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Old 1 July 10, 18:32   #1
Fergie
 
Join Date: Oct 2007
Default BTB Corners

Probably a very noobish question - how do I get corners perfectly curved like a pro? A lot of mine seem very jagged and generally piss poor.
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Old 1 July 10, 18:38   #2
Supra4
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reduce the panel length in the corners. (that is, assuming BTB will let you. Mine won't accept more than 1 track surface property, but then again I'm using the trial version.)
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Old 1 July 10, 20:00   #3
Abujamra
 
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The main problem of BTB's curves is that not possible to insert points in outside (longer) side of the curve, in contrast of 3ds Max. You have to use the same number of points both inside and outside curve's borders.

Anyway, the solution is to reduce the painel lenght as Supra4 said. Default is 5 meters, too long for some tight corners.
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Old 1 July 10, 23:14   #4
Fergie
 
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Thank you very much, I can actually make a track that doesnt look like shit.
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Old 14 July 10, 00:13   #5
klehman
 
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Quote:
Originally Posted by Fergie View Post
Probably a very noobish question - how do I get corners perfectly curved like a pro? A lot of mine seem very jagged and generally piss poor.

http://simtrackipedia.wikidot.com/
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Old 21 July 10, 20:52   #6
brabham67
 
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Quote:
Originally Posted by Supra4 View Post
reduce the panel length in the corners. (that is, assuming BTB will let you. Mine won't accept more than 1 track surface property, but then again I'm using the trial version.)
The trial version should have all the functionality of the full version.

Thanks for the info I never thought of doing it this way. I usually increase the number of nodes in the corners after the elevation, camber, width, and trackside terrain is set.

You can set individual section properties. You will need to CTRL click spots around the track at the beginning and end of each section you want to modify.
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