Old 29 August 12, 13:06   #172
redi
Superator
 
redi's Avatar
 
Join Date: Oct 2006
Location: On a thin crust covering a huge ball of hot molten stone whizzing through space
Age: 40
Default

Quote:
Originally Posted by Roger View Post
I have to say watching that it looks very convincing. That point between having grip and not having it looks believable.
It depends on the car, and the transition from grip to no grip and back still has some wrinkles to iron out and is on the list of things to solve.
redi is offline   Reply With Quote
Old 29 August 12, 13:30   #173
Roger
TT/3
 
Roger's Avatar
 
Join Date: May 2003
Location: England
Age: 54
Default

If only I had the time to drive a sim these days! This looks like it would be a real treat (rF2 equally so, as far as I can see) - five years ago if someone showed us this everyone would be totally blown away.
Roger is offline   Reply With Quote
Old 29 August 12, 13:42   #174
redi
Superator
 
redi's Avatar
 
Join Date: Oct 2006
Location: On a thin crust covering a huge ball of hot molten stone whizzing through space
Age: 40
Default

Well rF2 is scheduled for the end of this year or so and pCARS for mid-2013, so you have some time still to plan free time for those Don't forget Assetto Corsa, also probably late 2012. Priorities, priorities
redi is offline   Reply With Quote
Old 29 August 12, 14:06   #175
Roger
TT/3
 
Roger's Avatar
 
Join Date: May 2003
Location: England
Age: 54
Default

If I was choosing I would probably have rF2 !!!! Just because of the historic Spa and the 67 cars
Roger is offline   Reply With Quote
Old 29 August 12, 17:40   #176
redi
Superator
 
redi's Avatar
 
Join Date: Oct 2006
Location: On a thin crust covering a huge ball of hot molten stone whizzing through space
Age: 40
Default

Quote:
Originally Posted by Roger View Post
If I was choosing I would probably have rF2 !!!! Just because of the historic Spa and the 67 cars
Well AC and pCARS have the Lotus 49 as well, and pCARS will have a historic Spa as well . Not sure about AC and historic Spa.
redi is offline   Reply With Quote
Old 29 August 12, 19:58   #177
Roger
TT/3
 
Roger's Avatar
 
Join Date: May 2003
Location: England
Age: 54
Default

Well there ya go!
Roger is offline   Reply With Quote
Old 9 September 12, 21:29   #178
ADRIANF1esp
 
ADRIANF1esp's Avatar
 
Join Date: Sep 2012
Location: Spain
Default

Hi guys, I'm new in this forum, I've seen this thread and I decided give it more life. Here we go:









Coming soon more videos. Greetings!
ADRIANF1esp is offline   Reply With Quote
Old 9 September 12, 23:24   #179
renard
Hippy
 
renard's Avatar
 
Join Date: Dec 2010
Location: Twincylvania
Age: 48
Default

Fantastic videos! Thanks very much!!
renard is online now   Reply With Quote
Old 10 September 12, 01:15   #180
Reef Budseed
 
Reef Budseed's Avatar
 
Join Date: Jan 2009
Location: Burlington, ON Canada
Default

Quote:
Originally Posted by ADRIANF1esp View Post
Hi guys, I'm new in this forum, I've seen this thread and I decided give it more life. Here we go:









Coming soon more videos. Greetings!
I have a stupid question...why does the pagani sound like it's turbocharged?
Reef Budseed is offline   Reply With Quote
Old 10 September 12, 01:39   #181
renard
Hippy
 
renard's Avatar
 
Join Date: Dec 2010
Location: Twincylvania
Age: 48
Default

Quote:
Originally Posted by Reef Budseed View Post
I have a stupid question...why does the pagani sound like it's turbocharged?
Because it is! lol. Twin turbos.
renard is online now   Reply With Quote
Old 10 September 12, 02:47   #182
dbigers
 
Join Date: Jul 2012
Age: 40
Default

Nice videos, thanks everyone for sharing. Having them all in one place is convenient. I hope this sim turns out to be great, it appears to be headed that way.

In fact I hope that all of these upcoming sims do well, competition is a good thing and pushes our hobby forward.
dbigers is offline   Reply With Quote
Old 10 September 12, 09:58   #183
ADRIANF1esp
 
ADRIANF1esp's Avatar
 
Join Date: Sep 2012
Location: Spain
Default

Thank you very much for these comments!

One video more:

ADRIANF1esp is offline   Reply With Quote
Old 10 September 12, 15:17   #184
DucFreak
 
DucFreak's Avatar
 
Join Date: Mar 2006
Location: Lisboa, Portugal www.gtlw.co.uk
Age: 37
Default

I sure hope the sounds get propper attention (too much obsession with graphics for now). Placeholders or not (and WIP or not), it's all sounding pretty weak, dry and artificial (and still that horrid trans-whine from NFS-Shift *argh*) and stand out as the weakest part of the sim right now.
I can also perceive from videos that the throtle reacts to sound almost like an ON/OFF switcher? (NFS-Shift heritage, perhaps?).
DucFreak is offline   Reply With Quote
Old 10 September 12, 17:29   #185
edubz123
 
Join Date: Aug 2010
Location: Chicago USA
Default

They're working on some new sound tech, I think they pushed the existing sound tech as far as it can go. All the balancing stuff will be done later and there will be control sliders so each person can tune sounds as they see fit (turbo, engine, wind, crowd, tyre scrub....)

Here's one from me from build296 (sorry about the off-track, the baby started tugging on my G27 wires, had to "kick" her away ).



