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Old 1 June 10, 07:59   #251
damusto
 
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Guys and what about >>Nig's Seven<< ? I found a lot of data ...

... heigt of central gravity point is still wanted. And maybe some race papers.
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Old 1 June 10, 15:55   #252
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I know the CG height for an older SuperSeven was around 17 cm.
I sometimes drove an old Donkervoort (S8), that was the height of the CG.
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Old 1 June 10, 16:06   #253
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Great Thanks Mate, do U know anything about what stoping Nig ?
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Old 3 June 10, 17:33   #254
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Dunno, maybe CX650 knows, else send Nig a PM.
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Old 4 June 10, 08:50   #255
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Yes thats good idea
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Old 4 June 10, 10:18   #256
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Nig is working with the PnG team now. I think he is waiting until the next release of PnG before he release the versions for GTL.
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Old 4 June 10, 10:30   #257
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ou I see P&G, than I wonder will they allow to other releases, but OK if not it is easy car to model...
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Old 4 June 10, 13:15   #258
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Well, it seems a bit silly to model it again when I have it here, I was holding off on this until the next P+G release but Ive recently pulled out of the team for now as I am working on other things and I felt I could not give them the required time. So maybe now I could go back to my original idea of producing a contemporary version of the series 1,(see photo). I have a few different body styles modelled and was hoping to loosely base each model on an existing car. I just need some more time to put it all together. P+G have period versions of this car with Aris' physics but for GTL we may have to create new.
Sorry I've been quiet recently, its just that i didn't want to take on too much and make promises that I can't keep!

Last edited by Nig; 15 August 10 at 12:58.
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Old 4 June 10, 13:25   #259
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THX for info. Copy that, can we help U make it faster somehow ?
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Old 4 June 10, 23:18   #260
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Good to see you around Nig.

And it's even better to have you back.
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Old 5 June 10, 05:03   #261
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That looks great. It will be a fine addition to GTL & (hopefully) GTR2. (hint hint)
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Old 19 January 11, 15:29   #262
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Default How about one of these?

http://www.nogripracing.com/forum/sh...postcount=1264
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Old 20 January 11, 04:07   #263
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Sketch up mesh that needs work that could be used - but it may be better to make a new S800 from scratch.

My parents had coupe and convertible S600 when I was around 5-6 years of age. I dont remember much though - but I have been interested in them since. That is why my father and I got into sprites and midgets later - less expensive and not as complicated.
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Old 28 June 12, 14:30   #264
CX650
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Default 1937GP Mod

If anyone is interested in converting the 1937GP Mod to GTL and/or GTR2 I have opened talks for permission. Please PM me if you want to help.
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Old 9 July 12, 23:26   #265
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No response? I guess we won't be doing it then.
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Old 10 July 12, 07:47   #266
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That's a surprise.

I'd like to do it, but it would take me ages as I don't spend that much time modding on the computer theses days.
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Old 10 July 12, 09:45   #267
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Quote:
Originally Posted by CX650 View Post
If anyone is interested in converting the 1937GP Mod to GTL and/or GTR2 I have opened talks for permission. Please PM me if you want to help.
I'd want to, but very busy.
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Old 6 August 12, 11:56   #268
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my suggestion is...
some classic cars that don,t need gtl-gtr/p&g mod.
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Old 7 August 12, 02:48   #269
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Well CX650----I think it's a great idea----especially GTR2 as it can be seperated easier. If somebody converts the models I can convert the physics for it.

I love the mod and would like to help out.

DRAGON

I am sorry m8---you did say PM me
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Old 2 October 12, 22:02   #270
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Hi guys. Remember me.........I'm baaaack!......
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Old 2 October 12, 22:38   #271
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Where have you been hiding?

Is all good your end?
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Old 2 October 12, 22:48   #272
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All's good CX. Couldn't be better....

Started off with I could no longer log in anymore for some reason. Frank (sunalp2) tried everything to fix the problem, but nothing worked...

Also my work took over and a new in my life...

Maybe not as active as I was before, but still willing to help out any way I can....
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Old 3 October 12, 10:27   #273
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Welcome back Bruce!
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Old 8 October 12, 18:02   #274
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My situation with work has me traveling the world 4-5mo a year, that said...

I have a ton of 90% finished mods. I am willing to hand them over for completion/release if anyone or several persons are dedicated enough to finish them off. Most all have final physics and modeling/mappings and dial/cpits finished. They need things like teams finished, eyepoints and driver positioning.

Ariel Atom would be the first one ( RD3 convert )

interested? PM me.
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Old 9 October 12, 06:36   #275
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Quote:
Originally Posted by RMi Release Group View Post
My situation with work has me traveling the world 4-5mo a year, that said...

I have a ton of 90% finished mods. I am willing to hand them over for completion/release if anyone or several persons are dedicated enough to finish them off. Most all have final physics and modeling/mappings and dial/cpits finished. They need things like teams finished, eyepoints and driver positioning.

Ariel Atom would be the first one ( RD3 convert )

interested? PM me.
I hope to get onto the 917 for GTR2 soon.
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Old 11 October 12, 04:06   #276
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about the 917 for GTR2:

Physics, everything is done. Driver anims are needed and a better rain screen. A 3rd party had done some 3d cockpit updates, but has yet to return the work (after more than a year ). A big feature I am/was doing was matching engine/gearboxes and skins to historical chassis #s, a huge undertaking as chassis were swapped/renumbered on many cars.

sunalp2: you are more than welcome to do the work listed above ( less 3d cockpits ) and I would do a 1,0 release. let me know.
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Old 11 October 12, 04:40   #277
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Default Dome S101.5 & Dome S101 HYB

I need the old Dome chassis updated with a hump for the HYB and a Hump & 2nd Roll hoop for the 101.5. That would allow many more cars to be included into SCC.

dh
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Old 12 October 12, 07:37   #278
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Quote:
Originally Posted by RMi Release Group View Post
about the 917 for GTR2:

Physics, everything is done. Driver anims are needed and a better rain screen. A 3rd party had done some 3d cockpit updates, but has yet to return the work (after more than a year ). A big feature I am/was doing was matching engine/gearboxes and skins to historical chassis #s, a huge undertaking as chassis were swapped/renumbered on many cars.

sunalp2: you are more than welcome to do the work listed above ( less 3d cockpits ) and I would do a 1,0 release. let me know.
I'll get onto it.
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Old 12 October 12, 12:56   #279
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I will send you the latest bundle this weekend.
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