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Old 25 February 10, 09:28   #101
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Originally Posted by Andy81 View Post
Still, nice of you to join just to spam the forum with nothing usefull.
2 posts criticising aspects of the physics is not spam.

Didn't intend to spin it out (ho-ho) but now you've insulted me, a rebuttal:

The worst aspect imo of the grass problem, JackB, is when the rear, loaded wheel catches sometimes as little as an inch or two of grass, usually on the exit. Even with a major coutersteer and backing off the gas, it will 9 times out of 10 spin you like a top. You cannot not know this!...It happens to people all the time. That should really get you a bit out of shape and slow you down, not spin you like a top.

One thing I wonder is that with the best will in the world, a sim physics will be a simplification. Maybe, if there was realistic levels of grip, it'd be boring. You don't see these extreme slip angles in real life mostly. It's all about feeling subtle balance changes, which aren't communicable in a sim setup.

Got any names for the Skippy drivers who say it's spot on?
And DaveK isn't an objective witness. Although, I accept the problem pointed out about non sim drivers judging sims.

Sorry for the spam/incorrect thoughts.

(Btw, my glory/disaster comment wasn't meant to be a sarcastic poke).
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Old 25 February 10, 17:52   #102
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Quote:
Originally Posted by Cordial View Post
2 posts criticising aspects of the physics is not spam.

Didn't intend to spin it out (ho-ho) but now you've insulted me, a rebuttal:

The worst aspect imo of the grass problem, JackB, is when the rear, loaded wheel catches sometimes as little as an inch or two of grass, usually on the exit. Even with a major coutersteer and backing off the gas, it will 9 times out of 10 spin you like a top. You cannot not know this!...It happens to people all the time. That should really get you a bit out of shape and slow you down, not spin you like a top.

One thing I wonder is that with the best will in the world, a sim physics will be a simplification. Maybe, if there was realistic levels of grip, it'd be boring. You don't see these extreme slip angles in real life mostly. It's all about feeling subtle balance changes, which aren't communicable in a sim setup.

Got any names for the Skippy drivers who say it's spot on?
And DaveK isn't an objective witness. Although, I accept the problem pointed out about non sim drivers judging sims.

Sorry for the spam/incorrect thoughts.

(Btw, my glory/disaster comment wasn't meant to be a sarcastic poke).
No ones pretending that the physics are spot on, but as i said before it's a continual work in progress. As for the single loaded wheel, it's really not as bad as you make out. Mabee as Jack B pointed out you've not played a recent build??

As just incase you were in any doubt, the physics of the car arn't to do with the "skippy season 1 2010". So yes it is spam.
But feel free to start another topic.
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Old 25 February 10, 18:04   #103
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Quote:
Originally Posted by Cordial View Post
2 posts criticising aspects of the physics is not spam.

Didn't intend to spin it out (ho-ho) but now you've insulted me, a rebuttal:

(Btw, my glory/disaster comment wasn't meant to be a sarcastic poke).
Cordial, your first two posts ever on NoGrip were to come into a very positive thread about the Skip Barber series and try to hijack this thread to open a discussion about grass physics. Huh? What the hell is that about. Classic trolling.

You said, "Anyway that's enough ranting for now. Carry on with your tales of glory/disaster. "

I'm not going to search through the forums, but I've driven online with many. Just this past week I was racing with a 4,000 iRating Australian who's driven the Skippy's in real life and he said they were "so spot on it's scary". Another guy I remember off the top of my head is a guy named Drognov or similar. Very fast and he's said something similar. FPol in this thread drives a Skippy in real life too.

I posted an entire article on iRacing grass physics and a video of a save from last night. I'm done doing work for you. Troll another thread. So, go hijack another thread. This one is about a bunch of NoGrip guys having fun in the Skippy series.

Sorry if that bums you out.
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Old 25 February 10, 19:13   #104
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I am not troll, JackB!

I happen to think iRacing has the best physics going. But I do have suspicions about the claims of real world accuracy around the Skippy for example, and the grass situation to me is an inexplicable anomaly that should be fixed. You disagree. Fine.

