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Unread 12 February 18, 20:30   #1
Guimengo
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Arrow NoGrip.com Redline GTP Hotlap Series

It's happening! As brought up here, I will be running this hotlap event here at NoGrip! For now the idea is to do it offline with participants submitting a video or screenshot of their time at the designated combo. So spread the word and join us!



Description
The GTP mod is a delight to run but we lack the opportunity to drive. The goal is to involve our little active community to have fun and drive again! The actual laptimes are probably the least important aspect of everything. To make the most out of all available content, there will be rounds where sometimes we will have two different car & track combos to drive.

Do you miss the speed of the C9? The sleek looks of the XJR-9? The handling and sound of the 787B? Or curious about how the 88C-V actually performs? Did you wish you could have raced in a city track, a timely classic, or even a fantasy one? That will no longer be a problem! With all this in mind, the time table to deliver the laps is extensive and there will be setups to share as the event grows. You are free to drive your own liveries and to submit them at the end of the round or series (with your name if possible), or use any other liveries as your own. I will create a carset at the end of the series for everyone to have.


Guidelines
We will begin the series with a three-week window for participants to submit their laptimes following the template below:
Round, car & circuit: Round X - Sauber C9 at Watkins Glen Short
Laptime: 1:01.01
Video or image: attach image or insert video link here


Rules
The goal is to drive and have fun so there are very few limitations. To ensure an even playing field, participants must set their game's Testing Session parameters to the set values below. Note that driving trajectory is not allowed, such "aid" is a hamper to actually learning a track, improving your driving, and learning the car.
  • You can submit multiple laptimes throughout the round's duration
  • Driving mode: Simulation
  • Damage settings: Realistic
  • Track condition must be set to fixed, temperature set to 80F and no wind
  • Cars must start their runs on maximum fuel capacity
  • Setups are open. Participants are welcome to attach their setups to their submissions. Grille tape to be one click lower than maximum. It varies by car, so no higher than 75% or 80%. ex: Jaguar = 80%, Sauber = 75%
  • Allowed driving aids: auto shifting, auto clutch, traction control, stability control
  • Participants may use semi-auto, sequential, or h-pattern shifters
  • Lap submission is due by 5:00a.m. GMT of the round's date. Video can be uploaded past the date with a two-day grace period if no screenshot is submitted


Download links
Some additional resources for all participants. All content used in the league can be found below or through the guide here.



Remember: Enjoy!

Last edited by Guimengo; Today at 03:52.
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Unread 13 February 18, 00:58   #2
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Round 1: Riverside 1970 v1.1
Car: Sauber C9
Deadline: March 10th

Given this is the first round, we're going with a great car in a simple but fun track. It should be a great warm-up for the future rounds as well! The deadline is a little beyond three weeks so the old crew can get acclimatized once again . Remember you may regularly update your laptime throughout the duration of the round!

Last edited by Guimengo; 13 February 18 at 17:31.
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Unread 13 February 18, 16:54   #3
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Quote:
Originally Posted by Guimengo View Post
The deadline is a little beyond three weeks so the old crew can get acclimatized once again .
I take this as you are adressing Pawgy here - and no other grumpy guys
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Unread 13 February 18, 17:23   #4
nezeiges
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Is it allowed to use your own liveries for the cars?
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Unread 13 February 18, 17:30   #5
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Quote:
Originally Posted by nezeiges View Post
Is it allowed to use your own liveries for the cars?
Yup! Whatever you desire, I linked to the real life liveries in case people were looking to drive as a certain team or to just have variety in their game.
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Unread 13 February 18, 18:16   #6
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To kick things off and provide some sort of baseline, I drove a 1:03.8 just now on a setup I have uploaded (link in first post).
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Unread 14 February 18, 18:31   #7
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First time for me on Riverside I drove a 1.04.791



Will try again tomorrow
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Unread 14 February 18, 19:06   #8
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Im sorry yes I got to have my GTP started up and post some laptimes - but I have just got catched up a bit by the Raceroom LeaderBoards challenge.
Hehe because suddenly I have realised that Im not so slow as I thought.

Taken from the pic your GTP looks absolute stunning Nez.
What HW are you using?
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Unread 14 February 18, 23:11   #9
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BrunoB, why are you bringing laptime potential into your desire to participate? I said it was for fun . I myself am only going to drive with an h-shifter, for example.
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Unread 15 February 18, 10:14   #10
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@Gui
I dont know what you mean by that.
Just like Nez´s pic its a documention of his LAPTIME - just like when I probably in some days post a pic its ALSO a documentation of my LAPTIME.
Nothing strange about that - and I have never seen a hotlap competition without some LAPTIMES published.

Conserning my mentioning of Racerooms LeaderBoard and my speed there then it was just to explain/excuse why I havent allready started GTP up - and set some LAPTIMES.

