At last I have driven many of the cars (Tire Team mod etc.) ....generally I like
The Fiat is now a real little charmer - huge fun, great engine and super neat handling. The Escort is also very good.
The Stratos, felt under-damped, but certainly on the way to being good.
You won't be surprised, but I could not get on with the Alpine at all. Maybe it's because I have been driving my own version too much. What this raises for me is a question about realism.......the Alpine produces some pretty spazzy wheel angles as the suspension moves (front & back) - I have jacked mine and and down in the garage to get a look at what happens (also studied photos and that video Ken uploaded). Also, has no rear ant-roll bar. Also, I have tried to set the suspension heights to look similar to videos of the car in action (low rear end etc.).
I think that these features actually give the Alpine a quite unique feel, in particular the way it slides (and spins!
). As Ken has pointed out the daft wheel angles probably cause the car to behave quite strangley off jumps & bumps - this, I suspect is why he has tuned it as it is (but, I can say - it is damned hard work on a bumpy road IRL).
So, my question - do you set the cars up as closely as you can to data you can get, then fine tune the springs/dampers. Or do you use direct RT driving experience to tune them?
I have attached a replay of my Alp' in action - I just cannot drive as sideways in the new release. Sorry about some of the scruffy driving, but I was having fun!
BTW, this is on my version of Fin SS1, so I guess you will need that loaded to see the replay.
Whatever - this mod will certainly get me driving more of the other cars as they have become much more engaging to drive.
Is it not about time soon that we start spreading the word around other forums to see how many people may be attracted by these mods?