Originally Posted by Viper
Slightly off-topic... You say ARMA 2 is the most realistic. How realistic is that exactly? One shot one kill kind of realistic? And I'm not talking about headshots.
Well you end up wounded, how ever a well place round in ARMA 2 will disable the enemy or you and you need to be healed or call for a corpsman to treat your squad.
This is actually one area where I thought Dragon Rising got it better, there is plenty of one shot kills op's in ARMA 2 but typically its two rounds center mass to take down the enemy one shot to the head for the oh so loved head shot.
In Dragon Rising you can take a bullet to your leg and you can no longer sprint, you also bleed out and when incapacitated you can be revived but only within a set amount of time or you die. A shot to the arm slows down your reloading and a shot to center mass will cause you to bleed out.
Of course, I'm about 4 missions in ARMA II now and not been killed or wounded yet, just a team member and even then he was still able to do everything but was bleeding out so I cannot accurately judge that aspect yet. I know in ARMA I it was emphasized pretty well so I assume it to be the same in II.
Dragon Rising when you combine all factors falls between PR and ARMA series with a little bit of COD4 epicness thrown in - I'd say it favors hollywood cinematic more then focusing on overall realism where as ARMA II is opposite.
As far as all military sim shooters are concerned I do not feel that ARMA II can be touched by anything - But there are of course titles i may not have tried yet and if you know of any do share
I just thought of something else here - The destructive environments in Dragon Rising are much better then ARMA II - That is another area that is lacking, everything is pretty much destructible in Dragon Rising and ARMA II leaves a lot to be desired in this area.