Originally Posted by zarker88
no - not the physics. Just features and graphial quality. The features don't even match GTR2 standards (which has wet reflections and night racing).
Sorry, but i have to disagree.
I have GT5 Prologue and its quite shit imo. First 1080p HD resolution on a 53 inch plasma would you think be astounding. No not really, 1650x1080 GTR2 with 16x AA and full ansio = astounding.
The GT series has great selection, but sounds that are so repetitive its not even funny. The physics are quite questionable. The cars just stick stick stick. I can go fast without even trying in GT games.
I use my PS3 for sports games. For racing games it is a complete and utter fail.
The fact that images even in HD are so jaggie it drives me insane.
The lack of being able to adjust my graphics in detail is also poor - Look at GTA IV - Brilliant game but i can guarantee when the pc release hits in a few weeks the iq will be 10x better.
I have it for PS3 and enjoyed it but was also disappointed i could not have it on PC first because i can use AA and transparency AA to make it look even better.
I'm not quite sure why people think GT5 looks soo good tbh. The models are nice, good reflections but the fact that the models and tracks are over lit and also lack any aa being applied along on the graphics side makes it a disappointing title.
And going back and reading your comments. I'
Let me hit some other points here:
You talk about grid graphics, yes its pretty in a arcade i'm in japan and on acid type of way. Glorified HDR - Unrealistic reflections. Its pretty for an arcade game.
Give me the graphics in EVO or GTR2 vs any of that arcade shit out there. Then you refer to GT4 - That game is not pretty at all. Not in the least, it doesn't even have full 1080 HD support i believe it is only 720p.
To me it sounds like your a racer, who wants arcade graphics. I could handle a little HDR but a very very minor amount. This world doesn't look like how most hdr makes it out to be - Why the hell would i want that in a sim.
If anything we need duller colors, less reflective, more shadow reactive. As right now, most stuff is still too cartoonish. I've toned down the lighting and reflections on most of my GTR2 content and imo it looks better this way.
Take a look at Lee's screenshots - His stuff showcases colors the way they need to be.
Zarker can i ask you to do something.
Take a screenshot of GTR2 for me, unedited whatever track you like.
Then i will take a shot, unedited. I want to compare what we see on screen.