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Old 24 May 03, 03:59   #1
Dan
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Default What projects are you working on now ?

as the title says..

anyone making anything interesting ?












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Old 24 May 03, 04:57   #2
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red fiat
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Old 26 May 03, 11:05   #3
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Default Pacenotes

Working on a better set of pacenotes for Roger's TestTrack and will try to add some x-tra and hopefully better notes.
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Old 26 May 03, 15:22   #4
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Nice Fiat!

I have converted the Mitsubishi Lancer EVO 6 from Race Driver to RT,
But as it would be stealing I won't release it. :OMG:
You can see some screenshots of it at my site.

My project X is nearly done too


[/img]
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Old 27 May 03, 06:57   #5
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Quote:
Originally Posted by lml

My project X is nearly done too


[/img]
looks like chervolet corvette?
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Old 27 May 03, 12:03   #6
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Yeah a little bit. I used Lancia Stratos model as a base when doing that.
Wasn't my intention to make it look like Corvette, but what can you do
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Old 28 May 03, 12:16   #7
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Ford Focus RS WRC 2003
Toyota Corolla WRC
Peugeot 206 Super 1600

No particular order so far... Just doing a little bit here and there when I have time. 'Will put some screens at my site when there is something interesting to see...
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Old 28 May 03, 17:28   #8
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Nurburgring Nordschleife - Nuff said
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Old 29 May 03, 14:29   #9
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Quote:
Originally Posted by Roger
Nurburgring Nordschleife - Nuff said
for RT? arcade stage? rally stage?
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Old 31 May 03, 09:33   #10
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Quote:
Nurburgring Nordschleife - Nuff said
Quote:
for RT? arcade stage? rally stage?
Yes, it's for RT. Think it's an arcade stage and there will be a gravel and a tarmac version.
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Old 31 May 03, 15:01   #11
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Yeh - would be cool to drive Nurburgring in the lap mode, but isnt the physics in arcade mode downgraded?
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Old 31 May 03, 17:19   #12
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Don't know if it is arcade or rally.
Quote:
but isnt the physics in arcade mode downgraded?
Oh yes, forgot it. Than I would say it is rally.
Look at the JoWood-Forum for more information.
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Old 3 June 03, 11:31   #13
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Progress is good and bad........I have had some help (thanks and all will become clear when I release). Now I have some new problems (un-expected and very hard to pin down).

It is a stage, initially it will be gravel. A tarmac version will not be far behind. IMHO, with the way RT physics works I think people will enjoy gravel much more.

I have no idea how arcade works - maybe one day.

As far as lapping goes, the first release will not be "lappable". This is mainly because (again - my opinion) I think that one lap (22km) will take approx. 10mins (ish - I am guessing) to complete, which would be enough for most people.

Also, IF it can be made lappable (there are some good ideas people have put forward as to how this can work which I will try) - it will need 10 laps before you get a replay (approx. 100mins driving time - if you don't crash and re-set to the very beginning!). Do not fear, if lappable works, it is an easy upgrade - worth doing after the 1st gravel release and the tarmac is done.

Be patient out there, this is gonna take a little time.
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Old 3 June 03, 12:33   #14
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Roger if you make it 10 laps and you crash on let's say lap 5 you probably won't need to drive the first 5 laps again as you have already passed through those checkpoints. Just a thought....

Also if anyone's interested I have put some pics of my focus at my site
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Old 3 June 03, 18:28   #15
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Well, at the moment in "new" tracks RT dumps you back at the 0,0 point. I assumed that it would not have counted checkpoints, but you never know.

There could be other ways of arranging the checkpoints, I guess I will find out once the basic track is drivable and released.

The Focus is gonna be yummy (just rushed over and had a look)
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Old 4 June 03, 17:06   #16
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I hope this will be Fiat 850 Abarth someday...In this moment so busy at work that have no possibilities to get it ready..
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Old 5 June 03, 18:11   #17
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Go on, the Fiat 850 is a fantastic car.
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Old 6 June 03, 10:42   #18
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Toyota Corolla XL & GTI 1988
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Old 6 June 03, 14:12   #19
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Quote:
Originally Posted by lml
Toyota Corolla XL & GTI 1988
cool...
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Old 21 June 03, 07:03   #20
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Starting small here folks...

