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Old 21 September 11, 07:57   #1
Geoffers
 
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Default SNR - Sun Sept 25th - P&G V8s at Watkins Glen

SNR - Sunday September 25th - P&G V8s at Watkins Glen 67


Track: Watkins Glen 67



Cars: Ford Falcon (all), Ford Mustang (all), AC Shelby Cobra (except 427), Chevrolet Corvette (except L88), Shelby GT350 (all) & Shelby Daytona Cobra.

Qually: 18:00 BST (120 mins)
Race: 20:00 BST (38 laps)

Time of day setting: 14:00

Weather: Dry

Password: MuscleCars


Thanks to zwiss for the track conversion, to GTLW for the P&G mod & to GamersCrib for the server.

Last edited by Geoffers; 23 September 11 at 22:50.
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Old 22 September 11, 20:35   #2
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I won't be here for this one, I'm going to be at Spa for the weekend.

Have fun, and I'll see you all for WNR
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Old 22 September 11, 20:57   #3
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Should be a good weekend Cap, have fun.
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Old 24 September 11, 19:30   #4
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Geoffers, you pulled a fast one on me. I didn't even know this version of the track existed. I was expecting the modern track.

Now I'll have to find time to learn it before tomorrow afternoon.
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Old 24 September 11, 20:08   #5
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Geoffers, you pulled a fast one on me. I didn't even know this version of the track existed. I was expecting the modern track.

Now I'll have to find time to learn it before tomorrow afternoon.
It's quite an easy version to learn Bill, 4 or 5 laps should do it.
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Old 24 September 11, 21:31   #6
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It's quite an easy version to learn Bill, 4 or 5 laps should do it.
Probably for most, but I'm a slow learner.
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Old 25 September 11, 13:16   #7
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Server's up
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Old 25 September 11, 13:17   #8
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Quote:
Originally Posted by Geoffers View Post
...

Cars: Ford Falcon (all), Ford Mustang (all), AC Shelby Cobra (except 427), Chevrolet Corvette (except L88), Shelby GT350 (all) & Shelby Daytona Cobra.
btw: I assumed you meant Shelby Daytona Coupe
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Old 25 September 11, 20:03   #9
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Old 25 September 11, 21:08   #10
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(Disclaimer: not griping at anyone, just describing the race )

That was a confusing start. Not quite sure what was going on, but I gather not everyone was being put onto the grid?

Started a bit slow and lost two places, then a third. Three laps in Malcolm picked an "interesting" place to attempt a pass, hit me in the right rear wheel and bent something. Car wouldn't turn under power after that.

Fillneuve was warping in and out of view behind me, and got by when I dropped a wheel off on L7. Spent the next two laps trying to guess where his car was. I lost track of how many times I went through his car, but on L9 GTR2 decided to make it a bit solid. Went straight through on the back straight, and the car just shuddered a bit, then rear ended his just before the braking zone, then a third time under heavy braking I went straight through again. GTR2 decided the back of my car had hit him, throwing the rear end two feet straight up in the air. Needless to say, this hindered my attempt to get the car slowed down for the turn and I went off into those fraking hay bales some sadistic soul placed right where you'd end up if you braked too late. Bounced off the hay-bales, then off the fence, continuing to do interesting things to my wheel alignment.

The rest of the race was pretty much trying to not drive off into the hay-bales in the esses. Lousy drive off the turns as well, until I caught Lade towards the end.

My apologies for slamming into the back of you on that straight. The timing was perfect. You lifted right when I was in the center of your smoke trail. At high speed it got so thick I couldn't see your car at all. By the time I saw you coming at me there was no time to move or slow. I slowed down and waited for you, letting Kimi by, before I saw you listed as a DNF and sped back up.

End result: A bit more creative wheel alignment, slightly slower car.

I have no idea how I finished up as high as I did. I'm amazed at the amount of punishment the Cobra took and kept going. All that abuse and the wheel never got stuck in the bonnet (for those of you that have not discovered it while "jumping" the car on a hilly track, this is a bug of the Cobra ).

Still, all in all, it was a fun race. Thanks all!
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Old 26 September 11, 08:06   #11
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That was a confusing start. Not quite sure what was going on, but I gather not everyone was being put onto the grid?
First, sorry I didn't make last nights race, went to Silverstone for the British Superbikes & didn't get home in time.

Was there a problem with the track? I tested it offline & it seemed to work OK, although it is limited to 24 cars I think. Do we need to use a different version of Watkins Glen for WNR?
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Old 26 September 11, 11:13   #12
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Quote:
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Three laps in Malcolm picked an "interesting" place to attempt a pass, hit me in the right rear wheel and bent something. Car wouldn't turn under power after that.
Hmmm... sorry about that Bill, it was quite a smack wasn't it. Wasn't trying to pass - just trying to slow the thing down - at the time I was just glad I didn't spin you around and you were able to carry on. Sorry it damaged the car like that Where did you finish btw?

I had lots of CTDs last night and forgot to top up my fuel the final time - and I only had 5 laps worth Ah well, at least I've had some practice so I should do a bit better at wnr.

