Originally Posted by Some1
Um... nono, .wav files are used by both GTR2 and rFactor, the SFX that I'm referring to is the engine sound configuration file (a text file!) that rFactor uses (with extension .sfx). So, if GTR2 has its engine sound properties file (is it ".aud" file perhaps?) with the same syntax as the rFactor one, then it might work. Also, it is not hard to program support for GTR2 or any other engine sound properties file.
OMG you could of have said that earlier!
If it's possible to add *.aud to the allowed file types, that'd be great
Beucase the .aud and .sfx file structure is simillar, if not completelly equal, not sure
but it'd be pretty awesome
i feel stupid now, obviously this program would have to access engine sound files and not just the actually .wav audio files, my mistake, sorry
Thats why the program asks us for the sound files directory