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Unread 30 March 17, 15:08   #51
CX650
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v4.0
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Unread 31 March 17, 01:11   #52
DurgeDriven
 
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Quote:
Originally Posted by GTR233 View Post
thanks

I think that the best is to only update the updated mods (the ones listed in v4 changelog) in your essentials collection, this way you reduce the probability to copy corrupted files if recovery of my broken hdd was not 100% correct (I am confident into this GTL version but there are many more files in GTR2 version) : all files seem good from what I have tested though.
ps: I have remade few mod screenshots but mods are exactly the same if version number hasn't changed (ie: hq fov, ambient shadow, backfire...)

Yep I do that with GTR2 as well

I copy paste fresh extracted essentials, rename to new version and replace updates only

Downloaded and forgot about it when I saw GTR2 HQ v4.0 lol

Added 3 new folder for Start Lights ALT and 3 for GTR2 Tracks ( Track Linker )

I get cracking on GTL p
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Unread 18 May 17, 13:18   #53
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Default A new version is uploaded

Version 5.0 of "GT Legends HQ MODS COLLECTION" is uploaded. View the file details
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Unread 18 May 17, 14:28   #54
gtr7
 
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Thanks
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Unread 18 May 17, 16:17   #55
rcbill28
 
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thanks gtr333 always look forward to your stuff!
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Unread 18 May 17, 16:18   #56
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233 sorry!
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Unread 18 May 17, 21:38   #57
DurgeDriven
 
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Thank You
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Unread 19 May 17, 11:36   #58
vcorp
 
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Unread 6 June 17, 18:51   #59
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Great stuff. Thanks.
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Unread 19 July 17, 13:40   #60
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Default A new version is uploaded

Version 6.0 of "GT Legends HQ MODS COLLECTION" is uploaded. View the file details
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Unread 19 July 17, 14:26   #61
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Thanks for update mate!
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Unread 19 July 17, 16:08   #62
rcbill28
 
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Thank you thank you thank you!!!
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Unread 19 July 17, 23:06   #63
DurgeDriven
 
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Thanks all
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Unread 20 July 17, 00:43   #64
DurgeDriven
 
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Not too sure what I'm doing, can't get ENB mods working in either GTL or GTR2
Shift+ F12 does nothing I can see

I can easy tell the difference in provided screenshots so it is not my eyes.......I don't think ....p
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Unread 20 July 17, 09:51   #65
GTR233
 
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Difference is subtle because I don't like christmas tree effect, so you might not notice the difference...and it depends on both color tone and sun strength : the more your car is white and the sun shiny, the more hdr/bloom effect is important.

Last edited by GTR233; 20 July 17 at 10:16.
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Unread 21 July 17, 11:25   #66
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I dont know why but tried 3 times I cannot unzip the file, it breaksdown middle of unzipping. It just keep on extracting empty files. Can anybody give me another download link or any other solution?

Thanks
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Unread 21 July 17, 11:48   #67
GTR233
 
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Quote:
Originally Posted by felixfast View Post
I dont know why but tried 3 times I cannot unzip the file, it breaksdown middle of unzipping. It just keep on extracting empty files. Can anybody give me another download link or any other solution?

Thanks
Hi
I always indicate md5 checksum of all my archives so the first thing to do after download is to compare md5, because it may happen sometimes that a download is corrupted for any reason.
I have checked on my side and archive is good so I suggest you to update your archiver :
- latest 7zip is available here http://www.7-zip.org
- latest winrar is available here http://www.rarlab.com

You can also get DurgeDriven's GTL ESSENTIALS as it is based on my hq mods collection

Last edited by GTR233; 21 July 17 at 12:35.
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Unread 11 August 17, 11:27   #68
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Unread 11 August 17, 18:55   #69
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Unread 21 September 17, 15:17   #70
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Unread 21 September 17, 15:32   #71
GTR233
 
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JFYI, this version is meant to be the last and this is also the reason why GTR2 version will be available later (the end of september at least...)
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Unread 21 September 17, 15:43   #72
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Thank you! Much appreciated!
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Unread 21 September 17, 19:13   #73
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Would it be possible to post some photo of the new cubemap?
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Unread 21 September 17, 22:25   #74
DurgeDriven
 
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Thank you
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Unread 22 September 17, 09:06   #75
GTR233
 
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Quote:
Originally Posted by saistalab View Post
Would it be possible to post some photo of the new cubemap?
there are screenshots for all the mods available in the archive.
Most of mods are only dds images so easy to install/remove, try it by yourself because you have to see the cube in motion, a static image is only 1/6 of the cube map
Anyway here is an example as you requested :

Now you can see clearly clouds on body/windows but, as I said above, it is hard to see these kind of details on a static image, you should try it and make your own opinion

Last edited by GTR233; 22 September 17 at 09:19.
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Unread 28 September 17, 10:06   #76
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Unread 28 September 17, 19:45   #77
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Thank You
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