Hi all, got this "problem" with the quality of graphics in GTR2. You seem a bunch of guys who know some stuff about it. Im not so new to this hardware stuff, but i cant figure out why there is such difference between ATI and NV AA/AF quality in GTR2(and probably other games too).
Recently i got HD4850 to replace my 8800GT, cost me 30€ so im not complaining.. BUT!...
The first thing i noticed when i went to some Oschers practice was that the fence there was really bothering me, it was very "jagged". Not something i was used to with AA-AF maxed on my 8800GT.
To get the unknowns away... I tried (i think) all the AA/AF setting (AA levels, filters, adaptive AA settings from super to multisampling, AF settings, AI settings,...) All settings are working as they should since FPS changes with different setting. I used different drivers (8.5 and 8.6) on my Vista 32bit. Good thing about this card/driver is that i can ALT+TAB from GTR2 every-time and the game never crashes.
So here is the jagged fence effect... Both pics were taken with full AA/AF, i know the track textures are different, but not the fence, that is the same. Ingame setting are also the same. I find it odd how 2 different cards can make such a different AA/AF effect in GTR2. And i like the nvidia quality a lot more....
Any ideas? If not... maybe i have just made things easier to someone buying new graphic card.