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Old 25 March 09, 21:09   #1
NacK
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Default ATI CCC 3d settings?

Ok, so my 8800GTX took a dump and I decided to give ATI another go. I purchased a 4870 1G and installed the latest drivers from AMD.

I have the AA at 8x and AF at 16x. The problem is my 3d settings are not enabled in GTR2 unless I use the GTR2config. I prefer to use my own settings and not the game settings. Is there something I'm missing or do I have to use a 3rd party program and if so which one?
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Old 25 March 09, 21:13   #2
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I use CCC.

Just set GTR2config.exe to the right resolution, and disable antialiasing.
I use 16xAA and 8xAF with Adaptive AA and High Quality mipmaps on my 4850. I'm on driver 9.3.
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Old 25 March 09, 21:43   #3
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What do you mean with "3d settings are not enabled?" How can you tell? Especially AA looks very different on ATI than on nVidia, so maybe you're expecting nVidia-like fuzzyness with AA enabled?
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Old 25 March 09, 21:47   #4
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No go. It's applying the settings to desktop apps but it's not working in game.

I'm using a dual monitor setup. Maybe I'll try removing the drivers, running driver cleaner and swapping the monitor leads then reinstall the driver. I don't know, I'll try anything.

Any other suggestions?
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Old 25 March 09, 21:49   #5
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Quote:
Originally Posted by redi View Post
What do you mean with "3d settings are not enabled?" How can you tell? Especially AA looks very different on ATI than on nVidia, so maybe you're expecting nVidia-like fuzzyness with AA enabled?
No AA at all in game. Yeah I know the difference in AA between nVidia and ATI. That's why I switched back to ATI.
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Old 25 March 09, 21:56   #6
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OK, then at least we're talking about the same thing

Could be that the dual monitor set-up is messing this up, but I have no experience with that. In case no-one else comes with a solution, try over at http://forums.guru3d.com, ATI drivers section, you'll probably get some useful advice there.
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Old 25 March 09, 22:14   #7
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Ok, got it. Uninstalled the drivers and swapped the leads like I mentioned above and it's working now. Evidently the main monitor has to be on a specific out. Would be nice if they would mark it or something.

Anyway, thanks for your help Gents. Time to check out this new card.
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Old 25 March 09, 22:16   #8
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Some manufacturers mark it, some don't. Glad you got it working, ReDi is the man!
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Old 26 March 09, 00:44   #9
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I've had a little time to play with this card and it's amazing how GTR2 can still bring these cards to their knees. So far I'm pretty happy with the performance. The IQ and AA is much better than the 8800GTX and the framerates are definitely better.

Anybody care to share some 3d settings? I'm not real sure where to set the AA filter. Right now my settings are:

AA - 4x, Filter - Edge-detect 12x
Adaptive AA - Performance
AF - 8x
Catalyst AI - Standard
MipMap - Quality

Any recommendations?
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Old 26 March 09, 03:39   #10
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i use 8xAA in game 3d config and force 8 or 16x AF using the CCC.
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Old 26 March 09, 07:01   #11
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This is what I run:

8x Wide-tent AA = 16x AA
16x AF
Catalyst A.I. = Advanced
MipMap = High Quality
Adaptive AA = Quality

Of course that's with 2 x 4870 1GB in Crossfire, so I have plenty of power to max things out. I ran 24x AA for a while but couldn't see the difference in my race sims between 24x and 16x so I turned it to 16x and with that supposedly freed up some rendering power and memory for the other rendering options
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Old 26 March 09, 21:27   #12
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Quote:
Originally Posted by redi View Post
This is what I run:

8x Wide-tent AA = 16x AA
16x AF
Catalyst A.I. = Advanced
MipMap = High Quality
Adaptive AA = Quality

Of course that's with 2 x 4870 1GB in Crossfire, so I have plenty of power to max things out. I ran 24x AA for a while but couldn't see the difference in my race sims between 24x and 16x so I turned it to 16x and with that supposedly freed up some rendering power and memory for the other rendering options
I run same as above, only with a single 4870 1gb though. But my resolution is only 1680x1050
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Old 26 March 09, 23:29   #13
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I don't use CCC. I use ATi Tray Tools
Everything maxed out, and flip queue on '0'.
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Old 26 March 09, 23:33   #14
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Quote:
Originally Posted by redi View Post
This is what I run:

8x Wide-tent AA = 16x AA
16x AF
Catalyst A.I. = Advanced
MipMap = High Quality
Adaptive AA = Quality

Of course that's with 2 x 4870 1GB in Crossfire, so I have plenty of power to max things out. I ran 24x AA for a while but couldn't see the difference in my race sims between 24x and 16x so I turned it to 16x and with that supposedly freed up some rendering power and memory for the other rendering options
Quote:
Originally Posted by Husky42 View Post
I run same as above, only with a single 4870 1gb though. But my resolution is only 1680x1050
I don't know why but I can't run these settings. The only way I get good framerates is to disable the Adaptive AA. I'm running the same resolution as Husky. If I set the Adaptive AA at quality it cuts my framerate in half and about a third at Performance level.
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Old 29 March 09, 13:00   #15
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Quote:
Originally Posted by redi View Post
This is what I run:

8x Wide-tent AA = 16x AA
16x AF
Catalyst A.I. = Advanced
MipMap = High Quality
Adaptive AA = Quality

Of course that's with 2 x 4870 1GB in Crossfire, so I have plenty of power to max things out. I ran 24x AA for a while but couldn't see the difference in my race sims between 24x and 16x so I turned it to 16x and with that supposedly freed up some rendering power and memory for the other rendering options
My settings are identical to redi's.

