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#1 |
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Join Date: Oct 2008
Location: worcestershire
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3dsimed for Rfactor 2 has been released, lets have loads of great convertions
just google 3dsimed, it costs £30.00 Gubba |
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#2 |
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Join Date: Aug 2007
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Does subscribers for the old 3dsimed will have a free upgrade?
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#3 |
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Join Date: Jul 2008
Location: UK http://yetisaj.blogspot.com/
Age: 30
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"great" being the key word here. Whilst this is a fantastic addition to the modding community, I fear that we may now see a flood of tracks that are not up to next-gen standards.
People have to realise that converting to next gen is a step up in the modding world. Whilst I understand that people have to start somewhere I hope they take the time to learn how to make a track "great" in rFactor 2. Instead of just porting an already mid-standard track into the game without paying proper attention to the details that can be added. Look at the time and effort that went into Croft. Its a beautiful creation and its only at the start of rF2s lifecycle. Things will only improve. I'm not saying if you cant create something to that standard of work that you shouldn't try, everybody has to start with something, its how you learn. I just think that when we start learning how to create a track, then this can currently be used as an example of the level of quality we eventually aim to achieve, because we know it can be done already. It may take a couple of years to learn and get that far, maybe even more, but that's where the passion lies. Obviously Croft wasn't converted, but rather scratch built with rF2 solely in mind so its easier to implement those details when you're starting with a blank canvas. But that doesn't mean we shouldn't be looking into adding new details to tracks as we port them across. As with any modding the range of quality will be varied, and as modders and collectors, we have the choice to download or not. But, there seems to be a very strong element of "quick conversions" floating round more than ever nowadays and because of this people are choosing to just release mods and tracks without learning how to improve them further. People seem to want quantity over quality, and as such it seems to be stunting the number of people pushing the bar higher. Show your passion, create the best damn track you can, and you will always get better. That goes for people of all skill levels, if you push yourselves you only stand to gain from it. If you're just starting, people are here to help. Don't just release something because you can. |
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#4 |
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Uploader
Join Date: Jan 2007
Location: Toronto, ON, Canada
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#5 |
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Join Date: Aug 2007
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#6 |
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Minifreak & Muscleman
Join Date: Feb 2007
Location: Groningen Centre of the Universe
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I'm not sure yet which way to go, rF2 or Assetto Corsa...
So thus far I'm sticking with GTL. But one day... we'll see what stunts can be done. Is there a list somewhere? |
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#7 |
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Uploader
Join Date: Jan 2007
Location: Toronto, ON, Canada
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#8 |
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founder of Altbierbude.de
Join Date: Jul 2006
Location: Ratingen. Germany
Age: 45
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#9 | |
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Join Date: Mar 2006
Location: Lisboa, Portugal www.gtlw.co.uk
Age: 37
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Quote:
It's all said right there. |
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#10 | |
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Minifreak & Muscleman
Join Date: Feb 2007
Location: Groningen Centre of the Universe
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Quote:
well seems like fat job convertiiong is at hand LOL. None of the games has any of the wanted cars (stupidos). But mainly I am waiting to see which one will have the features I want. And which one will run best, as still many guys can't run GTL full 100%. No online players = no game for me.
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