But your over sensitivity and accusations do neither you nor iRacing any credit.

Carry on with your (positive) thread.

--The end from me--
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Old 25 February 10, 19:37   #105
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I am not troll, JackB!

I happen to think iRacing has the best physics going. But I do have suspicions about the claims of real world accuracy around the Skippy for example, and the grass situation to me is an inexplicable anomaly that should be fixed. You disagree. Fine.

But your over sensitivity and accusations do neither you nor iRacing any credit.

Carry on with your (positive) thread.

--The end from me--
Maybe you aren't a troll, but for your first ever post on NoGrip you were being a troll hijacking a thread with a random negative topic. Not a good start in the forum. The classic definition of troll is to enter a thread with the intent to disrupt. Why enter a thread on the Skip Barber series with a negative rant about grass? That's classic trolling.

And finish your first ever post on NoGrip with the comment, "Anyway that's enough ranting for now. Carry on with your tales of glory/disaster. "

I know you said later it wasn't meant to be sarcastic, but how are we to know that?

Then you try to play the "I'm the victim" card by claiming we're being sensitive. Bad start.

And to answer your question on the grass, the new build is significantly better and I can tell you exactly how to save a spin when you get a wheel off on the grass. Don't stay on the gas.

If you're talking about understanding the balance of a car, then you should understand wheel spin. Match the wheel rotation with car speed and you'll not spin like a top. Try it next time.

Last edited by Jack B; 25 February 10 at 20:07.
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Old 25 February 10, 19:58   #106
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Roush9,

Great to hear your going to join us racing the Skippy - the more the merrier - I'll probably never get into your splits (well not yet anyway ) but since your responsible for me joining iRacing early it would be good to race you sometime.

My three month promo will take me to 21st March but I'll definitely be signing up for a year then.

So thanks again, Allan
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Old 25 February 10, 20:05   #107
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Regarding the difference between Sim Grass that kills and Real grass that just slows you down, well... It's not just iRacing. Every single last sim out there will do that. You put half a tire in the grass, you die.

Get two in the grass or even the whole car, it's somehow more controllable. We all know that is not really the case, even simple onboards can tell you this. I don't know what it is, perhaps Grass has more friction, as the tire would dig into the dirt (Which is yet to be done in a sim AFAIK). I would think that just like a normal street car, one tire in the grass / gravel / dirt would SUCK you in, rather than what we get in every sim - where the car spins the other way.

Just something interesting.
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Old 25 February 10, 20:15   #108
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Hey Jack B and Empty Box, Thanks for the tips on Lime Rock. As I said before, the rear of the Skippy often tends to slide out on 5, 6, and 7. My guess was that I was either not using enough gas pedal, or holding too much (lift into the turns, then hold pedal at a good level, until accelerate out). Turns out that I was holding too little gas pedal and evidently getting some engine braking that would kick out the rear.

Your advice was a great help and now I am using more gas pedal in mid corner and if the rear starts to slide I give just a little more gas and it holds. Of course, that is just one element of a corner but now I am down from mid 1:02 to early 1:01 and more and more high 1:00s.

One additional observation: If I try to fight a slide (thats turning into a spin), I have a 50% chance of saving it without hitting a wall, but will go off track in the save. However, I have a much better chance when giving
up and just hitting the brakes of spinning on the track surface and ending up stopped on the race line.
That makes me a greater hazard to others, but would cost me a lot less in real life than having to rebuild my car. Also, the grass is very slick (much like what I see on tv at VIR), but if you slide off enough times you start to learn that you can sometimes let off the brakes and do a little steering (even when going backward) that gives me about a 25% chance of avoiding a barrier.
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Old 25 February 10, 20:32   #109
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Hey Jack B and Empty Box, Thanks for the tips on Lime Rock. As I said before, the rear of the Skippy often tends to slide out on 5, 6, and 7. My guess was that I was either not using enough gas pedal, or holding too much (lift into the turns, then hold pedal at a good level, until accelerate out). Turns out that I was holding too little gas pedal and evidently getting some engine braking that would kick out the rear.