FFB really came around this build, more to come in the future.
edubz123 is offline   Reply With Quote
Old 10 September 12, 17:58   #186
redi
Superator
 
redi's Avatar
 
Join Date: Oct 2006
Location: On a thin crust covering a huge ball of hot molten stone whizzing through space
Age: 40
Default

Quote:
Originally Posted by DucFreak View Post
I sure hope the sounds get propper attention (too much obsession with graphics for now). Placeholders or not (and WIP or not), it's all sounding pretty weak, dry and artificial (and still that horrid trans-whine from NFS-Shift *argh*) and stand out as the weakest part of the sim right now.
I can also perceive from videos that the throtle reacts to sound almost like an ON/OFF switcher? (NFS-Shift heritage, perhaps?).
Yes the sound is not up to par yet, but there's very little that we can say about the sounds because everything is WIP. And things sound artificial and weak because it's WIP, not despite
Everything that makes sound interesting is still not in there (cracks, pops, proper reverb etc.), and with a 2-man team progress will take its time.

And no such thing as 'too much obsession with graphics' either, it happens to be the only thing in the game currently that comes with regular updates and hence is most advanced at this time Everything else is basically developed behind the scenes ATM.
redi is offline   Reply With Quote
Old 10 September 12, 18:04   #187
renard
Hippy
 
renard's Avatar
 
Join Date: Dec 2010
Location: Twincylvania
Age: 48
Default

Great video edubz, I really like the pCARS FFord, great fun to race. And I agree about the FFB this build.
renard is online now   Reply With Quote
Old 10 September 12, 18:54   #188
edubz123
 
Join Date: Aug 2010
Location: Chicago USA
Default

I'm really enjoying the slower cars, I'm so sleep deprived I can't drive anything with more than 150BHP

Looking forward to those upcoming Formula Gulf cars petrolHD scored for us. FormulaA/B are just too quick for my slow reflexes.
edubz123 is offline   Reply With Quote
Old 12 September 12, 09:35   #189
MaddmattH
 
Join Date: Jan 2008
Default

There's only one guy working on the sounds, so it's going to take a while for him to finish.
MaddmattH is offline   Reply With Quote
Old 12 September 12, 10:09   #190
max attack
Donated
 
max attack's Avatar
 
Join Date: Oct 2008
Location: Melbourne
Age: 47
Default

Quote:
Originally Posted by edubz123 View Post
I'm really enjoying the slower cars, I'm so sleep deprived I can't drive anything with more than 150BHP

Looking forward to those upcoming Formula Gulf cars petrolHD scored for us. FormulaA/B are just too quick for my slow reflexes.
Me too, on all counts. i love the Ariels and rthe FF.
max attack is offline   Reply With Quote
Old 12 September 12, 14:56   #191
edubz123
 
Join Date: Aug 2010
Location: Chicago USA
Default

edubz123 is offline   Reply With Quote
Old 12 September 12, 15:12   #192
renard
Hippy
 
renard's Avatar
 
Join Date: Dec 2010
Location: Twincylvania
Age: 48
Default

Nice one!
renard is online now   Reply With Quote
Old 13 September 12, 15:20   #193
ADRIANF1esp
 
ADRIANF1esp's Avatar
 
Join Date: Sep 2012
Location: Spain
Default

Comparative Circuit: Real vs Project CARS @ Spa-Francorchamps


I hope you like it.
ADRIANF1esp is offline   Reply With Quote
Old 14 September 12, 07:16   #194
Roger
TT/3
 
Roger's Avatar
 
Join Date: May 2003
Location: England
Age: 54
Default

That's insane
Roger is offline   Reply With Quote
Old 14 September 12, 10:14   #195
renard
Hippy
 
renard's Avatar
 
Join Date: Dec 2010
Location: Twincylvania
Age: 48
Default

I like it! A lot.
renard is online now   Reply With Quote
Old 14 September 12, 11:57   #196
Chronus
Donated
 
Chronus's Avatar
 
Join Date: Mar 2009
Location: Local Group-Milky Way-Sun-Earth
Age: 44
Default

Vegetation in RL is darker, there're brownish patches in many parts.

Other than that, great work by SMS. Impressive.
Chronus is offline   Reply With Quote
Old 14 September 12, 12:02   #197
Roger
TT/3
 
Roger's Avatar
 
Join Date: May 2003
Location: England
Age: 54
Default

They probably had a drop of rain between real-life and the computer
Roger is offline   Reply With Quote
Old 14 September 12, 14:00   #198
Gassolini
 
Gassolini's Avatar
 
Join Date: Nov 2006
Location: Norway/Sweden
Default

Anyone else notice the pop up (or would that be pop down?) of the cars in the real life footage at 00:50?

Is real life really real?

Joking aside, that's great video work, Adrian!

Last edited by Gassolini; 14 September 12 at 15:13. Reason: typo
Gassolini is offline   Reply With Quote
Old 15 September 12, 09:19   #199
Digiprost
 
Join Date: Sep 2012
Default

Hi all,
Here I leave some of my videos of the game, hope you like










greetings
Digiprost is offline   Reply With Quote
Old 16 September 12, 13:23   #200
ADRIANF1esp
 
ADRIANF1esp's Avatar
 
Join Date: Sep 2012
Location: Spain
Default

Laguna Seca (Updated Version) / Build 302 [Full HD]


ADRIANF1esp is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 23:52.


Powered by vBulletin® Version 3.8.7 - Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.

www.nogripracing.com 2003 - 2013
Page generated in 0.14023 seconds with 10 queries