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#51 | ||
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Join Date: Mar 2009
Location: Local Group-Milky Way-Sun-Earth
Age: 44
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Quote:
Although, mathematically, I am curious how you came about that number (69)... It reminds me of...hmmm...nah... --- We agree on something: we both hope pCARS turns out to be great. Quote:
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#52 |
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Donated
Join Date: Oct 2008
Location: Melbourne
Age: 47
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My wife helped me reach that number
![]() I wonder what next weeks pcars update will have for us. I plan on getting lots of screens shots next week, will post the best of them. |
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#53 |
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Join Date: Mar 2009
Location: Local Group-Milky Way-Sun-Earth
Age: 44
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LOL Here I was thinking it might just be something innocent...er...
![]() In the next few months I'll be saving for a brand new racing rig, pit and wheels&pedals, I'm sure the final requirements of these new sims are going to be monstrous if one plans to run them in their full graphical and sound glory. We shall see. |
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#54 | |
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Join Date: Feb 2012
Location: Arizona
Age: 44
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Quote:
![]() The fact of the matter is no member, no matter how much they paid in has more voice than the other. The Studio leaders take all input into consideration from all paid members. If its a huge issue a Poll is posted that even 10 Euro Juniors can see. It's a Community effort. Oh and Micas saying No modding, he's already been out voted, hence the Tweekit tool that comes with all builds now. Keep in mind Tweekit is not finished. Lots more goodies going into it. |
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#55 | |
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Join Date: Mar 2009
Location: Local Group-Milky Way-Sun-Earth
Age: 44
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Quote:
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#56 |
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Donated
Join Date: Oct 2008
Location: Melbourne
Age: 47
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Yes good post. Thank You.
A Tweekit tool you say. excuse my ignorance, but what does Tweekit do? |
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#57 | |
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Join Date: Feb 2012
Location: Arizona
Age: 44
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Quote:
Check this thread http://forum.wmdportal.com/showthrea...akIt-Tutorials |
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#58 |
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Join Date: Aug 2010
Location: Chicago USA
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Oh hey, that internet connection requirement is just during the development of the game to help control access to the game. Upon release (somewhere in 2013) i highly doubt it will be a requirement anymore.
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#59 |
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Join Date: Nov 2005
Location: Columbus, OH
Age: 59
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I wouldn't bet on it. Such absurd requirements are becoming more prevalent in games. Silent Hunter V is reported to shut down immediately if the internet connection is lost, causing you to lose all progress since your last save; a new flight sim will allow you to finish the current flight but once back to the menu you can do nothing but exit. I would like to have both but will not pay a penny for either until/unless there is a patch or hack that eliminates this dependency.
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#60 |
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Donated
Join Date: Oct 2008
Location: Melbourne
Age: 47
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Well at least you won't get the boot out of program if you loose connection in pcars if you are doing quick race (not on line).
I lost connection many times during testing and was still able to drive. At one stage I wasn't able to log in due to my neighbors cheap modem being too far away and the program would not start because it could not contact the server. It would be good if you could do it all off line, I agree jqf. Steam, Microsoft Market Place, on-line only games and consoles have ruined the game industry we so fondly remember. |
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#61 | |
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Hobo strikes again!
Join Date: Dec 2006
Location: Western Sydney, Australia
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Although there was a time some builds ago (pre-b200) where I could actually start the game without a connection sometimes I have no idea how it worked but it was great.
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#62 |
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Donated
Join Date: Oct 2008
Location: Melbourne
Age: 47
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It will be great to see our V8 Supercars in pcars. i see they are talking about it.
Whats your favorite car in pcars, Hobo? |
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#63 |
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Donated
Join Date: Oct 2008
Location: Melbourne
Age: 47
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I'm sorry, but this screenshot makes other race sims look
sims.thats right, it makes the others look like clown sims. Buy pcars or its up to you.
