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Old 1 April 11, 05:43   #1
MadNitroBooster
 
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Default Cars from turn10

My message center is full of cars and all them is from turn10?
I don't mind free cars (they look really great) but just want to know does turn10 really send them all?
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Old 1 April 11, 10:43   #2
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and is it normal that there's at least two new cars (or should I say skins) almost everyday.
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Old 4 April 11, 07:40   #3
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I havn't played Forza 3 for a while and only had gold for the free month, but enjoyed the free cars as they were sent.

hmmmm, Forza send cars.....GT5 gives you paint and museum cards....whoopdedoo.
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Old 19 September 11, 05:51   #4
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I havn't played Forza 3 for a while and only had gold for the free month, but enjoyed the free cars as they were sent.

hmmmm, Forza send cars.....GT5 gives you paint and museum cards....whoopdedoo.
Yeah, gotta wonder what was going through their heads on some of their decisions, I outgrew collecting cards and paint chips about 30 years ago

So far, I'm liking the direction Turn 10 is heading, I didn't buy Forza 3 specifically because of the spin recovery that could not be turned off. Now that I can ditch that, and they had Pirelli model their tires... If the AI are in the LEAST less frustrating than Gran Turismos, they have a copy sold
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Old 19 September 11, 07:37   #5
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I just wish they'd kept porsche......this licensing thing is just bloody awful for the gamers.
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Old 19 September 11, 19:47   #6
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I just wish they'd kept porsche......this licensing thing is just bloody awful for the gamers.
Totally with you there, not sure which side is being pig headed about it, if it is EA keeping it for themselves, trust me, I won't be purchasing any of their arcadey titles just because they have Porsche and no one else does.

On the other hand, maybe Turn 10 just isn't willing to pay what EA wants for the inclusion.
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Old 20 September 11, 18:38   #7
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Totally with you there, not sure which side is being pig headed about it, if it is EA keeping it for themselves, trust me, I won't be purchasing any of their arcadey titles just because they have Porsche and no one else does.

On the other hand, maybe Turn 10 just isn't willing to pay what EA wants for the inclusion.
I'm not sure, but I read something about Shift 2 not getting Ferrari's because of Turn 10 and this could be a tit for tat thing. I have not looked into it so it could be complete bollocks!

I just wish EA would have the brains to maybe let slightly mad have a go at a GT/Forza style game. Always good to have competition.
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Old 20 September 11, 18:46   #8
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I'm not sure, but I read something about Shift 2 not getting Ferrari's because of Turn 10 and this could be a tit for tat thing. I have not looked into it so it could be complete bollocks!

I just wish EA would have the brains to maybe let slightly mad have a go at a GT/Forza style game. Always good to have competition.
I'd rather EA had allowed SMS to do more with the retro stuff.

I don't know about anyone else but 1 911 is much like another 911 to me and Ferrari's these days aren't a patch on the older ones.

So the loss of either brand is no biggie, especially as they're 99% road cars as a rule.
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Old 20 September 11, 21:18   #9
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I haven't received any new cars, skins or otherwise from Turn 10 in quite a while. Maybe this is something that revolves around the community.
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Old 20 September 11, 21:20   #10
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I wish they gift me about 20 or so Ferrari GTO's so I can sell 19 of them and finnally complete my collection of cars. Or just add a patch with new races, and a lot more prize money per.
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Old 20 September 11, 21:20   #11
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I haven't received any new cars, skins or otherwise from Turn 10 in quite a while. Maybe this is something that revolves around the community.
No it's only because you have VIP status (purchased via the DLC).

And T10 stopped sending out cars a while ago. Probably as they're now about to release FM4.

So if you've only just recently started playing you'll get a whole lot of them at once, and then they'll stop coming.
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Old 21 September 11, 04:33   #12
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I'm not sure, but I read something about Shift 2 not getting Ferrari's because of Turn 10 and this could be a tit for tat thing. I have not looked into it so it could be complete bollocks!

I just wish EA would have the brains to maybe let slightly mad have a go at a GT/Forza style game. Always good to have competition.
Would love that, tried modding Shift, now that the game can be unpacked and tinkered with, you can change all kinds of things, from physics to removing all the fake crap from the tracks. But the AI are total garbage, they intentionally ram you in the door and no one has figured out how to turn that off yet.

What a complete pile of crap in stock form, points for running other cars off the track?? come on.

The game engine definitely has a ton of potential, though.

I really hope they AI arent screwed up in Forza 4, IE, you can pass them without getting hit, they dont brake check you mid corner then crawl onto the straight at 10 mph, allow you to make passes on them on the outside all day long, but come down and put you in the grass if you are on the inside.

Their performance should also be within the limits of what the cars can do, in GT5, it seems some of the cars can stop from 150 mph instantly, leaving you nowhere to go but off the track to avoid them.
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Old 22 September 11, 00:17   #13
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Would love that, tried modding Shift, now that the game can be unpacked and tinkered with, you can change all kinds of things, from physics to removing all the fake crap from the tracks. But the AI are total garbage, they intentionally ram you in the door and no one has figured out how to turn that off yet.

What a complete pile of crap in stock form, points for running other cars off the track?? come on.

The game engine definitely has a ton of potential, though.

I really hope they AI arent screwed up in Forza 4, IE, you can pass them without getting hit, they dont brake check you mid corner then crawl onto the straight at 10 mph, allow you to make passes on them on the outside all day long, but come down and put you in the grass if you are on the inside.

Their performance should also be within the limits of what the cars can do, in GT5, it seems some of the cars can stop from 150 mph instantly, leaving you nowhere to go but off the track to avoid them.