Your advice was a great help and now I am using more gas pedal in mid corner and if the rear starts to slide I give just a little more gas and it holds. Of course, that is just one element of a corner but now I am down from mid 1:02 to early 1:01 and more and more high 1:00s.

One additional observation: If I try to fight a slide (thats turning into a spin), I have a 50% chance of saving it without hitting a wall, but will go off track in the save. However, I have a much better chance when giving
up and just hitting the brakes of spinning on the track surface and ending up stopped on the race line.
That makes me a greater hazard to others, but would cost me a lot less in real life than having to rebuild my car. Also, the grass is very slick (much like what I see on tv at VIR), but if you slide off enough times you start to learn that you can sometimes let off the brakes and do a little steering (even when going backward) that gives me about a 25% chance of avoiding a barrier.
Gutshot, glad to see you're making quick improvements.

Try and also look way ahead to the corner exit and even if you don't focus directly on it, imagine the angle the car will need to rotate to achieve the optimal slip angle on each corner.

If you have FFB, you'll start to feel the grip at the optimal slip angle and when you have more grip due to a little banking or upslope, use it to turn a bit tighter.

You have to nail the rotation very smoothly with the Skippy. Not so much, not to little. And since it doesn't accelerate very well, perfect speed through the corners is ideal. Smooth and consistent really pay dividends.

All Lime Rock corners have tricky little bumps, banking, camber changes. Find those and let the car settle into them to get the best grip and don't get 100% on the gas until the car has rear grip.

Always keep the revs up in mid corner, because you need that torque ready to go coming out of the corner. If you revs are down it can cost 1-2 mph and that's a ton.

Good luck. 59's will come soon.
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Old 25 February 10, 22:01   #110
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Well, after having yesterday off, and a disaster the day before, gave it another go today.
T1 multicar pile up as a car goes spinning through the field, i hit the brakes and stopped in time but the guy behind me didn't. reset

Back to 15th....

Managed to finish 7th in the end through others crashing out, but it's a pretty poor start so far.

Shame i can only really do 1 race during the week.
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Old 25 February 10, 22:32   #111
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Well Andy,

That is the way it goes sometimes! I on the other hand didn't race tonight and went from 9th in Division 7 to 8th!!

No doubt when I next race (hopefully tomorrow night 9.15pm) it will all go pear shaped for me

Allan
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Old 25 February 10, 23:21   #112
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Roush9,

Great to hear your going to join us racing the Skippy - the more the merrier - I'll probably never get into your splits (well not yet anyway ) but since your responsible for me joining iRacing early it would be good to race you sometime.

My three month promo will take me to 21st March but I'll definitely be signing up for a year then.

So thanks again, Allan
I think it'll be good to get back to the skippy. I can take everything I've learned from the mazduh and vette and apply some techniques to it.
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Old 26 February 10, 04:16   #113
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59.1s at limerock, omg, now i know why I stop racing the skippy. im so slow in it.
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Old 26 February 10, 05:19   #114
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FPol in this thread drives a Skippy in real life too.
JackB....I must have been misleading somewhere - I don't drive skippys (don't want to give the school a bad name! LOL). I've driven cars with very similar *tires* at some of the same tracks that we race the skip on in iRacing (ViR, both Summit Pts, Lime Rock and now i guess WGI though I've yet to drive that track in iRacing), but unfortunately, I have not yet attended the skip 3 day school.

I'm sorry if somehow i conveyed that position, it was not my intent.

Anyway, I only base the feel of the skip based on the performance of the tires...and from that perspective, I find them fairly accurate.

I do think it would be hard to have someone who attends a SB school with no previous on track experience, 'accurately' comment on the performance. As fast as they may eventually go over 2-3 days, it's probably still well off holding the car on the limit through all 3 phases of the corner (getting out at 8 - 10 degrees of slip is actually a bit of a shock for street drivers used to driving around on rails). Also, a *non* sim racer coming into a sim with it's limited feedback, can take a while to translate the inputs of the sim, to what they feel in the real car, and therefor claim something that's quite accurate doesn't feel right.