There did seem to be couple of pits problems Geoffers - probably worth using another vers foir WNR. Shame as it's a really good track.
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Old 26 September 11, 11:28   #13
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OK I will change it to this DutchDevil one, will finalise which layout tonight.

http://www.nogripracing.com/details.php?filenr=2183
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Old 26 September 11, 13:19   #14
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Hmmm... sorry about that Bill, it was quite a smack wasn't it. Wasn't trying to pass - just trying to slow the thing down - at the time I was just glad I didn't spin you around and you were able to carry on. Sorry it damaged the car like that Where did you finish btw?
...
There did seem to be couple of pits problems Geoffers - probably worth using another vers foir WNR. Shame as it's a really good track.
Actually, I didn't think you were attempting a pass, just being a smart-ass. (that needed some smileys to make it obvious ). I think I was 5th or 6th. Lost another place just at the end. I think at one point I was back up to third.

I did enjoy this version of the track once I got used to it, but was quite surprised that I had never seen it seeing as I really like Watkins (I've been to more non-virtual races there than anywhere else).
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Old 26 September 11, 13:21   #15
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OK I will change it to this DutchDevil one, will finalise which layout tonight.

http://www.nogripracing.com/details.php?filenr=2183
Now that's the track I was expecting. I'll have to see if I can't sneak away from work for a couple hours Wed. afternoon and join y'all.
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Old 26 September 11, 17:02   #16
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Some pretty awful lag last night, not sure if it was me or not, but eventually I was hit twice in 2 corners by an invisible car(s), the 2nd of which was hard enough to send me flying into the barrier, with a blown engine the result. Real shame, was having a whale of a time trying to hold the Cobras and Daytonas at bay, and mostly failing to be fair. Loved this version of Watkins though, really suited the cars, shame about the pit/grid slot problems....
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Old 26 September 11, 17:28   #17
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Quote:
Originally Posted by Geoffers View Post
OK I will change it to this DutchDevil one, will finalise which layout tonight.

http://www.nogripracing.com/details.php?filenr=2183
before you do ...

There was quite a bit of car changing during quali, and could have been part of the problem.

There does appear to be a problem with the track... several pit locations put you in the fields, and all on the same spot.

No prob during quali, but when you go to race you get an instant DQ
(it happened to me & Daz, and possibly one other)

My working hypothesis is that the game simulates a "drive" to the grid, in a straight line (notice how Mal's car collided with Dent's when he went to the grid) ...and if you're parked in the field the line takes you through a cut track at speed

However, Aramid's (Henry's) suggestion to turn the flag rules off saved the day

Some of us were still parked in the field, but all got transported to the grid without problem.

I think if we all stick to one car in quali then we can enjoy it again on Wednesday
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Old 26 September 11, 17:31   #18
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And yes, 3 or 4 drivers had short periods of lagginess
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Old 26 September 11, 17:37   #19
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Some pretty awful lag last night, not sure if it was me or not, but eventually I was hit twice in 2 corners by an invisible car(s), the 2nd of which was hard enough to send me flying into the barrier, with a blown engine the result...
Yes, I was surprised (not as much as you were, I'm sure ) to see your car spontaneously leap into the air, doing somersaults, without anything anywhere nearby while I was following you.
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Old 26 September 11, 18:42   #20
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Originally Posted by JJC1 View Post
before you do ...

There was quite a bit of car changing during quali, and could have been part of the problem.

There does appear to be a problem with the track... several pit locations put you in the fields, and all on the same spot.

No prob during quali, but when you go to race you get an instant DQ
(it happened to me & Daz, and possibly one other)

My working hypothesis is that the game simulates a "drive" to the grid, in a straight line (notice how Mal's car collided with Dent's when he went to the grid) ...and if you're parked in the field the line takes you through a cut track at speed

However, Aramid's (Henry's) suggestion to turn the flag rules off saved the day

Some of us were still parked in the field, but all got transported to the grid without problem.

I think if we all stick to one car in quali then we can enjoy it again on Wednesday
OK cheers for that Jim, we will stick with the 67 track with flag rules off.
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Old 26 September 11, 18:45   #21
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I must confess, I was a touch bewildered......ah well, try again WNR, going to revisit that Falcon Weslake for sure, that car is hilarious, was on opposite lock all the way around the outside of you early on at the Loop Bill.....
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Old 26 September 11, 20:34   #22
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I must confess, I was a touch bewildered......ah well, try again WNR, going to revisit that Falcon Weslake for sure, that car is hilarious, was on opposite lock all the way around the outside of you early on at the Loop Bill.....
Yes, I remember that. As I recall I was paying more attention to you sideways next to me than where I was going.
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Old 26 September 11, 22:07   #23
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Ouch.. bad luck bud!
wishing you good luck on Wednesday
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Old 27 September 11, 18:13   #24
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I haven't installed GTR2 or P&G2 on my new PC. I was rather hoping that getting a new PC would be a sign to the Gods that it was time for P&G3 to be released
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Old 27 September 11, 18:39   #25
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I'm guessing it'll be released when it's ready....and not a minute sooner. I think it's best to race what you have, not worry about what is coming mate, or is your new HDD so small it can't take the hit on space?....
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Old 27 September 11, 21:20   #26
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Get it installed Mogg, no point in missing out!
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