Yes it does, it has certain options that pro has not - and certain options have disappeared.
For instance the paint, you cannot mix textures like in rfactor so the option is not there.
I think you'll get there though.
One problem, you have bridge running over the track. What will happen is that the AI will stop in front of that bridge which will vreate a pile-up. It is because they try to 'take off' - they will always run on the highest possible, available, surface. So this is one thing BTB does not understand.
- So, before you do the AIW file, make dure you have set the bridge to 'non-drivable, non collide'. THEN EXPORT THE TRACK. Save it for future use as 'AIW track' or something.
- make sure you SAVE THE EXPORTED AIW file.
- After that, restore the bridge, and export again - and replace the AIW file with the one that was exported WITHOUT the bridge.
Meanwhile, I discovered 3DSmax will RUN bit not WORK correctly... damn...
I need to fix that else I cannot make any more objects and other stuff. Grrr...!