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#1 |
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Join Date: Apr 2007
Location: Finland
Age: 26
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Loading track and then crash to desktop
Trace Code:
game.cpp 770: Entered Game::Init() vidman.cpp 1205: Entered VidMan::Init() ai_db.cpp 2215: Entered AIDatabase::Init() steward.cpp 4856: Entered Steward::Init() hwinput.cpp 6584: Entered HWInput::Init() specialfx.cp 3694: Entered SpecialFX::Init() dynman.cpp 639: Entered DynMan::Init() slot.cpp 284: Entered Slot::Init() vehgfx.cpp 2587: Entered VehGraphics::Init(GAMEDATA\TEAMS\TRACKVEHICLES\SAFETYCAR\SAFETYCAR.CAS) slot.cpp 284: Entered Slot::Init() pitmod.cpp 197: Entered PitAction::Init vehgfx.cpp 2587: Entered VehGraphics::Init(GAMEDATA\TEAMS\LEGENDS\TC-65\FORD MUSTANG\02TA\..\FORD_MUSTANG.CAS) vehgfx.cpp 2631: Unable to read USERDATA\LOG\vehgen.scn: Error loading global material FORD_MUSTANG_BANNER vehgfx.cpp 2684: Could not find instance "SLOT000" |
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#2 |
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Join Date: Jul 2006
Location: Phoenix
Age: 47
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apparently there is a problem with that mustang
is that a car you added to the mod? if so, just remove it I don't understand why it is referencing userdata/log - that seems an error |
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