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Old 20 March 08, 03:10   #1
hellmi
 
Join Date: Sep 2007
Question AI goes to pitstop before last lap

Hi
First of all sorry for my englisch
I have just started new championship, and noticed very strange and stupid thing. Sometimes AI cars goes to pitstop before last lap (16/17) or even during the last one. Is there any chance to do something with that? Maybe I can change something in options?
Help please
Thanks
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Old 20 March 08, 08:46   #2
RBalfour679
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Yes this happened me at Keimola in my custom championship. It turns out that they take the same fuel on board ad you do so I ran out of fuel but they refueled
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Old 20 March 08, 12:09   #3
hellmi
 
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If I anderstand you, I have to take more fuel for race, and they will do the same?
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Old 20 March 08, 13:03   #4
RBalfour679
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Yes!

But this has only happened to me at Keimola. I ran out of fuel at Dubai and Hermanos Roidrigues but the AI didnt! Meybe its a glitch watch track did it happen to you on?
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Old 20 March 08, 13:25   #5
hellmi
 
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Puebla (always, and olmast best drivers), Curityba, Pau - I have to chack other tracks, but I think that it will be the same - I'll try reinstel the game, maybe it helps. I tryed Your solution (I took fuel for 23 laps), but they start pitting at 16 lap
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Old 20 March 08, 13:33   #6
RBalfour679
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Hmm no clue then sorry!
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Old 20 March 08, 13:45   #7
hellmi
 
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thanks anyway
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Old 20 March 08, 13:50   #8
RBalfour679
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np m8

If I were you I would try uninstalling it and restalling it again!
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Old 20 March 08, 15:15   #9
hellmi
 
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I'll do tahat and hope it will help
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Old 20 March 08, 15:53   #10
carham
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You can change the AI fuel fill as follows:

Select the car type from the Teams folder, and open the .hdc file (use Notepad). Find the line "Fuelsetting=". . The number shown there is in liters; revise to the amount you want the AI to start off with. In the line above this line "fuelrange=(1.0,1.0, XX), the XX value is the max tank capacity (liters), and will be the highest number you can select.

You can check this by reading the HUD fuel reading for the AI cars on the grid by advancing through the field using page-up or page down keys on some computers...on mine I have to use the + or - keys in the numberpad area.

Further adjustment can be made by modifying the "FuelUse=xx" number in the.AIW file for each track. Reducing this number will sometimes increase the run distance per fuel fill. However, this relationship is not necessarily linear, so you should experiment with a combination of both numbers. Keep in mind this is a manipulation of the numbers; I have no real understanding of how the game really intends to use them.......there is also no guarantee that that this will work for your car/track.

Good Luck.
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Old 20 March 08, 17:14   #11
hellmi
 
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Thanks
I'll try it too.
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Old 20 March 08, 21:36   #12
hellmi
 
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carham, I have reinstalled the game, but I have not the .hdc files, I have no Teams folder...or I can't find it.
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Old 21 March 08, 15:07   #13
carham
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Open the GTR2 directory, open the GameData folder, open the Teams folder, and select a car type. Open the selected car folder...you should find the .hdc file in that list of files. If you find the .hdc file save a copy of it. Use Notepad to open the .hdc file and find the referenced line. If you change the value, be sure to save it.

The .AIW file is in the Track folder, also in the GameData folder.

Go back to the game and see what happens. It may help to make a few changes and record what happens. If a relationship exists you be able to see it.

Last edited by carham; 21 March 08 at 15:14.
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Old 22 March 08, 00:57   #14
hellmi
 
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Ok, but I have problem with Race 07 not GTR2
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Old 22 March 08, 03:35   #15
carham
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Sorry, I missed that!
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Old 12 April 08, 00:37   #16
p0tat0125
 
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Quote:
Originally Posted by RBalfour679 View Post
Yes this happened me at Keimola in my custom championship. It turns out that they take the same fuel on board ad you do so I ran out of fuel but they refueled
Thats all I needed to know. I found the other cars would always pit about the same time that I got a low fuel warning (unless I we were on the last lap) so presumably all I need to do is work out how much fuel I need to get to the finish without running low enough to get the warning.
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Old 15 May 08, 23:48   #17
matmo
 
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Did you solve it?
I am having the same problem but even if I start with a full tank some AIs go pitting just before last lap...
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Old 16 May 08, 06:54   #18
gungho
 
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Race with fuel useage off.You don't need to pit in 20 minute races anyway.(which is about the average length of 100% race)
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Old 16 May 08, 08:24   #19
matmo
 
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I race about 25 laps, so one pit stop is mandatory. It makes the race more interesting!
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Old 16 May 08, 16:09   #20
mydumpstinks
 
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why not give the ai cars a setup of their own, then u can adjust their fuel and setups make them good, bad or plain old ugly for the bm`s the setups go in GameData\Teams\WTCC_2007\BMW 320si Teams, not sure about the naming convention tho, i only suggest it cause ive seen them in them folders but never installed them, nor have i tried them.
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Old 16 May 08, 19:34   #21
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It might be the right solution BUT...
there is another issue

I have to put the setup SVM file in the F3000 directory

BUT

as I create such directory (STEAM game version) all drivers in game are cloned!!! (there are 2 of each drivers in the selection car screen)!!!!

WHAAAAAAAAAT????
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