It's why the best people are those like Dale Jr who is dedicated and very familiar with sim racing *and* familiar with the real thing, and why the Skip is probably the car Kaemmer got most accurate. He's obviously well versed in sims, and actually raced these things in real life so should have an excellent idea of how to translate this car (perhaps better than any other) from real to virtual.
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Old 26 February 10, 08:33   #115
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Back on topic

Skippy at Lime Rock is not as fun as Skippy at Summit Point, but it's close

Turn 1 is where your lap is made, or destroyed. For some reason I cant ever hit turn 1 the way I want too. Still, that didn't stop me from setting my PB this evening in qauli. 57:940

I feel like I can beat that if I get turn 1 sorted out. Really was a shock to me to make a 57, but a nice shock
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Old 26 February 10, 08:38   #116
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Steve,

That lap time looks pretty amazing to me.

It would be nice to see a replay of that lap?

What set up are you running? Cheers.

Allan
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Old 26 February 10, 09:58   #117
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I don't have a replay, I always forget to save 'em. Next time I do a qauli I'll save my best lap and post it on Youtube.

Setup:

Front tyre pressure 148 Kpa
Rear tyre pressure 152Kpa
Spring perch +8
Roll bar 8
Brake bias 58%
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Old 26 February 10, 13:06   #118
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Thanks Steve,

I will try those at the weekend. I take it you are LFB?

A
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Old 26 February 10, 16:19   #119
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broke into the 58.6 range. I think I can get maybe 2 or 3 tenths more out of it still.
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Old 26 February 10, 16:38   #120
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got down to a 58.4, but thats about as fast as I can go.
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Old 26 February 10, 19:45   #121
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Quote:
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Thanks Steve,

I will try those at the weekend. I take it you are LFB?

A
Allan, pretty sure Steve is a right foot braker, if I remember correctly. He shared his set in a session earlier this week. I'm no quicker with it than mine. It's mostly the driver.

I've raced with Steve many times over the past 18 months or so. Last night he won this split as usual! I've had 3 Lime Rock races in a row with 10 incidents, which is a D Class SR Grade. Those 3 races dropped my already a bit low A license to a B. Oh, well I'm probably get it back at Charlotte. I'm usually pretty quick and safe there too.

Steve's running a 58.2x best race lap and I've been running typically 58.6x or 58.7x as a best race lap. I could score a ton more points if I'd back it down about .3x per lap. I think I'm not pushing that hard and then boom... Must slow down... Must slow down... Must slow down...

http://members.iracing.com/membersit...5&custid=19481

Last edited by Jack B; 26 February 10 at 19:53.
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Old 26 February 10, 22:09   #122
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Well,

I've only practiced tonight, not raced but at last have broken into the 59's (59.898) .

Essentially in trying to remain smooth on the inputs and not falling off the black stuff I've been far too timid.

I took on board (for example) the advice to let the car settle after turning in for 7 but I was leaving it 3 or 4 seconds before re-applying the gas whereas in fact I only needed to leave it 1 or 2 seconds at most.

Still quite a bit to come as well, as I need to attack turn 1 more (carry more speed in) and stop multiple 4th, 3rd, 4th changes between turn 3 & 7 I suspect the quick guys do all that section in 4th?

Also I've still not tried Steve's set up yet. Plenty to do before Monday night
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Old 26 February 10, 22:48   #123
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Well,

I've only practiced tonight, not raced but at last have broken into the 59's (59.898) .

Essentially in trying to remain smooth on the inputs and not falling off the black stuff I've been far too timid.

I took on board (for example) the advice to let the car settle after turning in for 7 but I was leaving it 3 or 4 seconds before re-applying the gas whereas in fact I only needed to leave it 1 or 2 seconds at most.

Still quite a bit to come as well, as I need to attack turn 1 more (carry more speed in) and stop multiple 4th, 3rd, 4th changes between turn 3 & 7 I suspect the quick guys do all that section in 4th?

Also I've still not tried Steve's set up yet. Plenty to do before Monday night
Moving up in the world

Put a qualifying time in with pace like that.

