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#1 |
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Join Date: Feb 2004
Location: Canada
Age: 55
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Will I am on mountain time and have a dedicated server up if anyone is interested. Currently am running the Lienz Festival with the following
Allowed cars: Rhez Vayline Venom You need to purchase the RGT2 Class upgrade. Tracks are: Dijon Donnington National Mondello Intermediate Monza Gp Sardian Heights 100 Hidden Valley (also known as Sky City Triple Crown) I am running fixed setups, 8 laps, and you will have to pit. Just look for Hoggy's Pit, no PWD FORGOT TO MENTION, there are no diving aids but invulnerability is allowed. And be sure you know where your PIT LIMITER has been mapped, you should use it. If you are are not used to pitting, a great place to practice. Be sure you know where your PIT REQUEST button has been mapped as well. Hoggy Last edited by Roadhog; 25 February 07 at 15:40. |
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#2 |
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RT Car Creator
Join Date: Jan 2004
Location: Australia
Age: 47
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Well you know that I am always up for it Hoggy!!
And don't forget to turn on the Auto :p |
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#3 |
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Join Date: Feb 2004
Location: Canada
Age: 55
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The next challenge: runs Feb 28 through to March 6th.
Car Mod: FIA GT Championship Allowed Cars [FIA GT 2003] Lotus Elise #116 and #118 Seat Toledo #103 BMW Z3 #115 Gillet Streiff #100 and #101 Tracks are: Trois-Rivieres Macau Varano Mallala Enna Pergusa BRNO Fixed setups, 5 laps, there is enough here to keep your head working. Though note please: If I can come up with fuel figures, they may be implemented without notice and race length changed to 8. And as mentioned before, if you are using the server and enjoying it, post back where you read this. Hoggy Last edited by Roadhog; 28 February 07 at 04:05. |
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#4 |
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Track Maker
Join Date: Feb 2006
Location: Los Angeles
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Hey Hoggy!, ill be up for some racing but im away for a week, so next weekend for sure!....nice to see someone supporting RF, cheers for now, analog.
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#5 |
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Join Date: Feb 2004
Location: Canada
Age: 55
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Best part analog, we're only one hour time dif, I' m Mountain Time and spend most of Friday night, and then am on and off teh server all day Sat and Sun.
Hope to see you around. Hoggy |
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#6 |
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Join Date: Jan 2007
Location: Sandy beach on the Pacific Ocean, WA, USA
Age: 46
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I just discovered the FIA GTR mod for rFactor (just bought the game this week) and would love to run on an NA server!
I have spent most of the day downloading all the maps I can find because I realize that rFactor like many other games and sims has addons scattered to every corner of the Earth, or so it seems. Perhaps you would consider posting where to find the tracks you will be running just in case there is a file mismatch, etc? EDIT-- Oh, and why the invulnerability? |
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#7 |
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Join Date: Feb 2004
Location: Canada
Age: 55
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First off:
Not sure if it's anyone form here as my log for the server is getting long. But it appears there are a bunch of folks who are on while I am at work, good to see. Now I am in Alberta Canada, mountain time, hopefully this bunch will be around on the weekend when I can actually join them. And I usually live on the server Friday nights, it's a racing tradition for me that has been going on for many years and have seen many titles come and go. Now what I am hoping to eventually do is find a bunch of sim race fans who just want to get together and race on regular nights. Just friendly competition, no clans, no league, just a lot of fun. Now you can find links to where I first tried this but alas, didn't quite work out as planned: http://forum.needforbetterspeed.net/...p?showforum=98 That one should work..... Check the Mod Watch sticky. I am hoping to hold off on downloads for a while and then upload for all, a once a month compilation. Hoggy Last edited by Roadhog; 2 March 07 at 00:33. |
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#8 |
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Track Maker
Join Date: Feb 2006
Location: Los Angeles
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Brilliant Hoggy!...i may join you for a couple of races tomorrow night, gotta be up at 4am for our plane to Orlando, so may just stay up! hehehe....see u online friday hopefully!
cheers, analog. |
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#9 |
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Join Date: Feb 2004
Location: Canada
Age: 55
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I should be on by 3:00pm your time at the latest, hopefully a little earlier.
Hoggy |
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#10 |
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Join Date: Jan 2007
Location: Sandy beach on the Pacific Ocean, WA, USA
Age: 46
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I want to race too but can't find all the tracks! There are so many versions of so many different tracks floating around... I found three different versions of Macau for instance and can't stir up a download of Enna Pergusa for anything!