So as a comment in this hotlap competition I consider your comment/question as rather misplaced.
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Unread 15 February 18, 13:55   #11
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[QUOTE=Taken from the pic your GTP looks absolute stunning Nez.
What HW are you using?[/QUOTE]

Has nothing to do with my hardware but I did the update from DX8 to DX9 from this thread;

http://www.nogripracing.com/forum/sh...d.php?t=376108

And I selected Border; Clarity; HDR and Vignnette and VOILA GTP looks a lot better
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Unread 15 February 18, 14:45   #12
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BrunoB, I think we're having a language issue over written form, I wrote nothing of the sort you're understanding. Please use PM if you want but let's not derail completely from the hotlap series topic .
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Unread 15 February 18, 18:56   #13
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Small improvement this evening 1.04.553

[IMG][/IMG]
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Unread 15 February 18, 19:09   #14
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I just turned a 1:09 with no set up a couple of warm up laps. My sound is all crazy just hear gear whine between the screeching.
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Unread 15 February 18, 21:24   #15
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Nice, nezeiges!

@rcbill28: there should be no issue if the mod is installed on a clean game folder (no other mods) or especially on a standalone folder. I'd recommend an uninstall of the mod or possibly attempt installing MethylEthyl's sound update, which can be found on the link on first post and pinned GTP tutorial topic. You will also find setups to download.
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Unread 15 February 18, 22:02   #16
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Thanks guimengo! believe it or not I have it working in 7 now!! I don't know how to do screenshot of my time. By the way I had forgotten how much fun these are!
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Unread 16 February 18, 13:01   #17
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Quote:
Originally Posted by nezeiges View Post
Has nothing to do with my hardware but I did the update from DX8 to DX9 from this thread;

http://www.nogripracing.com/forum/sh...d.php?t=376108

And I selected Border; Clarity; HDR and Vignnette and VOILA GTP looks a lot better
Thanks
Yeah I saw that thread - hehe but I thought it looked too complicated so I just thought that the advantage vs the effort wasnt favorable.
But taken from your pic I might mess a bit with this.
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Unread 16 February 18, 13:23   #18
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deleted....

Last edited by marmagas; 16 February 18 at 17:35.
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Unread 16 February 18, 16:55   #19
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Quote:
Originally Posted by BrunoB View Post
Thanks
Yeah I saw that thread - hehe but I thought it looked too complicated so I just thought that the advantage vs the effort wasnt favorable.
But taken from your pic I might mess a bit with this.
Just watch the youtube video (https://www.youtube.com/watch?v=nG7SbMzp4Hg) and it will be a piece of cake
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Unread 16 February 18, 19:26   #20
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Unread 16 February 18, 20:12   #21
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I figured I might as well make a video as I started driving! Got a 1:03.301 in the end

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Unread 17 February 18, 14:54   #22
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Hi
I'm in
here 1:04.372

P.S. is it not possible to attach a local file like a bitmap or a replay file?

P.P.S. my server is still online. Only Riverside does not work on it. Riverside long does
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Unread 17 February 18, 14:57   #23
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Next:
Hotlaps are a little bit boring
What's about the idea to blow the Hotlap Challage up with a additional 10% solo race for starting with cold tires and don't overheat the engine?
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Unread 17 February 18, 18:54   #24
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New time 1.03.838

[IMG][/IMG]
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Unread Yesterday, 02:23   #25
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Quote:
Originally Posted by katawaran View Post
Next:
Hotlaps are a little bit boring
What's about the idea to blow the Hotlap Challage up with a additional 10% solo race for starting with cold tires and don't overheat the engine?
Let's get more gtp activity first before we try anything else. Walk before flight 😉. I was thinking about your server, going forward we can try to align things so people will have the opportunity to drive together online.
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Unread Yesterday, 13:46   #26
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The tire model feels still pretty uptodate.
If iceRacing had just kept this one instead of their NnnnnTM
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Unread Yesterday, 16:12   #27
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OK did a few more laps to get more accustomed to the GTP cars
probably heading for 101something
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Unread Yesterday, 17:41   #28
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I wouldn't doubt we break into the 1:01s when everyone gets used to it and runs enough laps to burn fuel. Now BB, don't forget to set it to 80F :p. 70's gives too much engine benefit so longer runs will enjoy less fuel but can also take a toll with so much grille tape.
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Unread Today, 01:47   #29
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OK how about this one instead.
It feels like F80 is even faster
Bytheway: Good and relaxed track to re-learn this old lady
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Unread Today, 03:52   #30
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Yup! It's why I chose it. I am not sure yet if the setup I made is "top notch" but if anyone has used and improved it, please do share with the other guys too. It could be of reference for other similar tracks in the future, including Riverside Long.
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Unread Today, 10:51   #31
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Default Asymmetric Cars - Fundamental Bug In Nr2003

Conserning this setup thing then for those really interrested in tweaking setups further check this out.
Asymmetric Cars - Fundamental Bug In Nr2003
http://srmz.net/index.php?showtopic=8028

Bytheway: After turning some more laps I will take back some of my overly positive comment about the NR2003 tire model.
Because after intensive driving of the Raceroom sim Ill admit that our old ladys cars are way too floaty and swimming to really be considered uptodate.

But its probably also a bit unfair to compare a sim developed close to 18 years ago with one of the best of todays sims.
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