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#64 |
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Join Date: Jul 2010
Location: Portugal
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if you like graphics that much, buy a photograph.
there's so much more to a simulator than graphics... |
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#65 |
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Join Date: Nov 2008
Age: 49
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#66 |
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Donated
Join Date: Oct 2008
Location: Melbourne
Age: 47
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#67 |
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Donated
Join Date: Oct 2008
Location: Melbourne
Age: 47
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I have tried both rf2 and pcars, so i might have a little more qualification in my statements than those that have only tried one. You can google pcars all you like, but its not the same as trying it in real life.
![]() When it comes to screenshots and graphics, its only about looks. Pcars is more than a good looking Sim, Its MORE REALISTIC in all ways! I have had many people try rf2 on my race sim and most of them don't like it. They like race injection more. Some of these people race or did race for a long time so they are giving me their opinions on how realistic they think it is. Wait till they try pcars. i will tell you all what they say. I think pcars does make other Sims look silly, not just on how it looks but how it drives and that is the most important part to me.. Hopefully, the other devs will step it up for you guys. It will be good for all of us. |
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#68 |
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Join Date: Oct 2010
Location: Scotland
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#69 |
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Donated
Join Date: Oct 2008
Location: Melbourne
Age: 47
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I paid $54 Australian dollars and purchased the Pre Alpha. I have made 1 post at WMD. So I guess that makes me a nobody.
I do it because I care about you Dogzero. I do want you to have the best possible Sim racing experience that you can have. No more no less. I think you can check it out for only 10 euro. = win. You owe it to yourself. If you do buy pcars, you can use my name (Max Attack) as a reference. |
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#70 |
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Join Date: Nov 2008
Age: 49
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If you want the best Sim, go to Ferrari, McLaren or Red Bull.
The normal PC or console games are all simcades. |
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#71 | |
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Join Date: Mar 2009
Location: Local Group-Milky Way-Sun-Earth
Age: 44
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True words.
Quote:
But then, I took the trouble of looking inside. |
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#72 | |
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Join Date: Aug 2010
Location: Chicago USA
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Quote:
I think one big thing is that you're using the CSR-E wheel which is like the best-of-the-best so you might be experiencing something much better than say the G27/G25 guys. (I use a G27 and think it's ok). BTW, you have a friend request from me over at WMD. |
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#73 |
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Baddie
Join Date: May 2003
Location: St. Petersburg, Russia
Age: 25
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Personally I think in a year or so we have rF2 looking the same level. Both of course will have their strong and weak points. But especially if the rfmod system will be more friendly rf2 could became very pretty and forward-thinking.
There are two completely different concepts for those platforms you know. pCars is more original content and high standards originally, perhaps with no modding at all, as I see it; rF2 will be more of community-created content, and just look at how rf1 became prettier and better through all those years. I don't like the conception "Choose that or die", it's wrong wrong wrong. |
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#74 |
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Ancient Uploader
Join Date: Jan 2007
Location: Ontario, Canada. 30 minute drive to Mosport
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#75 | |
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Donated
Join Date: Oct 2008
Location: Melbourne
Age: 47
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Quote:
The CSR-E is good, thats for sure. |
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#76 |
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Donated
Join Date: Oct 2008
Location: Melbourne
Age: 47
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#77 | |
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Join Date: Oct 2006
Location: West Lothian, Scotland
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Quote:
The said game may not be to everybodies taste but let's not jump on the guy, suggesting ulterior motives, he's not forcing anyone to buy it only suggesting they try it. ![]() Keep it light, don't let it degenerate into another flame thread. |
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#78 | |
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Join Date: Nov 2005
Location: Columbus, OH
Age: 59
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Quote:
Remember when FSX first appeared and everyone was bowled over by the screenshots? Then came disillusionment and disappointment when it became apparent that to get such graphics AND maintain a usable frame rate required a liquid nitrogen cooled Cray, and by the time you cut back the options so FSX would run decently on a system most mortals could own, it looked little better than FS9 with all options maxed. Many fans remained with FS9, many newcomers shelved FSX and "downgraded" to FS9. The pcar screenshots are impressive, but none say under what conditions they were taken. And I take exception to your insinuation that we are all in some way deficient if we do not immediately delete GTR2, GTL, rfactor, etc.etc. and run get pcar. (Perhaps you are affiliated with the company and all this hype is an attempt to drum up business?) |
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#79 | |