PLEASE post links somewhere where to find the tracks? Thanks! |
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#11 | |
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Track Maker
Join Date: Feb 2006
Location: Los Angeles
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Quote:
Theres also a few here in the downloads section, lets hope we can get the latest versions from somewhere. analog.
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#12 |
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RT Car Creator
Join Date: Jan 2004
Location: Australia
Age: 47
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http://forum.needforbetterspeed.net/...howtopic=17253
all the tracks and cars are here which Hoggy uses |
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#13 |
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Join Date: Jan 2007
Location: Sandy beach on the Pacific Ocean, WA, USA
Age: 46
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Oooops! My bad!
I actually DID check out that link when it was first posted but just scanned the page for "Enna" (Ctrl+F in firefox). Never did actually check to see if any of those were working links!
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#14 |
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Join Date: Feb 2004
Location: Canada
Age: 55
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Okay, you need to two Map Packs, the GTL Strecken pack and the GTR2 Pack. You would also need Mallala Trois Riveres, and Macau as well as the FIA GT Championship mod. I know it can seem like a lot to download but I intend on limiting mods to a once a month where I upload everything in to one spot.
Sorry for all the downloading but once you have it, well, you should be set for some time racing with me and those who choose to join us. Oh, and I'll make sure I post everything here in the future to simplify things. Hoggy |
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#15 |
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Join Date: Feb 2004
Location: Canada
Age: 55
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Okay here are a bunch of links:
The Two Map Packs http://roadhog.needforbetterspeed.ne...aket.V.1.3.rar http://roadhog.needforbetterspeed.ne....Delphi.82.rar The Fia GT Championship mod: http://roadhog.needforbetterspeed.ne...nship_V1.0.rar Trois Riveres: http://files.filefront.com/Trois_Riv...einfo.html/1/1 Macau: http://rapidshare.com/files/16756377...02_07.rar.html Mallala: http://www.rfactorcentral.com/detail.cfm?ID=Mallala Hopefully this is everything. Hoggy Last edited by Roadhog; 3 March 07 at 02:20. |
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#16 |
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Join Date: Feb 2004
Location: Canada
Age: 55
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And sorry about the title, as myself and a few Europeans have been getting together, my Saturday and Sunday mornings. If you live in Europe, somewhere around 7:00 pm your time depending on where you live.
Hoggy |
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#17 |
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Join Date: Nov 2005
Location: Calgary AB
Age: 54
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How do you simulate driving a car that is factory equipped with ABS or an auto tranny while turning off all driving aids in the game menu?? I know alot of simmers feel the aids are taboo, and if your driving 1968 F1 cars it's quite logical to not allow aids, but, you can't buy a Z3 without ABS, and it is available with an auto trans, are some aids not required for realism purposes??
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#18 | |
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Join Date: Feb 2004
Location: Canada
Age: 55
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Quote:
My server does allow for auto transmission. Now I have to ask, have you ever tried driving without the aids? Turn them off and you'll quickly realize it is a simple, quick adjustment, as well as your lap times will be better. Nice to see a fellow Albertan here, I'm just north of you east of Stettler. And if you see DC_Geezr, tell him Hoggy says hi. Hoggy |
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#19 |
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Join Date: Nov 2005
Location: Calgary AB
Age: 54
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Actually, FIA rules state the cars must use factory brake options, so if a car is available with abs only then teams are not allowed to change them out for non abs systems. If the factory has a race only version of the car that uses an older pulse abs system a team can use that but they can't install an aftermarket non-approved system. So my question is serious, how do you simulate abs without using the driving aid in the game menu?? It doesn't appear possible. many rF mods are using exagerated tyre grip levels to compensate however that results in unrealistic lap times.