Indeed. I second all that. Forza 3 are the worst in my opinion. Not because they do any of these things worse, but because some of the time they actually drive right. Sometimes when I'm about to lap a backmarker(which all 7 of them are) they actually make some racing room. I always leave them racing room if I can help it. If I pass them on the inside, the exit shallow so they can maintain speed and their line. If I pass on the outside, I exit wide so they have room to maintain speed and extend their line wide so they can gain speed on the exit. Sometimes this curtesy is repaid. This aggrevates me. Because if some are this way, they all should be. Atleast with the other games they all are bad drivers so there's no guess work involved.

I'd prefer they all be professionals, and none of them to be illegal drivers. Otherwise they need to include flag rules. And they A.I. need to be blackflagged immediately and 3 black flags on any A.I. driver means they are permanently banned from all the tracks and races for life. Which would mean Rossi is history cause he's the worst. In fact, that A.I. and whoever programmed it should be banned from anything automotive till the end of time.
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Old 24 September 11, 09:41   #14
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Maybe someone some day will develope a game with 2 types of Ai. One based on real world rules and racing etiquette (for the gamers who want a proper race) and one type that is destruction derby style for the kids and for when someone maybe fancies some destruction.

I know I bang on about options all the time but thats the best way of pleasing as many people as possible. It's why I love RPGs so much.....you can more or less develope your character and play as you want to play, not just following some arbitrary design decision from the developer.
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Old 30 September 11, 19:11   #15
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Maybe someone some day will develope a game with 2 types of Ai. One based on real world rules and racing etiquette (for the gamers who want a proper race) and one type that is destruction derby style for the kids and for when someone maybe fancies some destruction.

I know I bang on about options all the time but thats the best way of pleasing as many people as possible. It's why I love RPGs so much.....you can more or less develope your character and play as you want to play, not just following some arbitrary design decision from the developer.
Here, Here, I'm all about options, just because I like a proper race, doesn't mean everyone does. I also like standing starts, something that got turned off in GT5 in one of their recent patches, and I see no option to turn it back on. This infuriates me.

I would also like to see, in arcade mode anyway, an option to choose the ai cars I will race against, as well as options to adjust how the AI behaves. Like in GT Legends, I can go into the config file and edit the percentage of the cars abilities the AI will use in braking, acceleration, cornering and how aggressively they will make a pass, all independantly, I was able to make the AI quite competetive, to the point that I will not beat a faster car. To see some sliders for that in Forza 4 or Gran turismo would be great..

I have seen some pre-release gameplay videos of Forza 4, and I do like what I see so far. Dangit, now I have to buy a Fanatec wheel and an Xbox 360.
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Old 1 October 11, 08:16   #16
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Here, Here, I'm all about options, just because I like a proper race, doesn't mean everyone does. I also like standing starts, something that got turned off in GT5 in one of their recent patches, and I see no option to turn it back on. This infuriates me.

I would also like to see, in arcade mode anyway, an option to choose the ai cars I will race against, as well as options to adjust how the AI behaves. Like in GT Legends, I can go into the config file and edit the percentage of the cars abilities the AI will use in braking, acceleration, cornering and how aggressively they will make a pass, all independantly, I was able to make the AI quite competetive, to the point that I will not beat a faster car. To see some sliders for that in Forza 4 or Gran turismo would be great..

I have seen some pre-release gameplay videos of Forza 4, and I do like what I see so far. Dangit, now I have to buy a Fanatec wheel and an Xbox 360.
Removing the standing starts in GT5 was the most horrifically bad decision PD made. It was the main thing I disliked about GT4 (that and the understeer) and for them to bring it BACK....It felt like PD were personally kicking me in the balls!

Ai sliders in GT5 and Forza would be excellent. Being able to adjust things in 1% increments is the best and fairest way IMO.
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Old 2 October 11, 05:59   #17
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Removing the standing starts in GT5 was the most horrifically bad decision PD made. It was the main thing I disliked about GT4 (that and the understeer) and for them to bring it BACK....It felt like PD were personally kicking me in the balls!

Ai sliders in GT5 and Forza would be excellent. Being able to adjust things in 1% increments is the best and fairest way IMO.
Talk about kicking us in the balls, every time I load a race, I see a start type displayed that says Rolling, like this is an option, but its not

I would do AI sliders if I were making one of these games, in arcade mode anyway, can't do this in the career, obviously. But, in arcade mode, everyone could taylor the AI to behave in a matter of personal preference, for me, it would be replicating how the folks I race in real life drive.

Glad to see Fanatec will let me use my G25 pedals with their wheel, that will save me some cash.
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Old 2 October 11, 09:44   #18
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Here, Here, I'm all about options, just because I like a proper race, doesn't mean everyone does. I also like standing starts, something that got turned off in GT5 in one of their recent patches, and I see no option to turn it back on. This infuriates me.

I would also like to see, in arcade mode anyway, an option to choose the ai cars I will race against, as well as options to adjust how the AI behaves. Like in GT Legends, I can go into the config file and edit the percentage of the cars abilities the AI will use in braking, acceleration, cornering and how aggressively they will make a pass, all independantly, I was able to make the AI quite competetive, to the point that I will not beat a faster car. To see some sliders for that in Forza 4 or Gran turismo would be great..

I have seen some pre-release gameplay videos of Forza 4, and I do like what I see so far. Dangit, now I have to buy a Fanatec wheel and an Xbox 360.



That Fanatec will work on X-box, PS3 and PC so says that article at the Forza site.
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Old 3 October 11, 04:05   #19
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That Fanatec will work on X-box, PS3 and PC so says that article at the Forza site.
Yup, been researching, gotta get the GT2 though, so thats what I will do.
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Old 3 October 11, 21:52   #20
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Yup, been researching, gotta get the GT2 though, so thats what I will do.



No, I think you better go ahead and do that!
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