T1 is a right pain, more so that T7. Any correction from a drift often sees you off on the grass to the left. I take it very easy to start with and ease a bit more pace through as the race goes on, but always giving it respect. I know i need to improve there over every where, but i keep seeing guys going off there that i'm following going the same pace.

managed a 1.00.2 so far, but really not practiced that much.

Did the 9.15 race and all got round the first lap fine, i was thinking yeah, i might just avoid a crash after all........

Only for the guy infront to spin in T7 and we met nose on, although he carried on and i had to reset

Oh well, managed a 6th in the end which gave me iirc 47 points, a whole 1 more that yesterday

Think i might quali tomorrow, i know i'm not as quick as most but i'm fairly safe. Just want to be infront of a few accidents.
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Old 26 February 10, 23:21   #124
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those guys doing real low 58s in race trim are straight up ballin. I did that 58.4 when I was up on the wheel, diggin, pushing as hard as I could. If I could settle the car more into T1 and that turn before the downhill onto the FS, I bet I could run low 58s all race.
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Old 26 February 10, 23:43   #125
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Andy,

That's a good shout I might try qualifying tomorrow and see if it keeps me out of the debris.....................

I am feeling quite comfortable now controlling the car, sometimes still get caught out but mostly I can have small errors and keep it on the black stuff. Famous last words let's see what happens tomorrow night

Roush9 I know what you mean those guys doing 58's are on it but Turn 7 I'm really quite happy with it now, before if the back end started coming round my instinct said lift and opposite lock but tonight I realised I can attack it more and if the back starts to come around my response is to get back on the gas and keep my line, even if I hit the grass on the exit I can control it with a little opposite lock provided I don't lift off. Most times now I'm back on the gas after turn in before I reach the apex in Turn 7.
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Old 26 February 10, 23:55   #126
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I'll be doing a race this saturday, you guys should join me
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Old 27 February 10, 00:13   #127
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Andy,

That's a good shout I might try qualifying tomorrow and see if it keeps me out of the debris.....................

I am feeling quite comfortable now controlling the car, sometimes still get caught out but mostly I can have small errors and keep it on the black stuff. Famous last words let's see what happens tomorrow night

Roush9 I know what you mean those guys doing 58's are on it but Turn 7 I'm really quite happy with it now, before if the back end started coming round my instinct said lift and opposite lock but tonight I realised I can attack it more and if the back starts to come around my response is to get back on the gas and keep my line, even if I hit the grass on the exit I can control it with a little opposite lock provided I don't lift off. Most times now I'm back on the gas after turn in before I reach the apex in Turn 7.
Allan, yep you've got it. You can settle the car and get on the gas 100% before the apex and you'll end up on or near the rumble strip, but once you've done it enough times you know when you have to lift and when you don't.

If you can get to between 105 and 107 at the end of the rumble strip only 1 in 100 guys will ever catch you on the front straight.

You're apex speed there should be between 97 and 102 depending, but your end of rumble strip speed shouldn't drop below 105.

FYI, my top of the hill turn 5 beginning of the rumble strip speed is usually 91 to 94. Mostly 91 / 92. That gives you some other targets. It's not my best corner, but it gives you a reference point.
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Old 27 February 10, 07:50   #128
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Here is a replay of my now PB of 57:937. Those 3/1000's were really hard to come by lol.

The lap is actually pretty scruffy, could have been a fair bit cleaner.

I do left foot brake but I don't use the gas+brake all the time like some drivers do. I like to use a tiny bit of gas+brake when entering fast turns to stabilise the car and stop the car from over rotating into a slide which will cost you time.

