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Unread 4 November 12, 00:39   #1
DucFreak's Avatar
Join Date: Mar 2006
Location: Lisboa, Portugal
Age: 42
Exclamation >>>> P&G v3 - MULTIPLAYER F.A.Q. <<<<

Before anything, we advise every Power&Glory mod user, be it host or client, to make sure that the latest version is installed. (currently it's P&G v3.2)


  • 1. Are there any differences in P&G for basic methods, procedures or ways to use online, when compared to GTR2?

    - No, there aren't differences in that regard between P&G and GTR2. Same steps and procedures in the menus, same connection ports (etc). P&G is a mod/expansion for GTR2 afterall.
    This means that, for online, you must have the game in 'Simulation Mode'.
    (if not sure how to change that, in the main menu select "Realism", then change the difficulty to "Simulation")

    Originally, P&G v3 makes use of the SimBin Lobby, which means that when you connect to it through the "Internet" option of main menu, both GTR2 and P&G room sessions/servers will be listed in there (search for the ones with "P&G", or "PnG" indication in the name of the room session/server).

    Besides the different User Interface aesthetics, the only differences you'll notice is that there is a 'voting system' feature in P&G v3 (next track/session, kick player, vote yes/no) that we implemented in the game, adapted from GT-Legends, which is absent in vanilla GTR2.
    There are also inumerous changes in files of tracks and terrain effects (see question #2).

  • 2. Why do I get booted as a cheater? ...or why is the server message showing constant "mismatch" with every single car?

    - Both server and client must have the same files configuration.
    A common mistake we've seen is users copying/pasteing the whole "LOCATIONS" folder from an old GTR2 installation into the P&G v3 installation.
    By doing this, you'll loose all the tweaked files (.GBD and .TRK files) that we did for original GTR2 tracks, and the "specialfx.tec" that is customized specifically for P&G v3 - hence the mismatches online, and the "booted as cheat" (or 'mismatch' server message).

    This can also happen if you installed the GTR2 1.100 patch after having installed P&G v3.
    (NOTE: P&G v3 already includes all known official GTR2 patches!)

    If you made any of the two mentioned mistakes (or both), then please try THIS FILE, extract it into your '[PNG]\GameData\Locations' folder and overwrite files when prompted. This will revert all the tweaks for tracks to same as in the P&G v3.2 release. It should then be corrected and you can try online again then.

  • 3. I get random CTDs (crash to desktop) from random clients! Why??

    - GTR2 multiplayer can get unstable under certain circumstances.

    If a client with extra cars and skins (of whatever kind) joins a server and the other clients and server do not have those cars and skins, then random CTDs can occur at any time on any random client! This is a known bug of GTR2 and there is NO solution.
    Ideally, all of your clients should have the same identical installation, not a skin more.

    When the server is loading a track, or on track if clients enter and exit the server with various cars in a single session (especially if in short period times, as if like when trying various cars of the mod), then after some time of stability, random CTDs can occur at any time on any random client! Again this is a known bug of GTR2 multiplayer.

    We suggest all clients to change the option "ADD NEW CARS" to "Garage Only", or to "Safe Speed".
    (if not sure how to change that, this is set in "OPTIONS/ADVANCED/MULTIPLAYER")
    This is to avoid the situation of "temporary freezing" which happens to all those driving on track when a new driver joins the server.
    We also recommend to choose "ISDN" connection in the Online Lobby, no matter what connection you may have.

    We also suggest to NOT leave the session during the race, as sometimes it can crash the game of any random client.
    If you can, then please wait for the race to end before leaving the server - it makes things better for everyone in the track.

  • 4. You mentioned that by simply patching the Player (in the P&G Launcher) that it also improves multiplayer. How is this possible?

    - When clicking the green light "Player" in the P&G Launcher (see here), it also changes some single lines in the .plr file that have been largely tried and proven very effective by the community. This makes multiplayer collisions much better and also lowers lag effects. We strongly recommend to use it.

  • 5. Can't get online with P&G v3. I've tried various combinations of username and password but to no avail. Had no problem with GTR2 or previous version of P&G. Any suggestions?

    - Make sure that your new P&G installation is not getting blocked by the firewall. Sometimes the "firewall popup" is not seen right away and gets ignored with full screen games.
    Also, depending on your configuration (if Windows 7 or Windows 8), you may have to select both Home/Work and Public checkboxes (if you don't remember which your operating system uses).
    Our team member aSa made a little script tool which may solve related problems a lot easier, please look for it in HERE.

    - If you're using the Simbin GTR2 online lobby, then make sure that you're using the online (multiplayer) key, not the actual serial key for the game. This goes for both the retail CD/DVD and STEAM digital versions of GTR2.

    - Please notice that P&G v3 was released at a time when the Simbin GTR2 online lobby was still working.
    The Simbin GTR2 lobby has been closed recently, and so most P&G online racers are now using the Festbierbude lobby (a 3rd partie's alternative). If you wish to get into the Festbierbude lobby, install the files from the link in this post to your P&G folder and let them overwrite the old ones.
    You will need to reregister with the Festbierbude lobby first though. Use the "Register" link at the top of the P&G login page.


Last edited by DucFreak; 3 October 17 at 13:56. Reason: added info related with Festbierbude lobby
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