The graphics are absolutely amazing in rFactor and GTR2.
GTR Evo stutters a bit,but graphics are good.
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Old 29 March 09, 17:53   #16
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Quote:
Originally Posted by redi View Post
This is what I run:

8x Wide-tent AA = 16x AA
16x AF
Catalyst A.I. = Advanced
MipMap = High Quality
Adaptive AA = Quality

Of course that's with 2 x 4870 1GB in Crossfire, so I have plenty of power to max things out. I ran 24x AA for a while but couldn't see the difference in my race sims between 24x and 16x so I turned it to 16x and with that supposedly freed up some rendering power and memory for the other rendering options
Here it's: But my CPU is ages behind I guess.
8x Wide-tent AA = 16x AA
8x AF
Catalyst A.I. = Advanced
MipMap = Quality
Adaptive AA = Quality
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Old 30 March 09, 01:12   #17
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If you guys could do me a favor when you get a chance. Try a practice at Monza and let me know if you can maintain 60 fps with the settings your posting. I assume you've got the game settings maxed? I've tried those settings you guys are posting and there's no way I can maintain 60 fps with practice let alone with a field of 35 or so cars.

I'm running a e8400 @ 3.6GHz and 4GB of memory with a 700w psu so I should be ok there. I just can't run these settings you guys are posting and get decent frames and I'd really like to know what I'm doing different.
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Old 30 March 09, 02:34   #18
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Quote:
Originally Posted by NacK View Post
If you guys could do me a favor when you get a chance. Try a practice at Monza and let me know if you can maintain 60 fps with the settings your posting. I assume you've got the game settings maxed? I've tried those settings you guys are posting and there's no way I can maintain 60 fps with practice let alone with a field of 35 or so cars.

I'm running a e8400 @ 3.6GHz and 4GB of memory with a 700w psu so I should be ok there. I just can't run these settings you guys are posting and get decent frames and I'd really like to know what I'm doing different.
I ran at IDTs Long Beach with 2007 F3s, a field of 12, everything maxed but shadows, mirrors on and was getting 30-40FPS. I thought to myself, "well, my cards met it's match"
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Old 30 March 09, 05:57   #19
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Quote:
Originally Posted by NacK View Post
If you guys could do me a favor when you get a chance. Try a practice at Monza and let me know if you can maintain 60 fps with the settings your posting. I assume you've got the game settings maxed? I've tried those settings you guys are posting and there's no way I can maintain 60 fps with practice let alone with a field of 35 or so cars.

I'm running a e8400 @ 3.6GHz and 4GB of memory with a 700w psu so I should be ok there. I just can't run these settings you guys are posting and get decent frames and I'd really like to know what I'm doing different.
I can, with 20-25 cars (I usually don't race more opponents than that ).
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Old 30 March 09, 11:19   #20
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Quote:
Originally Posted by NacK View Post
If you guys could do me a favor when you get a chance. Try a practice at Monza and let me know if you can maintain 60 fps with the settings your posting. I assume you've got the game settings maxed? I've tried those settings you guys are posting and there's no way I can maintain 60 fps with practice let alone with a field of 35 or so cars.

I'm running a e8400 @ 3.6GHz and 4GB of memory with a 700w psu so I should be ok there. I just can't run these settings you guys are posting and get decent frames and I'd really like to know what I'm doing different.
I tried Monza with 37 AI cars and had no problem in race mode.


But in practice mode my frame rates DID drop to 35/40.Seems strange,less cars less frames?
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Old 31 March 09, 00:53   #21
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After some more testing I think I finally found some settings I'm happy with.

The two settings that made the biggest difference.

1) Dropping the AA from 8x wide tent to 4x wide tent.
2) Reducing the number of visual cars from 36 to 24.

I gained at least 20 fps with each setting and they didn't make that much of a visual difference.

I was able to maintain above 70fps with 36 cars at Monza with all the settings in GTR2 maxed except for the # of visual cars. I even had enough spare frames to turn on trackside objects.

ATT settings

AA = 4x wide-tent
Adaptive AA = Quality
AF = 16x
Texture preference = High Quality
MipMap Detail = High Quality
Catalyst A.I. = High

I appreciate the help and input guys. I was starting to wonder if I should have stuck with nVidia and tried something different but with some experimenting and help from you fine Gents I think I made the right choice.
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Old 31 March 09, 02:21   #22
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Huge surprise for me, while reading here, tried my own little tests

Mid Ohio, 34 cars (champcars 2006) everything max, including shadows
AA=2x wide tent
AF= 16
Adaptive AA= Performance
Catalyst AI = Advanced
MDL = Performance
WVR = performance
Adaptive AA = Performance

Results where great, frames up, did not feel or see any visible difference from running virtually the opposite ( Other than improvement)

Frankly VLM's Mid Ohio here actual improved for me here

so thanks for bringing this on. made me do things that i would not have look at otherwise.

Forgot to add, no anti aliasing in game setting, canceled it to run my tests....sceens always 1600x1200 here

Last edited by BernL; 31 March 09 at 02:28.
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Old 5 April 09, 19:35   #23
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ok now i see the difrences...lol....getting old, need new eye's
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