I have modified the Escort to have AWD, 350 or so HP. (It *was* 700 or so HP, really tought me how to drive at part throttle, and it helped me improve my driving of the RWD cars especially the Stratos which I've left stock)

But the INTERESTING part is how the sounds work. The idle sound works up to 3000rpm, then the 3k soundfile takes over up to 6k, etc.

I put a bridge ported rotary idle sound in (brap brap brap) as the "idle" sound. Amazingly, it works *almost* correctly! It braps in proper time (roughly 4 braps per second at 1500 idle) and the stuttering increases at the proper pace with RPM, and at 3k it smooths out. As revs come below 3k it starts brapping again. The only way it doesn't work properly is that with a true bridge/peripheral port rotary they smooth out under load at any RPM, so it really should only be brappy at idle or under deceleration. But as it sits, I am happy!

Too bad RT doesn't seem to have separate sound modeling for load/no load the way NFSorsche Unleashed does. If it did, I could get it *perrrfect*.

- Pete (rotary addict, next phase is duplicating the Havspeed Gp5 car)
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Old 21 June 03, 15:57   #21
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One thing we could really do with is someone who is a whizz at sounds. For me they are very important to the whole experience.

Peejay, could you get some sounds done for the standard cars and upload to No-Grip? Is it possible to get crackling/popping on a trailing throttle?

Cheers
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Old 21 June 03, 22:38   #22
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I have done the first in-game test with my Focus and it worked pretty well, as expected. There are lots of stuff left to do but I put some screens on my site so go and check them out HERE!

If you take a close look at the pics you see a working third brake light at the top of the rear window... Anyone want to know how I did? I just made some extra space in the light texture and put an extra light and a flare in there. Using the alpha channel I made the flare transparent and made it show only when braking. The flare is mapped to a flat surface hanging in the air behind the light in the 3d-model. The only error in this is that it too stops working when the left brake light crashes. But that's nothing that I care much about...
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Old 26 June 03, 14:58   #23
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Default Started and ended

Ive started and ended a project of making pacenote's for Nurby.
They r now finished and uploaded.

GoGoGo
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Old 26 June 03, 18:12   #24
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Nice to hear that Focus is progressing!

I haven't been able to create physics for my cars because my wheel is broken (for the third time!). As soon as I'll get Momo racing force from somewhere I'll finish those physics and release my projects.

BTW I converted Ford Focus from Race Driver. It's easy to make skins for so accurate models!
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Old 27 June 03, 16:19   #25
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Want to make the HTCC NSU!

Nothing big at the moment, only some skins. Want to make my green Simca skin again- in red and yellow.
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Old 29 June 03, 12:36   #26
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Started my work with Citroen Xara WRC yesterday
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Old 14 July 03, 17:55   #27
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As I say in the readme, this may not work - a shot in the dark! But here is a replay showing proof that the Nurby exists in RT now.

http://www.nogripracing.com/details.php?filenr=333

Otherwise can someone tell me how to make a video?

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Old 14 July 03, 18:32   #28
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But, just in case it does not work...........some screenies over here:

http://forum.jowood.com/showthread.p...020#post172020

:wave:
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Old 15 July 03, 08:44   #29
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In case someone is interested, here is a work-in-progrees pic of my '70 Ford Torino GT (will include outer rollcage and some other goodies to make her look even more agressive)
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Old 1 August 03, 20:59   #30
lml
 
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Chevrolet Corvette 1969 coming soon...
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Old 1 August 03, 21:28   #31
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WOW !
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Old 1 August 03, 22:36   #32
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That's a very nice model, lml. After the release of Nurby, these muscle cars have increased in appeal... Hope you find a good sound for it
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Old 2 August 03, 13:37   #33
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I hope so too. Hopefully I can get sounds from Race Driver, there is one older corvette too.
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Old 2 August 03, 22:50   #34
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Anyone making Fiat 131 Abarth? If some one is looking for project... :cool:
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Old 7 August 03, 02:21   #35
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I am going to try some experimentation just to be sure, but as I've already mentioned, it does not appear that the game differentiates between acceleration and overrun as far as engine sounds are concerned.

