Originally Posted by warp9engage
While I understand that this can be annoying to players who want to race modified vehicles against similar competition, it can also be seen as something a bit positive...
The game should be smarter about this IMO. If the player chooses a stock road car, then the AI should also choose stock or lightly upgraded cars with no livery.
If the player chooses a heavily upgraded or works car, then the AI should drive upgraded and works cars with liveries.
Just choose identical cars?
I know about that. But that's not what I'm looking for here.
I want AI to choose a more similar class of car to me, but I do still want some variety on the field.
All those racing liveries go to waste in the game if the AI doesn't use them, and if the player does then he's the odd one out in the race.
Not the highest priority problem in the game, but I hope Shift 2 gets enough support so that gameplay issues like this can be addressed in updates.