Turn one I like to brake at or just past the 2 marker and cut in aiming to get the left side tyres on the light grey part of the track. Balance the car on the throttle being careful not go give too much gas and start going sideways because that will kill your momentum and cost you time.
The next is Left Hander turn, notice how I actually coast for a bit there to let the cars natural off throttle oversteer turn the car toward the apex. From there you will want to be full throttle through Esses but sometimes this can make the rear too slippy so I often just breath the gas there to keep the rear in check. No point going to full throttle if all you get is more wheel spin. For The Uphill turn you will want to be back to full throttle before you make it to the rumble strip at the apex. From there it's a matter of trying to be straight when you launch off the crest of The Uphill. West Bend is the hardest turn to get consistently right imop. Much the same technique as for The Uphill but be sure to never touch the inside curb or you will find yourself pushing wide. Finally Diving Turn, as with the previous two turns getting the entry right is the key. Get the entry right and the rest is cake. The killer here is if you enter too late or wide, once your out too wide you get into the bumps and the car will oversteer forcing you too correct which will cause you to go wide and onto the grass. You want your car to be right beside the apex rumble strip but not on the apex rumble strip. Let the car run right out to the left of track on the exit. Don't fret if your left rear tyre touches the grass at the exit, just keep your front wheels pointed down the track and don't overreact and you will be fine

Hey, this kind of turned into a track guide thingy lol. Fancy that

Anyways, Good Luck All
Attached Files
File Type: rar Replay and setup.rar (1.31 MB, 7 views)

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Old 27 February 10, 10:54   #129
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Okay, dumb question alert, I've downloaded Steve's replay (thanks Steve) but I've never tried to play one before.

I've checked the FAQ's on iRacing but there does not appear to be a simple how to?

I guess I've got to find a replay folder and put it in there for iRacing to find but since I've never saved a replay before when you go to the replay section it says "no replay's found".

I'm guessing the first time I save a replay iRacing creates me a folder and if I had that I could put Steve's replay in there??

Cheers, A
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Old 27 February 10, 11:18   #130
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Okay, dumb question alert, I've downloaded Steve's replay (thanks Steve) but I've never tried to play one before.

I've checked the FAQ's on iRacing but there does not appear to be a simple how to?

I guess I've got to find a replay folder and put it in there for iRacing to find but since I've never saved a replay before when you go to the replay section it says "no replay's found".

I'm guessing the first time I save a replay iRacing creates me a folder and if I had that I could put Steve's replay in there??

Cheers, A

For me under vista it's

C:\Users\Andy\Documents\iRacing\replay
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Old 27 February 10, 13:44   #131
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Hi Andy,

Yes your right. I saved a replay for the first time and it created a folder for me in My Documents\iRacing\Replay.

Attached is a 59.960 lap.

I can do low 1.00's no problem now and get the occasional late 59.

Wouldn't mind some commentary on my lap if anyone would do so.

Basically I think I'm not using enough of the road and in some places not enough throttle?

It always feel's a bit more frantic in the car compared to the replay

Now I can study Steve's lap too, later.

Not tried Steve's set up yet, concentrating on getting as much as I can out of the one I've got.
Attached Files
File Type: zip Skippy LRP 59-960.zip (1.40 MB, 5 views)

Last edited by AllanGP; 27 February 10 at 13:53.
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Old 27 February 10, 14:33   #132
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I think I'm going to ditch the Dallara. It's just so darn tedious, races are long (I had a knee issue last year, so sitting at the desk for an hour makes it sore for a day or two), and not enough fun. Atleast with the Mazda the car is so much fun to drive.

What does this mean? Back to the Skip for my other car.
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Old 27 February 10, 16:02   #133
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Well, there's always an up after a down, and in my case my tanked irating meant i was no longer racing the 58 racers at lime.
Spent about 10 laps in 4th with the top 4 all nose to tail. Great race with win number 3.

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Old 27 February 10, 17:31   #134
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@ AllanGP

I took a look at your lap let me break it down.

T1/T2 Big Bend looks good. You are on the correct line there. I think all you need in that turn is more seat time and more familiarity with the Skippy.

T3 - The Left Hander You look to be off line there and basically in limbo for a while which is costing a lot of time. This part of the track is especially important it is where you generate the speed that you will carry around the rest of the track. You look to enter the turn too fast and push wide towards the right side of the track which is compromising the next turn badly. The key here is to actually sacrifice T3's exit to make the next turn easier to straight line. Aim to turn in later but slower and be sure to exit the turn as far left as possible.