That Torino causes my game to crash, by the way. Just exits to Windows when I try to enter a stage.
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Old 7 August 03, 16:44   #36
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Erm... Yeah...
I have mentioned in the readme, that the Torino is buggy, haven't I? Something in Zmodeler makes the car crash the game, but don't know what. So far, I have been told about wipers bug, but this is something different.
Sorry if I disappointed you, I have uploaded the car to get someone help and point out the bug for me.
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Old 11 August 03, 16:03   #37
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Default Fulvia F&M for Nurburgring

Hi :wave: ,
I'm working on that (started today)... See my other post to see original picture.

I hope this will be a very good car on Nurb, like original one

but very soon I will need some help...

Best Regards,
NickM
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Old 17 September 03, 13:23   #38
lml
 
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Highly tuned Honda CRX Del Sol Turbo
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Old 18 September 03, 07:03   #39
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Quote:
Originally Posted by lml
Highly tuned Honda CRX Del Sol Turbo
Why you guys model new sport cars :cry: ? Create good old rally cars like Fiat 131 Abarth, Fiat 850 etc. Or is it to hard to model old cars

Hope you learn something
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Old 18 September 03, 08:29   #40
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My friend draw blueprints for that car and I wanted to model it,
but don't worry, I have one old car on its way and plenty of them coming later (hopefully)
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Old 8 October 03, 14:07   #41
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By the way: the greatest thing would be a converter: Rally Championship 2000 tracks --->>> Rally Trophy ))

OR: a 3D Studio, Z-modeler plugin for the Rally Ch. 2000...
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Old 9 October 03, 20:23   #42
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Hi guys, i've returned! =)
Now made 0.99 version of Lada 21011 and now want to create Peugeot 205 rally 1986, but i can't find blueprints of this car!
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Old 10 October 03, 07:28   #43
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Quote:
Originally Posted by KittX
Hi guys, i've returned! =)
Now made 0.99 version of Lada 21011 and now want to create Peugeot 205 rally 1986, but i can't find blueprints of this car!
I found only this http://www.fullschub.com/3dsmax/blue...ot-205-gti.GIF.

But check these links http://smcars.nd4spdworld.com/forum/viewtopic.php?t=437
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Old 10 October 03, 20:00   #44
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Oh, thanks! I think if i'll find blueprints o rally version i can use these blueprints!
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Old 17 October 03, 16:28   #45
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Kittx,
for the 205 T16 blueprint, go to http://www.sssbrno.cz/monako/auta-planky.htm

There is also a Audi S1, Renault 5, Lancia Delta S4
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Old 31 October 03, 09:34   #46
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Going to start Ferrari 288 GTO soon. Some other releases like Corvette 1969 also coming before christmas.
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Old 14 November 03, 21:19   #47
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Default Another Focus perhaps?

Finnished exterior and skinning of converted RSC Focus, version 2001, with Duval Corsica color scheme.
Still loads of work on it and not much time...[/img]
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Old 27 November 03, 15:33   #48
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Two projects I'm working on are a Triumph TR3 and a Saab 96 Sport(Bullnose). The TR3 is about 90% finished. Producing a suitable 2-stroke sound for the Saab is proving to be a major problem.

Kiplali
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Old 27 November 03, 15:59   #49
Roger
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Quote:
Originally Posted by kiplali
Two projects I'm working on are a Triumph TR3 and a Saab 96 Sport(Bullnose). The TR3 is about 90% finished. Producing a suitable 2-stroke sound for the Saab is proving to be a major problem.

Kiplali
Both looking Grrrrrrreattttttt
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Old 27 November 03, 16:08   #50
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Yep nice cars
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