The FIA GT mod is a perfect example, I have three buds racing in a league using this mod and they claim their lap times are 10-15 seconds faster than real world counterpart vehicles, but they don't use driving aids. Is this a realistic simulation? Not IMO it isn't, I would prefer less overall grip, allow abs if the car should have it, and run more comparable lap times to the real car I'm trying to simulate. Not sure if I've announced it here before but I am working on an rF mod for the 2006 Ferrari F430 Challenge Pista, the Pista is a factory built race 'only' model of the F430. We have the car running lap times within 1% of the 2006 Ferrari Challenge lap times on known tracks available in rF. Most electronic aids that are normally available on the street legal F430 are not installed on the Pista from factory so we don't include them in the mod, however the real car does have a four wheel pulse abs system so we intend on allowing a low setting of abs for our league. I've asked the same question at many diff forums, the response is always the same, driving aids are not for real simmers, but F1 grip levels on a V8 Corvette are acceptable?? I just don't see the logic. and I have no idea where Stettler is, I moved to Cowtown from Vancouver about 5 years ago and haven't been much further than Okatoks since, I'm actually a Sask praire dog but AB is working OK for me right now. Know anyone with some nice Elk roasts for sale? ![]() edit: almost forgot ...ya sure I'll say hi to Ric 4ya
Last edited by DC_Spd; 7 March 07 at 13:02. |
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#20 |
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Join Date: Feb 2004
Location: Canada
Age: 55
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I in no way want to start a war, but here is a tidbit of what I had found when I was researching driving aids initially. I checked the rules pertaining to about a half dozen events and when they all came up the same, decided to end my search.
FIA FORMULA ONE TECHNICAL REGULATIONS pertaining to ABS: 11.5 Brake pressure modulation: 11.5.1 No braking system may be designed to prevent wheels from locking when the driver applies pressure to the brake pedal. in regards to traction control: 9.7 Torque transfer systems: 9.7.1 Any system or device the design of which is capable of transferring or diverting torque from a slower to a faster rotating wheel is not permitted. 9.7.2 Any device which is capable of transferring torque between the principal axes of rotation of the two front wheels is prohibited. But personally, I don't care if anyone uses driving aids as I race for fun which is why I am not in a clan anymore or get involved in leagues. But when asking racers out there, they suggested I turn driving aids off. Once I find a group of individuals who want to hook up a couple times a week, then it will be decision by committee as how the server is run. Oh and good luck with your mod. I actually hang with a couple of modders myself and hopefully soon will start working on rally tracks. Hoggy |
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#21 |
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Join Date: Nov 2005
Location: Calgary AB
Age: 54
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F1 has an entirely differant set of rules all it's own, I was thinking about the GT classes. And your right, most people in the sim communities will say "No Aids", as if they are some kind of a taboo cheat, but yet a tin-top with grip levels near F1 values is often acceptable.
For our mod, if I could simulate abs without using the driving aid, I would, thats why I asked, it would simplify things alot. Some "clans" and/or "leagues" are actually "about" racing for fun
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#22 |
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Join Date: Feb 2004
Location: Canada
Age: 55
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Hey Spd, you mind pointing me to where you found the FIA rules for GT as I could not find them last time I was looking. Like I had stated, once I had found the rules for about five race classes, I kind of stopped as they echoed each other in regards to driving aids.
Hoggy |
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#23 |
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Join Date: Nov 2005
Location: Calgary AB
Age: 54
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I didn't really have to look for them, I follow the series fairly closely so I'm familiar with most aspects, if you look around FIAGT.com you'll maybe find a rules doc or at least vehicle spec sheets
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#24 |
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Join Date: Feb 2004
Location: Canada
Age: 55
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Well Spd, here's the deal. I also assumed that these driving aids wold be used in a number of the lower end series and found just the opposite. I already had spent about 6 hours and care not to spend any more time as I am quite busy with other things. If you happen to decide to look, let me know by posting here.
Hoggy |
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#25 |
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Join Date: Nov 2005
Location: Calgary AB
Age: 54
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#26 |
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Join Date: Feb 2004
Location: Canada
Age: 55
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Nice find Spd....
11.2 Anti-lock braking and power braking For cars fitted with anti-lock and/or automatically variable power braking systems, the FIA Technical Delegate may at any time oblige the competitor to use the reference unit registered with the FIA by the manufacturer. Popped it here for all to see.... Hoggy |
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#27 |
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Join Date: Nov 2005
Location: Calgary AB
Age: 54
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I didn't actually read the doc but my interpretation of that clause would be that teams can change the braking systems, but the FIA scrutineers have the right to approve or disapprove any changes, and thus order the team to return the car to factory specs.
I think many race governing bodies will have a similar rule for safety reasons, otherwise teams could use superlightweight systems that may not be sufficient for racing applications. For example the Ferrari Challenge rule specifies only official Ferrari parts can be used in the brake system. Since Ferrari doesn't build a non-abs system for an F430 any team wishing to compete must use one of two abs systems. The street legal models have an elaborate electronically controlled system, the 'race only' Pista has a mechanical system. |
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