T4 The Esses After entering off line you really have no chance to take this corner well. Get T3 right and this one will follow behind it. Ideally you want to change from 2nd to 3rd before this turn.

T5 The Uphill You take this turn well. Your line there is really good. You could go a lot faster and use 4th gear here but that will come with experience in the car. If anything you might want to turn in slightly earlier and get back to the gas slightly earlier but that's really nitpicking.

T6 West Bend This turn really needs the perfect entry to make it easier. You look to enter too late which causes oversteer as you try to make the apex. Turn in slightly earlier but don't hit the apex rumble strip and also just merge into the gas a lot smoother.

T7 Diving Turn
You nailed it!!! Keep doing that lol.



For You the area to concentrate on is Left Hander and Esses. I think you should back the speed down in that sector until you get the line correct. Watch my replay and not the differences in line and gear selection.

We will have you turning 58's in no time
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Old 27 February 10, 18:01   #135
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Steve,

Great guidance thank you, I've done T3 more like you say but not always so I'll concentrate on getting that right and hopefully shifting to 4th earlier. Turn 6 I've also done as you said but again not every time. I should be able to try again later tonight & I'll obviously report back, I'm doing the 9.15 GMT race and maybe the 11.15 one if my wife's not back from her dinner party

Andy, Nice one, a win's a win however it comes you still have to drive it better than everyone else. I see from your licence SR you will be "B" too!!

Matt, this is becoming a Skip Racing community

A

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Old 27 February 10, 18:37   #136
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Quote:
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Steve,

Great guidance thank you, I've done T3 more like you say but not always so I'll concentrate on getting that right and hopefully shifting to 4th earlier. Turn 6 I've also done as you said but again not every time. I should be able to try again later tonight & I'll obviously report back, I'm doing the 9.15 GMT race and maybe the 11.15 one if my wife's not back from her dinner party

Andy, Nice one, a win's a win however it comes you still have to drive it better than everyone else. I see from your licence SR you will be "B" too!!

Empty, this is becoming a Skip Racing community

A

I don't think i'll be B for a while. Having only been there 5 weeks i got my SR above 3 to get D licence in week 13. Then got the fast track for above 4 after a few races and since then it just keeps saying that i need to do 4 more races or time trials no matter how many i do.
So i'd assume only 1 promotion a season????
All the time it's over 3 i don't have to worry about it anyway.

The skip is a great little car, i can see why so many of the higher licences still drive them. I think i'll race the skip for my time at iracing.
Although might have to have the mazda running aswell.
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Old 27 February 10, 18:41   #137
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You can do more than one promotion. Remember, as you move up, what you have to do to fullfill the MPR does also. To get your B, you need to race in the C class cars, or C4.0 cars (Vette, Lotus, NW Car)

And the Mazda is still the best car out there.
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Old 27 February 10, 19:07   #138
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Matt,

Thanks, so if I keep racing the Skip this season I'll never get "B"?

In some ways I like that because I think it shouldn't be too easy to get your licence upgraded - felt a bit of a fraud going from D to C when all I had done was race cleanly.

It's a bit of a double edged sword, there should be a benefit to running cleanly but to get higher I think you should have achieved something too, so I quite like the idea of not getting a higher licence until I run in a better car for a while.

The more I use iRacing the more I like what they've done.

If I could improve two things it would be splits for lap times and MoTeC support for lap analysis - but that's for another thread.

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Old 27 February 10, 19:43   #139
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You can do more than one promotion. Remember, as you move up, what you have to do to fullfill the MPR does also. To get your B, you need to race in the C class cars, or C4.0 cars (Vette, Lotus, NW Car)

And the Mazda is still the best car out there.
Ahh, so a few time trials in the mazda and hey presto.

I'm not really worried about getting B licence though. Mabere once this seasons over. But not really at the mo. Wish i'd have known that last week though as i could have just spent an evening going round brands in the Mazda.
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Old 27 February 10, 19:52   #140
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If you dont need the license, dont get it. It's just making things harder on yourself - simple as that.

