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Unread 11 November 17, 15:41   #1
herakles
 
Join Date: Sep 2010
Default Reading shared memory of GTL

Hello!

I have recently purchased some bodyshaker devices, that I applied to my racing seat. Works quite fine, but I'd really like to enhance it. For that reason, I'd love to put a strong bass on the shakers as soon as I drive over a curb or a bump on the ground. In order to recognize these events, I have to know, what goes on in the game. So, I'd like to read the memory of GTL to read the current gear, the speed and possibly G-forces on each of the wheels.

My plan is to write an open-source solution for this in C#.

Where can I find useful information about that? Any hint would be appreciated.

Best regards,
Herakles
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Unread 12 November 17, 23:57   #2
syhlif32
Premium Member
 
Join Date: Dec 2013
Location: South of Brazil
Age: 59
Default

Take a look at this link.
http://www.racedepartment.com/thread...-race07.63386/

While it is for Race 07 it also works for GTR2 my guess is you use $GTL$ as the mem-map file name. Have not tried with GTL so just a guess.
keep us updated on your progress!
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