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#1 |
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Join Date: Jan 2011
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I read the paragraph on this in the FXAA inject read me.
Thought I followed the instructions although I was not 100% on the setting 29-30Hz minimum and editing downsampling rate. Can someone run through it please. |
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#2 | |
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Join Date: Apr 2007
Location: Scotland
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Quote:
Anyone? Please...?
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#3 |
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Donated
Join Date: Jul 2008
Location: Higgs Boson
Age: 45
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pCARS has FXAA built-in. And the new nVidia drivers have FXAA built-in also. Why would you use the FXAA injector?
Or am I missing something? |
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#4 | ||
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Join Date: Jan 2011
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Quote:
lol ![]() Quote:
I followed it okay till ........" you need minimum 29-30Hz " After 2.0x2.0 I had a refresh of 148Hz or something but in another window was 18MHz ...something similar. Not sure which / what to adjust to have it 29/30Mhz. P.S. Like in 20 years I have never had to make a monitor.inf. |
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#5 |
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Join Date: Jan 2008
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I wonder how hard that is to make ingame available (for the programmers) if it isn't already.
And also how, say, 2.7x DS + FXAA compares to their MSAA implementation performance-wise (2x2 looks a bit overkill at least for playable) Can't help you, sorry ![]() As far as I know you have to set the vertical and horizontal frequency independently so that in the end it matches 29/30 Hz. |
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#6 | |
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Join Date: Apr 2007
Location: Scotland
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There was a time when settings like "High" etc didn`t work (at all maybe?) Hence the use of injectors...
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#7 | |
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Join Date: Jan 2007
Location: Ohio, USA
Age: 26
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Quote:
Edit: I should also mention that "injection" seems to be a hack that enable FXAA for games that don't natively support it. The quality will typically be worse than MSAA, or that of a game that actually supports it. Last edited by MickeyMouse; 12 April 12 at 23:29. |
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#8 | |
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Superator
Join Date: Oct 2006
Location: On a thin crust covering a huge ball of hot molten stone whizzing through space
Age: 40
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#9 |
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Join Date: Dec 2006
Location: Kansas City, MO
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The forum is down for maintenance at the moment so I can't grab a link; but IIRC, Griff mentioned he was in the process of reworking the in-game FXAA which will ultimately be as good (if not better) than the injector.
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#10 | |
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Join Date: Apr 2007
Location: Scotland
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Quote:
Sounds good. Looking forward to it.
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