Originally Posted by MickeyMouse
Tire forces increase with the load, increasing the amount of grip the tire can generate, with no (practical) limit. But again, the momentum and kinetic energy of the car also increase, requiring more tire forces to generate the same turn radius.
I'm not sure if its turn radius I'm experiencing, and its not just GTRE I've noticed it in, other sims/games too with cars that are more geared towards downforce (Zonda R in Shift series for example)
Say in GTRE going down Nords in an F3000.
You can tell as you pick up speed that downforce increases, and its much easier to handle round corners.
But going down the back-straight, its like the downforce drops off as you pick up towards top-speed, so the tiniest left or right adjustment and the car just starts drifting off to the side, almost like its on ice, like the downforce is no longer holding it to the road as much.
Of course it could be just game mechanics, then, sorry if this thread is in the wrong section, but then its odd that I've noticed in a couple of games (at least), and so I wondered if it was a real-world effect of friction or tyre limits etc.
Sorry, I'm not the best at describing these things.