Originally Posted by redi
Are you guys just arguing past each other or what? Seems likeThomasGocke is arguing that animations on screen lag w.r.t. turning the wheel and calls that input lag, while the others argue that even though animations on screen may lag a bit, the actual reaction of the car to wheel input does not lag.
So unless people start talking about the same thing, further discussion is pointless IMHO.
I think they have given up discussing long time ago cause the only thing I hear is flaming, no arguments at all.
I call this input lag, because everything on screen is delayed to my input, and I have proven this.
Simon and Goffik say, that only the virtual wheel is delayed, but car reaction is not. They haven't proven this.
they were right, then we would see, that the car would start turning or at least tilting BEFORE the front wheels turn. I think everybody agrees that this would look strange. I think both of them never noticed something like that, nor did anybody else, but they still keep this up or even try to tell me, that my system is poor if it doesn't show this weird behaviour !?!
@outlaw: you can either mod your ingame wheel degrees of rotation (Goffik could help you) or your controller degree of rotation so they both match up.
The delay is still there and of course has nothing to do with the degree of rotation, so what's your point?
(@ Goffik/Simon/Redi: he seems to not even notice that the virtual wheel is delayed, why shouldn't you guys probably not notice the delay for the rest of the car, what definitly is much more difficult??? Ok, I know the answer, he is not an expert like you, if it was there, you
But maybe outlaw is right in some way, I'm focussing to much on the virtual steering wheel...
So what about the front wheels? Would you guys be surprised if I told you that those are delayed exactly by the same amount as the virtual steering wheel? And again, nothing on screen is showing any reaction BEFORE the front wheels turn.