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Join Date: Mar 2009
Location: Local Group-Milky Way-Sun-Earth
Age: 44
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Quote:
From this: to where we hope it will be, there is a distance. Assuming other devs must step it up is a strange thing to say given videos like this. These "new generation" racing sims, pCARS included, must evolve a lot globally. All of them. For the benefit of all simracers. Instead of getting carried away (much beyond simple enthusiasm), maybe we could understand that the team behind pCARS has a lot of work to do and there is enough time to deliver a great sim. |
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#80 | |
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Join Date: Oct 2008
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Best $54 Aus Bucks ever spent I bet! Well Said |
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#81 | ||
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Join Date: Mar 2009
Location: Local Group-Milky Way-Sun-Earth
Age: 44
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Quote:
Quote:
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#82 | |
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Join Date: Oct 2008
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Quote:
Any Sim Race/ Race Gamer not taking part in this WMD approach IMHO is a Simple Minded or better yet; Close Minded, Dim-witted, Idiotic, Goof Ball to put it lightley! ![]() ![]() (just cutting up... not insulting anyone directly in this forum)How could you not get on-board with a developer willing to share the development at least once! For 50/60 US dollars or so... plus you get the final released version... so really you only buying it in advance and get to play it rather than a pre-order and never seeing finished product until released! Anyway, I'm a full member and like pCARS development model and how they share development information and weekly builds! Last edited by JumpStart; 12 August 12 at 12:22. Reason: spellling |
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#83 |
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Join Date: Mar 2009
Location: Local Group-Milky Way-Sun-Earth
Age: 44
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#84 |
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Uploader
Join Date: May 2009
Location: Berlin,Germany
Age: 38
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i agree and wonder myself. posts like this really dim the experience on this site and the exterior view for pCars itself.
i wonder why most of the posters here don´t do that on the wmd forum. thats where this belongs. now keep on posting interesting stuff °! |
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#85 |
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Join Date: Jun 2007
Location: Virginia USA
Age: 38
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This topic is making me want to bash my head against a brick wall.
Why do some of you feel the need to convince everyone else that what you like is the BEST and therefore the ONLY Sim worth playing. Maybe you should concentrate on driving faster instead of posting this drivel, or better yet get out into the Real World and enjoy life. Argghhhh.
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#86 | |
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Join Date: Mar 2009
Location: Local Group-Milky Way-Sun-Earth
Age: 44
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Indeed.
Problem is, vondutch51, that this has gone again beyond the need to "convince". The poster above is effectively ridiculing and insulting others just because they do not share his/her opinion on pCARS: Quote:
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#87 |
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Join Date: Aug 2010
Location: Chicago USA
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Dont like, dont read, dont comment. Works for me.
Last edited by edubz123; 12 August 12 at 17:21. |
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#88 |
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Join Date: Mar 2009
Location: Local Group-Milky Way-Sun-Earth
Age: 44
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Insults...violate...forum rules.
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#89 |
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Join Date: Jan 2008
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#90 |
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Join Date: Mar 2009
Location: Local Group-Milky Way-Sun-Earth
Age: 44
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Eheheh, good one, Kazumi.
![]() ![]() I recommend a box of Bayer's Aspirin afterwards, though. |
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#91 | |
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Superator
Join Date: Oct 2006
Location: On a thin crust covering a huge ball of hot molten stone whizzing through space
Age: 40
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Quote:
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#92 | |
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Superator
Join Date: Oct 2006
Location: On a thin crust covering a huge ball of hot molten stone whizzing through space
Age: 40
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Quote:
As for the financial side, yes you pay to be a tester/co-developer, but you're funding the game's development and you share in the profit, so if pCARS does well then everyone will get their membership fee back and more (the break-even point was a mere 200k copies IIRC). As for having to be online while playing the current builds, that's the easiest way of copy protection right now, plus it is necessary for certain parts of the game like the leaderboards. The final game will have social networking functionality as well, so being online will be an intergral part of the game. Nothing is known about being able to play offline, but I see no reason why it shouldn't be possible. Still, I don't see the big problem in general. Sure, if the server is down then you're in trouble so an offline mode is certainly something I'd like to see, plus something to deal with disconnects gracefully, but with cloud computing and social networking getting more common, I can't see why an online connection in itself is a bad thing. |
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#93 |
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Join Date: Oct 2010
Location: Scotland
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If there is no offline mode at final release then I for one will not be buying into Pcars. That's a fact.
