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Old 5 August 09, 05:39   #1
System
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Default MFD & Gearbox tweaks for GTR 2 for GTR2 by Astreon

A set of tweaks for GTR 2 focusing on the multifunction displays and gearboxes. I guess it's more of a proof-of-concept or something neat to see than it is a serious mod that I want people to download and use. There is plenty more information in the readme.

A clip of the modified MFDs can be found <a href=http://www.youtube.com/watch?v=BTmMRuguyfU&hd=1>here</a>.

Feel free to use any of this stuff in your own creations.

Please check out the readme to see the extent of what I've done; it's not just the MFDs, though I may release a graphics-only version at some point in the future. It's just going to take time to separate those bits out of my files.

* I feel the need to reiterate: please make sure your files are backed up if you want to give this a try; the amount of files in this archive is pretty substantial.

[05 Aug 09] Finally got confirmation on a problem I've been having: apparently using the 350Z crashes the display driver. I have absolutely no clue why this is happening, but please take this as a warning. I'll see if I can't nail down what's causing it.

[05 Aug 09] Suddenly the 350Z works fine; I now suspect the culprit was be a setting in the .PLR file. I'll look into it further.

[18 Sep 09] I can now say with a fair bit of confidence that the 2D Meßsysteme display in the Murciélago R-GT is accurate, perhaps not in Reiter's favorite page layout, but nonetheless in another by-the-rules display mode (four large data fields). It should be noted that the matrix font was created on a raster, per-pixel basis to be accurate.
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Old 5 August 09, 05:53   #2
System
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Default A new version is uploaded

Version 1.0 of "MFD & Gearbox tweaks for GTR 2" is uploaded. View the file details
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Old 5 August 09, 06:18   #3
pelasimmers
 
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1st blood!
tnx.
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Old 5 August 09, 06:37   #4
boern69
 
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Old 5 August 09, 07:22   #5
robert1505
 
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guys help, i need the original LCD displays, who can send me (attached to an e-mail) the 2 files replaced in the UIData folder? please help
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Old 5 August 09, 09:53   #6
Loki
 
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i dunno what this is ... but i am downloading it thank u Astreon for your efforts

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Old 5 August 09, 10:22   #7
Loki
 
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how to u change the colour of the MFD ? if u can enlighten me
Id be really greatful

gonna try this out and will let u know what i think, but from the pics i see ... it looks excellent ... well done man

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Old 5 August 09, 16:29   #8
pez2k
 
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Interesting stuff. The gearbox work especially is very handy, not just for accuracy but also because it's indeed quite hard to find that sort of information. I've put together realistic G2 cars before, like a BMW diesel-powered Ultima, and finding a transmission that would fit and take the torque is a hurdle enough, never mind finding its ratios. This is worth downloading simply as a package of real transmissions, and as a bonus it comes with fixed displays and more!
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Old 7 August 09, 08:23   #9
djore2
 
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Is this working online ?
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Old 7 August 09, 18:09   #10
Astreon
 
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Quote:
Originally Posted by djore2 View Post
Is this working online ?
I'm 99% sure this will not work online. Please be aware of this before trying it out.
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Old 21 February 10, 14:40   #11
high speed addict
 
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WOW that is impressive!!! You have made already good game even better with this, its more immersive and realistic than ever before. Very good job also with gearboxes, its that kind of stuff that makes the GTR 2 the most realistic simulation ever together with NAP ofcourse!

But I dont like how the displays cannot be set off. They are always lit. How can i change that?
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Old 27 February 10, 03:01   #12
Astreon
 
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Quote:
Originally Posted by high speed addict View Post
WOW that is impressive!!! You have made already good game even better with this, its more immersive and realistic than ever before. Very good job also with gearboxes, its that kind of stuff that makes the GTR 2 the most realistic simulation ever together with NAP ofcourse!

But I dont like how the displays cannot be set off. They are always lit. How can i change that?
Unfortunately, I felt I had to choose to have the displays either lit or unlit without the option to toggle between. I chose to do this because there is no support for alpha/transparency in the font files, and so by having a background that changes color, the font edges become aliased and generally very ugly when shown on that unmatched background.

If you compare the way the text looks on the lit screen in my mod to the way they appear in GTR 2 by default, the difference in font edges should be very apparent: by default, the font edges are colored to match the unlit background and they stand out like a sore thumb against the bright blue one.




I can't really offer a solution without feeling like the fonts will turn very ugly in one of the two states, sorry. Hopefully future engines like the one under rFactor 2 will have support for an alpha channel in the font files.
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Old 16 November 12, 10:10   #13
Gica
 
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Thank you very much!
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