You cannot fulfill MPR in a car that is below the license level you currently are. You can race what your license is and above to fulfill MPR for the licenses. If your a C and only race the Skip, you won't become a B. If you do 4 C class races though, you will upgrade to B.
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Old 27 February 10, 20:05   #141
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Matt,

That's good to know, cheers.

Allan
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Old 28 February 10, 00:03   #142
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What a nightmare

Are you sure you don't belive in the no grip curse?

Sorry if that messed up your race Allan, posted an apology in the iracing forums.
When i went to the right of the car in front i thought there was more room, but there wasn't....

What a crappy end to the day after a win.
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Old 28 February 10, 00:04   #143
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Well Andrew,

Two incident packed races, huh?

I hit a spinning car in the first one at the top of the hill, came over the crest and was lucky I didn't T-bone him. From there it was just a recovery drive.

Race two was better and would have been great if I hadn't lost it and had to get a tow when in 4th on Lap 5 - might have got second in that one, as it was I was pretty amazed to get 5th. Your pile up at the start actually helped me

A

Just saw your post - No I don't believe in curses just a need to practice more and let the cards fall our way for a change.
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Old 28 February 10, 00:09   #144
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Well Andrew,

Two incident packed races, huh?

I hit a spinning car in the first one at the top of the hill, came over the crest and was lucky I didn't T-bone him. From there it was just a recovery drive.

Race two was better and would have been great if I hadn't lost it and had to get a tow when in 4th on Lap 5 - might have got second in that one, as it was I was pretty amazed to get 5th.

I take it you were involved in the start grid smash up?

A

Just saw your post - No I don't believe in curses just a need to practice more and let the cards fall our way for a change.

Car 2 places directly infront couldn't select his gear, i didn't want to go left as i would have moved on other cars. Didn't want to brake due to the number of times ive been rear ended and the cars behind wern't far away. So i went to the right, only to realise that the piece of road to the right of the car infront wasn't wide enough to fit my skippy through and span like a top and then back out into on coming trafic.

I was so annoyed with myself i tried to make it up by driving faster only to pick up an large number of spins and offraods in the process.

But still manages 6th sue to the shear number of other big crashes, there were quite a few people leave with 10 laps left. Think with 10 laps to go i was 11th, only to finish 6th.
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Old 28 February 10, 00:16   #145
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anyone doing the race in an hour? I think I need to qualify for this race though.
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Old 28 February 10, 00:17   #146
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Yes and you must be happy with your fastest laps both in the 59's for a race better than I have done. We had a good few laps in the first race when I was chasing you until I stupidly spun off too.
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Old 28 February 10, 00:17   #147
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Quote:
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anyone doing the race in an hour? I think I need to qualify for this race though.
Going to bed, have a good one.

Don't destroy half the field at the start......or is that just me.
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Old 28 February 10, 00:18   #148
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Roush,

Not in an hour I'll be tucked up in bed by then - just going to finish this glass of wine I've poured then I'm off
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Old 28 February 10, 00:19   #149
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Yes and you must be happy with your fastest laps both in the 59's for a race better than I have done. We had a good few laps in the first race when I was chasing you until I stupidly spun off too.
First race you saw me that lap was when i was running on fumes with no petrol.

Second race i was pushing so hard i fell off about every 4 laps

So not really that chuffed.

Would have rather i did as i have been, low 1.00's and not falling off the road........or needing a pit stop for fuel


Our laps have been similar at the last couple of tracks so it's a bit of a shame we don't end up together more often.
Put in a quali time and see if we can meet again before the track changes.
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Old 28 February 10, 00:23   #150
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Well, if it makes you feel any better I ran out of fuel in a real race in 1988 and it cost me the Championship (mind you I didn't realise it at the time). Came second that year, never did better than that.

Yeah, I'll give qualy a go tomorrow, with Steve's guidance above I've got as low as 59.68 and I've switched to 10 perches 8 ARB so I think there is a bit more to come, I can do turn 5 to 7 in 4th now but didn't in the race because if you start to lose it prodding the throttle doesn't work (which it does if you are in 3rd).
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