Originally Posted by rcbill28
thank you dd can't wait to get started!!!
Just a few heads up
When using Basic or Standalone always pick a GDB, Anniversary does not have GDB in it
so you can pick between custom gdb.
If you only use Basic or do not like the idea of multi gdb fine, that is the whole idea of Essentials...total choice
1. Drag GameData from #_04 GDB 10TH ANNIVERSARY back into #11 GTR2 HQ CARS & TRACKS - 10TH ANNIVERSARY
2. Delete #_04 GDB 10TH ANNIVERSARY and #_04 GDB 10TH ANNIVERSARY MODDED
Idiot I don't know what made me do it but I renumbered the mirror mods to a single number
which has thrown the sizes all out of order in JSGME window ( not in explorer ) doh !
Easy to fix, delete all the mirrors you do not want OR renumber them smallest to biggest
#50 through to #58 as I originally had them doh !
A small bug, when you first activate player and different GDB you may
not see full menu in GTR2 first boot, exit and restart will fix it.
Once a player has all gdb activated though it won't happen again unless you swap players.
So make sure to update the player mods after full activation and first session.
When you install 40 mods in one hit to Standalone GTR2 to make sure JSGME completes activation do 2 things.
1. After you click the right arrow don't move your mouse again whatsoever
2. As soon as you get the first overwrite warning put your mouse over "YES" , click and don't move the mouse again so pointer stays on "YES" next overwrite comes up click YES again, etc till overwrites stop.
IF you move your mouse about the page the mods will stop activating at the first overwrite.
Weird little bug if you do how I said it will install 100 mods in one go no problems.
Obviously doing Basic JSGME you get no overwrites warnings at all.
I call it the "cheap and nasty" method. lol
MY PREFERRED STANDALONE INSTALL
#_00 GTR2 STANDALONE
#_01 GTR2 LOBBY FIX
#_03 PLAYER OLD - WITH SETTINGS
#_04 GDB 10TH ANNIVERSARY MODDED
#_05 TALENT HQ AI v2.0
#01 NO INTRO
#02 UNLOCK TRACKS
#03 MUSIC NO SOUNDTRACKS
#04 MUSIC MY SOUNDTRACKS
#05 GTR2 UI MOD CORE FILES
#06 GTR2 UI MOD LANGUAGE ENGLISH
#07 GTR2 UI MOD SCREEN WIDE - MODDED
#08 GTR2 UI MOD SHOWROOM NEW
#09 GTR2 UI MOD SOUNDS
#10 COLORED START BUTTON - GTR2 UI MOD WIDESCREEN
#11 GTR2 HQ CARS & TRACKS - 10TH ANNIVERSARY
#11 GTR2 MULTI-PATCHES v7.0
#12 HQ HUD SPORT WHITE ENGLISH
#13 HDR SKIES v3..0
#15 HQ AMBIENT v3.0 - SHADOW LARGE
#16 HQ BACKFIRE v3.0 - RED-BLUE
#17 HQ BRAKE DISCS v2.0
#18 HQ CALIPER BREMBO RACING v3.0
#19 HQ DAYTIME HEADLIGHTS v1.2
#20 HQ DISC GLOW v1.0
#21 HQ FOV DEFVIEWS v2.0
#22 HQ HEADLIGHTS LASER WHITE v3.0
#23 HQ LENS FLARE v6.0 - RAINBOW OFF
#24 HQ MASERATI 4200GT SAFETY CAR 2005
#25 HQ MOON v 4.0 - HALF MOON
#26 HQ RAIN v6.0
#27 HQ SCREEN DIRT v5.0 - DIRTY
#28 HQ SMOKES v2.0
#29 HQ SPARK v3.0 ON - FLAMES ON
#30 HQ MARBLES v1.0
#31 HQ PIT & START LIGHTS v2.0 - GT STYLE
#32 HQ TREAD v2.0
#41 SOUND - JGTC PIT SOUNDS v1.0
#45 NEW GFX FILE v1.3 BETA
#50 HIGH RES MIRRORS - 4096X2048
#60 GTR2MapPlugin v1.08 and XD v2.1.16
TRACKS - 80 CARS - ORIGINAL TRACKS GDB PACK v1.0
TRACKS - TRACK UPDATE GTR2 ORIGINAL TRACKS v1.1 + ENNA NO TYRE WALL v1.0
Should take 30 to 60 seconds to activate depending on HDD and 10 seconds to de-activate
After first full de-activation delete the files in UserData that are created which you have already updated in your player mods, next deactivation there should not be any files only the template.
If you use a new gdb userdata will be left behind again, update the player mods again with files and delete the orphans.
Anytime you see orphan files after a full de-activation means they need to be modded
and deleted out of template.
It actually is a great way of catching things you have missed when you add custom mods etc