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#94 | |
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Join Date: May 2011
Location: Holland
Age: 37
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Quote:
Last edited by kligson; 12 August 12 at 20:53. Reason: you > your |
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#95 |
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Join Date: Jan 2007
Location: USA
Age: 22
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Until theres a Demo, I'm not interested, though the Capers look cool.
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#96 | |
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Donated
Join Date: Oct 2008
Location: Melbourne
Age: 47
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Quote:
The headbanging icon was a reference to people wanting and waiting for better more realistic Sims. So is that really that bad? I'm more into getting others enjoying Sim racing than drumming up business. BTW, I think all of the screenshot where captured during replays. No offence intended guys. |
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#97 |
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Join Date: May 2008
Location: In SE Alaska, in an ex-logging camp.
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Danged missionaries.
Frank P.S. pCARS rules! |
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#98 | ||
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Join Date: Nov 2005
Location: Columbus, OH
Age: 59
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Quote:
Today, it is similar; but instead of being invited to join a beta team you pay to be a member. This does remove some of the elitist aura. But nowhere have I said anything against, or in favor of, this practice; it exists, participate if you like. I merely commented. "It's not beta testing......you pay to be a tester" ?? Quote:
In the days of DOS and early windows many games required you to look up the answer to a question in the manual and enter that before the game would continue. Quite irritating. And it was only a matter of weeks before hacks appeared to eliminate this. Then came the requirement to have the CD in the drive in order to start the game. Another annoyance (not to mention the risk of damaging the disc from frequently shuffling it in and out of the drive). And in a few weeks a No-CD hack would appear to eliminate this. The came such as the intrusive and often nonfunctional Starfarce. It took some months but this, too, was eventually hacked. So we now have a dictatorial demand that we maintain a constant internet connection in order to play a game OFFLINE. I've no doubt this will also be hacked. And when it is, then will I purchase the game (by which time the price will have dropped, so the developer gets less than if I'd purchased when it was first released). Note - this is aimed at the state of gaming today in general, not specifically pcar. The bottom line is... the bottom line. How does the cost to the developer in time and effort creating such "protection" schemes compare to the possible losses due to pirate copies (would the people acquiring those copies have purchased the game otherwise? maybe, maybe not; that's pure speculation) or the losses due to people like me who will wait for a hack/crack/patch before buying the game? I realize not everyone agrees with this principle, and that's fine; each of us does as we see fit. I was once "released" from employment after telling my engineering department to keep working and ignore a company inventory recovery program which, a quick computation disclosed, would cost over $200000 in production downtime while recovering perhaps $40000 in misplaced inventory. |
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#99 |
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Join Date: Nov 2005
Location: Columbus, OH
Age: 59
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It is all too easy to be misconstrued when all we have is the written word with which to communicate. My comments in this thread have been taken as complaints.
I am actually quite interested in pcar, but am also quite skeptical of hype (usually the more something is hyped the more it requires the hype ...how often do you see Ferrari advertised?). It is teh nature of the computer world that hardware and software are ephemeral, today's "best" is tomorrow's memory; I may be impressed but not excited. Should I acquire pcar it will be as an addition to, not a replacement of, my current sims; not to say it couldn't replace them, time will tell. SCGT (remember it?) was finally evicted after years on my system when it became obvious it offered nothing that wasn't done better by GTL and GTR2; but GPL and NR2003, almost as old, remain since nothing has appeared in the interim that improves on them. Last edited by jgf; 13 August 12 at 06:14. Reason: spelling |
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#100 |
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Donated
Join Date: Oct 2008
Location: Melbourne
Age: 47
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